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Abilities

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Pit Grit
Pit Grit

Innate - Heavy Hands: Sett's basic attacks alternate between a Left Punch and a Right Punch on-attack. Sett begins attacking with a Left Punch, and will reset back to it after 2 seconds of not performing a Right Punch.

Sett's Right Punch gains Range icon 50 bonus range, attacks at 8 times the Left Punch's attack speed, and deals 5 − 90 (based on level) (+ 15% AD) Attack damage bonus physical damage.

Innate - Heart of the Half-Beast: Sett regenerates 0.25 / 0.5 / 1 / 2 (based on level) health per second for every 5% of his Health icon missing health.

Info
Notes
  • The Right Punch does not grant Attack speed icon bonus attack speed, rather is fixed at 800% of the Left Punch's Attack speed icon total attack speed and it is unaffected by Cripple icon cripples and attack speed buffs (i.e Hail of Blades rune Hail of Blades) for the duration.

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Knuckle Down
CAST TIME: none
COOLDOWN: 9 / 8 / 7 / 6 / 5
Knuckle Down

Active: Sett gains Looking for a Fight for 1.5 seconds and empowers his next two basic attacks within 5 seconds to deal bonus physical damage. The empowered attacks are guaranteed to be a Left Punch followed by a Right Punch, resetting his current Pit Grit Pit Grit state (if applicable) and ignoring the usual time-out period for a follow-up right punch.

Bonus Physical Damage:
10 / 20 / 30 / 40 / 50 (+ 1 / 2 / 3 / 4 / 5% (+ 1% per 100 AD) of target's maximum health)
Total Bonus Damage:
20 / 40 / 60 / 80 / 100 (+ 2 / 4 / 6 / 8 / 10% (+ 2% per 100 AD) of target's maximum health)

Activation will Bladework reset Sett's basic attack timer.

Looking for a Fight

Looking for a Fight: Sett gains Movement speed icon 30% bonus movement speed when he moves towards a Sight icon visible enemy champion within 2000 units.

Info
Notes

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Haymaker
TARGET RANGE: 790
WIDTH: 805 / 180
ANGLE: 27°
CAST TIME: 0.75
COST: 100% Current Grit
COOLDOWN: 18 / 16.5 / 15 / 13.5 / 12
Haymaker

Passive: Sett stores 100% of post-mitigation damage taken as Grit on his secondary resource bar, up to 50% of his maximum health. Each instance of stored Grit decays by 30% every second after 4 seconds.

Active: Sett blasts the area in the target direction, dealing Attack damage physical damage to enemies hit. Enemies hit through the center take Hybrid penetration true damage instead.

Physical / True Damage:
80 / 100 / 120 / 140 / 160 (+ 25% (+ 10% per 100 bonus AD) of expended Grit)

Sett also gains a rapidly decaying Hybrid resistances icon shield for 3 seconds equal to the Grit expended.

Info
Notes
  • The shield is created immediately and will decay after the blast delay.
    • The buff for the shield is named Down But Not Out.
  • Sett does not store Grit from damage that was mitigated by a Hybrid resistances icon shield.
  • Haymaker is always cast from Sett's position even if he is Airborne icon displaced or uses Flash Flash during the cast time.
  • Sett will glow when attaining 90% Grit. Casting Haymaker at this amount has a different visual effect.
90% Grit Sett

Sett will turn golden (base skin).

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Facebreaker
TARGET RANGE: 490
WIDTH: 350
CAST TIME: 0.3
COOLDOWN: 16 / 14.5 / 13 / 11.5 / 10
Facebreaker

Active: Sett Airborne icon pulls in enemies at his front and back, dealing them physical damage and Slow icon slowing them by 50% for 0.5 seconds.

Physical Damage:
50 / 70 / 90 / 110 / 130 (+ 60% AD)

If Facebreaker affects at least one enemy on each side, all enemies are Stun icon stunned for 1 second upon landing.

Info
Notes
  • Sett will attempt to basic attack the closest target after Facebreaker.
  • A target will rebound to Sett's attack range.
  • There is a smaller affected area at Sett's sides, the indicator does not illustrate this for practical reasons.
  • PENDING FOR TEST: If the single target on either opposite side is protected by a Spell Shield spell shield, Facebreaker will not Stun icon stun.

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The Show Stopper
TARGET RANGE: 400
EFFECT RADIUS: 600
CAST TIME: none
COOLDOWN: 120 / 100 / 80
The Show Stopper

Active: Sett Suppression icon suppresses the target enemy Champion icon champion and Dash dashes Unstoppable icon unstoppably a fixed distance toward and past them, You and Me! attaching the target to him when he reaches them and carrying them for 1.5 seconds before slamming them into the ground.

Enemies within the impact area take physical damage, reduced by up to 40% at the edge, and are Slow icon slowed by 99% for 1 second.

Physical Damage:
200 / 300 / 400 (+ 100% bonus AD) (+ 40 / 50 / 60% of primary target's bonus health)
Minimum Physical Damage:
120 / 180 / 240 (+ 60% bonus AD) (+ 24 / 30 / 36% of primary target's bonus health)

The dash will prematurely end upon reaching a wall that cannot be dashed through.

Info
Notes
  • Sett lands 200 units farther from the impact, the damage is applied after the time it takes to reposition.
  • If Sett dies during The Show Stopper, the ability is interrupted and the target detaches and the Suppression icon suppression ends immediately.
    • However, if he enters Revival icon resurrection, the Dash dash is not stopped and he will continue performing the ability while the target is still attached and suppressed. This only occurs while the target is attached. If the resurrection occurs before the attach, The Show Stopper is interrupted instantly and the suppression ends after a very brief delay.
  • Spell Shield Spell shields, Cc-immune icon crowd control immunity, Unstoppable icon unstoppability, the target's Death death, as well as Remove Scurvy cleansing the suppression prevent Sett from carrying his target but will not interrupt The Show Stopper.
  • The target cannot be Knockdown icon knocked down during The Show Stopper.
  • The Show Stopper uses a Critical strike icon cosmetic critical strike to all enemies damaged in the epicenter.

Map-Specific Differences
Nexus Blitz icon Nexus Blitz differences:
  • Damage against Rift ScuttlerSquare Scuttle Racer, loot Teemo OriginalSquare Teemo, loot Veigar OriginalSquare Veigar, and practice dummy is now based off the champion with the most bonus health on the enemy team.

References

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