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Shurima
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Skarner
Skarner (Universe)Skarner (Universe)
Skarner (League of Legends)Skarner (League of Legends)
Skarner (Esports)Skarner (Esports)
Skarner (Teamfight Tactics)Skarner (Teamfight Tactics)
Skarner (Development)Skarner (Development)

Skarner is a champion in League of Legends.[1]

Abilities[]

Edit

Threads of Vibration

Innate: Skarner's basic attacks on-hit, Shattered Earth Shattered Earth, Upheaval Upheaval, and Impale Impale apply a stack of Quaking to enemies hit for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. Enemies afflicted with 3 stacks take Damage mitigated with Shifting Sands (E)magic damage equal to 「 Champions killed with Comeuppance (R)5% − 11% (based on level) of their maximum health over the duration, capped at 100 − 300 (based on level) against monsters. 」「 Champions killed with Comeuppance (R)0.63% − 1.38% (based on level) of their maximum health every 0.5 seconds over the duration, capped at 12.5 − 37.5 (based on level) per tick against monsters. 」

Info

Edit

Shattered Earth

Active: Skarner rips a boulder out of the ground, carrying it with his tails to empower up to three of his next basic attacks on-attack within 5 seconds to have an uncancelable windup, gain  25 bonus range, grant  Champions hit with Martial Cadence (P)bonus attack speed, and deal Champions killed from outside standard Attack rangebonus physical damage to the target and surrounding enemies, including against structures. Completing an attack refreshes the duration.

After 0.5 seconds have elapsed, Skarner gains the ability to cast Upheaval Upheaval in the duration.

Bonus Physical Damage per Hit:
10 / 20 / 30 / 40 / 50 Champions stunned with Pyromania (P)(+ 80% bonus AD) Champions killed with Comeuppance (R)(+ 4% of his bonus health)
Total Bonus Physical Damage:
30 / 60 / 90 / 120 / 150 Champions stunned with Pyromania (P)(+ 240% bonus AD) Champions killed with Comeuppance (R)(+ 12% of his bonus health)
Bonus Attack Speed:
20 / 25 / 30 / 35 / 40%

The third attack ends Shattered Earth to cause Skarner to slam the rock onto the target, dealing Champions killed with Comeuppance (R)10% of each target's maximum health as Champions stunned with Pyromania (P)additional bonus physical damage to enemies hit and slowing them by 40% for 1.25 seconds. The damage based on the target's health ratio is not applied against structures and is capped against monsters.

Monster Percent Health Damage Cap:
150 / 200 / 250 / 300 / 350

Skarner loses the ability to cast Upheaval Upheaval if the third attack is used. Shattered Earth's duration is paused during Ixtal's Impact's Ixtal's Impact's charge.

Edit

Upheaval

Active: Skarner ends Shattered Earth Shattered Earth by throwing the boulder he picked up in the target direction, exploding upon colliding with the first enemy hit to deal Champions killed from outside standard Attack rangephysical damage to enemies in the area and slow them by 40% for 1.25 seconds. Upheaval's explosion can hit and damage structures.

Physical Damage:
10 / 20 / 30 / 40 / 50 Champions stunned with Pyromania (P)(+ 80% bonus AD) Champions killed with Comeuppance (R)(+ 4% of his bonus health) Champions killed with Comeuppance (R)(+ 10% of target's maximum health)

The damage based on the target's health ratio is not applied against structures and is capped against monsters.

Monster Percent Health Damage Cap:
150 / 200 / 250 / 300 / 350

Notes
  • Shattered Earth's empowered attacks can be parried and will not trigger the area of effect if the target blocks or dodges the attack, or if the attacks miss while Skarner is blinded.
    • The empowered attacks will fail to deal damage but will still be consumed in all cases.
      • The third attack's slow is also not applied because the area of effect does not trigger.
  • The empowered attacks are only uncancellable versus champions and minions.
  • The damage based on the target's health ratio is not applied against structures.

