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Shen Render
"The Eye is blind to fear, to hate, to love - to all things that would sway equilibrium." - ShenSquare Shen

Among the secretive, Ionian warriors known as the Kinkou, Shen serves as their leader, the Eye of Twilight. He longs to remain free from the confusion of emotion, prejudice, and ego, and walks the unseen path of dispassionate judgment between the spirit realm and the physical world. Tasked with enforcing the equilibrium between them, Shen wields blades of steel and arcane energy against any who would threaten it.

Eye of Twilight

Leader of a secret clan of mystic warriors, Shen serves as the Eye of Twilight, entrusted to enforce equilibrium in the world. Longing to remain free from the confusion of emotion, prejudice, or ego, Shen continually struggles, spirit blade in hand, to walk the unseen path of dispassionate judgment.

An enigma to the shadowy realm of the spirits, as well as the mortal territories of man, Shen belongs to neither. Within him exists an uneasy fusion of human soul and arcane power. He is seen by both sides as someone to be feared. He is immovable. He is constant. He answers to nothing but his purpose.

Although his birth within the most revered of Ionian clans marked him as destined to serve, it was his iron will that made Shen the chosen leader of a shadowed order. Wielding his spirit blade – the symbol of his duty, as well his connection to the spirit realm - Shen roams both worlds, unerringly drawn to any place where one side threatens to overwhelm the other.

There are countless legends recounting Shen’s battles across the realms. From his innumerable clashes with the Seven Demon Clan throughout Ionia’s physical and ethereal planes to Shen’s brutal scourging of the loathsome skin devourers from the Black Steppes of the Freljord, the truth is lost among the tales told in his wake.

One of the most fanciful stories recounted by Ionians is of the day Shen suddenly appeared in the central court of Noxus. Standing in the very heart of his enemy’s stronghold, onlookers watched in rapt horror as he appeared to fight a terrible battle against a threat they could not see. To the crowd, Shen seemed to flash in and out of existence, wounds blossoming all over his body from nowhere. Unknown to the Noxians, he singlehandedly defended their entire empire from an incursion by the spirit world.

Though Shen walks a lonely path on both this plane and beyond, he does not always walk alone. Other members of his hidden sect - the mortal Shadow Dance shadow warrior, AkaliSquare Akali, and the Lightning Rush lightning-quick yordle, KennenSquare Kennen - always stand ready to assist him.

Though he has allies, Shen is solely entrusted with his father’s blade and the responsibility it carries. The Eye of Twilight is forbidden from allowing passion to sway his judgment. While he still unswervingly executes his duty, Shen struggles to contain his anger over the murder of his father at the hands of ZedSquare Zed, a man he once considered his brother.

With the fate of the world of men, as well as the spirit realm, resting on his shoulders, Shen struggles to maintain the balance between his human emotions and his spiritual focus. How long can one man balance two worlds on the edge of a blade?

Shen Render old
"The ShenSquare Eye of Twilight sees not the despair of its victims, only the elegance of equilibrium."

There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness - all things must exist in perfect harmony, for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Shen is one of these shadow warriors, entrusted with the sacred duty of Watching the Stars - exercising judgment untainted by prejudice.

Born to a clan whose members have decorated the ranks of the Kinkou for generations, Shen was trained his entire life to become the Eye of Twilight, and thereupon to dispassionately determine what must be done in the interests of equilibrium. As his final trial to ascend to this position, he was made to attend the Takanu, a ceremony in which his father was tortured before his eyes to test his resolve. Any reaction whatsoever would have resulted in his immediate disqualification, but he never averted his gaze and never blinked, not once. As the Eye of Twilight, Shen must make decisions which would buckle the wills of ordinary men, removing all emotion from the equation. He now works with his fellows AkaliSquare Akali and KennenSquare Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.

Previous Abilities

Ki Strike
STATIC COOLDOWN: 10 / 9 / 8 (based on level)
Ki Strike

Shen's basic attacks periodically deal 8 − 76 (based on level) (+ 10% bonus health) bonus magic damage and restore 10 / 20 / 30 (based on level) energy.

