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File:Shurima landscape.jpg

Shurima Desert

Shurima Desert is an arid territory in the southern half of the continent and the location of the newly resurrected Shurima Empire, a vast civilization that bloomed millenia ago.


Lore

Shurima logo

A thousand years ago, the glorious empire of Shurima shone like a second sun across the desert. After a flawed Ascension ritual, the gleaming capital city was reduced to ruins. Many have been known to go mad beneath the glare of the Shurima sun.

But an oft-repeated legend stirs in the desert of Shurima. The swirling sands carry rumors of the ancient emperor Azir Azir, somehow returned.[1]

Culture

For the race, see the Ascendant.

The current inhabitants of Shurima's desert are mainly descended from the survivors of the fall of Shurima's empire. The origin of their culture reaches back to Azir's Azir's time, but has evolved as they eke out an existence in their harsh environment [2].

File:Shurima Army.jpg

Shuriman Army summoned by Azir after Shurima's resurrection

The people are known to produce seers blessed with foresight. One born with this ability was Malzahar Malzahar who was said to have great potential.

Military

Shurima once had a standing army. When Shurima returned Azir Azir summoned an army with soldiers made of sand.

Locations

There are 4 known places in Shurima.

Capital city

File:Shurima in the past.jpg

Capital city of Shurima

Once the center of Shuriman society. An oasis in the desert, it fell to ruins after the flawed Ascension of Xerath Xerath. It has risen once again after the resurrection of Shurima's long lost emperor, Azir Azir. The city was built around the ancient Shurima's Legacy Sun Disc.

The Tomb of the Emperors

Deep in the city lies the Tomb of the Emperors, which in the last millenia, acted as the makeshift prison of Xerath Xerath and Renekton Renekton, guarded by the statue of a huge serpent. When the tomb opened the serpent came to life, impaling Cassiopeia Cassiopeia on its fangs, its venom transforming her into a terrifying half-snake creature.[3]

Oasis of the Dawn

Described as the Mother of Life, the oasis is located near The Tomb of the Emperors. After his resurrection, Azir Azir brought a dying Sivir Sivir here and healed her with its magical waters. This act allowed Azir Azir to ascend and revive his broken city.[4]

Shurima Wastes

Skarner Skarner, the crystalline guardian, defends the entrance to a realm deep beneath the Shuriman wastes. The few who survive trespassing his domain describe a creature of terrifying intelligence, anger, and precision. What this merciless creature protects, no one knows.

History

File:Shurima Crest login screen.png

Crest of Shurima

A Dire Threat To Ancient Shurima

The Sun Disc was ancient long before the pinnacle of the Shuriman Empire.[5] Nasus Nasus and Renekton Renekton knew of its power, and used it to ascend in order to face a dire threat from mysterious beings.[6]

Ancient Darkin Influence

In the tomb of a great Shuriman warlord Ezreal Ezreal found a urn depicting a familiar dark figure dark figure. The tomb walls illustrate a handful of warriors defeating thousands of enemies in what should have been their blaze of glory.[7]

Fall of the Empire

In ancient Shurima, young emperor Azir Azir was persuaded by Xerath Xerath, his magus, to attempt the fabled Ascension ritual – despite ancient warnings to do so only in times of direst threat. Azir’s hubris proved disastrous. As the Shurima's Legacy Sun Disc focused the dawn rays into a transformative beam, Xerath betrayed Azir, shoving his emperor aside and stealing its power for himself. In an instant, Azir was obliterated – and Xerath remade as a spectral being of pure, malevolent energy – as the city around them was swallowed whole by the desert.Nasus Nasus and Renekton Renekton, Ascended heroes of Shuriman legend, sensed in an instant that something had gone terribly wrong and rushed to the Sun Disc. They hurled Xerath into a chained sarcophagus – but the magus shattered it into shards.

Renekton dragged Xerath into the Tomb of the Emperors and shouted to Nasus to seal the door. With a heavy heart, Nasus entombed his brother with a madman in the buried ruins for all eternity.

Or so he believed…[8]

A Mysterious Creature

Rammus OriginalSkin

Rammus, the Armadillo

The mysteries that surround Rammus Rammus are numerous. How did a simple creature of the desert suddenly become able to reason? How did he craft his vaunted suit of armor? What is he searching for as he crosses the Shuriman desert? One thing is for certain: trying to stop the inexorable Rammus is a fool's mission.


Awoken With No Memories

Amumu OriginalSkin

Amumu, the Sad Mummy

Amumu Amumu is a diminutive, animated cadaver who wanders the world, trying to discover his true identity. He rose from an ancient Shuriman tomb bound in corpse wrappings with no knowledge of his past, consumed with an uncontrollable sadness.


The Amulet Discovered

Ezreal OriginalSkin

Ezreal, the Prodigal Explorer

Piltover's Grandmaster Explorer, Ezreal Ezreal, has explored some of the most remote and abandoned locations on Runeterra. During an expedition to the buried ruins of ancient Shurima, he recovered an amulet of incredible mystical power. Likely constructed to be worn by one of the Ascended, the enormous talisman nonetheless fit snugly upon his arm, amplifying his raw sorcerous skill to such an extent that he's gained the reputation of a hero, much to his embarrassment.


The Battle Mistress

Sivir OriginalSkin

Sivir, the Battle Mistress

Known as the Battle Mistress, Sivir Sivir is a mercenary with a ruthless reputation. Combining unflinching bravery with endless ambition, she has garnered great fame and fortune. Faced with the revelation of her mysterious heritage, Sivir must weigh her desire to continue on her own path, or accept the burden of a greater legacy.