Notes
  • Upheaval's missile cannot collide with structures; they are an invalid target. Structures within the radius of an explosion will be hit as they are valid targets to the effect.
  • Upheaval's effect values are based on the effect values of the third attack of Shattered Earth Shattered Earth.
    • It applies the bonus damage of an empowered attack as well as its bonus health scaling plus the third attack's additional percent health damage.
    • It applies a slow effect that is the same strength and duration as the slow applied with the third attack.
      • Both slows from both abilities apply a generic slow debuff.
  • Spell shield will not prevent the explosion from occurring.
  • This ability will cast from wherever the caster is at the end of the cast time.

Edit

Seismic Bastion

Active: Skarner slams his claws into the ground, shielding himself equal to Champions killed with Comeuppance (R)8% of his maximum health for 2.5 seconds and releasing a shockwave that quickly expands in a radius around him to deal Damage mitigated with Shifting Sands (E)magic damage to enemies hit and slow them by 20% for 1 second.

Magic Damage:
50 / 70 / 90 / 110 / 130 Multiple champions hit with Between Worlds (R)(+ 80% AP)

Skarner can move during Seismic Bastion's cast time.

Info
  • The shield is granted at the start of the cast time.
  • The shield ratio is equal to 50.4 − 200 (based on level) Champions killed with Comeuppance (R)(+ 8% of his bonus health).
  • Seismic Bastion does not affect enemies inside of Skarner.(bug)
  • This ability will cast from wherever the caster is at the end of the cast time.

Edit

Ixtal's Impact

Active: Skarner charges forward in the direction of the cursor for up to 2.75 seconds, during which he gains slow immunity, becomes ghosted, ignores terrain collision, and has unobstructed vision of the surrounding 650 units. He automatically navigates his movement along the way and is able to steer himself with a slow turn rate that increases over time, resetting upon changing direction. Ixtal's Impact can be recast after 1 second, and does so automatically after the duration.

Skarner begins the charge at a static amount of  Champions killed 5s before or after using Chronobreak (R)150 movement speed that increases by inherit100 every 0.264 seconds, up to Champions killed 5s before or after using Chronobreak (R)950 total movement speed by the end of the duration. If Skarner collides with an enemy champion or large monster, he grabs them with his claws for the time of the remaining charge, attaching them to himself, suppressing them, revealing them, increasing the charge's turn rate to the maximum, and gaining Champions killed 5s before or after using Chronobreak (R)300 bonus movement speed, with a minimum total of inherit650 and a maximum total of inherit1150. If a target has been grabbed before the first 1.75 seconds of the charge, the remaining duration is set to 1 second, and set to 0.5 seconds otherwise. The charge does not ramp up in speed while a target is grabbed.

If Skarner's attached target collides with terrain while being held, the charge ends, detaching them from him, dealing Champions killed from outside standard Attack rangephysical damage, stunning them for 1.5 seconds, and reducing Ixtal's Impact's  cooldown by 35%.

Physical Damage:
30 / 60 / 90 / 120 / 150 Champions killed with Comeuppance (R)(+ 8% of his maximum health)

Recast: Skarner ends Ixtal's Impact. If a target has been grabbed, he detaches them from himself.

Ixtal's Impact ends immediately if Skarner becomes immobilized, grounded, or silenced during the charge, detaching the grabbed target. While the target is grabbed, they are attached to Skarner in a position that is directly in front of him.

▶️   (Stunning an enemy) "I am calamity!"

