watch 03:03
The Loop (Games)
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Skarner
Abilities
- Notes
- Crystal Charge's duration refreshes if it was gained by an ability.
Howling Abyss differences
- Number of Crystal Spires spawned on the battlefield changed to five:
- One in each brush (with the central one being neutral)
- One in each team's base (below each inhibitor)
- Notes
Spell shield will block the damage but will not prevent Skarner from triggering the bonus effect.
Ultra Rapid Fire differences
- No longer reduces its cooldown on-hit.*
- Notes
- The target will not take Impale's secondary damage if the
suppression is removed.
- If the target becomes
untargetable, dies, Skarner loses
sight of them, or they move 800 units away from him during the cast time, Impale cancels but does not go on
cooldown nor consume
mana.
Spell shield will not block the
root.
- Impale is special cased to end prematurely if the target is affected by
- Impale will not end prematurely if Skarner enters
resurrection.
, both for an ally and enemy or if Skarner is teleported by .
- Impale will not end prematurely if Skarner enters
- Impale applies a small displacement to the target every 0.25 seconds whenever they are not close to Skarner. These displacements do not apply
airborne and are not flagged as displacements, meaning that targets who are not
immune to the
suppression are also never immune to the displacement, either. As a consequence,
displacement immunity fails to ignore this movement. See the table below.
- While Impale is active, and for the purposes of direction-conditioned abilities, (e.g. , ) Skarner is considered to be facing in the direction he is moving and not the one his model is facing.
Special interactions |
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The following
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The following
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The following abilities do not have any special interactions with Impale other than being displaced during their cast.
|
has two different outcomes:
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behaves differently in contrast to the previously noted examples due to its uniqueness.
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References
- Pending for test
- Map specific balancing
- Champions with map-specific balancing
- Skarner
- Melee champion
- 4800 BE champion
- 880 RP champion
- 2011 release
- Released champion
- Diver champion
- Fighter champion (Legacy)
- Tank champion (Legacy)
- Jungle champion
- LoL Champion gameplays
- LoL Champions
- Haste champion
- Mana Heal champion
- Root champion
- Shield champion
- Slow champion
- Stun champion
- Suppress champion
- Brackern
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