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Current version[]

V14.6
  • Decimating Smash Decimating Smash
    • Minimum AD ratio changed to 40 / 50 / 60 / 70 / 80% AD from 45 / 52.5 / 60 / 67.5 / 75%.
      • Maximum AD ratio changed to 120 / 150 / 180 / 210 / 240% AD from 135 / 157.5 / 180 / 202.5 / 225%.
  • Soul Furnace Soul Furnace
    • Base shield reduced to 60 / 75 / 90 / 105 / 120 from 60 / 85 / 110 / 135 / 160.
    • Shield health ratio increased to 8 / 10 / 12 / 14 / 16% maximum health from 8 / 9 / 10 / 11 / 12%.
V14.5
V14.2
  • Glory in Death Glory in Death
    • Bug Fix: Movement speed no longer decays faster if other effects forcing stat updates acted on him at the same time.
V13.9
  • Glory in Death Glory in Death
    • Base health cost per tick increased to 2.3 − 24.4 (based on level) from 2 − 19 (based on level).
V13.6
  • Unstoppable Onslaught Unstoppable Onslaught
    • Bug Fix: Crowd control immunity now properly resists allied crowd control as well.
V13.1
  • Stats
    • Base health increased to 655 from 615.
  • Decimating Smash Decimating Smash
    • Maximum base damage increased to 90 / 155 / 220 / 285 / 350 from 70 / 135 / 200 / 265 / 330.
V12.23
  • Stats
    • Base mana increased to 400 from 330.
    • Mana growth increased to 52 from 42.
  • Decimating Smash Decimating Smash
    • Minimum base damage increased to 40 / 60 / 80 / 100 / 120 from 30 / 50 / 70 / 90 / 110.
      • Maximum base damage unchanged.
V12.16
  • Unstoppable Onslaught Unstoppable Onslaught
    • Bug Fix: Fixed an oversight where the server would still accept attack commands to alter Sion's otherwise-restricted movement.
      • This fixes an exploit where cheaters could deliberately input these orders through their means to fully control Sion's movement.
V12.14
  • General
    • Bug Fix: No longer becomes unable to attack for 0.25 seconds shortly after entering champion combat.
  • Decimating Smash Decimating Smash
    • Bug Fix: No longer prevents Soul Furnace Soul Furnace and its recast recast from being cast for a brief moment after releasing the charge.
  • Roar of the Slayer Roar of the Slayer
    • Bug Fix: No longer locks Sion out of attacking, moving and casting movement spells for up-to 0.25 seconds after the missile is fired.
      • This fixes several bugs where non-crowd control effects that prevent Sion from attacking or moving (e.g. Decimating Smash Decimating Smash, Teleport Teleport) were having those disables ignored for 0.25 seconds after the disable from Roar of the Slayer wore off.
  • Unstoppable Onslaught Unstoppable Onslaught
    • Bug Fix: Stun icon Stun duration is no longer 0.75 − 1.75 (based on channel time) seconds instead of the normal 0.25 − 1.75 (based on channel time) when colliding with the recast leap the recast leap.
    • Bug Fix: Fixed an oversight where the server would still accept attack move commands to alter Sion's otherwise-restricted movement.
      • This fixes an exploit where cheaters could deliberately input these orders through their means to fully control Sion's movement.
      • Delayed attack move packets can thus also no longer change Sion's movement during Unstoppable Onslaught a single time.
V12.12
  • Glory in Death Glory in Death
    • Bug Fix: Corpse is no longer an obstacle to other units' pathing.
V12.10
  • Stats
    • Base health increased to 615 from 545.
    • Health growth increased to 87 from 73.
    • Armor growth increased to 4.2 from 3.
    • Magic resistance growth increased to 2.05 from 1.25.
  • Soul Furnace Soul Furnace
    • Shield health ratio reduced to 8 / 9 / 10 / 11 / 12% maximum health from 10 / 11 / 12 / 13 / 14%.
  • Roar of the Slayer Roar of the Slayer
    • Bug Fix: Can no longer knockback Rift Herald Rift Herald.
