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The Loop (Games)
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Singed
Abilities
- Notes
- No additional details.
- Notes
- Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Spellblade and stacking .
- The clouds check for enemy targets in the area immediately upon being spawned. After a 0.25-0.5 second delay, they check every 0.25 seconds again until they fade.
- Targets already with the DoT can have the debuff refreshed only every 0.5 seconds.
- Due to the inconsistent offset between the first and future ticks is it possible for a static target to miss out on one refresh of the debuff, equal to 3 ticks of damage.
One for All differences edit
- Poison Trail stacks with one another.
- Notes
- The delay between the cast and the slow field being estabilished is inconsistent, due to a bug with tick rates.*
- and ticks beyond the first and have similar issues.
- The goo missile is VFX only, to convey which location Singed threw the adhesive at. It has a fixed travel time but is independent from when the zone is established. It is not destructible by effects such as .
- Mega Adhesive can be
cleansed, providing immunity to the persistent area of effect if the target stays within the area.
- Leaving the area and entering back inside applies the
ground regardless.
- Leaving the area and entering back inside applies the
- Singed
reveals himself to enemies briefly if casting Mega Adhesive from the fog of war.
- Notes
- Fling can throw enemies over walls (circumstances permitting).
Slow-immune enemies will not be
rooted when flung into .
- Fling is special cased to not
fling while Singed is
suppressed by after the cast time.
- Singed may sucessfully issue a basic attack against the target of Fling while it is mid-air.
- Notes
- No additional notes.
Patch history
- This patch box only contains the Release version. For Singed's complete patch history, see here.
- AP ratio increased to 90% AP from 80% AP.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Attack damage growth increased to 3.38 from 3.375.
-
- Bug Fix: VFX is now distinguishable in colorblind mode.
-
- Bug Fix: Recolored restored.
- Bug Fix: Properly turns blue when in colorblind mode.
- General
- Updated visual effects.
-
- Updated visual effects.
- Bug Fix: No longer flings Warwick while suppressed by .
- Stats
- Base health reduced to 580 from 610.
- Base armor reduced to 34 from 37.
- Stats
- Base mana increased to 330 from 290.6.
- Base attack damage increased to 63 from 62.32.
- Base mana regeneration reduced to 7.5 from 7.524.
- Attack speed growth increased to 1.9% from 1.81%.
- Bonus stats increased to 30 / 60 / 90 from 30 / 55 / 80.
- V9.14 - July 18th Hotfix
- Removed: No longer has a 0.5 second cast timer.
- Recast timer increased to 0.5 seconds from 0.
- When toggled on, the icon will be highlighted more brightly.
- V9.10 - May 20th Hotfix
- Bug Fix: Fixed a bug where it would only give 1 stack of movement speed.
- Stats
- Base health regeneration increased to 9.5 from 8.
- Slow strength increased to 60% from 40%.
- Mana cost reduced to 60 / 70 / 80 / 90 / 100 to 80 / 95 / 110 / 125 / 140.
- General
- Adjusted splash artwork for .
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Stats
- Base health increased to 610 from 580.
- Target's health ratio increased to 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
- Target's health ratio reduced to 4 / 5 / 6 / 7 / 8% of target's maximum health from 6 / 6.5 / 7 / 7.5 / 8%.
- Bonus stats reduced to 30 / 55 / 80 from 35 / 60 / 85.
- Removed: no longer grants movement speed during Insanity Potion.
-
- Bug Fix: When in a mirror match, the opposing Singed no longer steals Beekeeper Singed's Fling VFX.
- Stats
- Base health regeneration reduced to 8 from 8.024.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Stats
- Base armor increased to 37 from 27.88.
-
- Bug Fix: Is now more gameplay friendly, regardless of if Colorblind Mode is activated or not.
-
- Bug Fix: VFX have been adjusted to be more opaque.
- Bug Fix: Singed's corpse no longer triggers his passive.