Info
  • While Ixtal's Impact is active, Skarner's movement speed is set to a static amount that cannot change by any means other than by the ability itself.
    • Any movement speed modifiers gained before or during the charge are retained however, and will take effect after the charge if the duration permits.
  • The Champions killed 5s before or after using Chronobreak (R)bonus movement speed from grabbing a target is inherit300 only if Skarner's movement speed was between inherit350 and inherit850 at the time.
    • If Skarner was at less than Champions killed 5s before or after using Chronobreak (R)350 movement speed when he grabbed the target, his total movement speed is instead set to inherit650. If he was at Champions killed 5s before or after using Chronobreak (R)950 movement speed, his total movement speed is set to the cap of inherit1150.
  • Skarner gains a slightly larger field of view during Ixtal's Impact's charge.
  • Ixtal's Impact's attachment depends on the application of the suppression; if the suppression is not applied, neither is the attachment. Similarly, if the suppression is removed, so is the attachment.
    • If the target resists the suppression through total crowd control immunity, displacement immunity, or a spell shield. Skarner will not attach them to himself, causing the charge to end instantly. The collision's damage is special-cased to still apply to a target under these effects immediately upon contact.
    • If the target removes the suppression by any means, including with an applicable cleanse effect or dispel, they will detach themselves from Skarner immediately which forces the charge to end instantly and not apply any damage.
  • Skarner can move up to 550 units beyond the outer-edge of the battlefield with the charge.
    • Once he has surpassed this boundary, Ixtal's Impact ends immediately and Skarner is moved to the nearest valid space.
  • Ixtal's Impact can interact with player-generated terrain.
  • If Skarner is inside terrain when the effect ends, he will be moved to the nearest valid space.
  • Enemies cannot see Skarner while he is inside terrain, unless they grant sight into the area of terrain he is inside (such as with Hawkshot Hawkshot or Heightened Senses Heightened Senses) or have unobstructed vision.
    • However, enemies will be notified when Skarner is inside nearby terrain while within a certain distance of him. An indicator will be visible to the enemy player's perspective to represent this.
  • The following table refers for interactions while Skarner is charging:
Attacking Disabled
Abilities Disabled
Movement Allowed, but cannot input movement commands.
Items Usable N/A
Disabled All items are disabled
Interrupted by N/A
Consumables Disabled
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death
  • Grounding effects
  • Immobilizing effects
  • Cast-inhibiting effects
    • A special indicator for Ixtal's Impact's direction and expected ending location is visible to Skarner only during his charge.

    Edit

    Impale

    Active: Skarner winds up his stingers over the cast time, then lashes them forward in an isosceles trapezoid in the target direction, dealing Damage mitigated with Shifting Sands (E)magic damage to enemies hit and impaling up to 3 of the closest enemy champions within the area to suppress them for 1.5 seconds. While suppressed, the targets are revealed and attached to Skarner. If he successfully impales at least one enemy champion, Skarner gains Champions killed 5s before or after using Chronobreak (R)40% bonus movement speed for the same duration.

    Magic Damage:
    150 / 250 / 350 Multiple champions hit with Between Worlds (R)(+ 100% AP)

    If Impale is cast during Shattered Earth Shattered Earth, Skarner automatically casts Upheaval Upheaval in the direction of Impale's cast. Skarner is unable to basic attack, cast Shattered Earth Shattered Earth or Ixtal's Impact Ixtal's Impact, or use Flash Flash during Impale. While the targets are impaled, they are attached to Skarner 300 units in front of him. Targets are placed 200 units in the same direction at the end of the effect.

    ▶️   "Feel my sting!"

