Shurima Desert is an arid territory in the southern half of the continent and the location of the newly resurrected Shurima Empire, a vast civilization that bloomed millenia ago.
Lore
A thousand years ago, the glorious empire of Shurima shone like a second sun across the desert. After a flawed Ascension ritual, the gleaming capital city was reduced to ruins. Many have been known to go mad beneath the glare of the Shurima sun.
But an oft-repeated legend stirs in the desert of Shurima. The swirling sands carry rumors of the ancient emperor [1]
, somehow returned.Culture
- For the race, see the Ascendant.
The current inhabitants of Shurima's desert are mainly descended from the survivors of the fall of Shurima's empire. The origin of their culture reaches back to [2].
time, but has evolved as they eke out an existence in their harsh environmentThe people are known to produce seers blessed with foresight. One born with this ability was
who was said to have great potential.Military
Shurima once had a standing army. When Shurima returned
summoned an army with soldiers made of sand.Locations
There are 4 known places in Shurima.
Capital city
Once the center of Shuriman society. An oasis in the desert, it fell to ruins after the flawed Ascension of . It has risen once again after the resurrection of Shurima's long lost emperor, . The city was built around the ancient Sun Disc.
The Tomb of the Emperors
Deep in the city lies the Tomb of the Emperors, which in the last millenia, acted as the makeshift prison of [3]
and , guarded by the statue of a huge serpent. When the tomb opened the serpent came to life, impaling on its fangs, its venom transforming her into a terrifying half-snake creature.Oasis of the Dawn
Described as the Mother of Life, the oasis is located near The Tomb of the Emperors. After his resurrection, [4]
brought a dying here and healed her with its magical waters. This act allowed to ascend and revive his broken city.Shurima Wastes
, the crystalline guardian, defends the entrance to a realm deep beneath the Shuriman wastes. The few who survive trespassing his domain describe a creature of terrifying intelligence, anger, and precision. What this merciless creature protects, no one knows.
History
A Dire Threat To Ancient Shurima
The Sun Disc was ancient long before the pinnacle of the Shuriman Empire.[5] and knew of its power, and used it to ascend in order to face a dire threat from mysterious beings.[6]
Ancient Darkin Influence
In the tomb of a great Shuriman warlord [7]
found a urn depicting a familiar . The tomb walls illustrate a handful of warriors defeating thousands of enemies in what should have been their blaze of glory.Fall of the Empire
In ancient Shurima, young emperor
was persuaded by , his magus, to attempt the fabled Ascension ritual – despite ancient warnings to do so only in times of direst threat. Azir’s hubris proved disastrous. As the Sun Disc focused the dawn rays into a transformative beam, Xerath betrayed Azir, shoving his emperor aside and stealing its power for himself. In an instant, Azir was obliterated – and Xerath remade as a spectral being of pure, malevolent energy – as the city around them was swallowed whole by the desert. and , Ascended heroes of Shuriman legend, sensed in an instant that something had gone terribly wrong and rushed to the Sun Disc. They hurled Xerath into a chained sarcophagus – but the magus shattered it into shards.Renekton dragged Xerath into the Tomb of the Emperors and shouted to Nasus to seal the door. With a heavy heart, Nasus entombed his brother with a madman in the buried ruins for all eternity.
Or so he believed…[8]
A Mysterious Creature
The mysteries that surround
are numerous. How did a simple creature of the desert suddenly become able to reason? How did he craft his vaunted suit of armor? What is he searching for as he crosses the Shuriman desert? One thing is for certain: trying to stop the inexorable Rammus is a fool's mission.
Awoken With No Memories
is a diminutive, animated cadaver who wanders the world, trying to discover his true identity. He rose from an ancient Shuriman tomb bound in corpse wrappings with no knowledge of his past, consumed with an uncontrollable sadness.
The Amulet Discovered
Piltover's Grandmaster Explorer, Ascended, the enormous talisman nonetheless fit snugly upon his arm, amplifying his raw sorcerous skill to such an extent that he's gained the reputation of a hero, much to his embarrassment.
, has explored some of the most remote and abandoned locations on Runeterra. During an expedition to the buried ruins of ancient Shurima, he recovered an amulet of incredible mystical power. Likely constructed to be worn by one of the
The Battle Mistress
Known as the Battle Mistress,
is a mercenary with a ruthless reputation. Combining unflinching bravery with endless ambition, she has garnered great fame and fortune. Faced with the revelation of her mysterious heritage, Sivir must weigh her desire to continue on her own path, or accept the burden of a greater legacy.
