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{{Builds into section|Sheen}}
 
{{Builds into section|Sheen}}
   
[[File:Sheen screenshot.png|thumb|right|A champion with Sheen's {{sbc|Spellblade}}]]
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[[File:Sheen screenshot.png|thumb|right|{{sbc|Spellblade}} VFX]]
   
 
== Notes ==
 
== Notes ==
* {{iis|Sheen}} bonus damage matches the damage type of the triggering attack and in almost all cases this deals {{as|physical damage}}. {{cai|Hextech Munitions|Corki}} is a notable exception, dealing {{as|80% magic damage}} and {{as|20% physical damage}}.
+
* {{iis|Sheen}} bonus damage matches the damage type of the triggering attack and in almost all cases this deals {{as|physical damage}}. Exceptions are {{cai|Q|Camille}}, {{cai|Hextech Munitions|Corki}}, {{cai|Colossal Smash|Galio}}, {{cai|Takedown|Nidalee}} and {{cai|I|Sylas}}.
 
* {{ii|Sheen}} (as well as {{ii|Iceborn Gauntlet}}) only multiplies the champion's starting base attack damage plus any gained from leveling up. Bonus attack damage from items and [[rune]]s is not included, nor does it include the bonus damage from skills like {{cai|Mystic Shot|Ezreal}}, {{cai|Parrrley|Gangplank}}, {{cai|Bladesurge|Irelia}}, or {{cai|Deceive|Shaco}}.
** {{cai|Devastating Blow|Poppy}} is a historical exception, dealing {{as|100% magic damage}}.
 
** {{ai|Pick a Card|Twisted Fate}} historically functioned similarly to {{ai|Devastating Blow|Poppy}}, but this is not functioning at present. (Last tested: [[V7.22]].)
 
* {{ii|Sheen}} (as well as {{ii|Iceborn Gauntlet}}) only multiplies the champion's starting base attack damage plus any gained from leveling up. Bonus attack damage from items, [[rune]]s, and [[Mastery|masteries]] is not included, nor does it include the bonus damage from skills like {{cai|Mystic Shot|Ezreal}}, {{cai|Parrrley|Gangplank}}, {{cai|Bladesurge|Irelia}}, or {{cai|Deceive|Shaco}}.
 
 
* If the attack is a critical hit, the bonus damage from {{ii|Sheen}} is not increased.
 
* If the attack is a critical hit, the bonus damage from {{ii|Sheen}} is not increased.
 
* '''Sheen''' bonus damage procs off [[life steal]]. It does not proc off [[spell vamp]] however.
 
* '''Sheen''' bonus damage procs off [[life steal]]. It does not proc off [[spell vamp]] however.
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** 3. {{ii|Iceborn Gauntlet}}: {{as|100% base AD}} bonus physical damage.
 
** 3. {{ii|Iceborn Gauntlet}}: {{as|100% base AD}} bonus physical damage.
 
** 4. {{ii|Sheen}}: {{as|100% base AD}} bonus physical damage.
 
** 4. {{ii|Sheen}}: {{as|100% base AD}} bonus physical damage.
 
   
 
== Trivia ==
 
== Trivia ==
[[File:Sheen old screenshot.png|thumb|200px|Old Item VFX.]]
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[[File:Sheen old screenshot.png|thumb|right|Old Item VFX.]]
* The proc effect of {{ii|Sheen}} causes the champion's weapon or hands glow red, the same graphic as {{cai|Blood Boil|Nunu}}.
+
* The proc effect of {{ii|Sheen}} causes the champion's weapon or hands glow red, the same graphic as pre-rework {{cai|Blood Boil|Nunu|variant=old}}.
* Passive toggle abilities such as {{ai|Blood Scent|Warwick}} do not proc {{iis|Sheen}} effect but active toggle abilities such as  {{ai|Despair|Amumu}} do.
 
