- Enemy spell cost increase reduced to 30% from 40%.
- Bug Fix: Fixed a bug that allowed more than one Shroud of Stillness to be equipped on a champion through champion promotion.
- Width effect increased to 1.5 hexes from 1.
- V10.6 - Added
- Stats: 25 armor and 20% dodge chance.
- Passive: When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their maximum mana by 40% until they cast.
- Recipe: + .
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