    Info
    • Impale's attachment depends on the application of the suppression; if the suppression is not applied, neither is the attachment. Similarly, if the suppression is removed, so is the attachment.
      • If a target resists the suppression by being immune to crowd control, displacement immune, or having a spell shield, Skarner will not attach them to himself.
        • If all targets hit resist the suppression, Skarner will fail to attach any of them to himself and thus will not initiate Impale, causing the ability to behave as if no valid impale targets were hit.
      • If a target removes the suppression by any means, including with an applicable cleanse effect or dispel, they will detach themselves from Skarner immediately.
        • If all targets remove the suppression, Impale ends prematurely and is cancelled for Skarner.
    • If a target would be inside of terrain at the end of the effect, they are moved to the nearest valid space.
    • If a target would be on the other side of a wall, they are moved to the same side as Skarner.
    • During Impale, Skarner always faces in the direction of the nearest attached target.
    • This ability will cast from wherever the caster is at the end of the cast time.
    • The following table refers for interactions while Skarner is in cast time:
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Resurrection
    • The following table refers for interactions while Skarner is performing Impale:
    Attacking Disabled
    Abilities Shattered Earth Shattered Earth and Ixtal's Impact Ixtal's Impact are disabled, but can be buffered. Seismic Bastion Seismic Bastion is usable.
    Movement Allowed
    Items Usable All items are usable
    Disabled N/A
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Teleport Teleport
    Disabled Flash Flash Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death
  • Tips & Tricks
    • Since Skarner forcibly faces toward his suppressed target(s), he will constantly refresh the bonus granted by Approach Velocity Approach Velocity while performing Impale, thus allowing him to drag enemies much further.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Skarner (Collection).
    Original
    RP 880
    09.08.2011
    Skarner is an immense crystalline scorpion from a hidden valley in Shurima. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as their souls are fused with powerful life crystals which hold the living thoughts and memories of their ancestors. In an age long past, the Brackern entered hibernation to avoid untold magical destruction, but recent, threatening events have roused Skarner. As the only Brackern awake, he strives to protect his kind from those who seek to harm them.
    Imari Williams
    Terence 'Terrylefruit' Cantal
    Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.20
    • Threads of Vibration Threads of Vibration
      • Health ratio reduced to Champions killed with Comeuppance (R)5% − 9% (based on level) of target's maximum health from Damage mitigated by Master-At-Arms (R)5% − 11% (based on level).
    • Ixtal's Impact Ixtal's Impact
      • Health ratio reduced to Champions killed with Comeuppance (R)6% of his maximum health from inherit8%.
    V14.18
    • Ixtal's Impact Ixtal's Impact
      • Bug Fix: Stun now properly disables the target's actions.
    V14.16
    • Stats
      • Base health increased to 630 from 610.
      • Base attack damage increased to 63 from 60.
    • Shattered Earth Shattered Earth
      • Bonus AD ratio increased to Champions stunned with Pyromania (P)80% bonus AD from inherit60%.
    • Upheaval Upheaval
      • Bonus AD ratio increased to Champions stunned with Pyromania (P)80% bonus AD from inherit60%.
    V14.15
    • Stats
      • Health growth increased to 110 from 105.
    • Shattered Earth Shattered Earth
      • Mana cost reduced to 45 from 50.
      • First empowered attack after casting the ability now declares the automatic basic attack more quickly and smoothly.
    • Ixtal's Impact Ixtal's Impact
      • Removed: Charge no longer collides with targets directly behind him.