Every basic attack reduces Ki Strike's cooldown by 1 second (doubled while Feint Feint holds)

Ability Details
Ki Strike is an on-hit effect.

Additional Information:

Ki Strike's enhanced attack reduces the cooldown as soon as it hits, making it 9 / 8 / 7 (based on level) (8 / 7 / 6 (based on level) if Feint Feint is enabled)
Vorpal Blade
RANGE: 475
COST: 60 Energy
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Vorpal Blade

Active: Shen throws a blade at the target enemy, dealing them magic damage and marking them for 5 seconds.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP)

Shen and allied champions are healed over 3 seconds upon damaging a marked enemy, with the duration refreshing with subsequent damage.

「 Healing Per Second: 1 / 2 / 3 / 4 / 5 (+ 0.5% maximum health) 」「 Total Healing: 3 / 6 / 9 / 12 / 15 (+ 1.5% maximum health) 」

If Vorpal Blade kills its target, Shen instantly benefits from a second's worth of healing.

  • Maximum Healing: 8 / 16 / 24 / 32 / 40 (+ 4% maximum health)
Ability Details
Vorpal Blade is a unit-targeted ability with debuff and on-attack effect components.

Additional Information:

  • Monsters marked by Vorpal Blade will heal both allies and enemies (depending on who attacks them)
  • Shen will still receive the instant healing if his target dies while Vorpal Blade is traveling.
  • Vorpal Blade's allied healing is not considered sourced from Shen for the purposes of Spirit Visage item Spirit Visage.
Feint
COST: 50 Energy
COOLDOWN: 9 / 8 / 7 / 6 / 5
Feint

Active: Shen shields himself for up to 3 seconds.

  • Shield Strength: 60 / 100 / 140 / 180 / 220 (+ 60% AP)
Ability Details
Feint is a self-targeted buff.

Additional Information:

Feint has no cast time and does not interrupt Shen's previous orders.
Shadow Dash
RANGE: 600
COST: 100 / 95 / 90 / 85 / 80 Energy
COOLDOWN: 16 / 14 / 12 / 10 / 8
Shadow Dash old

Active: Shen dashes in the target direction, dealing magic damage to all enemy champions hit, Taunt icon taunting them for 1.5 seconds, and restoring 40 energy per target hit.

  • Magic Damage: 50 / 85 / 120 / 155 / 190 (+ 50% AP)

Shen takes 50% reduced damage from basic attacks by Taunt icon taunted opponents.

Ability Details
Shadow Dash is a direction-targeted dash.
Stand United
RANGE: Global
COOLDOWN: 180 / 160 / 120
Stand United old

Active: Shen channels for 3 seconds, Stand United Minimap shielding the target allied champion for up to 5 seconds.

  • Shield: 250 / 550 / 850 (+ 135% AP)

Upon completing the channel, Shen blinks to the target ally's location, placing himself between them and the nearest visible enemy champion.

Ability Details
Stand United is a unit-targeted blink with a buff component.

Additional Information:

  • Shen cannot target himself but can alternatively target allies by clicking their portraits on the left side of the screen or by using the F2 - F5 keys (none of this can be done if he is affected by Nearsight icon nearsight)
  • Stealthed allies are not revealed by Stand United.
  • Shen will continue channeling and eventually blink so long as Stand United's target is alive (even if the shield is broken)
    • Interrupting Stand United's channel will not remove the shield prematurely.

