watch 02:39
The Loop (Games)
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Sivir
Abilities
- Notes
- No additional details.
- Notes
- The damage reduction per unit hit resets back to full damage upon changing direction.
- Boomerang Blade will still return to Sivir even if she dies before it changes direction.
Spell shield only blocks one instance of damage.
- Boomerang Blade will cast from wherever Sivir is at the end of the cast time.
- Notes
- No additional notes.
- Notes
- No additional notes.
Patch history
- See here for the complete patch history.
- V11.1 - January 6th Hotfix
- Stats
- Base mana increased to 325 from 284.
- Damage fall-off now resets when the boomerang begins to return.
- Bonus movement speed increased to 35 − 55 (based on level) from 30 − 50 (based on level).
- Bug Fix: SFX has been restored across all skins, including the base.
- Stats
- Base health increased to 562 from 532.
- Health growth increased to 90 from 88.
- Mana restored increased to 110 / 120 / 130 / 140 / 150 from 80 / 95 / 110 / 125 / 140.
- General
- New voice lines from Ascension added.
- Base damage reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115.
- AD ratio increased to 70 / 85 / 100 / 115 / 130% AD from 70 / 80 / 90 / 100 / 110% AD.
- Minimum bonus movement speed increased to 20 / 25 / 30% from 20% at all ranks.
- Stats
- Base attack damage increased to 63 from 61.
- Bug Fix: Now properly bounces when recast when she reaches 45% CDR by holding or .
- AD ratio reduced to 30 / 40 / 50 / 60 / 70% AD from 50 / 55 / 60 / 65 / 70% AD.
- Stats
- Attack damage growth reduced to 3 from 3.11.
- Base mana regeneration reduced to 8 from 8.012.
- Mana cost increased to 75 from 60.
- Bug Fix: AD ratio reduced to 50 / 55 / 60 / 65 / 70% AD from 55 / 60 / 65 / 70 / 75% AD.
- Hitting an enemy champion no longer decreases Boomerang Blade's damage against subsequent targets.
- Undocumented: AD ratio increased to 55 / 60 / 65 / 70 / 75% AD from 50 / 55 / 60 / 65 / 70% AD
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Cooldown reduced to 7 seconds from 9.
- Stats
- Base health increased to 532 from 515.76.
- Health growth increased to 88 from 82.
- Base armor reduced to 26 from 31.
- Base health regeneration reduced to 3.25 from 5.
- Base attack damage reduced to 61 from 65.
- Attack damage growth increased to 3.11 from 2.41.
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- Bug Fix: No longer uses classic VFX and SFX when using her auto attacks.
- Bug Fix: Auto attack projectile is no longer misaligned.
- Stats
- Base health regeneration reduced to 5 from 5.174.
- Stats
- Base attack damage increased to 65 from 57.46.
- Base armor increased to 31 from 22.21.
- Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
- Bug Fix: Fixed a bug where it could block summoner spells if they were cast at the same time as any ability.
- V7.15 July 26th Hotfix
- Base damage reduced to 35 / 55 / 75 / 95 / 115 from 55 / 75 / 95 / 115 / 135.
- Base damage increased to 55 / 75 / 95 / 115 / 135 from 25 / 45 / 65 / 85 / 105.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Fixed a bug where it disappeared into the ground if thrown at a higher-elevation location.
- Base damage reduced to 50 / 55 / 60 / 65 / 70% AD from 60 / 65 / 70 / 75 / 80% AD.
- Passive bonus attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%.
- General
- New splash artwork for .
- General
- Splash artwork for , , , and updated to the Chinese art.
- New Effect: If Sivir critically strikes her target the bounces will do so as well.
- AD ratio increased to 60 / 65 / 70 / 75 / 80% AD from 50 / 55 / 60 / 65 / 70% AD.
- Stats
- Attack damage increased to 57.46 from 52.04.
- Attack damage growth reduced to 2.41 from 3.
- Attack speed reduced to 0.625 from 0.66.
- Attack delay increased to 0 from − 0.05.
- Cooldown beginning changed to on-cast from after all attacks being used.
- Cooldown increased to 12 / 10.5 / 9 / 7.5 / 6 seconds from 9 / 8 / 7 / 6 / 5.
- Duration reduced to 4 seconds from 6.
- Initial bonus movement speed reduced to 40 / 50 / 60% from 60 at all ranks.
- Allied bonus movement speed and its duration changed to match Sivir's remaining ones depending on when allies get in range.
- Initial bonus movement speed duration reduced to 2 / 3 / 4 seconds from 2 / 4 / 6.
- General
- New voice-over
- Collision damage application changed to edge of projectile from center.
- Range increased to 1250 from 1175 to match visuals.
- Bug Fix: Whenever projectile return began Sivir's basic attacks would cancel.
- Collision damage application changed to edge of projectile from center.
- Initial bonus movement speed duration increased to 2 / 4 / 6 seconds from 2 / 3 / 4.
- General
- Mana increased to 250 from 246.
- Mana growth increased to 50 from 43.
