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Shaco OriginalCentered
Shaco
Shaco (Universe)Shaco (Universe)
Shaco (League of Legends)Shaco (League of Legends)
Shaco (Esports)Shaco (Esports)
Shaco (Teamfight Tactics)Shaco (Teamfight Tactics)
Shaco (Development)Shaco (Development)
Shaco (Trivia)Shaco (Trivia)

Shaco is a champion in League of Legends.[1]

Abilities[]

Edit

Backstab

Backstab

Innate: Shaco's basic attacks are empowered to deal 20 − 35 (based on level) (+ 25% bonus AD) bonus physical damage when hitting an enemy from behind. Backstab is affected by Critical strike icon critical strike modifiers.

Deceive Deceive and Two-Shiv Poison Two-Shiv Poison have additional effects when they hit an enemy from behind.

Info
  • Backstab's bonus damage adds to the damage instance of the original basic attack.
  • The attacks do not deal the bonus damage against structures.

Map-Specific Differences
Arena icon Arena differences edit
  • Bonus AD ratio changed to 35% bonus AD.

Edit

Deceive

Deceive

Active: Shaco becomes Twilight Shroud old2 invisible for a duration, and after a 0.125-second delay, he Flash blinks to the target location.

Invisibility Duration:
2.5 / 2.75 / 3 / 3.25 / 3.5

Deceive's Twilight Shroud old2 invisibility breaks when Shaco uses a basic attack or casts Two-Shiv Poison Two-Shiv Poison, but not from casting Jack in the Box Jack in the Box or Hallucinate Hallucinate.

After breaking the invisibility, Shaco empowers his next basic attack within 0.25 seconds to deal bonus physical damage, which is affected by Critical strike icon critical strike modifiers.

Bonus Physical Damage:
25 / 35 / 45 / 55 / 65 (+ 60% bonus AD)

Backstab Backstab Bonus: The attack will Critical strike icon critically strike for (55% + 40% 40%) bonus physical damage.

Deceive will cast at max range if cast beyond that.

Info
  • Deceive's bonus damage adds directly to the damage instance of the basic attack.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 45 / 65 / 85 / 105 / 125.
  • Cooldown changed to 14 / 13.5 / 13 / 12.5 / 12 seconds.

Edit

Jack in the Box

Jack in the Box

Active: Shaco summons a box at the target location that becomes Noxious Trap stealthed after arming over 2 seconds, lasting for up to 40 (+ 10% AP) seconds. The box is Cosmic Radiance invulnerable and Untargetable icon untargetable to enemies while stealthed.

The box will spring out upon enemy contact, Flee icon fearing nearby enemies and reducing their Movement speed icon movement speed for 2 seconds, modified against Champion icon champions, who are also Root icon rooted for 0.5 seconds. Enemy champions have their movement speed set to a static 100, reduced to a static 60 for non-champions.

Champion Disable Duration:
0.5 / 0.75 / 1 / 1.25 / 1.5

Once sprung, the box will remain for 5 seconds, during which it will automatically fire at nearby Sight icon visible enemies every 0.5 seconds, dealing magic damage with each attack. If the box attacks only one target, it deals increased damage. Boxes deal bonus magic damage to Monster icon monsters and 50% reduced damage to Turret icon structures.

Magic Damage:
10 / 15 / 20 / 25 / 30 (+ 12% AP)
Increased Damage:
25 / 40 / 55 / 70 / 85 (+ 18% AP)
Bonus Monster Damage:
20 / 35 / 50 / 65 / 80
Total Monster Damage:
30 / 50 / 70 / 90 / 110 (+ 12% AP)
Increased Monster Damage:
45 / 75 / 105 / 135 / 165 (+ 18% AP)

See Pets for more details about boxes.

Info
  • The flee starts at the same time as the root, but since the target cannot move while rooted the effective duration of the flee is reduced by the root.
  • Static movement speed cannot be modified (e.g. with Slow immune icon slow resist or Movement speed icon bonus movement speed).
    • This effect can be negated if the target is Slow immune 2 slow-immune.
  • The box is Untargetable icon untargetable and Cosmic Radiance invulnerable so long as it is in Guerrilla Warfare stealth. Effects that reveal Noxious Trap stealthed traps will render the box targetable and vulnerable while it can be seen.

Map-Specific Differences
Howling Abyss icon Howling Abyss differences edit
  • Limited to 6 Boxes active.
ProfileIcon0785 The Thinking Manatee Ultra Rapid Fire differences edit
  • Limited to 6 Boxes active.
Arena icon Arena differences edit
  • Fear duration changed to 0.5 / 0.625 / 0.75 / 0.875 / 1.
  • Cooldown changed to 17 seconds.

Edit

Two-Shiv Poison

Passive: Shaco's basic attacks Slow icon slow enemies for 2 seconds while Two-Shiv Poison is not on cooldown.

