watch 02:56
Raise a Floppa - The Loop
Do you like this video?
Play Sound
Image
Sivir
Sivir is a champion in League of Legends.[1]
Abilities
- The damage reduction per unit hit resets back to full damage upon changing direction.
- Boomerang Blade will still return to Sivir even if she dies before it changes direction.
Spell shield only blocks one instance of damage.
- This ability will cast from wherever the caster is at the end of the cast time.
- Spell Shield will restore mana if any effect is blocked. This includes effects such as champion abilities, item effects, basic attacks, as well as the abilities of and .
- Spell Shield will still block abilities that have already been applied to Sivir if the delayed effects of that ability is area of effect (e.g. explosion, , and ).
Champion skins
- This article section only contains champion skins. For all associated collection items, see Sivir (Collection).
Sivir is a renowned fortune hunter and mercenary captain who plies her trade in the deserts of Shurima. Armed with her legendary jeweled crossblade, she has fought and won countless battles for those who can afford her exorbitant price. Known for her fearless resolve and endless ambition, she prides herself on recovering buried treasures from the perilous tombs of Shurima—for a generous bounty. With ancient forces stirring the very bones of Shurima, Sivir finds herself torn between conflicting destinies.




Patch history
- For the expanded patch notes, see here.
- Stats
- Base health increased to 632 from 562.
- Health growth increased to 104 from 90.
- Armor growth increased to 4.45 from 3.25.
- Magic resistance growth increased to 1.3 from 0.5.
- AD ratio increased to 30 / 45 / 60 / 75 / 90% AD from 30 / 40 / 50 / 60 / 70% AD.
- V11.1 - January 6th Hotfix
- Stats
- Base mana increased to 325 from 284.
- Damage fall-off now resets when the boomerang begins to return.
- Bonus movement speed increased to 35 − 55 (based on level) from 30 − 50 (based on level).
- Bug Fix: SFX has been restored across all skins, including the base.
- Stats
- Base health increased to 562 from 532.
- Health growth increased to 90 from 88.
- Mana restored increased to 110 / 120 / 130 / 140 / 150 from 80 / 95 / 110 / 125 / 140.
- General
- New voice lines from Ascension added.
- Base damage reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115.
- AD ratio increased to 70 / 85 / 100 / 115 / 130% AD from 70 / 80 / 90 / 100 / 110% AD.
- Minimum bonus movement speed increased to 20 / 25 / 30% from 20% at all ranks.
- Stats
- Base attack damage increased to 63 from 61.
- Bug Fix: Now properly bounces when recast when she reaches 45% CDR by holding or .
- AD ratio reduced to 30 / 40 / 50 / 60 / 70% AD from 50 / 55 / 60 / 65 / 70% AD.
- Stats
- Attack damage growth reduced to 3 from 3.11.
- Base mana regeneration reduced to 8 from 8.012.
- Mana cost increased to 75 from 60.
- Bug Fix: AD ratio reduced to 50 / 55 / 60 / 65 / 70% AD from 55 / 60 / 65 / 70 / 75% AD.
- Hitting an enemy champion no longer decreases Boomerang Blade's damage against subsequent targets.
- Undocumented: AD ratio increased to 55 / 60 / 65 / 70 / 75% AD from 50 / 55 / 60 / 65 / 70% AD
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Cooldown reduced to 7 seconds from 9.
- Stats
- Base health increased to 532 from 515.76.
- Health growth increased to 88 from 82.
- Base armor reduced to 26 from 31.
- Base health regeneration reduced to 3.25 from 5.
- Base attack damage reduced to 61 from 65.
- Attack damage growth increased to 3.11 from 2.41.
-
- Bug Fix: No longer uses classic VFX and SFX when using her auto attacks.
- Bug Fix: Auto attack projectile is no longer misaligned.
- Stats
- Base health regeneration reduced to 5 from 5.174.
- Stats
- Base attack damage increased to 65 from 57.46.
- Base armor increased to 31 from 22.21.
- Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
- Bug Fix: Fixed a bug where it could block summoner spells if they were cast at the same time as any ability.
- V7.15 July 26th Hotfix
- Base damage reduced to 35 / 55 / 75 / 95 / 115 from 55 / 75 / 95 / 115 / 135.
- Base damage increased to 55 / 75 / 95 / 115 / 135 from 25 / 45 / 65 / 85 / 105.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Fixed a bug where it disappeared into the ground if thrown at a higher-elevation location.