      • This includes the player-summoned Rift Herald Rift Herald which is otherwise not immune to CC.(bug)
V12.9 - May 11th Hotfix
  • Glory in Death Glory in Death
    • Bug Fix: Fixed a bug where he wasn't dealing reduced damage against structures despite displaying the correct numbers.
V12.9
V12.8
  • Glory in Death Glory in Death
    • Bug Fix: Enemy champions that deal lethal damage to trigger the zombie state are no longer considered to deal damage to the source when the effect ends.
V11.21
  • Soul Furnace Soul Furnace
    • Shield health ratio increased to 10 / 11 / 12 / 13 / 14% maximum health from 8 / 9 / 10 / 11 / 12%.
V11.20
  • Decimating Smash Decimating Smash
    • Undocumented/Bug Fix: Tooltip no longer incorrectly uses a higher AD ratio on ranks 2-5 of the damage calculation.
  • Soul Furnace Soul Furnace
    • Undocumented/Bug Fix: Tooltip no longer incorrectly factors in Sion's maximum health as bonus damage on the recast's damage calculation.
V11.19
  • Soul Furnace Soul Furnace
    • Shield strength increased to 60 / 85 / 110 / 135 / 160 from 50 / 75 / 100 / 125 / 150.
V11.14
  • Glory in Death Glory in Death
    • Bug Fix: Sterak's Gage's Sterak's Gage's Lifeline no longer refreshes its readiness upon death, which caused it to always trigger again during Glory in Death even if on cooldown.
V11.13
V11.8
  • Unstoppable Onslaught Unstoppable Onslaught
    • Undocumented/New Effect: Now causes the player's HUD to become transparent during the channel.
    • Bug Fix: Now properly knocks up really big targets.
V11.3
  • Decimating Smash Decimating Smash
    • Bug Fix: Hitbox can no longer be manipulated to appear in a different location further away.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V10.23
V10.22
V10.20
V10.19 - September 21st Hotfix
  • Soul Furnace Soul Furnace
    • Bug Fix: Now properly grants bonus health from kills while active.
V10.13
  • Soul Furnace Soul Furnace
    • Bug Fix: Tooltip while the shield is active now properly indicates that its passive grants 4 maximum health/15 maximum health per unit kill.
V10.12
  • Decimating Smash Decimating Smash
    • Bug Fix: Tooltip now properly indicates that his total attack damage modifier is increased by spent skill points.
V10.5
  • Unstoppable Onslaught Unstoppable Onslaught
    • Bug Fix: Enemy champions hit by the charge are now correctly stunned for 0.25 − 1.75 (based on charge time) seconds instead of 0.25 − 1.25 (based on charge time) seconds.
V9.22
  • Unstoppable Onslaught Unstoppable Onslaught
    • Bug Fix: When cast outside of its maximum range, Sion will no longer attempt to walk into cast range first.
      • (Cast range increased from 7500 to 25000 units.)
V9.21
  • Glory in Death Glory in Death
    • Undocumented: When Sion dies again, he will now only briefly reveal areas in his vision range that are not obstructed by terrain or bush, instead of the entire radius.
  • Roar of the Slayer Roar of the Slayer
    • Undocumented: Spell Shield Spell shields now correctly prevent the damage from being applied by a pushed minion. (Armor reduction is still applied incorrectly).
V9.19
  • Soul Furnace Soul Furnace
    • Shield strength increased 50 / 75 / 100 / 125 / 150 from 30 / 55 / 80 / 105 / 130.
V9.16
  • Stats
    • Base mana increased to 330 from 325.6.
    • Base health increased to 545 from 542.64.
    • Base mana regeneration reduced to 8 from 8.008.
  • Decimating Smash Decimating Smash
    • Minimum base damage increased to 30 / 50 / 70 / 90 / 110 from 20 / 40 / 60 / 80 / 100.
    • Maximum base damage increased to 70 / 135 / 200 / 265 / 330 from 60 / 120 / 180 / 240 / 300
    • Removed: No longer deals 20% reduced damage against monsters.
V9.15
  • Glory in Death Glory in Death
    • Undocumented: % enemy hp max health damage on-hit is once again capped to 75 against non-champions.
V9.13
  • Glory in Death Glory in Death (partially rescripted)
    • Undocumented: % enemy hp max health damage on-hit now uncapped against non-champions and applies against structures (except for Turret icon turrets).
