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Sivir
Sivir is a champion in League of Legends.[1]
Abilities[]
- No additional details.
- Ultra Rapid Fire differences edit
- Bonus movement speed changed to 55 / 60 / 65 / 70 / 75 / 80 (based on level).
- Due to the cast time effectively rounding up to full game ticks, at undesturbed game tick interval times the technical minimum cast time is 0.198 seconds reached at 99.8% bonus attack speed.
- This ability will cast from wherever the caster is at the end of the cast time.
- If Sivir enters
- This will also prevent it from dealing damage a second time.
during Boomerang Blade's initial flight, it will not return to her.
- The damage reduction per unit hit resets back to full damage upon changing direction.
- Boomerang Blade will still return to Sivir even if she dies before it changes direction.
- Spell shield only blocks one instance of damage.
- Howling Abyss differences edit
- Cooldown changed to 14 / 13 / 12 / 11 / 10 seconds.
- AD ratio changed to 80 / 85 / 90 / 95 / 100% AD.
- Spell Shield will heal and activate champion abilities, item effects, basic attacks, as well as the abilities of and . if any effect is blocked. This includes effects such as
- Spell Shield will still block abilities that have already been applied to Sivir if the delayed effects of that ability is area of effect (e.g. explosion, , and ).
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Sivir (Collection).
Sivir is a renowned fortune hunter and mercenary captain who plies her trade in the deserts of Shurima. Armed with her legendary jeweled crossblade, she has fought and won countless battles for those who can afford her exorbitant price. Known for her fearless resolve and endless ambition, she prides herself on recovering buried treasures from the perilous tombs of Shurima—for a generous bounty. With ancient forces stirring the very bones of Shurima, Sivir finds herself torn between conflicting destinies.
Alexa Kahn
Julia Yurtsev
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Base armor increased to 30 from 26.
- Stats
- Attack damage growth reduced to 2.5 from 2.8.
- AD ratio increased to 30 / 35 / 40 / 45 / 50% AD from 25 / 30 / 35 / 40 / 45% AD.
- Bug Fix: Return missile targeting back to Sivir can now properly be created when she is untargetable or has entered stasis while it was being sent out.
- General
- New splash artwork for .
- General
- Bug Fix: Now properly plays her voiceover interaction with .
- Stats
- Mana growth increased to 45 from 40.
- Mana cost reduced to 60 at all ranks from 60 / 65 / 70 / 75 / 80.
- Stats
- Attack damage growth reduced to 2.8 from 3.
- AD ratio reduced to 25 / 30 / 35 / 40 / 45% AD from 30 / 35 / 40 / 45 / 50% AD.
- Stats
- Attack damage growth reduced to 3 from 3.3.
- Cooldown increased to 24 / 22.5 / 21 / 19.5 / 18 seconds from 22 / 20 / 18 / 16 / 14.
- Cooldown increased to 120 / 100 / 80 seconds from 100 / 85 / 70.
- Bug Fix: Cast time reduced to 0.25 − 0.1 (based on bonus attack speed) from 0.25 − 0.188 (based on bonus attack speed).
- Due to the cast time effectively rounding up to full game ticks, at undisturbed game tick interval times the technical minimum cast time is now 0.132 seconds reached at 94.4% bonus attack speed, from 0.198 seconds reached at 99.8% bonus attack speed.
- Bug Fix: Cast time reduced to 0.25 − 0.1 (based on bonus attack speed) from 0.25 − 0.188 (based on bonus attack speed).
- Damage against minions reduced to 65% from 80%.
- New Effect: Bounces now execute minions that are left below 15 health.
- V12.13 - July 13th Hotfix
- Base damage reduced to 15 / 30 / 45 / 60 / 75 from 25 / 40 / 55 / 70 / 85.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 at all ranks.
- Cooldown increased to 12 seconds from 10.
- V12.13 - Gameplay Update
- Stats
- Base attack damage reduced to 58 from 63.
- Base health reduced to 600 from 632.
- Base mana increased to 340 from 325.
- Base mana regeneration reduced to 6 from 8.
- Attack damage growth increased to 3.3 from 3.
- Attack speed growth increased to 2% from 1.6%.
- Mana growth reduced to 40 from 50.
- Mana regeneration growth reduced to 0.8 from 0.9.
- Duration reduced to 1.5 seconds from 2.
- New Effect: Bonus movement speed now decays over the duration.
