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A champion with a shield that blocks any type of damage.

Shields are not to be confused with similar effects like Spell Shield.png Spell shield and visual shielding effects like Eclipse Eclipse.

Hybrid resistances icon.png Shields are an addition of hit-points that absorb damage in place of actual
Health icon.png health, this distinction separates the amount from calculation by health based effects like Primordial Burst Primordial Burst, Blade of the Ruined King Blade of the Ruined King or Death from Below Death from Below. It may persist on the recipient to absorb a set amount of damage (shield strength) and/or until the duration runs out (shield duration). When shielded from multiple sources, damage taken is mitigated by the shield that will expire the soonest, with the exceptions of Adaptive Defenses Adaptive Defenses and Black Shield Black Shield, which take priority over all other shields.

The unit's resistances (Armor icon.png armor and Magic resistance icon.png magic resistance) will still mitigate the damage before being absorbed by shielding. The shield's strength can be increased by Heal and shield power icon.png heal and shield power.

Shield types

An active shield is indicated on the champion's overhead health bar in a distinct color.

  • Normal shields: They absorb all types of damage (physical, magic and true), and appear greyish-white.
  • Magic shields: They only absorb magic damage, and appear purple.
  • Physical shields: They only absorb physical damage, and appear orange.

Shield as scaling

Runes

Normal shields

Champion abilities

Ally and/or User-targeted

Ally only

User only

Items

Ally and/or User-targeted

User only

Summoner spells

User only

Runes

Ally and/or User-targeted

Ally only

User only

Neutral buffs

User only

Other

User only

Magic shields

Champion abilities

A champion with a shield that blocks magic damage.

Ally and/or User-targeted

Ally only

User only

Items

User only

Runes

User only

Physical shields

A champion with a shield that blocks physical damage.

Champion abilities

User only

Increasing shield strength

Items

Runes

On-shield effects

The following will trigger an effect upon shielding an ally:

Items

Runes

Shield reduction

Shield destruction

Some abilities fully destroy any shields before applying their damage:

Notes

Type Heal and shield power icon.png Heal and Shield Power Spirit Visage Spirit Visage Revitalize Revitalize* Grievous Wounds icon.png Grievous Wounds
Health regeneration icon.png Health regeneration Not Owned Owned Not Owned Owned
Life steal icon.png Life steal Not Owned Owned Owned Owned
Omnivamp icon.png Omnivamp Owned Owned Owned Owned
Life steal icon.png Physical vamp Owned Owned Owned Owned
Ravenous Hunter rune.png Drain effects Owned Owned Owned Owned
Self heals Owned Owned Owned Owned
Self shields Owned Owned Owned Not Owned
Incoming heals Not Owned Owned Owned Owned
Incoming shields Not Owned Owned Owned Not Owned
Outgoing heals Owned Not Owned Owned Not Owned
Outgoing shields Owned Not Owned Owned Not Owned
Health icon.png Bonus health Not Owned Not Owned Not Owned Not Owned


Gameplay Elements
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