- Mana regen growth increased to 0.9 from 0.5.
- Stats
- Armor increased to 16.75 from 12.75.
- Per-target damage reduction increased to 15% from 10.
- Mana cost increased to 60 from 40.
- Mana gain increased to 80 / 95 / 110 / 125 / 140 from 60 / 75 / 90 / 105 / 120.
- Bonus movement speed reduced to 30 / 35 / 40 / 45 / 50 (based on level) from 50 at all levels.
- Duration reduced to 1.5 seconds from 3.
- Allied duration reduced to 8 seconds from 10.
- Initial bonus movement speed duration changed to 2 / 3 / 4 seconds from 4 at all ranks.
- Cooldown increased to 120 / 100 / 80 from 120 / 90 / 60.
- Damage changed to 25 / 45 / 65 / 85 / 105 (+ 70 / 80 / 90 / 100 / 110% AD) from 60 / 105 / 150 / 195 / 240 (+ 110% Bonus AD).
- Per-target damage reduction reduced to 10% from 20.
- General
- Visual Update.
- New models and textures for all skins.
- New splash artwork.
- New voice-over.
- Visual Update.
- Stats
- Attack speed growth reduced to 1.6% from 3.28.
- Number of bouncing basic attacks increased to 3 from 1.
- Per-bounce damage reduction changed to 50 / 55 / 60 / 65 / 70% AD from 20% total damage.
- Removed: Maximum number of bounces.
- New Effect: Enemies can only be hit once.
- Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 7 / 6 / 5 / 4 / 3.
- Mana cost reduced to 0 from 75.
- Mana gain reduced to 60 / 75 / 90 / 105 / 120 mana from 150 at all ranks.
- Removed: Self and allied bonus attack speed.
- New Effect: Sivir passively gains 40 / 60 / 80% bonus attack speed while is active.
- Bonus movement speed changed to 60% decaying to 20 after 4 seconds to 20% for the duration.
- Cooldown changed to 120 / 90 / 60 seconds from 100 / 90 / 80.
- Removed: Cast time.
- New Effect: Triggers when and hit enemy champions.
- Bug Fix: Early-ranks cooldown longer than intended.
- Stats
- Movement speed increased to 335 from 310.
- AD ratio increased to (+ 110% Bonus AD) from (+ 100% Bonus AD).
- Base damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250.
- AD ratio reduced to (+ 100% Bonus AD) from (+ 110% Bonus AD).
- Bonus movement speed reduced to 20% from 25.
- Duration reduced to 10 seconds from 15.
- General
- Recommended items updated.
- Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 125 / 170 / 215 / 260.
- New Effect: Has a (+ 50% AP) ratio.
- Per-bounce damage reduction reduced to 20% from 25.
- Bug Fix: Costing additional mana on throwing the projectile.
- Gameplay Update
- General
- Basic attack projectile speed increased to 1400 from 1200.
- Attack frames updated to be more responsive.
- Recommended items updated.
- Stats
- Attack range increased to 500 from 425.
- Attack speed reduced to 0.658 from 0.679.
- Attack damage reduced to 49 from 52.11.
- Removed: Dodge chance while moving.
- Sivir's basic attacks against enemy champions grant her 50 bonus movement speed for 2 seconds.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
- Damage changed to physical from magic.
- AD ratio increased to (+ 110% Bonus AD) from (+ 100% Bonus AD).
- Removed: (+ 75% AP) ratio.
- Removed: Toggle.
- New Effect: Sivir's next basic attack bounces to 5 additional targets dealing 20 / 35 / 50 / 65 / 80 (+ 100% AD) physical damage to the first target and 25% reduced damage to each subsequent one.
- Cooldown 7 / 6 / 5 / 4 / 3 seconds.
- Cost: 40 Mana.
- New Effect: For the duration allies who didn't get the bonuses on-cast will get them if they get in range of Sivir.
- Bonus attack speed changed to 30 / 45 / 60% from 30 / 60 / 90.
- Allied bonus attack speed increased to 50% from 33.
- Cooldown changed to 100 / 90 / 80 seconds from 90 at all ranks.
- General
- Base damage increased to 80 / 125 / 170 / 215 / 260 from 75 / 120 / 165 / 210 / 255.
- AD ratio increased to (+ 100% Bonus AD) from (+ 95% Bonus AD).
- Projectile speed increased to 1350 from 1200.
- General
- New splash artwork for .
- Bug Fix: Some tooltips calling it .
- Bug Fix: No longer working.
- Bug Fix: Certain items not displaying their Bonus AD in tooltip.
- Base damage increased to 75 / 120 / 165 / 210 / 255 from 20 / 70 / 120 / 170 / 220.
- AD ratio changed to (+ 95% Bonus AD) from (+ 75% AD).
- Per-target damage reduction 20% from 10.
- Per-bounce damage reduction increased to 25% from 22.
- Bounce radius reduced to 450 from 500.
- Stats
- Health growth increased to 82 from 76.
- Base damage reduced to 20 / 70 / 120 / 170 / 220 from 60 / 115 / 170 / 225 / 280.