V9.3
  • Decimating Smash Decimating Smash
    • Minimum base damage reduced to 20 / 40 / 60 / 80 / 100 from 30 / 50 / 70 / 90 / 110.
  • Soul Furnace Soul Furnace
    • Cooldown increased to 15 / 14 / 13 / 12 / 11 seconds from 11 at all ranks.
V8.20
  • Stats
    • Base health regeneration reduced to 7.5 from 9.
V8.16
  • Soul Furnace Soul Furnace
    • Bonus health on enemy kill increased to 4 from 3.
    • Bonus health on large-enemies and champion takedowns increased to 15 from 10.
V8.14
  • Decimating Smash Decimating Smash
    • Minimum base damage increased to 30 / 50 / 70 / 90 / 110 from 30 / 47.5 / 65 / 82.5 / 100.
    • Maximum base damage increased to 90 / 150 / 210 / 270 / 330 from 90 / 142.5 / 195 / 247.5 / 300.
    • Minimum AD ratio increased to 45 / 52.5 / 60 / 67.5 / 75% AD from 45 / 50 / 55 / 60 / 65% AD.
    • Maximum AD ratio increased to 135 / 157.5 / 180 / 202.5 / 225% AD from 135 / 150 / 165 / 180 / 195% AD.
V8.10
  • Stats
    • Base health regeneration reduced to 9 from 10.
  • Roar of the Slayer Roar of the Slayer
    • Base damage reduced to 65 / 100 / 135 / 170 / 205 from 70 / 105 / 140 / 175 / 210.
    • AP ratio increased to 55% AP from 40% AP.
    • Removed: Enemies that the knocked back unit collides with take 30% bonus damage.
    • Armor reduction now applies to all units hit, not just the primary target.
    • Armor reduction duration increased to 4 seconds from 2.5. Slow duration remains 2.5 seconds.
  • Unstoppable Onslaught Unstoppable Onslaught
V8.9
  • Decimating Smash Decimating Smash
    • Bug Fix: Decimating Smash will no longer sometimes have Sion face and/or swing in the wrong direction, nor fail to apply the Airborne icon knockup and damage on its release under certain conditions.
V8.8
  • Decimating Smash Decimating Smash
    • Base damage increased to 30 / 47.5 / 65 / 82.5 / 100 from 20 / 40 / 60 / 80 / 100.
    • AD ratio reduced to 45 / 50 / 55 / 60 / 65% AD from 65% AD at all ranks.
    • Maximum AD ratio reduced to 135 / 150 / 165 / 180 / 195% AD from 195% AD at all ranks.
V8.7
  • Unstoppable Onslaught Unstoppable Onslaught
    • Bug Fix: When disconnecting during the charge Sion will stop instead of automatically steering towards his base.
V8.5
  • Roar of the Slayer Roar of the Slayer
    • Bug Fix: Fixed a bug that made Roar of the Slayer's pass-through damage radius much wider than intended.
    • Bug Fix: Jungle monsters launched by Roar of the Slayer now properly damage enemy champions.
V8.3
  • Stats
    • Base health regeneration reduced to 10 from 10.18.
  • Glory in Death Glory in Death
  • Decimating Smash Decimating Smash
    • Bug Fix: Now correctly refunds its cooldown to 2 seconds when Sion is crowd-controlled during its cast.
  • Soul Furnace Soul Furnace
    • Bug Fix: Fixed a bug where levelling Soul Furnace while in Glory in Death Glory in Death caused issues with the amount of maximum health he gains from killing enemy units.
  • Roar of the Slayer Roar of the Slayer
    • Bug Fix: Fixed a bug where the minion targeted by Roar of the Slayer was incorrectly not made invulnerable to minion attacks.
  • Unstoppable Onslaught Unstoppable Onslaught
    • New effect: No longer changes direction when hovering over minimap or teammate portraits.
V7.24
  • General
    • Bug Fix: Dying before using the Guardian Guardian keystone no longer causes him to lose its functionality.
V7.22
  • Stats
    • Base attack damage increased to 68 from 59.72.
    • Base armor increased to 32 from 23.04.