- Bonus movement speed increased to 55 − 75 (based on level) from 35 − 55 (based on level).
- Base damage reduced to 25 / 40 / 55 / 70 / 85 from 35 / 50 / 65 / 80 / 95.
- AD ratio changed to 80 / 85 / 90 / 95 / 100% AD from 70 / 85 / 100 / 115 / 130% AD.
- AP ratio increased to 60% AP from 50% AP.
- New Effect: Damage is now increased by 0% − 50% (based on critical strike chance).
- Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 7 at all ranks.
- New Effect: Cast time now scales down to 0 seconds based on bonus attack speed.
- Mana cost reduced to 55 / 60 / 65 / 70 / 75 from 70 / 80 / 90 / 100 / 110.
- Outgoing missile speed increased to 1450 from 1350.
- Returning missile speed reduced to 1200 from 1350.
- Removed: No longer ends after 3 attacks.
- Duration increased to 4 seconds from 3.
- New Effect: Now grants 20 / 25 / 30 / 35 / 40% bonus attack speed while active.
- Removed: No longer able to bounce to new targets indefinitely.
- New Effect: Basic attacks bounce to other nearby enemies, up to 8 total bounces. Bounces can target each enemy up to one additional time per attack. Bounces prioritize the nearest new target, then the nearest target if no new targets are available.
- AD ratio reduced to 30 / 35 / 40 / 45 / 50% AD from 30 / 45 / 60 / 75 / 90% AD.
- Bounce range increased to 500 units from 450.
- Bounce speed increased to 1000 from 700.
- Mana cost reduced to 60 from 75.
- Damage against minions reduced to 80% from 100%.
- Cooldown changed to 10 seconds at all ranks from 12 / 10.5 / 9 / 7.5 / 6.
- Bug Fix: Now deals the correct amount of damage to .
- Removed: No longer restores 110 / 120 / 130 / 140 / 150 mana upon successfully blocking a hostile effect.
- New Effect: Now restores 60 / 65 / 70 / 75 / 80% AD (+ 50% AP) health after 0.25 seconds of successfully blocking a hostile effect.
- New Effect: Now activates after 0.25 seconds of successfully blocking a hostile effect.
- Cooldown increased to 22 / 20 / 18 / 16 / 14 seconds from 22 / 19 / 16 / 13 / 10.
- Cooldown reduced to 100 / 85 / 70 seconds from 120 / 100 / 80.
- Removed: No longer grants her 30 / 45 / 60% bonus attack speed while is active.
- Removed: Bonus movement speed no longer decays after 2 / 3 / 4 seconds.
- Bonus movement speed reduced to 20 / 25 / 30% from 40 / 50 / 60%.
- Duration increased to 8 / 10 / 12 seconds from 8 at all ranks.
- New Effect: Duration is now refreshed upon scoring a takedown against enemy champions damaged within the last 3 seconds.
- New Effect: Basic attacks now reduce basic ability cooldowns by 0.5 seconds while active.
- Bug Fix: Now is audible to allies even if the target is hit while not in sight.
- Stats
- Base health increased to 632 from 562.
- Health growth increased to 104 from 90.
- Armor growth increased to 4.45 from 3.25.
- Magic resistance growth increased to 1.3 from 0.5.
- AD ratio increased to 30 / 45 / 60 / 75 / 90% AD from 30 / 40 / 50 / 60 / 70% AD.
- V11.1 - January 6th Hotfix
- Stats
- Base mana increased to 325 from 284.
- Damage fall-off now resets when the boomerang begins to return.
- Bonus movement speed increased to 35 − 55 (based on level) from 30 − 50 (based on level).
- Bug Fix: SFX has been restored across all skins, including the base.
- Stats
- Base health increased to 562 from 532.
- Health growth increased to 90 from 88.
- Mana restored increased to 110 / 120 / 130 / 140 / 150 from 80 / 95 / 110 / 125 / 140.
- General
- New voice lines from Ascension added.
- Base damage reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115.
- AD ratio increased to 70 / 85 / 100 / 115 / 130% AD from 70 / 80 / 90 / 100 / 110% AD.
- Minimum bonus movement speed increased to 20 / 25 / 30% from 20% at all ranks.
- Stats
- Base attack damage increased to 63 from 61.
- Bug Fix: Now properly bounces when recast when she reaches 45% CDR by holding or .
- AD ratio reduced to 30 / 40 / 50 / 60 / 70% AD from 50 / 55 / 60 / 65 / 70% AD.