Previous Champion Spotlight

Shen Champion Spotlight old

Shen Champion Spotlight old

Previous Splash Art



Patch History

V9.16
  • Twilight Assault Twilight Assault
    • Increased health ratio increased to 5 / 5.5 / 6 / 6.5 / 7% of his target's maximum health from 4 / 4.5 / 5 / 5.5 / 6%.
  • Shadow Dash Shadow Dash
    • Base damage increased to 60 / 85 / 110 / 135 / 160 from 50 / 75 / 100 / 125 / 150.
V9.9
  • Stats
    • Attack speed growth increased to 3% from 2%.
  • Shadow Dash Shadow Dash
    • Bonus health ratio increased to 15% of his bonus health from 12%.
V9.6
  • Twilight Assault Twilight Assault
    • Base damage increased to 10 − 40 (based on level) from 5 − 30 (based on level).
  • Stand United Stand United
    • Bug Fix: Fixed a bug where he was not saying his signature wind-up voiceover when casting the ability.
V9.4
  • General
    • Bootless walk animation added.
V8.14
  • Twilight Assault Twilight Assault
    • Spirit Blade collision slow reduced to 15 / 20 / 25 / 30 / 35% from 35% at all ranks.
V7.24
  • Twilight Assault Twilight Assault
    • Base damage reduced to 5 − 30 (based on level) from 15 − 40 (based on level).
V7.22
  • Stats
    • New: Now has +15% bonus attack speed at level 1.
    • Base armor increased to 34 from 25.
V7.9
V7.8
  • Twilight Assault Twilight Assault
    • Removed: Empowered attack dealing 30 / 50 / 70 / 90 / 110 bonus magic damage to non-champions.
    • New Effect: Empowered attack now deal an additional 15 − 40 (based on level) magic damage.
    • New Effect: Empowered attack against monsters deals double damage, 30 − 80 (based on level) magic damage, but is still capped.
  • Shadow Dash Shadow Dash
    • Energy cost reduced to 150 from 180.
    • Width increased to 120 from 100.
  • Stand United Stand United
    • Cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120.
    • Base shield value reduced to 175 / 350 / 525 from 250 / 550 / 850.
    • New Effect: Shield now increases by 1% for every 1% of target's missing health, up to 280 / 560 / 840 total shield at 40% health.
V6.23
  • Stats
    • Armor growth increased to 3 from 2.6.
    • Health growth increased to 85 from 73.
V6.18
  • Ki Barrier Ki Barrier
    • Shield health reduced to 50 − 101 (based on level) from 52 − 120 (based on level).
  • Twilight Assault Twilight Assault
    • Maximum health damage reduced to 2 / 2.5 / 3 / 3.5 / 4% from 3 / 3.5 / 4 / 4.5 / 5%.
      • Enhanced maximum health damage reduced to 4 / 4.5 / 5 / 5.5 / 6% from 5 / 5.5 / 6 / 6.5 / 7%.
V6.15
  • Stats
    • Base health regen reduced to 8.5 from 10.
V6.5
  • Stand United Stand United
    • Clarity: Ally shield visibility while Shen channels increased.
    • Clarity: The targeted ally's screen is now color-tinted while Shen channels.
    • Bug Fix: Channeling through Chronoshift Chronoshift's revive.
V6.4
V6.2 - Rework
  • Visual Update
  • Stats
    • Health reduced to 540 from 570.8
    • Health growth reduced to 73 from 85.
    • Health regen increased to 10 from 8.37
    • Health regen growth increased to 0.75 from 0.55
    • Armor growth reduced to 2.6 from 4.
    • Attack damage reduced to 60 from 60.17
    • Attack damage growth reduced to 3 from 3.375
    • Attack speed growth reduced to 2% from 3.4
    • Maximum energy increased to 400 from 200.
    • Movement speed increased to 340 from 335.
  • Ki Barrier Ki Barrier - New I
    • Shen shields himself from 52 − 120 (based on level) (+ 14% bonus health) damage for 2.5 seconds whenever he activates Twilight Assault Twilight Assault / Shadow Dash Shadow Dash, or upon completing Spirit's Refuge Spirit's Refuge / Stand United Stand United. The cooldown is reduced by 4 − 7.5 (based on level) seconds whenever his abilities affect an allied or enemy champion.
      • Cooldown: 10 seconds
    • Shen is accompanied by an immobile, untargetable Spirit Blade connected to him by a tether. The Spirit Blade remains idle on the ground unless commanded to move or forced to move to Shen's current location when they get too far apart.
  • Twilight Assault Twilight Assault - New Q
    • Shen calls his Spirit Blade to himself, slowing all enemies along its tether that are facing away from him by 35% for 2 seconds, as well as Twilight Assault 2 empowering his next three basic attacks to deal 3 / 3.5 / 4 / 4.5 / 5% (+ 1.5% per 100 AP) of target's maximum health bonus damage.