V7.16
  • Soul Furnace Soul Furnace
    • Bonus health on enemy kill increased to 3 from 2.
  • Unstoppable Onslaught Unstoppable Onslaught
    • Maximum base damage increased to 400 / 800 / 1200 from 300 / 600 / 900.
    • Bug Fix: Is now properly immune to Lulu's Lulu's Whimsy Whimsy during Unstoppable Onslaught.
V7.14
V7.11
  • Soul Furnace Soul Furnace
    • Cooldown reduced to 11 seconds from 13.
    • Shield strength health ratio increased to 8 / 9 / 10 / 11 / 12% of Sion's maximum health from 6 / 7 / 8 / 9 / 10% of Sion's maximum health.
V7.5 March 10th Hotfix
  • Decimating Smash Decimating Smash
    • Bug Fix: Fixed a bug that caused Sion to stand still for a brief moment after casting Decimating Smash.
V7.5
  • Decimating Smash Decimating Smash
    • Bug Fix: Fixed a bug where casting it could remove spell shield effects from enemies behind him.
    • Bug Fix: Fixed a bug where casting it right before an basic attack against a turret would cancel the basic attack.
V7.1
  • General
    • Bug Fix: Realigned Mecha Zero Sion's jet thruster particles with his model during his homeguard animation.
  • Unstoppable Onslaught Unstoppable Onslaught
    • Bug Fix: Fixed a bug causing certain buff visuals (ex. Banshee's Veil Banshee's Veil) to bounce upward during Mecha Zero Sion's Unstoppable Onslaught animation.
V6.17
V6.12
  • Decimating Smash Decimating Smash
    • Bug Fix: Restarting in a different direction by pressing R R + Q Q during channel.
V6.8
V5.23
  • Stats
    • Attack range increased to 175 from 150.
  • Model size reduced by ~5%
V5.22
  • Stats
    • Mana increased to 325.6 from 275.6.
    • Mana growth reduced to 42 from 45.
  • Roar of the Slayer Roar of the Slayer
    • Bug Fix: Displaced minions not being damaged.
V5.10
V5.8
  • Soul Furnace Soul Furnace
    • Shield health ratio reduced to (+ 6 / 7 / 8 / 9 / 10% maximum health) from 10 at all ranks.
    • Reactivation delay increased to 3 seconds from 2.
V5.6
  • Decimating Smash Decimating Smash
    • Damage to monsters reduced to 80% from 90.
  • Roar of the Slayer Roar of the Slayer
    • Projectile bonus damage reduced to 30% from 50.
    • Projectile total damage reduced to 91 / 136.5 / 182 / 227.5 / 273 (+ 52% AP) from 105 / 157.5 / 210 / 262.5 / 315 (+ 60% AP).
V5.5
  • Decimating Smash Decimating Smash
    • Mana cost reduced to 45 at all ranks from 45 / 50 / 55 / 60 / 65.
    • Champion-damage minimum AD ratio increased to (+ 65% AD) from (+ 60% AD).
    • Champion-damage maximum AD ratio increased to (+ 195% AD) from (+ 180% AD).
  • Roar of the Slayer Roar of the Slayer
    • Mana cost increased to 35 / 40 / 45 / 50 / 55 from 35 at all ranks.
V5.1
V4.20
  • Stats
    • Health regen growth reduced to 0.8 from 1.
  • Glory in Death Glory in Death
    • Health decay changed to 2 − 19 (based on level) from 2 − 36 (based on level).
    • Per-tick health decay growth changed to 1.4 − 13.3 (based on level) from 1.4 − 25.2 (based on level).
V4.19
  • Stats
    • Health per level increased to 73 from 70.
  • Glory in Death Glory in Death
    • Health decay changed to 2 − 36 (based on level) from 0.5% maximum health.
    • Per-tick health decay changed to 1.4 − 25.2 (based on level) from 0.4% maximum health.
    • Bug Fix: Sunfire Cape Sunfire Cape's Immolate now persists past his original death.
  • Decimating Smash Decimating Smash
    • Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 50 / 55 / 60 / 65 / 70.
    • Bug Fix: Some crowd control effects not reducing cooldown to 2 seconds when they interrupt charge-up.