Descent Into the Tomb
- Narrated by
"The tragic fall of Shurima was nothing comparing to the tragedy of its rise from the grave.
In a market at the edge of a desert. A stranger appears. Noxus looking to hire a guide to take her to the fabled lost city. But not just any guide, she hires a owner of a legendary blade, the mercenary called . Sivir gathers her band of sell-swords and set out in to the desert to find the very bones of Shurima.
, a noblewoman fromFive days beneath the broiling sun a scout spots towers juddering upwards and a stairway leading underground. They climb down, into the darkness.
Ancient treasures gleam in the torch-light, even Sivir is astonished of the grandeur of the ruins. Her men head deeper in only to stumble into traps and be eviscerated. Sivir is stunned with horror, but Cassiopeia does not flinch. She sees only the statue of a huge serpent silently guarding the door to the tomb of the Emperors and smiles.
The ancient weapon is a key. Cassiopeia betrays Sivir. She picks up Sivir's blade, puts it into the lock. The guardians curse is triggered. The stone serpent comes alive. It pins Cassiopeia in its jaws - the venom sears her flesh like acid.
The Tomb door opens.
emerges, the brother I loved and locked away, twisted beyond insanity, followed by , an architect of his torment. My failure is complete.Sivir drags herself away, life blood flooding from her wound and then succumbs to darkness..."[9]
Rise of the Ascended
- Narrated by
"As
lies betrayed and bleeding, something incredible occurs. For though she does not know it, Sivir is the last in the bloodline of , Shurima’s lost emperor. And as her blood soaks into the ancient sands, a deep magic sparks to life. Resurrection!First Azir’s mind, then his body. Snatched back from oblivion to be reborn. Then he sees Sivir, wonders at her face, he sees himself in this daughter of Shurima. In that moment, he has no thought of empires or rituals. He only knows: she needs his help.
He must take her to the Oasis of the Dawn - the Mother of Life. He smells the waters - smells of life. He prays he is in time. He does not dream that he, Shurima’s greatest emperor, can at long last earn his Ascension and bring back his broken city. He dares not dream that if he can save her...Azir can save them all."[10]
Return of the Shuriman Empire
Once a mortal man blinded by his own hubris, Azir has recently returned as an Ascended being with unmatched dominion over the burning sands. He seeks to restore Shurima to its former glory, but some dispute his right to rule them. Azir's power, however, is undeniable.
Trivia
- The speech Howling Abyss mentions that Shurima had not yet been swallowed by the desert when the Frozen Watchers lived in Freljord. holds in the
- For some Valorans Shurima was an Atlantis-like myth. Others, like the current inhabitants of Shurima, knew it existed a long time ago but did not believe any "true" Shurimans remained. [11] and were also stories for them.
- Shurima is described as a place that had a thriving culture, not only a strong military and a powerful emperor. It had a sense of personal identity with art, music, literature, trade, magical technology, etc. [12] motivation to bring the golden light of Shurima to other nations neither was nor is for conquest; he truly believes that Shurima was the height of civilization, and could only continue to grow more wonderful.
- The [13] , and are Shuriman artifacts.
- bears a Crest of Shurima.
Development
Champions
Champion | Ties |
---|---|
Birthplace; Ascended being; Emperor of Shurima | |
Birthplace; Ascended being; brother of | |
Birthplace; Ascended being; | brother and enemy.|
Birthplace; mercenary, Heir of Shurima | |
Residence; guardian beneath Shurima | |
Birthplace; Ascended being; imprisoned in a sarcophagus for a millenia | |
Travels the Shuriman desert |
Associated Champions
Champion | Ties |
---|---|
Awoke in an ancient Shuriman Tomb | |
Hired | for a tomb raid. Was later transformed by a Shuriman guardian statue|
Origin of Ezreal's magical artifact | |
Probable Birthplace; leader of the Preservers | |
Birthplace; Shuriman seer; seeks to open the Void to Runeterra |
References
- ↑ Azir Shurima Azir page
- ↑ Azir Creative Q&A 1
- ↑ Shurima Story page 1
- ↑ Shurima Story page 2
- ↑ Azir Creative Q&A 2
- ↑ Ascension Game Mode page
- ↑ An ancient mystery in Runeterra
- ↑ Shurima Story page
- ↑ Shurima Story page
- ↑ Shurima Story page
- ↑ Azir Creative Q&A 3
- ↑ Azir Creative Q&A 4
- ↑ Of Shurelya, Coins and Reveries
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