Slow:
20 / 22.5 / 25 / 27.5 / 30%
Two-Shiv Poison

Active: Shaco throws a dagger at the target enemy that deals magic damage, Critical strike magic icon increased by 50% if they are below 30% of their maximum health, and Slow icon slows them for 3 seconds.

Magic Damage:
70 / 95 / 120 / 145 / 170 (+ 80% bonus AD) (+ 60% AP)
Increased Damage:
105 / 142.5 / 180 / 217.5 / 255 (+ 120% bonus AD) (+ 90% AP)
Slow:
20 / 22.5 / 25 / 27.5 / 30%

Backstab Backstab Bonus: The dagger deals an additional 15 − 50 (based on level) (+ 10% AP) bonus magic damage, increased to 22.5 − 75 (based on level) (+ 15% AP) if the target is below 30% of their maximum health.

Info
  • Shaco replicates the last attack animation he performed for Two-Shiv Poison's animation.
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Edit

Hallucinate

Hallucinate

Active: Shaco Hallucinate vanishes for 0.5 seconds and Flash blinks in the target direction while creating a Command Hallucinate clone of himself that is summoned in the opposite direction, remaining within control range of him as a controllable Command Hallucinate clone for up to 18 seconds.

Hallucinate can be recast at any time while the clone is alive, and can be used while affected by Silence icon cast-inhibiting crowd control.

Command Hallucinate

Recast: Shaco commands the Command Hallucinate clone to move to the target location.

The clone will explode upon dying or expiring to deal magic damage to nearby enemies and deploy three mini-boxes mini-boxes that activate instantly, Flee icon fearing nearby enemies for 1 second.

Magic Damage:
150 / 225 / 300 (+ 70% AP)

The boxes possess Jack in the Box's Jack in the Box's effects, except they have a doubled, but shared Health icon health, and deal modified magic damage with each attack, increased when attacking a single unit.

Modified Magic Damage:
10 / 20 / 30 (+ 10% AP)
Increased Modified Damage:
25 / 50 / 75 (+ 15% AP)

See Pets for more details about Shaco's clone.

Info
  • Shaco and the Hallucination will face each other the moment of their appearance.
  • The explosion and the boxes apply Death Lotus area damage, while the clone deals Void Swarm pet damage.
  • Hallucinate will cast from wherever Shaco is at the end of the cast time.
  • When Shaco dies, the clone will automatically target the closet visible enemy champion within 1500 units.
  • The clone will always spawn in the opposite direction of the cursor.
    • If Deceive and Hallucinate are used in quick succession, the clone will spawn in the direction of the cursor instead.

Pets[]

Control type Autonomous (static)
Target type Minion icon Minion, does not count towards the minion kill tracking score
On-hit effects Boxes' attacks can be mitigated by Spirit's Refuge block and Jax Counter Strike old dodge, but not Blind icon blind. They will not trigger nor attack if Shaco does not have vision of them, though not vice versa.
Spell effects Boxes' basic attacks apply spell effects as Death Lotus area damage.

Abilities

Pop Goes the Weasel

Upon activation, the box springs into action, causing all enemies in range to Flee icon flee from it, as well as attacking nearby enemies before expiring or upon being destroyed. Nearby enemy champions are also Root icon rooted briefly.

Obscurity

The box is Untargetable icon untargetable and Cosmic Radiance invulnerable while hidden from view.

General

Control type R or Alt + Right Click
Target type Champion icon Champion
On-hit effects Hallucination's attacks apply on-hit effects (do not apply on-attack effects). Hallucination's attacks are mitigated by Spirit's Refuge block and Jax Counter Strike old dodge, as well as stopped by Disarm icon disarm and negated if Shaco is Blind icon blinded.
Spell effects Hallucination's basic attacks applies spell effects as Void Swarm pet damage, and Death Lotus area damage upon explosion.
Protection
  • Hallucination's attacks deal 60% damage to units (halved against structures)
  • Spell Shield Spell shields will block Hallucination's explosion damage.

Abilities

Clone

For enemies, Hallucination is supposed to be visually identical to Shaco. For himself and allies, the clone remains visually distinct.

Mimic

Hallucination can mimic the casting of Deceive Deceive, Jack in the Box Jack in the Box and Two-Shiv Poison Two-Shiv Poison:

  • When the clone Flash blinks by any means, such as if it exits Shaco's leash range, it will play Deceive's Deceive's entering stealth "cloud" VFX (without actually gaining its effects, of course).
  • If the clone is within 300 units of Shaco when he casts Jack in the Box Jack in the Box, it will play the ability's cast animation of placing the box.
  • If the clone is within 575 units of Shaco's target for Two-Shiv Poison Two-Shiv Poison when the ability is cast, it will play the ability's cast animation of throwing the dagger in addition to firing a fake missile at the target. This missile has no effect on the target when it arrives.
Seeing Double

Hallucination benefits from Shaco's items but not from his runes. It propagates its own auras (e.g. Immolate or Rock Solid), but the effects will not stack between Shaco and Hallucination. Shaco's buffs will be visually copied on the clone's status bar. Lastly, if Shaco's model is affected by a visual buff or debuff when Hallucination is created, then the clone will also also copy that visual aspect.

