League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
League of Legends Wiki
Advertisement

Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Silco OriginalSkin TFT
Silco
Silco (Universe)Silco (Universe)
Silco (Teamfight Tactics)Silco (Teamfight Tactics)

Synergy[]

Zaun Zaun
Ekko OriginalTFTSquare
Jinx OriginalTFTSquare
Silco OriginalTFTSquare
Warwick OriginalTFTSquare
Zaun Emblem TFT item
Sorcerer Sorcerer
Ahri OriginalTFTSquare
Malzahar OriginalTFTSquare
Orianna OriginalTFTSquare
Silco OriginalTFTSquare
Swain OriginalTFTSquare
Taric OriginalTFTSquare
Vel'Koz OriginalSquare
Sorcerer Emblem TFT item

Synergy[]

Mastermind Mastermind
Silco OriginalSquare
Scholar Scholar
Kassadin OriginalSquare old3
Renata Glasc OriginalSquare
Silco OriginalSquare
Syndra WitheredRoseSquare
Zyra CrimeCityNightmareSquare
Scholar Emblem TFT item

Quotes[]

On Purchase
On Rank Up
On Being Sold
On Ability Activation
On Obtaining 6 Scholars Scholars
On Victory
First Encounter with Ally Caitlyn Caitlyn
First Encounter with Ally Jayce Jayce
First Encounter with Ally 1-Star Jinx Jinx
First Encounter with Ally 2-Star Jinx Jinx
First Encounter with Ally 3-Star Jinx Jinx
First Encounter with Ally Vi Vi
First Encounter with Enemy Caitlyn Caitlyn
First Encounter with Enemy Jayce Jayce
First Encounter with Enemy Jinx Jinx
First Encounter with Enemy Vi Vi
On Death

Trivia[]

  • Silco is voiced by Jason Spisak, who also voices him in Arcane logo icon Arcane.[1]
  • His ability uses Dr Dr. Mundo's Goes Where He Pleases' Goes Where He Pleases' icon.
  • Silco is the first character that isn't a champion to be made a unit in Teamfight Tactics icon Teamfight Tactics.[2]
    • The reason why he was not added to League of Legends icon League of Legends was because his silhouette was not unique enough to pass League's clarity bar and he did not possess a clear source of power that would translate well into a League kit without deviating from the character players fell in love with.[3]
  • Silco's TFT model in set 6.5, is a mix between his Act 1 (sleeves on his suit) and Act 2 & 3 appearances (gray streak of hair).

Patch History[]

V12.9
  • Base attack speed increased to 0.7 from 0.65.
  • Ability damage increased to 350 / 600 / 5000 from 250 / 500 / 5000.
V12.7
  • Added voice over.
V12.6
  • Ability duration increased to 6 / 7 / 10 seconds from 6 at all Star levels.
  • New Effect: Explosion radius is now doubled at 3-Star levels.
V12.5
  • Bug Fix: No longer casts his ability on targets consumed by Tahm Kench Tahm Kench.
V12.4 - February 22nd Hotfix
  • Ability duration reduced to 6 seconds from 8.
  • Ability bonus attack speed reduced to 50 / 125 / 666% from 80 / 175 / 666%.
V12.4 - Added
  • Silco
    • Tier 5 Mastermind Mastermind Scholar Scholar.
    • Goes Where He Pleases Active - Unstable Concoction: Injects an unstable concoction into 1 / 1 / 5 of his Champions killed with Comeuppance (R)lowest health allies, granting them Champions killed with Comeuppance (R)50% maximum health, 80 / 175 / 666% Champions hit with Martial Cadence (P)bonus attack speed, and immunity to crowd control for 8 seconds. When the concoction wears off, unstable units die by explosion, dealing 250 / 500 / 5000 (× Ability power icon AP) Damage mitigated with Shifting Sands (E)magic damage to nearby enemies.


References

Advertisement