The Shadow trait contains champions that have shadow magic.
Strategy[]
Counters[]
Trivia[]
- Piece of trivia.
Patch History[]
- V10.6 - Disabled
- Disabled due to Set 3.
- V10.4 - February 26th Hotfix
- Increased damage reduced to 65 / 150% (based on the number of Shadows) from 65 / 165%.
- Increased damage reduced to 65 / 165% (based on the number of Shadows) from 65 / 175%.
- Increased damage duration increased to 6 seconds from 5.
- Increased damage increased to 65 / 175% (based on the number of Shadows) from 65 / 150%.
- Increased damage increased to 65 / 150% (based on the number of Shadows) from 60 / 140%.
- Increased damage reduced to 60 / 140% (based on the number of Shadows) from 70 / 140%.
- Undocumented: Increased damage duration increased to 5 seconds from 4.
- Increased damage duration reduced to 4 seconds from 5.
- Increased damage changed to 70 / 140% (based on the number of Shadows) from 45 / 85%.
- New Shadow: .
- Increased damage reduced to 45 / 85% (based on the number of Shadows) from 50 / 100%.
- V9.22 - Added
- Synergy: Shadow units deal increased damage for 5 seconds at combat start, refreshed on takedown.
- 2 Shadow units: +50% increased damage. On self takedown.
- 4 Shadow units: +100% increased damage. On any Shadow takedown.
- Champions: , , , , , .