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A champion with a shield that blocks any type of damage.

Shields are not to be confused with similar effects like Spell Shield.png Spell shield and visual shielding effects like Eclipse Eclipse.

Hybrid resistances icon.png Shields are an addition of hit-points that absorb damage in place of actual
Health icon.png health, this distinction separates the amount from calculation by health based effects like Primordial Burst Primordial Burst, Blade of the Ruined King Blade of the Ruined King or Death from Below Death from Below. It may persist on the recipient to absorb a set amount of damage (shield strength) and/or until the duration runs out (shield duration). When shielded from multiple sources, damage taken is mitigated by the shield that will expire the soonest, with the exceptions of Adaptive Defenses Adaptive Defenses and Black Shield Black Shield, which take priority over all other shields.

The unit's resistances (Armor icon.png armor and Magic resistance icon.png magic resistance) will still mitigate the damage before being absorbed by shielding. The shield's strength can be increased by Heal and shield power icon.png heal and shield power.

Shield types

An active shield is indicated on the champion's overhead health bar in a distinct color.

  • Normal shields: They absorb all types of damage (physical, magic and true), and appear greyish-white.
  • Magic shields: They only absorb magic damage, and appear purple.
  • Physical shields: They only absorb physical damage, and appear orange.

Shield as scaling

Runes

Normal shields

Champion abilities

Ally and/or User-targeted

Ally only

User only

Items

Ally and/or User-targeted

User only

Summoner spells

User only

Runes

Ally and/or User-targeted

Ally only

User only

Neutral buffs

User only

Other

User only

Magic shields

Champion abilities

A champion with a shield that blocks magic damage.

Ally and/or User-targeted

Ally only

User only

Items

User only

Runes

User only

Physical shields

A champion with a shield that blocks physical damage.

Champion abilities

User only

Increasing shield strength

Items

Runes

On-shield effects

The following will trigger an effect upon shielding an ally:

Items

Runes

Shield reduction

Shield destruction

Some effects fully destroy any shields before applying their damage:

Notes

Type Heal and shield power icon.png Heal and Shield Power Spirit Visage Spirit Visage Revitalize Revitalize* Grievous Wounds icon.png Grievous Wounds
Health regeneration icon.png Health regeneration No Yes No Yes
Life steal icon.png Life steal No Yes Yes Yes
Omnivamp icon.png Omnivamp Yes Yes Yes Yes
Life steal icon.png Physical vamp Yes Yes Yes Yes
Ravenous Hunter rune.png Drain effects Yes Yes Yes Yes
Self heals Yes Yes Yes Yes
Self shields Yes Yes Yes No
Incoming heals No Yes Yes Yes
Incoming shields No Yes Yes No
Outgoing heals Yes No Yes No
Outgoing shields Yes No Yes No
Health icon.png Bonus health No No No No


Gameplay Elements