watch 02:39
The Loop (Games)
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Shen
Abilities
- Notes
- The Spirit Blade spawns with Shen, teleports closer to him if he gets too far away, and instantly blinks to him if he uses any global
blink ( , , , or ). It will also dissappear if Shen dies and reappear upon respawning.
- Enemies see an arrow pointing from Shen to the location of his Spirit Blade even if it is not visible.
- Spirit Blade reaches Shen. If it is stopped, no shield is granted. will grant the shield if the
- will give the shield after the protective zone disappears.
- If the dash is
interrupted, the shield will instead be received the moment the
crowd control source is applied, before damage calculation (if any).
will give the shield when the dash ends.
- If the dash is
Ultra Rapid Fire differences edit
- Shield health ratio halved.
- Notes
- The Spirit Blade will stop in place upon colliding with or . If this occurs, Shen will not receive the empowered attacks.
- Notes
- Spirit's Refuge's protective zone can be moved while active if Shen uses .
- Spirit's Refuge cannot be ranked up at Level 1.
- Spirit's Refuge will also block damage from all abilities that use
basic damage ( , , ).
- Notes
- Casting blink's location will count as being hit by the ability.
- This cannot affect the same enemy more than once.
during Shadow Dash will end the dash prematurely, but enemies at the
- Notes
- Stand United can target allies via the mini map or on their portraits or by using the F2 - F5 keys (none of this can be done if Shen is affected by
nearsight or his target is
untargetable).
- Shen will turn to face towards his target ally at the start of the channel.
- If the target is
stealthed, enemies could, in theory, use this to estimate their location.
- If the target is
- Shen will channel so long as his target is alive (even if the granted shield is broken). If his target dies, the channel is canceled and Stand United goes on full cooldown.
Interrupting Stand United's channel will not remove the shield prematurely.
- The target's screen will glow purple to telegraph that Shen has targeted them with Stand United.
- It will change back when the channel ends.
- The following table refers for interactions while Shen is
channeling:
Patch history
- See here for the complete patch history.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Bug Fix: No longer blocks , , and .
- Base shield reduced to 60 − 111 (based on level) from 70 − 121 (based on level).
- Bug Fix: Documented 10.15 mid-patch hotfix below
- V10.15 Hotfix
- Undocumented: Cast now properly clears the item shop's Undo history.
- Base shield increased to 70 − 121 (based on level) from 50 − 101 (based on level).
-
- Updated visual effects.
- Damage cap against monsters increased to 120 / 140 / 160 / 180 / 200 from 75 / 100 / 125 / 150 / 175.
- Increased health ratio increased to 5 / 5.5 / 6 / 6.5 / 7% of his target's maximum health from 4 / 4.5 / 5 / 5.5 / 6%.
- Base damage increased to 60 / 85 / 110 / 135 / 160 from 50 / 75 / 100 / 125 / 150.
- Stats
- Attack speed growth increased to 3% from 2%.
- Bonus health ratio increased to 15% of his bonus health from 12%.
- Base damage increased to 10 − 40 (based on level) from 5 − 30 (based on level).
- Bug Fix: Fixed a bug where he was not saying his signature wind-up voiceover when casting the ability.
- General
- Bootless walk animation added.
- General
- Adjusted splash artwork for .
- General
- Adjusted splash artwork for .
- General
- Adjusted splash artwork for .
- Spirit Blade collision slow reduced to 15 / 20 / 25 / 30 / 35% from 35% at all ranks.
- Base damage reduced to 5 − 30 (based on level) from 15 − 40 (based on level).
- Stats
- New: Now has +15% bonus attack speed at level 1.
- Base armor increased to 34 from 25.
- Removed: Empowered attacks counting as spell hits.
- Removed: Empowered attack dealing 30 / 50 / 70 / 90 / 110 bonus magic damage to non-champions.
- New Effect: Empowered attack now deal an additional 15 − 40 (based on level) magic damage.
- New Effect: Empowered attack against monsters deals double damage, 30 − 80 (based on level) magic damage, but is still capped.
- Energy cost reduced to 150 from 180.
- Width increased to 120 from 100.
- Cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120.
- Base shield value reduced to 175 / 350 / 525 from 250 / 550 / 850.
- New Effect: Shield now increases by 1% for every 1% of target's missing health, up to 280 / 560 / 840 total shield at 40% health.
- Stats
- Armor growth increased to 3 from 2.6.
- Health growth increased to 85 from 73.