    • If at least one enemy champion was caught in the tether the bonus damage is Twilight Assault 3 increased 「 by 2% (+ 0.5% per 100 AP) of target's maximum health 」「 to 5 / 5.5 / 6 / 6.5 / 7% (+ 2% per 100 AP) of target's maximum health 」 and Shen also gains 50% attack speed for those attacks.
      • Non-champions take 30 / 50 / 70 / 90 / 110 bonus damage.
      • Cost: 140 / 130 / 120 / 110 / 100 energy
      • Cooldown: 8 / 7.25 / 6.5 / 5.75 / 5 seconds
  • Spirit's Refuge Spirit's Refuge - New W
    • Shen primes his Spirit Blade for 2 seconds, causing it to project a protective zone around it for 1.75 seconds if he or an allied champion move nearby. Once the zone is active, all allies within the area gain 100% dodge chance for the duration.
      • Cost: 40 energy
      • Cooldown: 18 / 16.5 / 15 / 13.5 / 11 seconds
  • Shadow Dash Shadow Dash
    • Energy refund is now a Passive component.
      • Shen recovers 30 / 35 / 40 (based on level) energy whenever he deals damage with Twilight Assault Twilight Assault / Shadow Dash.
    • Removed: Damage reduction from taunted enemies.
    • Energy cost increased to 180 at all ranks from 100 / 95 / 90 / 85 / 80.
    • Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 16 / 14 / 12 / 10 / 8.
    • Removed: (+ 50% AP) ratio
    • New Effect: (+ 12% bonus health) ratio
  • Stand United Stand United
    • AP ratio reduced to (+ 130% AP) from (+ 135% AP)
    • Cooldown changed to 180 / 150 / 120 seconds from 180 / 160 / 120.
    • Clarity: The Spirit Blade will arrive with Shen.
V5.19
  • Shadow Dash Shadow Dash
    • Fixed a bug that caused taunted enemies to not deal reduced damage.
V5.17
  • Vorpal Blade Vorpal Blade
    • Heal reduced to 3 / 6 / 9 / 12 / 15 from 6 / 10 / 14 / 18 / 22.
V5.11
  • General
    • Magic resistance increased to 32.1 from 30.
    • Magic resistance growth increased to 1.25 from 0.
  • Ki Strike Ki Strike
    • Cooldown reduced to 9 / 8 / 7 (based on level) from 9 at all levels.
  • Shadow Dash Shadow Dash
    • Energy cost reduced to 100 / 95 / 90 / 85 / 80 from 100 at all ranks.
V5.8
  • Stand United Stand United
    • New Effect: Shen is placed between his target and the closest visible enemy champion.
V5.7
  • Stand United Stand United
    • Cooldown reduced to 180 / 160 / 120 seconds from 200 / 180 / 160.
V4.21
  • General
    • Texture update to Classic, Frozen, Yellow Jacket, Surgeon, Blood Moon, and Warlord.
  • Shadow Dash Shadow Dash
    • Energy cost reduced to 100 from 120.
V4.19
V4.16
  • Shadow Dash Shadow Dash
    • Fixed a bug where taunting dead champions would restore energy.
V4.13
  • General
    • Splash artwork for Shen FrozenCircle Frozen Shen updated to the Chinese art.
V3.14
  • Shadow Dash Shadow Dash
    • Dash collision radius slightly increased at end point.
V3.13
  • Shadow Dash Shadow Dash
    • Dash collision radius reduced at start and end points.
V3.12
  • Shadow Dash Shadow Dash
    • Damage reduction from taunted enemies changed to basic attacks from all physical damage.
V3.10a
  • Feint Feint
    • Shield reduced to 60 / 100 / 140 / 180 / 220 from 70 / 115 / 160 / 205 / 250.
  • Stand United Stand United
    • Can now be interrupted by rooting effects.
V3.6
  • Ki Strike Ki Strike
    • Fixed a bug that caused it to be consumed when attacking wards.
V3.01
  • Ki Strike Ki Strike
    • On-hit cooldown reduction reduced to 1 second from 1.5
    • On-hit cooldown reduction while Feint Feint is active reduced to 2 seconds from 3.
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310.
V1.0.0.146
  • Shadow Dash Shadow Dash
    • Cooldown increased to 16 / 14 / 12 / 10 / 8 seconds from 10 / 9.5 / 9 / 8.5 / 8.
V1.0.0.143
  • Ki Strike Ki Strike
    • Base damage reduced to 4 + (4  ×  level) from 4 + (6  ×  level)
V1.0.0.142
  • Stand United Stand United
    • Cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120.
V1.0.0.140b
  • Ki Strike Ki Strike
    • Cooldown increased to 9 seconds from 8.
V1.0.0.136
  • Vorpal Blade Vorpal Blade
    • Base damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 105 / 150 / 195 / 240.
    • Cooldown increased to 6 / 5.5 / 5 / 4.5 / 4 seconds from 5 / 4.5 / 4 / 3.5 / 3.
    • Fixed a bug where last hitting with it healed for less than intended.