  • Soul Furnace Soul Furnace
    • Per-large-kill bonus health increased to 10 from 8.
    • Mana cost reduced to 65 / 70 / 75 / 80 / 85 from 70 / 75 / 80 / 85 / 90.
  • Roar of the Slayer Roar of the Slayer
    • Mana cost increased to 35 from 25.
    • Removed: Minions being invulnerable while being displaced (can only be killed before landing by using Smite Smite).
V4.18
  • Full Relaunch
    • Title changed to the Undead Juggernaut from the Undead Champion
    • Complete visual upgrade across all skins.
    • New splash artwork for Original Sion Original Sion.
    • New voiceover
    • New lore
    • Glory in Death Glory in Death - New I
      • Sion turns berserk once he loses all his health, gaining a full life bar along with significant attack damage, attack speed, and lifesteal as he bleeds out. His abilities are all replaced by Death Surge Death Surge, which gives him a huge but brief movement speed boost. Sion dies once his health drains out.
    • Decimating Smash Decimating Smash - New Q
      • Sion plants his feet, rooting himself as he winds up and swings his axe in a broad area before him. Decimating Smash deals increasing damage the longer it's charged, and once it's at least half-charged, knocks up all caught enemies when unleashed.
    • Soul Furnace Soul Furnace - New W
      • Passive: Sion earns bonus max health every time he kills a unit.
      • Active: Sion creates a bloody shield around him. If the shield stays intact for its duration, it explodes, dealing magic damage to all nearby enemies. Sion can also detonate the shield early by Soul Furnace 2 reactivating the ability.
    • Roar of the Slayer Roar of the Slayer - New E
      • Sion bellows in a target direction, damaging, slowing, and shredding the armor of the first enemy struck. If Roar of the Slayer hits an enemy minion or jungle monster, Sion's scream also knocks them back a significant distance. The thrown minion or monster then damages and slows all other enemy units hit.
    • Unstoppable Onslaught Unstoppable Onslaught - New R
      • Sion starts charging in a target direction, building up speed as he moves and trampling enemy minions along his path. He can Unstoppable Onslaught 2 cancel his charge early, at which point he slams the ground, dealing area of effect damage to all nearby enemies. Otherwise, Sion charges an extremely long distance, only stopping once he hits an enemy champion, wall, or reaches the end of his charge. If Sion charges into an enemy champion, he knocks them up and deals area of effect damage; if he hits a wall, Sion stuns himself briefly and deals area of effect damage around him.

Release version[]

V4.5
  • Stats
    • Armor increased to 21.75 from 17.75.
V3.01
  • Enrage Enrage
    • New Effect: Per-kill bonus health doubled (2 / 3 / 4 / 5 / 6) against champions, large minions, and large monsters.
V1.0.0.152
  • Stats
    • Movement speed increased to 345 from 320.
V1.0.0.129
V1.0.0.125
  • Stats
    • Base mana increased to 200 from 175.
    • Mana per level increased to 40 from 25.
    • Base attack speed increased to 0.625 from 0.591.
    • Magic resistance per level increased to 1.25 from 0.
    • Movement speed increased to 320 from 315.
  • Enrage Enrage
    • Bug Fix: Health cost mistiming (resulting in health drain from Sunfire Cape Sunfire Cape).
V1.0.0.123
  • Enrage Enrage
    • Bug Fix: Consuming health if Sion cancels his basic attack early.
V1.0.0.120
  • Cannibalism Cannibalism
    • Removed: Heal being reduced by shields blocking damage while active.
V1.0.0.115
V1.0.0.113
  • Stats
    • Base health reduced to 507 from 577.
    • Base health regen reduced to 7.9 from 8.1.
    • Health regen per level reduced to 0.95 from 1.0.
  • Death's Caress Death's Caress
    • Shield reduced to 100 / 150 / 200 / 250 / 300 from 110 / 160 / 210 / 260 / 310.
    • Base damage reduced to 100 / 150 / 200 / 250 / 300 from 110 / 160 / 210 / 260 / 310.
V1.0.0.105
V1.0.0.103
  • Death's Caress Death's Caress
    • Shield reduced to 110 / 160 / 210 / 260 / 310 from 120 / 170 / 220 / 270 / 320.