- Shield health reduced to 50 − 101 (based on level) from 52 − 120 (based on level).
- Maximum health damage reduced to 2 / 2.5 / 3 / 3.5 / 4% from 3 / 3.5 / 4 / 4.5 / 5%.
- Enhanced maximum health damage reduced to 4 / 4.5 / 5 / 5.5 / 6% from 5 / 5.5 / 6 / 6.5 / 7%.
- Maximum health damage reduced to 2 / 2.5 / 3 / 3.5 / 4% from 3 / 3.5 / 4 / 4.5 / 5%.
- Stats
- Base health regen reduced to 8.5 from 10.
- Clarity: Ally shield visibility while Shen channels increased.
- Clarity: The targeted ally's screen is now color-tinted while Shen channels.
- Bug Fix: Channeling through 's revive.
- New Effect: Taunts neutral monsters
- V6.2 - Rework
- Visual Update
- Complete visual upgrade across all skins.
- New splash artwork for , , , and .
- Adjusted splash artwork for .
- Stats
- Health reduced to 540 from 570.8
- Health growth reduced to 73 from 85.
- Health regen increased to 10 from 8.37
- Health regen growth increased to 0.75 from 0.55
- Armor growth reduced to 2.6 from 4.
- Attack damage reduced to 60 from 60.17
- Attack damage growth reduced to 3 from 3.375
- Attack speed growth reduced to 2% from 3.4
- Maximum energy increased to 400 from 200.
- Movement speed increased to 340 from 335.
- New I
- Shen shields himself from 52 − 120 (based on level) (+ 14% bonus health) damage for 2.5 seconds whenever he activates / , or upon completing / . The cooldown is reduced by 4 − 7.5 (based on level) seconds whenever his abilities affect an allied or enemy champion.
- Cooldown: 10 seconds
- Shen is accompanied by an immobile, untargetable Spirit Blade connected to him by a tether. The Spirit Blade remains idle on the ground unless commanded to move or forced to move to Shen's current location when they get too far apart.
- - Shen shields himself from 52 − 120 (based on level) (+ 14% bonus health) damage for 2.5 seconds whenever he activates / , or upon completing / . The cooldown is reduced by 4 − 7.5 (based on level) seconds whenever his abilities affect an allied or enemy champion.
- New Q
- Shen calls his Spirit Blade to himself, slowing all enemies along its tether that are facing away from him by 35% for 2 seconds, as well as 3 / 3.5 / 4 / 4.5 / 5% (+ 1.5% per 100 AP) of target's maximum health bonus damage. his next three basic attacks to deal
- If at least one enemy champion was caught in the tether the bonus damage is 「 by 2% (+ 0.5% per 100 AP) of target's maximum health 」「 to 5 / 5.5 / 6 / 6.5 / 7% (+ 2% per 100 AP) of target's maximum health 」 and Shen also gains 50% attack speed for those attacks.
- Non-champions take 30 / 50 / 70 / 90 / 110 bonus damage.
- Cost: 140 / 130 / 120 / 110 / 100 energy
- Cooldown: 8 / 7.25 / 6.5 / 5.75 / 5 seconds
- - New W
- Shen primes his Spirit Blade for 2 seconds, causing it to project a protective zone around it for 1.75 seconds if he or an allied champion move nearby. Once the zone is active, all allies within the area gain 100% dodge chance for the duration.
- Cost: 40 energy
- Cooldown: 18 / 16.5 / 15 / 13.5 / 11 seconds
- - Shen primes his Spirit Blade for 2 seconds, causing it to project a protective zone around it for 1.75 seconds if he or an allied champion move nearby. Once the zone is active, all allies within the area gain 100% dodge chance for the duration.
- Energy refund is now a Passive component.
- Shen recovers 30 / 35 / 40 (based on level) energy whenever he deals damage with / Shadow Dash.
- Removed: Damage reduction from taunted enemies.
- Energy cost increased to 180 at all ranks from 100 / 95 / 90 / 85 / 80.
- Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 16 / 14 / 12 / 10 / 8.
- Removed: (+ 50% AP) ratio
- New Effect: (+ 12% bonus health) ratio
- Energy refund is now a Passive component.
- AP ratio reduced to (+ 130% AP) from (+ 135% AP)
- Cooldown changed to 180 / 150 / 120 seconds from 180 / 160 / 120.
- Clarity: The Spirit Blade will arrive with Shen.
See also
Cancelled Champions |
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References
Languages:
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