- Stats
- Attack damage growth reduced to 3 from 3.11.
- Base mana regeneration reduced to 8 from 8.012.
- Mana cost increased to 75 from 60.
- Bug Fix: AD ratio reduced to 50 / 55 / 60 / 65 / 70% AD from 55 / 60 / 65 / 70 / 75% AD.
- Hitting an enemy champion no longer decreases Boomerang Blade's damage against subsequent targets.
- Undocumented: AD ratio increased to 55 / 60 / 65 / 70 / 75% AD from 50 / 55 / 60 / 65 / 70% AD
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Cooldown reduced to 7 seconds from 9.
- Stats
- Base health increased to 532 from 515.76.
- Health growth increased to 88 from 82.
- Base armor reduced to 26 from 31.
- Base health regeneration reduced to 3.25 from 5.
- Base attack damage reduced to 61 from 65.
- Attack damage growth increased to 3.11 from 2.41.
-
- Bug Fix: No longer uses classic VFX and SFX when using her auto attacks.
- Bug Fix: Auto attack projectile is no longer misaligned.
- Stats
- Base health regeneration reduced to 5 from 5.174.
- Stats
- Base attack damage increased to 65 from 57.46.
- Base armor increased to 31 from 22.21.
- Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
- Bug Fix: Fixed a bug where it could block summoner spells if they were cast at the same time as any ability.
- V7.15 July 26th Hotfix
- Base damage reduced to 35 / 55 / 75 / 95 / 115 from 55 / 75 / 95 / 115 / 135.
- Base damage increased to 55 / 75 / 95 / 115 / 135 from 25 / 45 / 65 / 85 / 105.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Fixed a bug where it disappeared into the ground if thrown at a higher-elevation location.
- Base damage reduced to 50 / 55 / 60 / 65 / 70% AD from 60 / 65 / 70 / 75 / 80% AD.
- Passive bonus attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%.
- General
- New splash artwork for .
- General
- Splash artwork for , , , and updated to the Chinese art.
- New Effect: If Sivir critically strikes her target the bounces will do so as well.
- AD ratio increased to 60 / 65 / 70 / 75 / 80% AD from 50 / 55 / 60 / 65 / 70% AD.
- Stats
- Attack damage increased to 57.46 from 52.04.
- Attack damage growth reduced to 2.41 from 3.
- Attack speed reduced to 0.625 from 0.66.
- Attack delay increased to 0 from − 0.05.
- Cooldown beginning changed to on-cast from after all attacks being used.
- Cooldown increased to 12 / 10.5 / 9 / 7.5 / 6 seconds from 9 / 8 / 7 / 6 / 5.
- Duration reduced to 4 seconds from 6.
- Initial bonus movement speed reduced to 40 / 50 / 60% from 60 at all ranks.
- Allied bonus movement speed and its duration changed to match Sivir's remaining ones depending on when allies get in range.
- Initial bonus movement speed duration reduced to 2 / 3 / 4 seconds from 2 / 4 / 6.
- General
- Additional quotes, including special quotes for Ascension.
- Collision damage application changed to edge of projectile from center.
- Range increased to 1250 from 1175 to match visuals.
- Bug Fix: Whenever projectile return began Sivir's basic attacks would cancel.
- Collision damage application changed to edge of projectile from center.
- Initial bonus movement speed duration increased to 2 / 4 / 6 seconds from 2 / 3 / 4.
- General
- Base mana increased to 250 from 246.
- Mana per level increased to 50 from 43.
- Mana regen per level increased to 0.9 from 0.5.
- Stats
- Armor increased to 16.75 from 12.75.
- Per-target damage reduction increased to 15% from 10.
- Mana cost increased to 60 from 40.
- Mana gain increased to 80 / 95 / 110 / 125 / 140 from 60 / 75 / 90 / 105 / 120.
- Bonus movement speed reduced to 30 / 35 / 40 / 45 / 50 (based on level) from 50 at all levels.
- Duration reduced to 1.5 seconds from 3.
- Allied duration reduced to 8 seconds from 10.
- Initial bonus movement speed duration changed to 2 / 3 / 4 seconds from 4 at all ranks.
- Cooldown increased to 120 / 100 / 80 from 120 / 90 / 60.
- Damage changed to 25 / 45 / 65 / 85 / 105 (+ 70 / 80 / 90 / 100 / 110% AD) from 60 / 105 / 150 / 195 / 240 (+ 110% Bonus AD).