- Bug Fix: Multiple Singed's in a game no longer reset each other's cooldown on their passive.
- Opacity has been adjusted for colorblind mode and various skins.
- Bug Fix: Now correctly receives stats instantly, as opposed to sometimes having up to 0.25 seconds delay.
-
- Visuals now properly change color when colorblind mode is activated.
- V7.14 July 13th Hotfix
- Stats
- Base health reduced to 580 from 610.
- Health growth reduced to 85 from 90.
- Cooldown increased to 120 / 110 / 100 seconds from 100 at all ranks.
- Stats
- Base health increased to 610 from 542.76.
- Health growth increased to 90 from 82.
- Renamed to Noxious Slipstream from Empowered Bulwark.
- Innate: Moving near to an enemy or allied champion grants Singed a stacking 20% bonus movement speed for 2 seconds (10 second per-target cooldown) (225 range).
(New Innate)
- Base damage reduced to 40 / 60 / 80 / 100 / 120 from 44 / 68 / 92 / 116 / 140.
- AP ratio increased to 80% AP from 60% AP.
- New Effect: Particle size increased to more clearly represent the poison's area of effect.
- Bug Fix: The trail no longer disappears when Singed leaves enemy vision.
- Adhesive duration reduced to 3 seconds from 5.
- New Effect: Applies
ground.
- Slow changed to 40% at all ranks from 35 / 45 / 55 / 65 / 75%.
- Removed: Slow lingering for 1 second after enemies leave the puddle.
- Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
- Cooldown changed to 17 / 16 / 15 / 14 / 13 seconds from 14 at all ranks.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 100 / 110 / 120 / 130 / 140.
- Mana cost reduced to 100 from 150.
- Stat bonus increased to 35 / 60 / 85 from 35 / 50 / 80.
- Bug Fix: Damage now increases as soon as he puts another skill point in it, rather than waiting until he toggles it off and on again.
- Damage now ticks 4 times a second from 1 time a second. Damage unchanged.
- Bug Fix: Fixed a bug where Mega Adhesive lasted 0.5 seconds longer than intended.
- Stats
- Base magic resist increased to 32.1 from 30.
- Magic resist per level increased to 1.25 from 0.
- Root duration increased to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 1 at all ranks.
- New Effect: Laugh sound effect added.
/
- Base damage reduced to 50 / 65 / 80 / 95 / 110 from 80 / 125 / 170 / 215 / 260.
- Now deals bonus damage equal to (+ 6 / 6.5 / 7 / 7.5 / 8% of target's max. health) (Max. 300 bonus damage against minions and monsters).
- Fixed several cases where Flinging an enemy into Mega-Adhesive would not immediately root them.
- General
- Geometry and texture update to all skins, except Snow Day Singed.
- New splash artwork for .
- New ability icons.
- Flinging an enemy champion into an area of will root them for 1 second.
- Fixed a bug where Singed would occasionally Fling his targets in completely wrong directions.
- Bonus stats increased to 35 / 50 / 80 from 35 / 50 / 65.
- General
- Splash artwork for updated to the Chinese art.
- Stats
- Base armor increased to 22 from 18.
- General
- Improved Singed's running animation.
- Fixed a bug where Fling was dealing more damage than the tooltip values indicated.
- V3.9 Twisted Treeline only
- Stats
- Armor per level reduced to 2 from 3.5.
- Cooldown increased to 120 seconds from 100.
- Slow refresh rate reduced to 0.25 seconds.
- Base damage reduced to 80 / 125 / 170 / 215 / 260 from 100 / 150 / 200 / 250 / 300.
- Ability power ratio reduced to (+75% AP) from (+100% AP).
- No longer reduces the duration of disables.
- Stats
- Movement speed increased 345 from 320.
- General
- New spell effects for all skins, with the exception of which retains its unique spell effect.
- Stats
- Base health increased to 487 from 448.
- Fixed a bug where it was reducing the duration of blinds and silences by more than intended.
