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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Sett OriginalCentered
Sett
Sett (Universe)Sett (Universe)
Sett (League of Legends)Sett (League of Legends)
Sett (Esports)Sett (Esports)
Sett (Teamfight Tactics)Sett (Teamfight Tactics)
Sett (Legends of Runeterra)Sett (Legends of Runeterra)
Sett (Wild Rift)Sett (Wild Rift)
Sett (Development)Sett (Development)
Sett (Trivia)Sett (Trivia)

Abilities[]

Pit Grit

Pit Grit

Innate: Sett's basic attacks alternate between a inheritLeft Punch and a inheritRight Punch on-attack. Sett begins attacking with a inheritLeft Punch, and will reset back to it after 2 seconds of not performing a inheritRight Punch.

Sett's inheritRight Punch attacks at 8 times the inheritLeft Punch's Champions hit with Martial Cadence (P)attack speed, and deals Damage mitigated by Master-At-Arms (R)5 − 75 (based on level) Champions stunned with Pyromania (P)(+ 50% bonus AD) Champions killed from outside standard Attack rangebonus physical damage.

Innate: Sett Health regeneration icon regenerates an additional 「 Champions killed with Comeuppance (R)0.25 / 0.5 / 1 / 2 (based on level) health per second for every Champions killed with Comeuppance (R)5% of his Health icon missing health. 」「 up-to Champions killed with Comeuppance (R)4.75 / 9.5 / 19 / 38 (based on level) health per second (maximum reached at Health icon 95% missing health). 」

Info
  • No additional details.

Knuckle Down

Knuckle Down

Active: Sett empowers his next two basic attacks within 5 seconds to deal Champions killed from outside standard Attack rangebonus physical damage, capped at 100 damage against Monster icon monsters.

Bonus Physical Damage:
5 / 20 / 35 / 50 Champions killed with Comeuppance (R)(+ 1% Champions stunned with Pyromania (P)(+ 1 / 1.5 / 2 / 2.5% per 100 AD) of target's maximum health)
Total Bonus Damage:
10 / 40 / 70 / 100 Champions killed with Comeuppance (R)(+ 2% Champions stunned with Pyromania (P)(+ 2 / 2.75 / 3.5 / 4.25 / 5% per 100 AD) of target's maximum health)
Looking for a Fight

For 1.5 seconds, Sett also gains Movement speed icon Champions killed 5s before or after using Chronobreak (R)30% bonus movement speed when he moves towards enemy Champion icon champions.

Knuckle Down Bladework resets Sett's basic attack timer. The empowered attacks are guaranteed to be a inheritLeft Punch followed by a inheritRight Punch, resetting Sett's current Pit Grit Pit Grit state (if applicable) and ignoring the usual time-out period for a follow-up inheritRight Punch.

Info
  • No additional details.

Haymaker

Passive: Sett stores 100% of post-mitigation damage taken as Grit on his resource bar, up to Champions killed with Comeuppance (R)50% of his Health icon maximum health. Each instance of stored Grit decays by 30% every second after 4 seconds.

Haymaker

Active: Sett immediately gains a Hybrid resistances icon shield equal to his expended Grit for 3 seconds, decaying after 0.75 seconds, and charges up a strike over the cast time.

After the cast time, he unleashes a blast in a cone in the target direction, dealing Champions killed from outside standard Attack rangephysical damage to enemies within the area, and Skillshots dodged with Void Surge (Q) true damage instead to all those in the center.

Damage:
80 / 105 / 130 / 155 (+ 25% Champions stunned with Pyromania (P)(+ 10% per 100 bonus AD) of expended Grit)

Info
  • No additional details.

Facebreaker

Facebreaker

Active: Sett Airborne icon WR pulls in enemies at his front and back in the target direction, dealing them Champions killed from outside standard Attack rangephysical damage and Slow icon slowing them by 50% for 0.5 seconds.

Physical Damage:
50 / 75 / 100 / 125 Champions stunned with Pyromania (P)(+ 60% AD)

If Facebreaker affects at least one enemy on each side, all enemies are Stun icon WR stunned for 1 second upon landing.

Sett is unable to move or attack for 0.25 seconds after Facebreaker's cast time.