Surprise!

Hallucination explodes upon expiring or dying, dealing magic damage to all enemies around it and dropping three mini-boxes mini-boxes around itself which activate instantly, causing nearby enemies to Flee icon flee from them for 1 second.


Notes[]

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Shaco (Collection).
Shaco OriginalSkin
Original
RP 790
09.10.2009
Crafted long ago as a plaything for a lonely prince, the enchanted marionette Shaco now delights in murder and mayhem. Corrupted by dark magic and the loss of his beloved charge, the once-kind puppet finds pleasure only in the misery of the poor souls he torments. He uses toys and simple tricks to deadly effect, finding the results of his bloody 'games' hilarious—and for those who hear a dark chuckle in the dead of night, the Demon Jester may have marked them as his next plaything.
Separator
ActorAdam Harrington
ArtistEvan 'Somnicidal' Monteiro
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.3
  • Stats
    • Mana regeneration growth reduced to 0.35 from 0.45.
  • Jack in the Box Jack in the Box
    • Mana cost reduced to 70 / 65 / 60 / 55 / 50 from 70 at all ranks.
    • Bonus damage to monsters increased to 20 / 35 / 50 / 65 / 80 from 10 / 20 / 30 / 40 / 50.
    • Bug Fix: Boxes are no longer killed in one hit by the basic attack of a Voidgrub Voidgrub.
  • Two-Shiv Poison Two-Shiv Poison
    • Mana cost increased to 75 from 65.
  • Hallucinate Hallucinate
    • New Effect: Clone now plays his Deceive Deceive VFX upon blinking (such as when snapping back to Shaco if out of leash range).
    • New Effect: Clone duration is now tracked on the ability's icon in the HUD.
    • Bug Fix: Clone now properly continues its basic attack target acquisition upon playing a spell animation due to Shaco casting Jack in the Box Jack in the Box or Two-Shiv Poison Two-Shiv Poison.
V14.2
  • Jack in the Box Jack in the Box
  • Hallucinate Hallucinate
    • New Effect: Clone now automatically attacks the closest visible enemy champion within 1500 units of it while the caster is dead.
    • New Effect: Clone now plays the animation for placing Jack in the Box Jack in the Box when Shaco casts it while within 300 units, faking the ability cast.
    • New Effect: Clone now casts Two-Shiv Poison Two-Shiv Poison when Shaco does while within 575 units of the target, firing a dummy missile that has no effect on the target when it arrives.
    • Bug Fix: Clone now properly duplicates Energized buff stacks and effects.
V14.1
  • Hallucinate Hallucinate
    • New Effect: Clone now mirrors spell animations and recall visuals.
    • Bug Fix: Now spawns with the same mana as Shaco and copy jungle mana regeneration (if he is a jungler).
V13.16
  • Stats
    • Base mana regeneration reduced to 6 from 7.15.
  • Jack in the Box Jack in the Box
    • Mana cost increased to 70 at all ranks from 50 / 55 / 60 / 65 / 70.
V13.15
  • Hallucinate Hallucinate
    • Bug Fix: Clone no longer mimics his moving animation during Deceive Deceive if the ability was cast during it.
    • Bug Fix: Pet can now consistently be commanded to attack inhibitors and the Nexus via their controller spells or automatic attack priorities.
      • This was fixed but not documented in V13.14.
V13.14
  • Deceive Deceive
    • Bonus AD ratio increased to 60% bonus AD from 50%.
    • Backstab bonus critical strike damage increased to 55% from 40%.
  • Jack in the Box Jack in the Box
    • Bug Fix: Boxes no longer instantly die to Hextech Drake's Hextech Drake's empowered basic attack.
      • Note: This was fixed in one of the previous two patches.
  • Hallucinate Hallucinate
    • Bug Fix: Prowler's Claw's Prowler's Claw's Sandstrike is now properly triggered on the clone.
      • Note: This was fixed in one of the previous two patches.
    • Undocumented/Bug Fix: Can now properly trigger the eye of Rift Herald Rift Herald for bonus true damage.
    • Undocumented/Bug Fix: Pet can now consistently be commanded to attack inhibitors and the Nexus via their controller spells or automatic attack priorities.
      • This fix was later documented in V13.15.
V13.8
V13.3
  • Hallucinate Hallucinate
    • Bug Fix: Clone incoming damage modifier is no longer modified to +200% (triple the normal damage) for turret damage. Turrets now deal the normal 50% increased (150% total) damage to the clone.
V13.1
  • Deceive Deceive
    • Mana cost reduced to 40 from 60.
    • Backstab Backstab critical strike damage increased to 40% from 30%.
  • Two-Shiv Poison Two-Shiv Poison
    • Bonus AD ratio increased to 80% bonus AD from 75%.
V12.22 - November 17th Hotfix
V12.22
  • Stats
    • Base mana regeneration reduced to 7.15 from 7.16.
V12.13
  • Hallucinate Hallucinate
    • Bug Fix: The clone now spawns with a copied Spellblade buff if Shaco has the item (e.g. Lich Bane's Lich Bane's), and can now trigger it on its next attack.
V12.12 - June 30th Hotfix
  • Backstab Backstab
    • Bonus AD ratio increased to 25% bonus AD from 15%.
  • Deceive Deceive
    • Bonus AD ratio increased to 50% bonus AD from 40%.
  • Jack in the Box Jack in the Box