        • Collision box is now offset significantly further in front of him.
      • Bug Fix: Champions are no longer able to act during the beginning of the stun.
    V14.13
    • Shattered Earth Shattered Earth
      • Mana cost increased to 50 from 30.
      • Target health ratio reduced to Champions killed with Comeuppance (R)10% of target's maximum health from inherit15%.
    • Upheaval Upheaval
      • Target health ratio reduced to Champions killed with Comeuppance (R)10% of target's maximum health from inherit15%.
    V14.12
    • Stats
      • Base health reduced to 610 from 650.
      • Health growth increased to 105 from 102.
    • Threads of Vibration Threads of Vibration
      • Health ratio changed to Champions killed with Comeuppance (R)5% − 11% (based on level) of target's maximum health from Damage mitigated by Master-At-Arms (R)7% − 10% (based on level).
    V14.10
    • General
      • Bug Fix: Fixed an issue that caused the base skin's taunt emote to play the SFX from a different skin in the Russian localization.
    • Shattered Earth Shattered Earth
      • Mana cost reduced to 30 at all ranks from 30 / 35 / 40 / 45 / 50.
      • Health ratio per hit reduced to Champions killed with Comeuppance (R)4% bonus health from inherit5%.
      • Monster percent health damage cap reduced to 150 / 200 / 250 / 300 / 350 from 150 / 225 / 300 / 375 / 450.
      • Structure damage increased to 100% from 50%.
    • Upheaval Upheaval
      • Health ratio reduced to Champions killed with Comeuppance (R)4% bonus health from inherit5%.
      • Monster percent health damage damage cap reduced to 150 / 200 / 250 / 300 / 350 from 150 / 225 / 300 / 375 / 450.
      • Structure damage increased to 100% from 50%.
    • Ixtal's Impact Ixtal's Impact
      • Health ratio reduced to Champions killed with Comeuppance (R)8% of his maximum health from inherit10%.
    • Impale Impale
      • Cast time reduced to 0.65 seconds from 0.75.
      • Removed: No longer grants displacement immunity during the cast time.
      • New Effect: Other abilities can now be buffered during the lockout.
      • Bug Fix: Mark Mark / Dash Dash can no longer be cast during the ability.
      • Bug Fix: No longer unintentionally repeatedly displaces Urgot Urgot and Skarner in the direction of Mercy Mercy and over large distances, if Mercy is cast while Urgot Urgot simultaneously becomes affected by Impale.
        • Both users will now stay at their original location.
    V14.9
    • Stats
      • Mana regeneration growth incresed to 0.75 from 0.6.
    • Shattered Earth Shattered Earth
      • Base damage per hit reduced to 10 / 20 / 30 / 40 / 50 from 10 / 25 / 40 / 55 / 70.
        • Total base damage reduced to 30 / 60 / 90 / 120 / 150 from 30 / 75 / 120 / 165 / 210.
      • Removed: Empowered attacks against wards or jungle plants no longer refresh the buff duration.
    • Upheaval Upheaval
      • Base damage reduced to 10 / 20 / 30 / 40 / 50 from 10 / 25 / 40 / 55 / 70.
    • Seismic Bastion Seismic Bastion
      • Slow reduced to 20% at all ranks from 20 / 25 / 30 / 35 / 40%.
      • Shield health ratio reduced to Champions killed with Comeuppance (R)8% maximum health from inherit9%.
    • Ixtal's Impact Ixtal's Impact
      • Bug Fix: The user's and the target's model no longer sometimes momentarily stop rendering upon the user or target entering brush.
      • Bug Fix: Now properly triggers Fiora's Fiora's Riposte's Riposte's stun condition.
      • Bug Fix: Attached target now properly and consistently and properly collides with thin terrain.
      • Bug Fix: Charge no longer stops if user's spell shield blocks an ability that would cancel it.
      • Bug Fix: No longer quickly and incorrectly flicks the camera in the opposite direction of the charge upon attaching to a target located behind thin terrain.
      • Bug Fix: Wall exit SFX no longer plays later than intended.
    • Impale Impale
      • Bug Fix: User is now properly inhibited from entering a Hex-gate while this ability's effects are active.
    • Sandscourge Skarner Sandscourge Skarner
      • Bug Fix: Restored and properly timed multiple SFX.