Info
  • No additional details.

The Show Stopper

The Show Stopper

Active: Sett Suppression icon suppresses and True Sight icon reveals the target enemy Champion icon champion and Dash dashes with Unstoppable icon displacement immunity to their location, You and Me! attaching them to himself on arrival and carrying them another 600 units in the same direction. Upon completing the dash, Sett slams the target into the ground, creating a massive shockwave at the impact area and quickly Dash slides another 250 units beyond the impact location.

Enemies within the epicenter take Champions killed from outside standard Attack rangephysical damage, and those outside of the epicenter but within the impact area take Champions killed from outside standard Attack rangephysical damage that is reduced by up to 75% based on distance from it. All targets hit are Slow icon slowed by 99% for 1 second.

Physical Damage:
200 / 300 / 400 Champions stunned with Pyromania (P)(+ 100% bonus AD) Champions killed with Comeuppance (R)(+ 40 / 50 / 60% of primary target's bonus health)
Minimum Physical Damage:
50 / 75 / 100 Champions stunned with Pyromania (P)(+ 25% bonus AD) Champions killed with Comeuppance (R)(+ 10 / 12.5 / 15% of primary target's bonus health)

The dash will end and create the impact prematurely upon encountering terrain that cannot be dashed through, whether by distance or invalid space.

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.2d
  • Stats
    • Base attack damage increased from 58 to 62.
  • Haymaker Haymaker
    • AD grit ratio increased from 25% Champions stunned with Pyromania (P)per 100 bonus AD to 27.5%.
    • Maximum grit increased from Champions killed with Comeuppance (R)45% maximum health to inherit45%.
V5.0b
  • Haymaker Haymaker
    • Maximum grit reduced from Champions killed with Comeuppance (R)50% maximum health to inherit45%.
  • The Show Stopper The Show Stopper
    • Health ratio reduced from Champions killed with Comeuppance (R)40 / 50 / 60% primary target's bonus health to inherit35 / 45 / 55%.
V4.4
  • Haymaker Haymaker
    • Bugfix: Fixed a bug that caused a misalignment in the area indicator.
V4.2a
  • Pit Grit Pit Grit
    • Base bonus physical damage increased from Damage mitigated by Master-At-Arms (R)5 − 75 (based on level) to Damage mitigated by Master-At-Arms (R)7 − 105 (based on level).
  • Haymaker Haymaker
    • AD grit ratio increased from 20% Champions stunned with Pyromania (P)per 100 bonus AD to 25%.
V4.2
  • Stats
    • Base movement speed increased from 340 to 350.
V4.0a
  • Stats
    • Base attack damage increased from 52 to 58.
    • Attack speed growth reduced from 1.7% to 1.2%.
V3.4
  • Haymaker Haymaker
    • AD grit ratio increased from 15% Champions stunned with Pyromania (P)per 100 bonus AD to 20%.
V3.3
  • Facebreaker Facebreaker
    • Cooldown reduced from 14 / 12.5 / 11 / 9.5 seconds to 13 / 11.5 / 10 / 8.5.
  • Haymaker Haymaker
    • AD grit ratio increased from 10% Champions stunned with Pyromania (P)per 100 bonus AD to 15%.
    • Cooldown reduced from 80 / 70 / 60 seconds to 70 / 65 / 60.
V3.1b
  • Pit Grit Pit Grit
    • Health regeneration per second reduced from 0.5 / 0.9 / 1.4 / 2 (based on level) to 0.25 / 0.5 / 1 / 2 (based on level).
  • Knuckle Down Knuckle Down
    • Base damage reduced from 10 / 25 / 40 / 55 to 5 / 20 / 35 / 50.
V3.0a
  • Stats
    • Base attack damage reduced from 58 to 52.
    • Base bonus attack speed reduced from 20% to 10%.
    • Attack speed growth reduced from 2.2% to 1.7%.
  • Pit Grit Pit Grit
    • Base damage reduced from 6 − 90 (based on level) to 5 − 75 (based on level).
  • Knuckle Down Knuckle Down
    • Maximum damage against monsters reduced from 200 to 100.
V3.0 - Added
  • Released January 26, 2022 (00:01 UTC).

See also[]

References[]

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