    • Base damage reduced to 110 / 160 / 210 / 260 / 310 from 120 / 170 / 220 / 270 / 320.
    • Removed: Cast animation
V1.0.0.96
  • Death's Caress Death's Caress
    • Bug Fix: Tooltip not calculating cooldown reduction.
    • Bug Fix: Tooltip displaying incorrect shield value (0 instead of the intended 120 / 170 / 220 / 270 / 320).
V1.0.0.87
  • Enrage Enrage
    • Bug Fix: Having to toggle off then back on after rank-up to receive the bonus attack damage.
V1.0.0.83
  • Stats
    • Movement speed increased to 315 from 310.
  • Feel No Pain Feel No Pain
    • Damage reduction chance increased to 40% from 20.
  • Cryptic Gaze Cryptic Gaze
    • Mana cost reduced to 100 from 120.
V0.9.25.34
  • General
    • Secondary and critical strike animations updated.
  • Death's Caress Death's Caress
    • Reactivation delay increased to 4 seconds from 2.
    • Mana cost increased to 70 / 80 / 90 / 100 / 110 from 50 / 65 / 80 / 95 / 110.
    • Tooltip updated
V0.9.25.24
  • Death's Caress Death's Caress
    • New Effect: Can be reactivated after 2 seconds.
    • Cooldown changed to 8 seconds after duration ends from 16.
V0.9.22.15
  • Stats
    • Movement speed increased to 310 from 300.
  • Cryptic Gaze Cryptic Gaze
    • Base damage increased to 70 / 125 / 180 / 240 / 300 from 60 / 120 / 180 / 240 / 300.
  • Death's Caress Death's Caress
    • Shield increased to 120 / 170 / 220 / 270 / 320 from 100 / 150 / 200 / 250 / 300.
    • Base damage increased to 120 / 170 / 220 / 270 / 320 from 100 / 150 / 200 / 250 / 300.
    • AP ratio increased to (+ 120% AP) from (+ 100% AP).
    • Cooldown reduced to 16 seconds from 20.
  • Cannibalism Cannibalism
    • Removed: Cast time.
V0.8.21.110
  • Enrage Enrage
    • Bonus attack damage increased to 25 / 35 / 45 / 55 / 65 from 20 / 30 / 40 / 50 / 60.
June 19, 2009 Patch
  • Enrage Enrage
    • Bonus attack damage reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
June 6, 2009 Patch
May 15, 2009 Patch
  • General
    • Recommended items updated.
May 9, 2009 Patch
  • Stats
    • Attack delay reduced to 0.05 from 0.09.
    • Base health regen increased to 2 from 1.79.
    • Health regen per level increased to 0.2 from 0.15.
  • Cannibalism Cannibalism
    • Removed: Increasing maximum health on-attack.
    • New Effect: Heals nearby allies for 25 / 37.5 / 50% damage dealt.
  • Enrage Enrage
    • Toggle-on health cost changed to 6 / 8 / 10 / 12 / 14 per-basic-attack from per-second.
    • New Effect: Killing units while active permanently increases Sion's maximum health by 1 / 1.5 / 2 / 2.5 / 3.
April 18, 2009 Patch
  • Feel No Pain Feel No Pain
    • Damage reduction reduced to 30 / 40 / 50 from 30 / 45 / 60.
  • Cannibalism Cannibalism
    • Bonus attack speed increased to 45% from 30.
April 11, 2009 Patch
  • Cryptic Gaze Cryptic Gaze
    • Stun duration reduced to 2 seconds from 2.2.
    • Bug Fix: Tooltip not displaying per-rank cooldown (12 / 11 / 10 / 9 / 8 seconds).
Alpha Week 7
  • Stats
    • Health per level reduced to 100 from 106.
  • Death's Caress Death's Caress
    • Range reduced to 525 from 600.
    • Mana cost changed to 70 / 80 / 90 / 100 / 110 from 80 at all ranks.
Alpha Week 6
Alpha Week 5
  • Stats
    • Movement speed reduced to 300 from 310.
  • Death's Caress Death's Caress
    • Bug Fix: Explosion particles.
Alpha Week 2
  • General
    • Bug Fix: Basic attack timing.

See also[]

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