February 21, 2012 Hotfix
  • Stats
    • Armor reduced to 15 from 19.
  • Vorpal Blade Vorpal Blade
    • HP ratio reduced to (+ 1.5% maximum health) from 2.
  • Feint Feint
    • Energy cost increased to 50 from 40.
    • Shield reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270.
V1.0.0.134
  • Ki Strike Ki Strike
    • Base damage increased to 10 - 112 from 10 - 95.
    • HP ratio increased to (+10% bonus health) from 8.
    • On-hit cooldown reduction changed to 1.5 seconds whenever attacking from 2 whenever being attacked.
    • New Effect: Refunds 10 / 20 / 30 energy.
    • Damage now scales correctly with all Bonus Health sources (runes, Juggernaut mastery 2013.png Juggernaut)
    • Cooldown timer added
  • Vorpal Blade Vorpal Blade
    • Cost changed to 60 at all ranks from 70 / 65 / 60 / 55 / 50.
    • Damage changed to 60 / 105 / 150 / 195 / 240 from 70 / 105 / 140 / 175 / 210.
    • AP ratio reduced to (+60% AP) from (+75% AP)
    • Heal reduced to 6 / 10 / 14 / 18 / 22 from 18 / 26 / 34 / 42 / 50.
      • New Effect: (+2% maximum health) ratio
    • New Effect: If it deals the killing blow it triggers 33% of the heal effect.
    • Allied damaging spells can now trigger the heal in addition to Shen's attacks.
      • Cannot trigger itself
    • Cooldown increased to 5 / 4.5 / 4 / 3.5 / 3 seconds from 3 (undocumented)
  • Feint Feint
    • Duration increased to 3 seconds from 2.5
    • Energy cost reduced to 40 from 45.
    • Shield increased to 70 / 120 / 170 / 220 / 270 from 50 / 100 / 150 / 200 / 250.
    • AP ratio reduced to (+60% AP) from (+75% AP)
    • New Effect: While active Ki Strike Ki Strike's on-hit cooldown reduction is increased to 3 seconds from 1.5
  • Shadow Dash Shadow Dash
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
    • Energy cost increased to 120 at all ranks from 120 / 115 / 110 / 105 / 100.
    • Energy gain changed to 40 per champion hit from 50.
    • New Effect: 50 / 85 / 120 / 155 / 190 (+50% AP) damage to enemy champions.
    • Taunt duration changed to 1.5 seconds at all ranks from 1 / 1.25 / 1.5 / 1.75 / 2.
    • New Effect: 50% physical damage reduction from taunted targets.
  • Stand United Stand United
    • Channel time increased to 3 seconds from 2.5
    • Shield duration reduced to 5 seconds from 7.5
    • Shield increased to 250 / 550 / 850 from 200 / 475 / 750.
    • AP ratio reduced to (+135% AP) from (+150% AP) (undocumented)
V1.0.0.132
V1.0.0.125
  • Stats
    • Attack damage increased to 54.5 from 53.8
    • Attack damage growth increased to 3.375 from 3.075
    • Armor increased to 19 from 18.
  • Vorpal Blade Vorpal Blade
    • Base damage increased to 70 / 115 / 140 / 175 / 210 from 50 / 90 / 130 / 170 / 210.
    • AP ratio increased to (+75% AP) from (+65% AP)
    • Heal increased to 18 / 26 / 34 / 42 / 50 from 10 / 20 / 30 / 40 / 50.
      • Removed: (+ 20% AP) ratio
  • Feint Feint
    • AP ratio increased to (+75% AP) from (+60% AP)
  • Shadow Dash Shadow Dash
    • Taunt duration increased to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 0.8 / 1.1 / 1.4 / 1.7 / 2.
  • Stand United Stand United
    • AP ratio increased to (+150% AP) from (+100% AP)
    • Energy cost reduced to 0 from 50.
V1.0.0.118
  • Ki Strike Ki Strike
    • Base damage reduced to 10 from 15.
    • HP ratio changed to (+ 8% bonus health) from 3.5 maximum.
  • Vorpal Blade Vorpal Blade
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 from 50 / 95 / 140 / 185 / 230.
V1.0.0.115
  • Stand United Stand United
    • Shield reduced to 200 / 475 / 750 from 300 / 525 / 750.
V1.0.0.114
  • Ki Strike Ki Strike
    • Can now be cancelled mid-attack
      • Will no longer say 'cannot move while casting'
    • Fixed a bug where it could kill a target and not trigger Vorpal Blade Vorpal Blade's healing.
  • Feint Feint
    • Tooltip updated to properly match functionality.
      • Associated playing tips updated
  • Shadow Dash Shadow Dash
    • Fixed a bug where it could move a shorter distance than intended if Shen was greatly slowed.
V1.0.0.105
  • Shadow Dash Shadow Dash
    • Fixed a bug where taunt particle sometimes played on targets that blocked it.
V1.0.0.100
V1.0.0.99
  • Feint Feint
    • Duration increased to 2.5 seconds from 1.5
  • Stand United Stand United
    • Removed: Shield on Shen.