    • Cooldown reduced to 15 seconds from 16.
    • Duration AP ratio increased to 10% AP from 5% AP.
V12.12
  • Stats
    • Health growth reduced to 99 from 103.
    • Armor growth reduced to 4 from 4.7.
  • Deceive Deceive
    • Bonus AD ratio increased to 40% bonus AD from 25%.
  • Jack in the Box Jack in the Box
    • Multi target AP ratio increased to 12% AP from 9% AP.
      • Single target AP ratio unchanged.
  • Two-Shiv Poison Two-Shiv Poison
    • Bonus AD ratio increased to 75% bonus AD from 70%.
    • AP ratio increased to 60% AP from 50% AP.
  • Hallucinate Hallucinate
    • Bug Fix: Command Hallucinate Clones no longer apply Emberknife Emberknife and Hailblade's Hailblade's damage over time debuff against monsters if a copy of the item is in their inventory, preventing a bug where they could fail to attribute kill credit of a monster if they died before it was killed by the effect.
V12.10
  • Stats
    • Base health increased to 630 from 560.
    • Health growth increased to 103 from 89.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 2.05 from 1.25.
V12.9
  • Backstab Backstab
    • Bug Fix: No longer is sometimes audible to enemies from the fog of war.
V12.7
V12.1
V11.23 - November 17th Hotfix
  • Hallucinate Hallucinate
    • Undocumented/Bug Fix: Attacks from boxes spawned by the exploding clone will no longer trigger Hextech Dragon Soul Hextech Dragon Soul repeatedly ignoring its cooldown.
V11.17
  • Hallucinate Hallucinate
    • Bug Fix: Clone now correctly gains 10 gold from killing a ward, not 20.
V11.16
  • Deceive Deceive
    • Removed: Enemies no longer see its visual effects when cast through Fog of War.
  • Hallucinate Hallucinate
    • Bug Fix: Clone no longer overrides all issued commands and attempts to repeatedly path back to the caster when it destroys a ward.
    • Bug Fix: Clone no longer paths back to the caster after not being issued any commands within the last 10 seconds.
    • Bug Fix: Clone now properly spawns mini Jack in the Boxes Jack in the Boxes after death when killed by Thornmail item reactive damage.
    • Bug Fix: Wards destroyed by the clone now properly grant gold to the caster.
V11.15
  • Deceive Deceive
    • Bug Fix: Orange smoke VFX now correctly appears from the enemy's point of view when cast through fog of war.
V11.14
  • Stats
    • Base health reduced to 560 from 587.
    • Base movement speed reduced to 345 from 350.
V11.11
  • Jack in the Box Jack in the Box
    • Multi target AP ratio reduced to 9% AP from 10% AP.
    • Single target AP ratio reduced to 18% AP from 20% AP.
  • Two-Shiv Poison Two-Shiv Poison
    • AP ratio reduced to 50% AP from 55% AP.
V11.5
  • Jack in the Box Jack in the Box
    • New Effect: Now deals 10 / 20 / 30 / 40 / 50 bonus damage against monsters.
    • Single target base damage reduced to 25 / 40 / 55 / 70 / 85 from 35 / 50 / 65 / 80 / 95.
    • Multi target base damage reduced to 10 / 15 / 20 / 25 / 30 from 15 / 20 / 25 / 30 / 35.
V11.2
  • Backstab Backstab
    • Base damage increased to 20 − 35 (based on level) from 10 − 25 (based on level).
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V10.22
  • Hallucinate Hallucinate
    • New Effect: New range indicator for the clone that snap back when exceeding its range. The indicator is centered around the clone and only appears when it is within 500 range of the teleport leash.
V10.14
  • Hallucinate Hallucinate
    • Bug Fix: Now properly receives assist credit in takedowns where only his clone assisted.
V10.13
V10.10
  • Hallucinate Hallucinate
    • Bug Fix: Clone now properly does 60% of Shaco's AD from items with on-hit effects.
V10.9
V10.7 - April 1st Hotfix
V10.6
  • General
    • Recommended items updated.
  • Hallucinate Hallucinate
    • Clone AD ratio reduced to 60% AD from 75% AD.
V9.24b
  • Two-Shiv Poison Two-Shiv Poison
    • AD ratio reduced to 70% bonus AD from 80% bonus AD.
    • AP ratio reduced to 55% AP from 60% AP.
    • Mana cost changed to 65 at all ranks from 50 / 55 / 60 / 65 / 70.
V9.24
  • Hallucinate Hallucinate
    • Bug Fix: Killing drakes with Hallucinate will not affect how Souls are granted, impact the type of drakes that spawn, or block Elder Dragons from spawning.
V9.21
V9.20
  • Stats
    • Base attack damage reduced to 63 from 66.
    • Attack damage growth reduced to 3 from 3.5.
  • Backstab Backstab
  • Deceive Deceive
    • Stealth duration changed to 2.5 / 2.75 / 3 / 3.25 / 3.5 seconds from 1.5 / 2.25 / 3 / 3.75 / 4.5.
    • Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 16 / 15.5 / 15 / 14.5 / 14.
    • Removed: Cooldown is no longer reduced by 2.5 seconds if Shaco attacks an enemy.
    • Base damage increased to 25 / 35 / 45 / 55 / 65 from 10 / 20 / 30 / 40 / 50.
    • AD ratio reduced to 25% bonus AD from 40% bonus AD.
    • Removed: No longer scales with 30% AP.
    • New Effect: Bonus damage can now Critical strike icon critically strike.
    • Undocumented: Invisibility no longer cancels by using Teleport Teleport.
  • Jack in the Box Jack in the Box