- Base damage reduced to 50 / 55 / 60 / 65 / 70% AD from 60 / 65 / 70 / 75 / 80% AD.
- Passive bonus attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%.
- General
- New splash artwork for .
- General
- Splash artwork for , , , and updated to the Chinese art.
- New Effect: If Sivir critically strikes her target the bounces will do so as well.
- AD ratio increased to 60 / 65 / 70 / 75 / 80% AD from 50 / 55 / 60 / 65 / 70% AD.
- Stats
- Attack damage increased to 57.46 from 52.04.
- Attack damage growth reduced to 2.41 from 3.
- Attack speed reduced to 0.625 from 0.66.
- Attack delay increased to 0 from − 0.05.
- Cooldown beginning changed to on-cast from after all attacks being used.
- Cooldown increased to 12 / 10.5 / 9 / 7.5 / 6 seconds from 9 / 8 / 7 / 6 / 5.
- Duration reduced to 4 seconds from 6.
- Initial bonus movement speed reduced to 40 / 50 / 60% from 60 at all ranks.
- Allied bonus movement speed and its duration changed to match Sivir's remaining ones depending on when allies get in range.
- Initial bonus movement speed duration reduced to 2 / 3 / 4 seconds from 2 / 4 / 6.
- General
- New voice-over
- Collision damage application changed to edge of projectile from center.
- Range increased to 1250 from 1175 to match visuals.
- Bug Fix: Whenever projectile return began Sivir's basic attacks would cancel.
- Collision damage application changed to edge of projectile from center.
- Initial bonus movement speed duration increased to 2 / 4 / 6 seconds from 2 / 3 / 4.
- General
- Base mana increased to 250 from 246.
- Mana per level increased to 50 from 43.
- Mana regen per level increased to 0.9 from 0.5.
- Stats
- Armor increased to 16.75 from 12.75.
- Per-target damage reduction increased to 15% from 10.
- Mana cost increased to 60 from 40.
- Mana gain increased to 80 / 95 / 110 / 125 / 140 from 60 / 75 / 90 / 105 / 120.
- Bonus movement speed reduced to 30 / 35 / 40 / 45 / 50 (based on level) from 50 at all levels.
- Duration reduced to 1.5 seconds from 3.
- Allied duration reduced to 8 seconds from 10.
- Initial bonus movement speed duration changed to 2 / 3 / 4 seconds from 4 at all ranks.
- Cooldown increased to 120 / 100 / 80 from 120 / 90 / 60.
- Damage changed to 25 / 45 / 65 / 85 / 105 (+ 70 / 80 / 90 / 100 / 110% AD) from 60 / 105 / 150 / 195 / 240 (+ 110% Bonus AD).
- Per-target damage reduction reduced to 10% from 20.
- General
- Visual Update.
- New models and textures for all skins.
- New splash artwork.
- New voice-over.
- Visual Update.
- Stats
- Attack speed per level reduced to 1.6% from 3.28.
- Number of bouncing basic attacks increased to 3 from 1.
- Per-bounce damage reduction changed to 50 / 55 / 60 / 65 / 70% AD from 20% total damage.
- Removed: Maximum number of bounces.
- New Effect: Enemies can only be hit once.
- Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 7 / 6 / 5 / 4 / 3.
- Mana cost reduced to 0 from 75.
- Mana gain reduced to 60 / 75 / 90 / 105 / 120 mana from 150 at all ranks.
- Removed: Self and allied bonus attack speed.
- New Effect: Sivir passively gains 40 / 60 / 80% bonus attack speed while is active.
- Bonus movement speed changed to 60% decaying to 20 after 4 seconds to 20% for the duration.
- Cooldown changed to 120 / 90 / 60 seconds from 100 / 90 / 80.
- Removed: Cast time.
- New Effect: Triggers when and hit enemy champions.
- Bug Fix: Early-ranks cooldown longer than intended.
- Stats
- Movement speed increased to 335 from 310.
- AD ratio increased to (+ 110% Bonus AD) from (+ 100% Bonus AD).
- Base damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250.
- AD ratio reduced to (+ 100% Bonus AD) from (+ 110% Bonus AD).
- Bonus movement speed reduced to 20% from 25.
- Duration reduced to 10 seconds from 15.