   
 
{{clr}}
 
{{clr}}
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== Patch history ==
 
== Patch history ==
 
{{Scroll box|content=
 
{{Scroll box|content=
  +
;[[V9.14#July 22nd Hotfix|V9.14]] - July 22nd Hotfix
  +
* {{sbc|Bug Fix:}} No longer grant an additional stack towards {{ri|Electrocute}} or {{ri|Phase Rush}}.
  +
* {{sbc|Bug Fix:}} {{ci|Corki}} has been added as an exception to consider the '''bonus''' damage part of his attack damage for his {{ai|I|Corki}}.
  +
* {{sbc|Undocumented:}} {{cai|E|Gangplank}} and other abilities that convert the damage (i.e {{cai|Q|Camille}}, {{cai|I|Galio}}) have also been added as exceptions.
  +
  +
;[[V9.14]]
  +
* {{sbc|Undocumented:}} '''Bonus''' damage is no longer considered part of the user's attack damage for abilities such as ({{ai|W|Xayah}},{{ai|I|Ashe}},{{ai|Q|Camille}} etc..).
  +
  +
;[[V8.14]]
  +
* Spellblade VFX updated.
  +
 
;[[V5.22]]
 
;[[V5.22]]
 
* {{sbc|New recipe:}} {{ii|Sapphire Crystal}} + {{g|700}} = {{g|1050}}
 
* {{sbc|New recipe:}} {{ii|Sapphire Crystal}} + {{g|700}} = {{g|1050}}
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[[fr:Brillance]]
 
[[fr:Brillance]]
 
[[pl:Blask]]
 
[[pl:Blask]]
[[ru:Sheen]]
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[[ru:Сияние]]
 
[[zh:耀光]]
 
[[zh:耀光]]
 
[[Category:Mana items]]
 
[[Category:Mana items]]

Revision as of 23:22, 15 September 2019

Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data SheenSheen was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Sheen OriginalSquare.png|20xpx|border|link=Template:Item data Sheen/LoL|Template:Item data Sheen]] [[Template:Item data Sheen/LoL|Template:Item data Sheen]].

Recipe

Template:Item data Sheen

Cost Analysis

Template:Gold value math

Gold efficiency

  • Sheen Sheen is 68.52% gold efficient without its passive.
  • Optimal use of Spellblade makes this item at least 153.73% gold efficient on every champion. Spellblade must be used at least once every 6 seconds (on average) for the item to be considered gold efficient.

(Assuming a champion procs Spellblade every 1.5s, including an average casting time of 0.5s, that equals 2 seconds between each proc, or 0.5 damage procs per sec. This damage value is compared to extra on-hit damage whose procs scale with attack speed.)

100% base AD on-hit / (attack speed / 0.5) = BASE AD × 25 / (2 × ATKSPD)Gold Gold.
(2 can be replaced with the number of seconds between each proc.)
The lowest value (using Orianna's Level 1 stats) is 766 766.87 Total = 1383 1383.54


Template:Builds into section

Sheen screenshot

Spellblade VFX

Notes

Trivia

Sheen old screenshot

Old Item VFX.

  • The proc effect of Sheen Sheen causes the champion's weapon or hands glow red, the same graphic as pre-rework Nunu's Nunu's Blood Boil Blood Boil.


Patch history

V9.14 - July 22nd Hotfix
V9.14
V8.14
  • Spellblade VFX updated.
V5.22
V4.13
  • Bug Fix: Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
V3.04
  • Total cost reduced to 1200 Gold 1200 from 1260 Gold 1260.
    • Combine cost reduced to 365 Gold 365 from 425 Gold 425.
V1.0.0.152
V1.0.0.146
  • New Effect: Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.101
  • Base AD ratio increased to 100% base AD from 80% base AD.
V1.0.0.100
  • "Reservoir" system has been removed. Sheen Sheen will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.
V1.0.0.75
  • Base AD ratio reduced to 80% base AD from 100% base AD.
V1.0.0.32
  • Bug Fix: Fixed a visual bug.
V0.8.22.115
  • New Effect: Now has an internal cooldown of 3 seconds (but now works with all spells including Lay Waste Lay Waste and Hate Spike Hate Spike).
June 26, 2009 Patch
  • Combine cost increased to 275 Gold 275 from 250 Gold 250.
May 15, 2009 Patch
  • Ability power reduced to 25 from 30.
  • Mana reduced to 250 from 275.
  • Recoded to make it unable to crit.
Alpha
  • Sheen Sheen
    • Recipe: Sapphire Crystal Sapphire Crystal + Amplifying Tome Amplifying Tome + ? Gold ? = ? Gold ?
    • +30 ability power
    • +275 mana
    • Unique Passive - Spellblade: After using an ability, your next basic attack (on-hit) deals 100% base AD bonus physical damage (1.5 second cooldown).

References

List of Items