    • New Effect: Now fires at all nearby enemies, dealing 15 / 20 / 25 / 30 / 35 (+ 10% AP) magic damage per attack, but increased to 35 / 50 / 65 / 80 / 95 (+ 20% AP) if it is attacking only one enemy.
    • Fear duration against non-champions increased to 2 seconds from 0.5.
    • Feared movement speed for minions and monsters reduced to 60 from 100.
  • Two-Shiv Poison Two-Shiv Poison
    • Damage type changed to magic from physical.
    • Base damage increased to 70 / 95 / 120 / 145 / 170 from 55 / 80 / 105 / 130 / 155.
    • AD ratio changed to 80% bonus AD at all ranks from 60 / 75 / 90 / 105 / 120% bonus AD.
    • AP ratio reduced to 60% AP from 75% AP.
    • Removed: Damage is no longer increased by 0% − 50% (based on target's missing health).
    • New Effect: Now deals 50% increased damage to targets below 30% of their maximum health.
  • Hallucinate Hallucinate
    • Mini-boxes Mini-boxes now trigger instantly upon clone death.
    • Explosion base damage reduced to 150 / 225 / 300 from 200 / 300 / 400.
    • Explosion AP ratio reduced to 70% AP from 100% AP.
    • New Effect: Mini-boxes Mini-boxes now fire at all nearby enemies, dealing 10 / 20 / 30 (+ 10% AP) magic damage per attack, but increased to 25 / 50 / 75 (+ 15% AP) if it is attacking only one enemy.
    • Fear duration changed to 1 second at all ranks from 0.75 / 1 / 1.25.
V9.18
  • Jack in the Box Jack in the Box
    • Bug Fix: Fearing a target with a box now properly grants an assist if the target is killed shortly after.
V9.14
V9.12
V9.11
  • Hallucinate Hallucinate
    • Bug Fix: Clone's auto-attack no longer deals 60% of Shaco's AD instead of 75% on champions.
V9.10
  • Hallucinate Hallucinate
    • New Effect: Shaco now appears 200 range in the direction of the cursor, facing the clone, rather than a random position 50-250 range in any direct around cast position, facing a random direction.
    • New Effect: The clone now appears 200 range in the opposite direction of the cursor, facing Shaco, rather than a random position 50-250 range in any direction around the cast position, facing a random direction.
V9.9
V9.6
  • Jack in the Boxes Jack in the Boxes
    • New Effect: Now triggers effects that are triggered by pets (i.e. on-ability-hit effects).
V8.24
  • General
    • New run animation added.
V8.22
  • Jack in the Box Jack in the Box
    • Bug Fix: Boxes no longer play Shaco's death audio instead of their own.
V8.20
V8.14
V8.7
  • Deceive Deceive
    • Empowered basic attack delay after exiting stealth reduced to 0.25 seconds from 2.5. Cooldown reduction stills trigger within 2.5 seconds.
    • Bonus AD ratio reduced to 40% bonus AD from 70%.
V8.6
  • Deceive Deceive
    • New Effect: Next basic attack after using Deceive's now deals 10 / 20 / 30 / 40 / 50 (+ 70% bonus AD) (+ 30% AP) bonus physical damage.
  • Jack in the Box Jack in the Box
    • Bug Fix: Boxes no longer count as wards for the purpose of placing and destroying them.
V8.3
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
V8.2
  • Two-Shiv Poison Two-Shiv Poison
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.23
  • Stats
    • Base armor increased to 30 from 26.
V7.22
  • Stats
    • Base attack damage increased to 66 from 57.58.
    • Base armor increased to 26 from 24.88.
    • Base health increased to 587 from 582.12.
    • Health growth increased to 89 from 84.
  • Two-Shiv Poison Two-Shiv Poison
    • Base damage increased to 55 / 80 / 105 / 130 / 155 from 50 / 75 / 100 / 125 / 150.
V7.13
  • Two-Shiv Poison Two-Shiv Poison
    • Base damage increased to 50 / 75 / 100 / 125 / 150 from 5 / 35 / 65 / 95 / 125.
    • AD ratio changed to 60 / 75 / 90 / 105 / 120% bonus AD from 75% AD at all ranks.
    • Damage type changed to physical from magic.
    • New Effect: Now deals 0% − 50% (based on target's missing health) bonus damage.
    • Removed: Dealing 3 − 8 (based on level)% of target's missing health bonus damage.
V7.12
  • Jack in the Box Jack in the Box
    • Bug Fix: Now correctly reveals itself from brush and Fog of War when triggered.
V7.11
  • Jack in the Box Jack in the Box
    • Removed: Boxes killed increasing the minion killed stat.
  • Hallucinate Hallucinate
    • Removed: Boxes killed increasing the minion killed stat.
V7.9
  • Hallucinate Hallucinate
    • Bug Fix: Clone no longer crashes the game if it dies in the fountain on ARAM.
V7.7
  • Backstab Backstab
    • New Effect: Now also deal 40% AP bonus damage.
    • Critical strike AD ratio changed to 130% AD from 120 − 145 (based on level)% AD.
  • Deceive Deceive
    • Removed: Dealing 20 / 35 / 50 / 65 / 80 (+ 40% AP) bonus physical damage.
    • Cooldown increased to 16 / 15.5 / 15 / 14.5 / 14 seconds from 14 at all ranks.
V7.4
V7.2
V7.1
December 14th Hotfix
  • Deceive Deceive
    • AP ratio reduced to (+ 40% AP) from (+ 50% AP)
  • Two-Shiv Poison Two-Shiv Poison
    • AD ratio reduced to (+ 75% AD) from (+ 85% AD)
    • AP ratio reduced to (+ 75% AP) from (+ 90% AP)
  • Hallucinate Hallucinate
    • Clone explosion base damage reduced to 200 / 300 / 400 from 300 / 450 / 600.
V6.24
  • Backstab Backstab
    • Critical strike damage on enhanced attacks affected by critical strike chance changed to normal from reduced.