- New Effect: Has a (+ 75% AD) ratio.
- Mana gain increased to 150 from 125.
- Cooldown reduced to 22 / 19 / 16 / 13 / 10 seconds from 28 / 24 / 20 / 16 / 12.
- Bonus attack speed increased to 30 / 60 / 90% from 25 / 45 / 65.
- Allied bonus attack speed changed to 33% as an aura from 50% for 15 seconds.
- Stats
- Attack range increased to 425 from 400.
- Level-up tooltip updated.
- Level-up tooltip updated.
- Bug Fix: Double-triggering cast effects ( ).
- Stats
- Attack range reduced to 400 from 450.
- Bonus movement speed reduced to 25% from 35.
- General
- Basic attack projectile speed increased to 1200 from 800.
- Base damage increased to 60 / 115 / 170 / 225 / 280 from 75 / 125 / 175 / 225 / 275.
- Mana gain reduced to 125 from 150.
- Bonus attack speed reduced to 25 / 45 / 65% from 25 / 50 / 75.
- Bonus movement speed reduced to 30% from 35.
- Bug Fix: Allied bonuses duration longer than intended.
- Renamed from .
- New Effect: Deals 10% reduced damage with each target hit down to 40% minimum.
- Base damage increased to 75 / 125 / 175 / 225 / 275 from 75 / 100 / 125 / 150 / 175.
- New Effect: Fires directionally even if targeting a point outside of cast range.
- Per-bounce damage reduction reduced to 22% from 25.
- Duration reduced to 3 seconds from 8.
- Cooldown reduced to 28 / 24 / 20 / 16 / 12 from 55 / 45 / 35 / 25 / 15.
- New Effect: Successful spell blocks restore 150 mana.
- Bug Fix: Allied bonus attack speed not actually being 50% Sivir's.
- General
- Texture update.
- General
- Basic attack animations updated.
- New basic attack animations.
- Secondary basic attack and critical strike animations updated.
- Total damage reduced to 150 / 200 / 250 / 300 / 350 from 160 / 220 / 280 / 340 / 400.
- Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140.
- Cooldown reduced to 9 seconds from 10.
- Per-bounce damage reduction increased to 25% from 23.
- Stats
- Attack range increased to 450 from 425.
- Movement speed increased to 310 from 305.
- Health increased to 460 from 440.
- Attack damage increased to 52.8 from 50.8.
- Stats
- Movement speed increased to 310 from 305.
- Mana growth increased to 43 from 37.
- Attack range increased to 425 from 400.
- Stats
- Health increased to 436 from 406.
- Attack damage growth increased to 2.9 from 2.7.
- Bonus movement speed increased to 35% from 30 to accommodate new soft capping.
- Bug Fix: Number of bounces.
- Total AP ratio increased to (+ 75% AP) from (+ 50% AP).
.
- Bug Fix: Tooltip displaying incorrect AP ratio.
- Base damage increased to 80 / 110 / 140 / 170 / 200 from 80 / 105 / 130 / 155 / 180.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 80 / 100 / 120 / 140 / 160.
- Cooldown reduced to 90 seconds from 120.
- Bonus attack speed reduced to 25 / 50 / 75% from 30 / 55 / 80.
- Bonus movement speed reduced to 30% from 35.
- Duration reduced to 15 seconds from 18.
- General
- Title changed to the Battle Mistress from the Battle Maiden.
- General
- Recommended items updated.
- Per-attack cost increased to 6 from 4.
- Damage changed to physical
- Removed: Armor penetration.
- Bounces reduced to 1 / 2 / 3 / 4 / 5 from 2 / 3 / 4 / 5 / 6.
- Projectile speed reduced to 900 from 1000.
- Per-bounce damage reduction increased to 23% from 20.
- Level-up tooltip updated.
- Cooldown changed to 90 seconds at all ranks from 120 / 90 / 60.
- General
- Bug Fix: Mouse-over outline.
- Stats
- Attack range increased to 400 from 350.
- Attack damage increased to 42 from 39.
- Per-bounce damage reduction reduced to 20% from 25.
- New Effect: Allies are granted 50% the bonuses.
- Projectile speed increased to 1000 from 900.
- Bounce radius increased to 500 from 400.
- Cooldown reduced to 30 / 25 / 20 / 15 / 10 seconds from 44 / 38 / 30 / 22 / 14.
- Bonus attack speed increased to 30 / 55 / 80% from 25 / 50 / 75.
- Bonus movement speed reduced to 35% from 40.
- Projectile speed increased.
- Width reduced.
- Base damage reduced to 80 / 105 / 130 / 155 / 180 from 80 / 110 / 140 / 170 / 200.
- Per-attack cost reduced to 4 from 5.
- Per-bounce damage reduction reduced to 25% from 30.
- Bonus attack speed increased to 25 / 50 / 75% from 20 / 40 / 60.
- Bonus movement speed increased to 40% from 30.
- Tooltip updated.
- Tooltip updated.
See also
Cancelled Champions |
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References
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