- General
- Recommended items updated.
- Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 125 / 170 / 215 / 260.
- New Effect: Has a (+ 50% AP) ratio.
- Per-bounce damage reduction reduced to 20% from 25.
- Bug Fix: Costing additional mana on throwing the projectile.
- Gameplay Update
- General
- Basic attack projectile speed increased to 1400 from 1200.
- Attack frames updated to be more responsive.
- Recommended items updated.
- Stats
- Attack range increased to 500 from 425.
- Attack speed reduced to 0.658 from 0.679.
- Attack damage reduced to 49 from 52.11.
- Removed: Dodge chance while moving.
- Sivir's basic attacks against enemy champions grant her 50 bonus movement speed for 2 seconds.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
- Damage changed to physical from magic.
- AD ratio increased to (+ 110% Bonus AD) from (+ 100% Bonus AD).
- Removed: (+ 75% AP) ratio.
- Removed: Toggle.
- New Effect: Sivir's next basic attack bounces to 5 additional targets dealing 20 / 35 / 50 / 65 / 80 (+ 100% AD) physical damage to the first target and 25% reduced damage to each subsequent one.
- Cooldown 7 / 6 / 5 / 4 / 3 seconds.
- Cost: 40 Mana.
- New Effect: For the duration allies who didn't get the bonuses on-cast will get them if they get in range of Sivir.
- Bonus attack speed changed to 30 / 45 / 60% from 30 / 60 / 90.
- Allied bonus attack speed increased to 50% from 33.
- Cooldown changed to 100 / 90 / 80 seconds from 90 at all ranks.
- General
- Base damage increased to 80 / 125 / 170 / 215 / 260 from 75 / 120 / 165 / 210 / 255.
- AD ratio increased to (+ 100% Bonus AD) from (+ 95% Bonus AD).
- Projectile speed increased to 1350 from 1200.
- General
- New splash artwork for .
- Bug Fix: Some tooltips calling it .
- Bug Fix: No longer working.
- Bug Fix: Certain items not displaying their Bonus AD in tooltip.
- Base damage increased to 75 / 120 / 165 / 210 / 255 from 20 / 70 / 120 / 170 / 220.
- AD ratio changed to (+ 95% Bonus AD) from (+ 75% AD).
- Per-target damage reduction 20% from 10.
- Per-bounce damage reduction increased to 25% from 22.
- Bounce radius reduced to 450 from 500.
- Stats
- Health per level increased to 82 from 76.
- Base damage reduced to 20 / 70 / 120 / 170 / 220 from 60 / 115 / 170 / 225 / 280.
- New Effect: Has a (+ 75% AD) ratio.
- Mana gain increased to 150 from 125.
- Cooldown reduced to 22 / 19 / 16 / 13 / 10 seconds from 28 / 24 / 20 / 16 / 12.
- Bonus attack speed increased to 30 / 60 / 90% from 25 / 45 / 65.
- Allied bonus attack speed changed to 33% as an aura from 50% for 15 seconds.
- Stats
- Attack range increased to 425 from 400.
- Level-up tooltip updated.
- Level-up tooltip updated.
- Bug Fix: Double-triggering cast effects ( ).
- Stats
- Attack range reduced to 400 from 450.
- Bonus movement speed reduced to 25% from 35.
- General
- Basic attack projectile speed increased to 1200 from 800.
- Base damage increased to 60 / 115 / 170 / 225 / 280 from 75 / 125 / 175 / 225 / 275.
- Mana gain reduced to 125 from 150.
- Bonus attack speed reduced to 25 / 45 / 65% from 25 / 50 / 75.
- Bonus movement speed reduced to 30% from 35.
- Bug Fix: Allied bonuses duration longer than intended.
- Renamed from .
- New Effect: Deals 10% reduced damage with each target hit down to 40% minimum.
- Base damage increased to 75 / 125 / 175 / 225 / 275 from 75 / 100 / 125 / 150 / 175.
- New Effect: Fires directionally even if targeting a point outside of cast range.
- Per-bounce damage reduction reduced to 22% from 25.
- Duration reduced to 3 seconds from 8.
- Cooldown reduced to 28 / 24 / 20 / 16 / 12 from 55 / 45 / 35 / 25 / 15.
- New Effect: Successful spell blocks restore 150 mana.
- Bug Fix: Allied bonus attack speed not actually being 50% Sivir's.