- Per-target damage reduction reduced to 10% from 20.
- General
- Visual Update.
- New models and textures for all skins.
- New splash artwork.
- New voice-over.
- Visual Update.
- Stats
- Attack speed per level reduced to 1.6% from 3.28.
- Number of bouncing basic attacks increased to 3 from 1.
- Per-bounce damage reduction changed to 50 / 55 / 60 / 65 / 70% AD from 20% total damage.
- Removed: Maximum number of bounces.
- New Effect: Enemies can only be hit once.
- Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 7 / 6 / 5 / 4 / 3.
- Mana cost reduced to 0 from 75.
- Mana gain reduced to 60 / 75 / 90 / 105 / 120 mana from 150 at all ranks.
- Removed: Self and allied bonus attack speed.
- New Effect: Sivir passively gains 40 / 60 / 80% bonus attack speed while is active.
- Bonus movement speed changed to 60% decaying to 20 after 4 seconds to 20% for the duration.
- Cooldown changed to 120 / 90 / 60 seconds from 100 / 90 / 80.
- Removed: Cast time.
- New Effect: Triggers when and hit enemy champions.
- Bug Fix: Early-ranks cooldown longer than intended.
- Stats
- Movement speed increased to 335 from 310.
- AD ratio increased to (+ 110% Bonus AD) from (+ 100% Bonus AD).
- Base damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250.
- AD ratio reduced to (+ 100% Bonus AD) from (+ 110% Bonus AD).
- Bonus movement speed reduced to 20% from 25.
- Duration reduced to 10 seconds from 15.
- General
- Recommended items updated.
- Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 125 / 170 / 215 / 260.
- New Effect: Has a (+ 50% AP) ratio.
- Per-bounce damage reduction reduced to 20% from 25.
- Bug Fix: Costing additional mana on throwing the projectile.
- Gameplay Update
- General
- Basic attack projectile speed increased to 1400 from 1200.
- Attack frames updated to be more responsive.
- Recommended items updated.
- Stats
- Attack range increased to 500 from 425.
- Attack speed reduced to 0.658 from 0.679.
- Attack damage reduced to 49 from 52.11.
- Removed: Dodge chance while moving.
- Sivir's basic attacks against enemy champions grant her 50 bonus movement speed for 2 seconds.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
- Damage changed to physical from magic.
- AD ratio increased to (+ 110% Bonus AD) from (+ 100% Bonus AD).
- Removed: (+ 75% AP) ratio.
- Removed: Toggle.
- New Effect: Sivir's next basic attack bounces to 5 additional targets dealing 20 / 35 / 50 / 65 / 80 (+ 100% AD) physical damage to the first target and 25% reduced damage to each subsequent one.
- Cooldown 7 / 6 / 5 / 4 / 3 seconds.
- Cost: 40 Mana.
- New Effect: For the duration allies who didn't get the bonuses on-cast will get them if they get in range of Sivir.
- Bonus attack speed changed to 30 / 45 / 60% from 30 / 60 / 90.
- Allied bonus attack speed increased to 50% from 33.
- Cooldown changed to 100 / 90 / 80 seconds from 90 at all ranks.
- General
Trivia[]
- Sivir is voiced by Rebecca Schweitzer.
- is also voiced by the same voice actress.
- Sivir was the first champion to have a 10-point-rating for Ability Power.
- In the 2009 Official Teaser Trailer for League of Legends as well as in one of the concept art for her, Sivir had pink hair.
- In the Founding Interns of League of Legends YouTube video uploaded by the Riot Games Channel, concept art for Sivir was shown to depict her with blonde hair and an overall wildly different design.
- Sivir is the second to feature two 'Champion Spotlights' due to significant gameplay changes (the others being , , , and ).
- Sivir was one of the first six champions designed, together with [2][3] , , , , and .
- Sivir resembles Latin adjective severus "grim, stern, strict".
- Sivir's chakram. name and design were inspired by the Indian
- Her dance references the Arm Wave dance.
- A side-by-side comparison can be seen here.
- Sivir was going to have an e-sports skin to celebrate SK Telecom T1 winning the Season 5 World Championship.
- SKT T1 Bang (the one she represented) requested she be swapped for after the whole set was pulled from PBE back in V6.8 to be updated.
- Sivir is voiced by Alexa Kahn in Legends of Runeterra.[4]