    • Bug Fix: Enhanced attack not stacking Thunderlord's Decree mastery 2016 Thunderlord's Decree.
V6.23
V6.22
  • Gameplay Update
  • General
    • Recommended items updated.
  • Backstab Backstab
    • Removed: Basic attacks dealing 20% bonus damage when hitting a unit from behind.
    • New Effect: Shaco's basic attacks critically strike for 120 − 145 (based on level)% AD when hitting a unit from behind (increased to 200% AD against monsters, stacks additively with bonus critical strike damage) Backstab cannot affect the same target for 3 seconds (affected by cooldown reduction) and applies Shaco's total critical strike damage if the enhanced attack is affected by his critical strike chance (goes on cooldown)
  • Deceive Deceive
    • Mana cost changed to 60 at all ranks from 90 / 80 / 70 / 60 / 50.
    • Cooldown increased to 14 seconds from 11.
    • Cast time changed to 0.125 seconds from randomly between 0.05 and 0.3.
    • Duration changed to 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds from 3.5 at all ranks.
    • Removed: Next basic attack critically striking for bonus critical strike damage.
    • Stealth reclassified as Twilight Shroud old2 invisibility.
    • New Effect: Shaco's next basic attack deals 20 / 35 / 50 / 65 / 80 (+ 50% AP) bonus damage (can be increased with Backstab Backstab) and reduces Deceive's cooldown by 2.5 seconds.
    • New Effect: Shaco can cast Jack in the Box Jack in the Box while stealthed (placing a box briefly reveals him without making him targetable)
  • Jack in the Box Jack in the Box
    • Boxes classified as Noxious Trap stealthed traps.
    • Box health increased to 150 − 550 (based on level) from 150 at all levels.
    • Box arm time reduced to 2 seconds from randomly between 2.1 and 2.3.
    • New Effect: Boxes instantly die to turret shots and take (33% maximum health) minimum damage from champion basic attacks.
    • New Effect: Box duration has a (+ 5% AP) ratio.
    • Box damage to turrets reduced to 50% from 100%.
  • Two-Shiv Poison Two-Shiv Poison
    • Slow increased to 20 / 22.5 / 25 / 27.5 / 30% from 10 / 15 / 20 / 25 / 30%.
    • Base damage reduced to 5 / 35 / 65 / 95 / 125 from 50 / 90 / 130 / 170 / 210.
    • AD ratio changed to (+ 85% AD) from (+ 100% bonus AD)
    • AD ratio reduced to (+ 90% AP) from (+ 100% AP)
    • Removed: Slowing minion and monster attack speed by 20 / 22.5 / 25 / 27.5 / 30%.
    • New Effect: Deals (+ 3 − 8 (based on level)% of target's missing health) bonus magic damage.
  • Hallucinate Hallucinate
    • Cast time increased to 0.5 seconds from randomly between 0.25 and 0.5.
    • Clone's damage to turrets reduced to 35% from 50%.
    • New Effect: Clone takes 200% damage from turrets.
    • New Effect: Clone can attack wards.
    • New Effect: Clone spawns three mini-boxes mini-boxes upon expiring or being killed, lasting for up to 6 seconds as well as activating together and sharing damage taken. Mini-boxes deal 25 / 50 / 75 (+ 15% AP) magic damage, cause the target to flee for 0.75 seconds, and gain 210 - 950 (based on level) bonus health.
V6.13
V6.12
  • Backstab Backstab
    • New Effect: Bonus damage displays separately from basic attack damage.
V6.8
V6.3
  • General
    • New ability icons.
V5.22
  • Two-Shiv Poison Two-Shiv Poison
    • Removed: Passive miss chance on minions and monsters.
    • New Effect: Passive slows minion and monster attack speed by 20 / 22.5 / 25 / 27.5 / 30%.
  • Hallucinate Hallucinate
V5.11
V4.19
V4.5
  • Stats
    • Base armor increased to 19 from 15.
V4.3 - February 28th Hotfix
V4.3
  • Jack in the Box Jack in the Box
    • Removed: Feared targets run around randomly.
    • New Effect: Feared targets flee away from boxes at reduced movement speed.
V3.13
V3.01
  • Deceive Deceive
    • Range reduced to 400 from 500.
  • Two-Shiv Poison Two-Shiv Poison
    • Slow reduced to 10 / 15 / 20 / 25 / 30% from 20 / 22.5 / 25 / 27.5 / 30%.
V1.0.0.154
  • Hallucinate Hallucinate
    • Removed: Shaco revealing himself while in brush when issuing commands to his clone.
    • Bug Fix: Shaco being unable to cast for the rest of the game in certain circumstances.
V1.0.0.152
  • Stats
    • Movement speed increased to 350 from 325.
V1.0.0.141
  • Hallucinate Hallucinate
    • New Effect: Clone can be issued commands by pressing R (doing this displays a command-specific targeting particle visible only to Shaco)
V1.0.0.136
  • Deceive Deceive
    • Bug Fix: Enhanced attack sometimes dealing more damage than intended.
  • Two-Shiv Poison Two-Shiv Poison
    • Base damage increased to 50 / 90 / 130 / 170 / 210 from 40 / 80 / 120 / 160 / 200.
    • AD ratio changed to (+ 100% bonus AD) from (+ 50% AD)
V1.0.0.132
  • Jack in the Box Jack in the Box
    • Duration reduced to 60 seconds from 90.
    • New Effect: Boxes show their remaining duration under their health bar.
V1.0.0.128
  • General
    • Tips updated.
  • Deceive Deceive
    • Tooltip updated.
    • Removed: Shaco being unable to critically strike when he breaks stealth.
  • Jack in the Box Jack in the Box