- General
- Texture update.
- General
- Basic attack animations updated.
- New basic attack animations.
- Secondary basic attack and critical strike animations updated.
- Total damage reduced to 150 / 200 / 250 / 300 / 350 from 160 / 220 / 280 / 340 / 400.
- Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140.
- Cooldown reduced to 9 seconds from 10.
- Per-bounce damage reduction increased to 25% from 23.
- Stats
- Attack range increased to 450 from 425.
- Movement speed increased to 310 from 305.
- Health increased to 460 from 440.
- Attack damage increased to 52.8 from 50.8.
- Stats
- Movement speed increased to 310 from 305.
- Mana per level increased to 43 from 37.
- Attack range increased to 425 from 400.
- Stats
- Base health increased to 436 from 406.
- Attack damage per level increased to 2.9 from 2.7.
- Bonus movement speed increased to 35% from 30 to accommodate new soft capping.
- Bug Fix: Number of bounces.
- Total AP ratio increased to (+ 75% AP) from (+ 50% AP).
.
- Bug Fix: Tooltip displaying incorrect AP ratio.
- Base damage increased to 80 / 110 / 140 / 170 / 200 from 80 / 105 / 130 / 155 / 180.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 80 / 100 / 120 / 140 / 160.
- Cooldown reduced to 90 seconds from 120.
- Bonus attack speed reduced to 25 / 50 / 75% from 30 / 55 / 80.
- Bonus movement speed reduced to 30% from 35.
- Duration reduced to 15 seconds from 18.
- General
- Title changed to the Battle Mistress from the Battle Maiden.
- General
- Recommended items updated.
- Per-attack cost increased to 6 from 4.
- Damage changed to physical
- Removed: Armor penetration.
- Bounces reduced to 1 / 2 / 3 / 4 / 5 from 2 / 3 / 4 / 5 / 6.
- Projectile speed reduced to 900 from 1000.
- Per-bounce damage reduction increased to 23% from 20.
- Level-up tooltip updated.
- Cooldown changed to 90 seconds at all ranks from 120 / 90 / 60.
- General
- Bug Fix: Mouse-over outline.
- Stats
- Attack range increased to 400 from 350.
- Attack damage increased to 42 from 39.
- Per-bounce damage reduction reduced to 20% from 25.
- New Effect: Allies are granted 50% the bonuses.
- Projectile speed increased to 1000 from 900.
- Bounce radius increased to 500 from 400.
- Cooldown reduced to 30 / 25 / 20 / 15 / 10 seconds from 44 / 38 / 30 / 22 / 14.
- Bonus attack speed increased to 30 / 55 / 80% from 25 / 50 / 75.
- Bonus movement speed reduced to 35% from 40.
- Projectile speed increased.
- Width reduced.
- Base damage reduced to 80 / 105 / 130 / 155 / 180 from 80 / 110 / 140 / 170 / 200.
- Per-attack cost reduced to 4 from 5.
- Per-bounce damage reduction reduced to 25% from 30.
- Bonus attack speed increased to 25 / 50 / 75% from 20 / 40 / 60.
- Bonus movement speed increased to 40% from 30.
- Tooltip updated.
- Tooltip updated.
Trivia
- Sivir is voiced by Rebecca Schweitzer.
- is also voiced by the same voice actress.
- Sivir was the first champion to have a 10-point-rating for Ability Power.
- In the 2009 Official Teaser Trailer for League of Legends as well as in one of the concept art for her, Sivir had pink hair.
- In the Founding Interns of League of Legends YouTube video uploaded by the Riot Games Channel, concept art for Sivir was shown to depict her with blonde hair and an overall wildly different design.
- Sivir is the second to feature two 'Champion Spotlights' due to significant gameplay changes (the others being , , , and ).
- Sivir was one of the first six champions designed, together with [2][3] , , , , and .
- Sivir resembles Latin adjective severus "grim, stern, strict".
- Sivir's chakram. name and design were inspired by the Indian
- Her dance references the Arm Wave dance.
- A side-by-side comparison can be seen here.
- Sivir was going to have an e-sports skin to celebrate SK Telecom T1 winning the Season 5 World Championship.
- SKT T1 Bang (the one she represented) requested she be swapped for after the whole set was pulled from PBE back in V6.8 to be updated.
- Sivir is voiced by Alexa Kahn in
Legends of Runeterra.[4]