Descent Into the Tomb

Xerath OriginalSkin

Xerath, the Magus Ascendant

Narrated by Nasus Nasus

"The tragic fall of Shurima was nothing comparing to the tragedy of its rise from the grave.

In a market at the edge of a desert. A stranger appears. Cassiopeia Cassiopeia, a noblewoman from Noxus looking to hire a guide to take her to the fabled lost city. But not just any guide, she hires a owner of a legendary blade, the mercenary called Sivir Sivir. Sivir gathers her band of sell-swords and set out in to the desert to find the very bones of Shurima.

Five days beneath the broiling sun a scout spots towers juddering upwards and a stairway leading underground. They climb down, into the darkness.

Ancient treasures gleam in the torch-light, even Sivir is astonished of the grandeur of the ruins. Her men head deeper in only to stumble into traps and be eviscerated. Sivir is stunned with horror, but Cassiopeia does not flinch. She sees only the statue of a huge serpent silently guarding the door to the tomb of the Emperors and smiles.

The ancient weapon is a key. Cassiopeia betrays Sivir. She picks up Sivir's blade, puts it into the lock. The guardians curse is triggered. The stone serpent comes alive. It pins Cassiopeia in its jaws - the venom sears her flesh like acid.

The Tomb door opens. Renekton Renekton emerges, the brother I loved and locked away, twisted beyond insanity, followed by Xerath Xerath, an architect of his torment. My failure is complete.

Sivir drags herself away, life blood flooding from her wound and then succumbs to darkness..."[9]

Rise of the Ascended

Azir OriginalSkin

Azir, the Emperor of the Sands

Narrated by Nasus Nasus

"As Sivir Sivir lies betrayed and bleeding, something incredible occurs. For though she does not know it, Sivir is the last in the bloodline of Azir Azir, Shurima’s lost emperor. And as her blood soaks into the ancient sands, a deep magic sparks to life. Resurrection!

First Azir’s mind, then his body. Snatched back from oblivion to be reborn. Then he sees Sivir, wonders at her face, he sees himself in this daughter of Shurima. In that moment, he has no thought of empires or rituals. He only knows: she needs his help.

He must take her to the Oasis of the Dawn - the Mother of Life. He smells the waters - smells of life. He prays he is in time. He does not dream that he, Shurima’s greatest emperor, can at long last earn his Ascension and bring back his broken city. He dares not dream that if he can save her...Azir can save them all."[10]

Return of the Shuriman Empire

Once a mortal man blinded by his own hubris, Azir has recently returned as an Ascended being with unmatched dominion over the burning sands. He seeks to restore Shurima to its former glory, but some dispute his right to rule them. Azir's power, however, is undeniable.

Trivia

  • The speech Lissandra Lissandra holds in the Howling Abyss mentions that Shurima had not yet been swallowed by the desert when the Frozen Watchers lived in Freljord.
  • For some Valorans Shurima was an Atlantis-like myth. Others, like the current inhabitants of Shurima, knew it existed a long time ago but did not believe any "true" Shurimans remained. Renekton Renekton and Nasus Nasus were also stories for them. [11]
  • Shurima is described as a place that had a thriving culture, not only a strong military and a powerful emperor. It had a sense of personal identity with art, music, literature, trade, magical technology, etc. Azir's Azir's motivation to bring the golden light of Shurima to other nations neither was nor is for conquest; he truly believes that Shurima was the height of civilization, and could only continue to grow more wonderful.[12]
  • The Ancient Coin Ancient Coin, Nomad's Medallion Nomad's Medallion and Talisman of Ascension Talisman of Ascension are Shuriman artifacts. [13]
  • Sunfire Cape Sunfire Cape bears a Crest of Shurima.


Development

Champions

Champion Ties
Azir, the Emperor of the Sands Azir, the Emperor of the Sands Birthplace; Ascended being; Emperor of Shurima
Nasus, the Curator of the Sands Nasus, the Curator of the Sands Birthplace; Ascended being; brother of Renekton Renekton
Renekton, the Butcher of the Sands Renekton, the Butcher of the Sands Birthplace; Ascended being; Nasus's Nasus's brother and enemy.
Sivir, the Battle Mistress Sivir, the Battle Mistress Birthplace; mercenary, Heir of Shurima
Skarner, the Crystal Vanguard Skarner, the Crystal Vanguard Residence; guardian beneath Shurima
Xerath, the Magus Ascendant Xerath, the Magus Ascendant Birthplace; Ascended being; imprisoned in a sarcophagus for a millenia
Rammus, the Armordillo Rammus, the Armordillo Travels the Shuriman desert

Associated Champions

Champion Ties
Amumu, the Sad Mummy Amumu, the Sad Mummy Awoke in an ancient Shuriman Tomb
Cassiopeia, the Serpent's Embrace Cassiopeia, the Serpent's Embrace Hired Sivir Sivir for a tomb raid. Was later transformed by a Shuriman guardian statue
Ezreal, the Prodigal Explorer Ezreal, the Prodigal Explorer Origin of Ezreal's magical artifact
Kassadin, the Void Walker Kassadin, the Void Walker Probable Birthplace; leader of the Preservers
Malzahar, the Prophet of the Void Malzahar, the Prophet of the Void Birthplace; Shuriman seer; seeks to open the Void to Runeterra

References

Template:Places

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