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as when stacked with other disable duration reductions (ex. Tenacity).
- Linger time reduced to 3.25 seconds from 3.5.
- Crowd control reduction reduced to 10 / 15 / 20% from 10 / 20 / 30%.
- Stats
- Basic attack range increased to 125 from 100.
- Range increased to 125 from 100.
- No longer grants bonus attack speed or attack damage.
- Now grants bonus magic resist and +10 / 20 / 30% crowd control reduction.
- Fixed a bug where the particle lasted longer than the buff.
- Stats
- Armor per level reduced to 3.5 from 4.2.
- Fixed a bug that was producing a 1 second cooldown upon activation.
- General
- Updated tooltips.
- Tooltip updated.
- Stats
- Base health increased to 448 from 429.
- Health per level increased to 82 from 78.
- Base magic resistance reduced to 30 from 35.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
- Cooldown reduced to 10 seconds from 11.5.
- Cooldown reduced to 100 seconds from 120.
- No longer has a cast time or animation.
- Now deals damage at the start of the spell from when the target hits the ground.
- Can now be cast more easily on any unit, especially larger units like , , or a well-fed .
- Cooldown reduced to 14 seconds from 15.
- Cooldown reduced to 11.5 seconds from 12.
- Fixed a bug where the poison duration was being reduced by crowd control reduction effects.
- Now applies an additive attack speed boost rather than multiplicative.
- General
- Added new alternate attack animations.
- Tooltip now shows mana cost per level.
- Tooltip now shows mana cost per level.
- Mana to health ratio reduced to 25% from 30%.
- Base damage increased to 22 / 34 / 46 / 58 / 70 from 20 / 30 / 40 / 50 / 60.
- Missing tooltip replaced.
- Bonus stats modified from 30 / 50 / 70 to 35 / 50 / 65.
- Stats
- Movement speed increased to 320 from 315.
- Slow increased to 35 / 45 / 55 / 65 / 75% from 30 / 42 / 54 / 66 / 78%.
- Mana cost modified to 80 / 90 / 100 / 110 / 120 from 120.
- Is no longer subject to global cooldown.
- Fixed a bug which caused it to not work.
- Mana cost per second increased to 13 from 10.
- Fixed a bug where it was leaving dots on the minimap.
- It will now apply slightly in front of him while not moving.
- Bonus stats reduced to 30 / 50 / 70 from 30 / 55 / 80.
- Duration reduced to 25 seconds from 30.
- Renamed to Singed from Singe.
- Ability power ratio increased to (+30% AP) from (+20% AP).
- Bonus stats reduced to 30 / 55 / 80 from 30 / 60 / 90.
- Stats
- Movement speed increased to 315 from 310.
- Base armor increased to 18 from 14.
- Armor gain per level increased to 3.5 from 3.
- Base damage increased to 20 / 30 / 40 / 50 / 60 from 18 / 27 / 36 / 45 / 54.
- Stats
- Base armor increased to 14 from 7.75.
- Armor per level increased to 3 from 2.25.
- Stats
- Base health reduced to 465 from 565 (Note: Singe's health is further increased by his passive).
- Damage per second reduced to 18 / 27 / 36 / 45 / 54 from 20 / 30 / 40 / 50 / 60.
- Casting time reduced.
- Recommended items updated.
- Slow modified to 30 / 42 / 54 / 66 / 78% from 20 / 35 / 50 / 65 / 80%.
- Added.
See also
Cancelled Champions |
---|
References
- Map specific balancing
- Champions with map-specific balancing
- Champions with strategy information
- Singed
- Champion gameplay article
- Mana champion
- Melee champion
- 2009 release
- Specialist champion
- Tank champion (Legacy)
- Fighter champion (Legacy)
- Top champion
- Adaptive magic champion
- 450 BE champion
- 260 RP champion
- Ground champion
- Haste champion
- Pull champion
- Root champion
- Slow champion
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