    • Base damage reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115.
    • AP ratio reduced to (+ 20% AP) from (+ 25% AP)
    • Activation range reduced to 300 from 350.
    • Cast range increased to 425 from 400.
  • Hallucinate Hallucinate
V1.0.0.127
  • Stats
    • Health per level increased to 84 from 80.
    • Base health increased to 525 from 501.
    • Base mana increased to 270 from 250.
V1.0.0.125
  • Jack in the Box Jack in the Box
    • AI updated
      • New Effect: Boxes prioritize the closest champion in combat with Shaco, followed by other non-neutral monsters they attack (they will prefer to keep attacking that target)
      • New Effect: Boxes are immune to damage while stealthed if the source cannot see them.
    • Box trigger radius reduced to 325 from 400 (to mitigate cases where the box fears an enemy and are rendered unable to attack if the target runs out of range.
    • Bug Fix: Boxes being visible to stealthed enemies.
    • Bug Fix: Nearby enemies being able to see boxes in brush or through fog of war before they enter stealth.
    • Bug Fix: Boxes sometimes stopping their attacks if both them and their target are in brush.
    • Bug Fix: Boxes activating but failing to fear targets moving near their range's edge.
    • Bug Fix: Boxes always being targeted first by turrets always prioritizing boxes.
V1.0.0.123
V1.0.0.120
  • General
    • Bug Fix: Dance animation looping incorrectly.
  • Hallucinate Hallucinate
    • Bug Fix: Clone incorrectly interacting with critical strike chance.
V1.0.0.110
  • Deceive Deceive
    • Bug Fix: Enhanced attack being negated by dodge chance.
V1.0.0.103
  • Jack in the Box Jack in the Box
    • Cast range reduced to 400 from 500.
    • Removed: Shaco being able to place boxes inside walls.
V1.0.0.101
  • Jack in the Box Jack in the Box
    • Bug Fix: Shaco not scoring assists when boxes fear enemies.
V1.0.0.100
  • Deceive Deceive
    • Removed: Shaco being able to cast while rooted.
V1.0.0.99
  • Backstab Backstab
    • Bonus damage reduced to 20% from 25%.
  • Deceive Deceive
    • Cooldown increased to 11 seconds from 10.
    • Duration reduced to 3.5 seconds from 4.
  • Two-Shiv Poison Two-Shiv Poison
    • Removed: Passive blind.
  • Jack in the Box Jack in the Box
    • New Effect: Shaco breaks stealth when placing a box.
  • Hallucinate Hallucinate
    • Cooldown increased to 100 / 90 / 80 from 90 / 75 / 60.
    • Duration reduced to 18 seconds from 30.
    • Removed: Guardian Angel Guardian Angel reviving the clone (particle still applies)
V1.0.0.97
  • Deceive Deceive
    • Cooldown increased to 10 seconds from 8.5.
  • Hallucinate Hallucinate
    • Damage taken by clone increased to 150% from 135%.
V1.0.0.94(b)
  • Hallucinate Hallucinate
    • New Effect: Clone deals 50% damage to structures.
    • Bug Fix: Clone applying on-hit effects twice per attack.
V1.0.0.94
  • Deceive Deceive
    • Tooltip updated.
  • Jack in the Box Jack in the Box
    • Bug Fix: Boxes incorrectly targeting units.
    • Bug Fix: Boxes breaking stealth before their full duration expires.
V1.0.0.82
  • Jack in the Box Jack in the Box
    • Bug Fix: Mana cost changed to 50 / 55 / 60 / 65 / 70 from 60 at all ranks.
V1.0.0.81
V1.0.0.79
  • Two-Shiv Poison Two-Shiv Poison
    • New Effect: Casting while Shaco is stealthed turns him visible.
    • Cooldown reduced to 8 seconds from 13.
    • Mana cost reduced to 70 from 80.
  • Deceive Deceive
    • Bonus critical damage reduced to 40 / 60 / 80 / 100 / 120% from 50 / 70 / 90 / 110 / 130%.
  • Jack in the Box Jack in the Box
    • Base damage per hit reduced to 35 / 55 / 75 / 95 / 115 from 35 / 60 / 80 / 100 / 125.
    • AP ratio reduced to (+ 25% AP) from (+ 35% AP)
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 70 at all ranks.
V1.0.0.74
  • Jack in the Box Jack in the Box
    • Bug Fix: Boxes stopping their attacks after killing a monster.
V1.0.0.70
  • Deceive Deceive
    • Cooldown start changed to after Shaco breaks stealth.
    • Cooldown reduced to 8.5 seconds from 10.
  • Jack in the Box Jack in the Box
    • Bug Fix: Boxes sometimes not attacking monsters.
    • Bug Fix: Boxes spawning in unpredictable locations when placed atop units.
  • Hallucinate Hallucinate
    • Damage taken by clone changed to 135% at all ranks from 170 / 135 / 100%.
    • Cooldown increased to 105 / 90 / 75 seconds from 75 at all ranks.
    • Bug Fix: Clone dealing bonus damage.
    • Bug Fix: Clone always critically striking if spawned while Shaco is affected by Deceive Deceive.
V1.0.0.63
V1.0.0.61
V1.0.0.52
  • Deceive Deceive
    • Cooldown increased to 10 seconds from 9.
    • Mana cost increased to 90 / 80 / 70 / 60 / 50 from 80 / 70 / 60 / 50 / 40.
    • Duration reduced to 4 seconds from 5.
    • Range reduced to 500 from 575.
  • Two-Shiv Poison Two-Shiv Poison
    • Mana cost increased to 80 from 75.
  • Jack in the Box Jack in the Box
    • Fear range reduced to 400 from 450.
    • Base health reduced to 150 from 200.
    • Removed: Immunity to magic damage.
    • New Effect: Has 50 magic resistance.
V0.9.25.34
  • Added