    V14.8 - April 18th Hotfix
    • Threads of Vibration Threads of Vibration
      • Health ratio reduced to Champions killed with Comeuppance (R)7% − 10% (based on level) of target's maximum health from Damage mitigated by Master-At-Arms (R)7% − 12% (based on level).
    • Shattered Earth Shattered Earth
      • Bonus health ratio reduced to Champions killed with Comeuppance (R)5% of his bonus health from inherit6%.
    • Upheaval Upheaval
      • Bonus health ratio reduced to Champions killed with Comeuppance (R)5% of his bonus health from inherit6%
    • Seismic Bastion Seismic Bastion
      • Base damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 75 / 100 / 125 / 150.
    V14.8
    • Stats
      • Mana growth reduced to 40 from 45.
      • Mana regeneration growth increased to 0.6 from 0.45.
    • Shattered Earth Shattered Earth
      • Cast time reduced to 0.35 seconds from 0.5.
      • Boulder duration increased to 5 seconds from 3.5.
      • Base damage per hit increased to 10 / 25 / 40 / 55 / 70 from 10 / 20 / 30 / 40 / 50.
      • Bonus AD ratio per hit increased to Champions stunned with Pyromania (P)60% bonus AD from Champions stunned with Pyromania (P)40% bonus AD.
      • Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 40 / 45 / 50 / 55 / 60.
    • Upheaval Upheaval
      • Recast timer reduced to 0.5 seconds from 0.75.
      • Base damage increased to 10 / 25 / 40 / 55 / 70 from 10 / 20 / 30 / 40 / 50.
      • Bonus AD ratio increased to Champions stunned with Pyromania (P)60% bonus AD from Champions stunned with Pyromania (P)40% bonus AD.
      • Bug Fix: No longer sometimes fails to cast if used at the same frame as Flash Flash.
    • Seismic Bastion Seismic Bastion
      • Base damage reduced to 50 / 75 / 100 / 125 / 150 from 60 / 90 / 120 / 150 / 180.
      • Mana cost increased to 60 / 65 / 70 / 75 / 80 from 50 / 55 / 60 / 65 / 70.
      • Bug Fix: Area no longer has a hole of 100 units' height in an arc in the cast direction.
      • Bug Fix: Area now applies over the correct area after Flash Flash is used during the cast time.
    • Ixtal's Impact Ixtal's Impact
      • Bug Fix: VFX and particles for exiting terrain now trigger at the correct time. Previously, they would trigger with a slight delay after exiting.
    • Impale Impale
    • Guardian of the Sands Skarner Guardian of the Sands Skarner
      • Updated Recall Recall animation.
      • Bug Fix: Restored shockwave VFX during his taunt animation.
    • Battlecast Alpha Skarner Battlecast Alpha Skarner
      • Seismic Bastion Seismic Bastion
        • Bug Fix: No longer sometimes plays his walk animation instead of Seismic's Bastion cast animation.
    V14.7 - April 5th Hotfix
    • Stats
      • Mana growth reduced to 45 from 60.
    • Threads of Vibration Threads of Vibration
      • Monster damage cap increased to 100 − 300 (based on level) from 75 − 250 (based on level).
    • Shattered Earth Shattered Earth
      • Monster damage cap increased to 150 / 225 / 300 / 375 / 450 from 100 / 175 / 250 / 325 / 400.
    • Upheaval Upheaval
      • Monster damage cap increased to 150 / 225 / 300 / 375 / 450 from 100 / 175 / 250 / 325 / 400.
    • Seismic Bastion Seismic Bastion
      • Mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60.
    • Ixtal's Impact Ixtal's Impact
      • Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22 / 20 / 18 / 16.
    V14.7 - Full Relaunch
    • General
    • Stats
      • Attack range increased to 150 from 125.
      • Attack windup increased to 18.75% from 18%.
      • Attack windup modifier increased to 100% (default) from 50%.
      • Health growth increased to 102 from 99.
      • Base health regeneration reduced to 7.5 from 9.
      • Health regeneration growth reduced to 0.75 from 0.85.
      • Base attack damage reduced to 60 from 65.
      • Attack damage growth reduced to 3 from 4.5.
      • Base armor reduced to 33 from 38.
      • Armor growth reduced to 4.8 from 5.
      • Attack speed growth reduced to 2% from 2.01%.
    • Threads of Vibration Threads of Vibration (Innate)