V1.0.0.97:

V1.0.0.94
  • Vorpal Blade Vorpal Blade
    • Heal reduced to 10 / 20 / 30 / 40 / 50 from 15 / 30 / 45 / 60 / 75.
V1.0.0.87
  • Feint Feint
    • New Effect: Works like a regular shield.
    • New Effect: 50 / 100 / 150 / 200 / 250 damage absorption
    • New Effect: (+60% AP) ratio
  • Stand United Stand United
    • Fixed a bug where Shen was able to blink while taunted.
V1.0.0.85
  • Ki Strike Ki Strike
    • HP ratio reduced to (+ 3.5% maximum health) from 4.
    • On-hit cooldown reduction reduced to 2 seconds from 3.
  • Vorpal Blade Vorpal Blade
    • Base damage reduced to 50 / 95 / 140 / 185 / 230 from 50 / 100 / 150 / 200 / 250.
  • Feint Feint
    • Shield reduced to 40 / 70 / 100 / 130 / 160 from 40 / 75 / 110 / 145 / 180.
  • Stand United Stand United
    • Cooldown increased to 180 / 150 / 120 seconds from 150 / 135 / 120.
V1.0.0.83
  • Vorpal Blade Vorpal Blade
    • Damage changed to 50 / 100 / 150 / 200 / 250 from 60 / 100 / 140 / 180 / 220.
    • AP ratio increased to (+65% AP) from (+60% AP)
  • Feint Feint
    • Cost changed to 45 at all ranks from 60 / 55 / 50 / 45 / 40.
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 3.
    • New Effect: Blocks all damage for 1.5 seconds.
    • New Effect: Blocks 40 / 75 / 110 / 145 / 180 damage from all non-turret sources.
  • Shadow Dash Shadow Dash
    • Energy gain on champion hit increased to 50 from 40.
    • Cooldown increased to 10 seconds from 9.
  • Stand United Stand United
    • Shield reduced to 300 / 525 / 750 from 400 / 600 / 800.
    • Shield duration reduced to 7.5 seconds from 8.5
    • Removed: Cooldown refund when interrupted.
V1.0.0.82
  • Ki Strike Ki Strike
    • Fixed a bug where it was not displaying properly in Death Recap.
V1.0.0.81
  • Added

References

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