Trivia[]

  • ERROR: Shaco's eyes are mistakenly colored purple on his uncentered splash art, Loading screen, Square, and Circle assets. They are supposed to be blue, as shown in his model, newest emotes, Illustration and Champie icons, centered splash art, and old splash art.
  • Shaco is one of a few champions to have multiple textures in one skin. When he uses Hallucinate Hallucinate, his clone will be of a different colour palette which can only be seen by Shaco and his allies. To the opposing team, the two Shacos look exactly the same, including copies of any external buffs and item effects active at the moment the clone is spawned (Prior to patch V5.22, clones did not duplicate external buff/active item effect particles).
  • Shaco's dance references The Worm, a breakdance move.
    • A side-by-side comparison can be seen here.
  • Shaco might be referencing the Harlequin Crest from Diablo.
  • It's possible that many aspects of Shaco's champion design, such as his appearance, his laugh and his "manic killer clown" persona were inspired by Kefka Palazzo from Final Fantasy VI.
  • The name Shaco is an anagram for the word 'chaos' (mentioned in the Journal of Justice - Issue 13: 10 Questions with Shaco), befitting his penchant for it.
  • There was a rework concept that turned Shaco into a Projectile projectile but hitting a Wind Wall Wind Wall in this form would remove him from the game.[2]

See also[]

References[]

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