      • Innate: Skarner's basic attacks on-hit, Shattered Earth Shattered Earth, Upheaval Upheaval, and Impale Impale apply a stack of Quaking to enemies hit for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. Enemies afflicted with 3 stacks take Damage mitigated with Shifting Sands (E)magic damage equal to 「 Champions killed with Comeuppance (R)7% − 12% (based on level) of their maximum health over the duration, capped at 75 − 250 (based on level) per tick against monsters. 」「 Champions killed with Comeuppance (R)0.88% − 1.5% (based on level) of their maximum health every 0.5 seconds over the duration, capped at 9.38 − 31.25 (based on level) against monsters. 」
    • Shattered Earth Shattered Earth (Q)
      • Active: Skarner rips a boulder out of the ground, carrying it with his tails to empower up to three of his next basic attacks on-attack within 3.5 seconds to have an uncancelable windup, gain  25 bonus range, grant  Champions hit with Martial Cadence (P)20 / 25 / 30 / 35 / 40% bonus attack speed, and deal inherit10 / 20 / 30 / 40 / 50 Champions stunned with Pyromania (P)(+ 40% bonus AD) Champions killed with Comeuppance (R)(+ 6% of his bonus health) Champions killed from outside standard Attack rangebonus physical damage to the target and surrounding enemies, reduced to 50% against structures. Each attack refreshes the duration.
      • Skarner loses the ability to cast Upheaval Upheaval if the third attack is used. Shattered Earth's duration is paused during Ixtal's Impact's Ixtal's Impact's charge.
      • The third attack ends Shattered Earth to cause Skarner to slam the rock onto the target, dealing Champions killed with Comeuppance (R)15% of each target's maximum health as Champions stunned with Pyromania (P)additional bonus physical damage to enemies hit and slowing them by 40% for 1.25 seconds.
      • The damage based on the target's health ratio is not applied against structures and is capped at 100 / 175 / 250 / 325 / 400 against monsters. Skarner loses the ability to cast Upheaval Upheaval if the third attack is used.
      • Cost: 40 / 45 / 50 / 55 / 60 mana.
      • Cooldown: 13 / 11.5 / 10 / 8.5 / 7 seconds.
      • Cast Time: 0.5 seconds, Effect Radius: 300.
    • Upheaval Upheaval (Q2)
      • Active: Skarner ends Shattered Earth Shattered Earth by throwing the boulder he picked up in the target direction, exploding upon colliding with the first enemy hit to deal inherit10 / 20 / 30 / 40 / 50 Champions stunned with Pyromania (P)(+ 40% bonus AD) Champions killed with Comeuppance (R)(+ 6% of his bonus health) Champions killed with Comeuppance (R)(+ 15% of the target's maximum health) Champions killed from outside standard Attack rangephysical damage to enemies in the area and slow them by 40% for 1.25 seconds. Upheaval's explosion can hit structures for 50% damage. The damage based on the target's health ratio is not applied against structures and is capped at 100 / 175 / 250 / 325 / 400 against monsters.
      • Cost: No cost.
      • Cast Time: 0.25 seconds, Range: 1050, Effect Radius: 300, Width: 180, Speed: 1600.
    • Seismic Bastion Seismic Bastion (W)
      • Active: Skarner slams his claws into the ground, shielding himself equal to Champions killed with Comeuppance (R)9% of his maximum health for 2.5 seconds and releasing a shockwave that quickly expands in a radius around him to deal inherit60 / 90 / 120 / 150 / 180 Multiple champions hit with Between Worlds (R)(+ 80% AP) Damage mitigated with Shifting Sands (E)magic damage to enemies hit and slow them by 20 / 25 / 30 / 35 / 40% for 1 second.
      • Skarner can move during Seismic Bastion's cast time.
      • Cost: 40 / 45 / 50 / 55 / 60 mana.
      • Cooldown: 10 / 9 / 8 / 7 / 6 seconds.
      • Cast Time: 0.3 seconds, Effect Radius: 600 / 700, Speed: 1650.
    • Ixtal's Impact Ixtal's Impact (E)
      • Active: Skarner charges forward in the direction of the cursor for up to 2.75 seconds, during which he gains slow immunity, becomes ghosted, ignores terrain collision, and has unobstructed vision of the surrounding 650 units. He automatically navigates his movement along the way and is able to steer himself with a slow turn rate that increases over time, resetting upon changing direction. Ixtal's Impact can be recast after 1 second, and does so automatically after the duration.
