Notes[]
- bolts do not trigger the ricochets.
- Each bounce of a ricochet deals less damage than the previous one:
Synergy | 1st ricochet | 2nd ricochet | 3rd ricochet | 4th ricochet |
---|---|---|---|---|
2 ricochets with 65% reduced damage | 35% damage | 12.25% damage | ||
3 ricochets with 55% reduced damage | 45% damage | 20.25% damage | 9.1125% damage | |
4 ricochets with 30% reduced damage | 70% damage | 49% damage | 34.3% damage | 24.01% damage |
Notes[]
- bolts do not trigger the ricochets.
- Each bounce of a ricochet deals less damage than the previous one:
Synergy | 1st ricochet | 2nd ricochet | 3rd ricochet |
---|---|---|---|
1 ricochet with 55% reduced damage | 45% damage | ||
2 ricochets with 50% reduced damage | 50% damage | 25% damage | |
3 ricochets with 45% reduced damage | 55% damage | 30.25% damage | 16.6375% damage |
Patch History[]
- V11.9 - Disabled
- Disabled due to Set 5.
- V11.2 - Returning
- Number of ricochets increased to 2 / 3 / 4 (based on the number of Sharpshooters) from 1 / 2 / 3.
- Reduced damage changed to 65 / 45 / 30% (based on the number of Sharpshooters) from 55 / 50 / 45%.
- New Sharpshooters: , , .
- Removed Sharpshooters: , , .
- Reduced damage changed to 55 / 50 / 45% (based on the number of Sharpshooters) from 65 / 50 / 35%.
- V10.19 - Added
- Synergy: Sharpshooters basic attacks and spells ricochet to nearby enemies dealing reduced damage (infinite range).
- 2 Sharpshooters: 1 ricochet with 65% reduced damage
- 4 Sharpshooters: 2 ricochets with 50% reduced damage
- 6 Sharpshooters: 3 ricochets with 35% reduced damage
- Champions: , , , , .