      • Skarner begins the charge at a static amount of  Champions killed 5s before or after using Chronobreak (R)150 movement speed that increases by inherit100 every 0.25 seconds, up to Champions killed 5s before or after using Chronobreak (R)950 total movement speed by the end of the duration. If Skarner collides with an enemy champion or large monster within 160 units, he grabs them with his claws for the time of the remaining charge, attaching them to himself, suppressing them, revealing them, increasing the charge's turn rate to the maximum, and gaining Champions killed 5s before or after using Chronobreak (R)300 bonus movement speed, with a minimum total of inherit650 and a maximum total of inherit1150. While the target is grabbed, they are attached to Skarner in a position that is directly in front of him. If a target has been grabbed before the first 1.75 seconds of the charge, the remaining duration is set to 1 second, and set to 0.5 seconds otherwise. The charge does not ramp up in speed while a target is grabbed.
      • If Skarner's attached target collides with terrain while being held, the charge ends, detaching them from him, dealing inherit30 / 60 / 90 / 120 / 150 Champions killed with Comeuppance (R)(+ 10% of his maximum health) Champions killed from outside standard Attack rangephysical damage, stunning them for 1.5 seconds, and reducing Ixtal's Impact's  cooldown by 35%.
      • Recast: Skarner ends Ixtal's Impact. If a target has been grabbed, he detaches them from himself.
      • Ixtal's Impact ends immediately if Skarner becomes immobilized, grounded, or silenced during the charge, detaching the grabbed target. While the target is grabbed, they are attached to Skarner in a position that is directly in front of him.
      • Cost: 50 / 55 / 60 / 65 / 70 mana.
      • Cooldown: 24 / 22 / 20 / 18 / 16 seconds.
      • Cast Time: None, Collision Radius: 160.
    • Impale Impale (R)
      • Active: Skarner winds up his stingers over the cast time, during which he is displacement immune, then lashes them forward in an isosceles trapezoid in the target direction, dealing inherit150 / 250 / 350 Multiple champions hit with Between Worlds (R)(+ 100% AP) Damage mitigated with Shifting Sands (E)magic damage to all enemies hit and impaling up to 3 of the closest enemy champions within the area to suppress them for 1.5 seconds. While suppressed, the targets are revealed and attached to Skarner 300 units in front of him.
      • If Skarner successfully impales at least one enemy champion, he gains Champions killed 5s before or after using Chronobreak (R)40% bonus movement speed for the same duration.
      • If Impale is cast during Shattered Earth Shattered Earth, Skarner automatically casts Upheaval Upheaval over no cast time and in the direction of Impale's cast. Targets are placed 200 units in the same direction at the end of the effect.
      • Cost: 100 mana.
      • Cooldown: 120 / 105 / 90 seconds.
      • Cast Time: 0.75 seconds, Range: -50 - 625, Width: 350 / 200.

    Trivia[]

    Skarner, the Primordial Sovereign Skarner, the Primordial Sovereign
    • During the cast time, Impale's Impale's decal displays the Ixtali Axiomata.
    • His dance is a reference to Crab Rave. This dance can also be synchronized with other Skarners.
      • A side-by-side comparison can be seen here.
    • Some animations resemble his pre-rework ones:
      • He has kept the same pose for his joke emote.
      • Part of the old dance where he swings his claws in a circle can be shown during the restart segment of his current dance loop.
      • His previous two 'slash' animations (one for the left claw, and one for the right) used during Crystal Slash's Crystal Slash's cast resemble part of his laugh emote.
    Skarner, the Crystal Vanguard Skarner, the Crystal Vanguard

    See also[]

    References[]

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