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Sett OriginalCentered
Sett
Sett (Universe)Sett (Universe)
Sett (League of Legends)Sett (League of Legends)
Sett (Esports)Sett (Esports)
Sett (Teamfight Tactics)Sett (Teamfight Tactics)
Sett (Legends of Runeterra)Sett (Legends of Runeterra)
Sett (Wild Rift)Sett (Wild Rift)
Sett (Development)Sett (Development)
Sett (Trivia)Sett (Trivia)

Sett is a champion in League of Legends.[1]

Abilities[]

Edit

Pit Grit

Innate - Heart of the Half-Beast: Sett Health regeneration icon regenerates「 an additional 0.15 / 0.5 / 1 / 2 (based on level) health per second for every Health icon 5% of his missing health. 」「 up-to 2.85 / 9.5 / 19 / 38 (based on level) health per second (maximum reached at Health icon 95% missing health). 」

Pit Grit

Innate - Heavy Hands: Sett's basic attacks alternate between his Left Punch and a Right Punch on-attack. Sett begins attacking with his Left Punch, and will reset back to it after 2 seconds of not performing a Right Punch.

Sett's Right Punch is empowered to gain Range icon 50 bonus range (unless Knuckle Down Knuckle Down is active), attack at 8 times the Left Punch's attack speed, and deal 5 − 90 (based on level) (+ 55% bonus AD) bonus physical damage.

Info
  • The Right Punch does not grant Attack speed icon bonus attack speed, rather its windup is sped up and fixed at 「 12.5% of a Left Punch's windup time. 」「 800% of a Left Punch's windup speed. 」
    • The windup is still affected by Cripple icon cripples and attack speed buffs that were not already active for the previous Left Punch's.
  • The bonus physical damage from the Right Punch benefits from Life steal icon life steal.

Edit

Knuckle Down

Knuckle Down

Active: Sett empowers his next two basic attacks within 5 seconds to gain Range icon 50 bonus range and deal bonus physical damage, capped at 400 total damage of each attack against Monster icon monsters.(bug)

Bonus Physical Damage:
10 / 20 / 30 / 40 / 50 (+ 1% (+ 1 / 1.5 / 2 / 2.5 / 3% per 100 AD) of target's maximum health)
Total Bonus Physical Damage:
20 / 40 / 60 / 80 / 100 (+ 2% (+ 2 / 3 / 4 / 5 / 6% per 100 AD) of target's maximum health)
Looking for a Fight

For 1.5 seconds, Sett also gains Movement speed icon 30% bonus movement speed while facing Sight icon visible enemy Champion icon champions within 2000 units.

Knuckle Down Bladework resets Sett's basic attack timer. The empowered attacks are guaranteed to be a Left Punch followed by a Right Punch, resetting Sett's current Pit Grit Pit Grit state (if applicable) and ignoring the usual time-out period for a follow-up Right Punch.

Info
  • The bonus movement speed buff is named Looking For a Fight.
  • Knuckle Down can be Jax Counter Strike old dodged, Spirit's Refuge blocked or missed while Sett is Blind icon blinded.

Edit

Haymaker

Passive: Sett stores 100% of post-mitigation damage taken as Grit on his resource bar, up to 50% of his maximum health. Each instance of stored Grit decays by 30% every second after 4 seconds.

Haymaker

Active: Sett immediately grants himself a Hybrid resistances icon shield equal to his expended Grit for 3 seconds, decaying after 0.75 seconds, and charges up a strike over the cast time.

After the cast time, he unleashes a blast in a cone in the target direction that deals physical damage to enemies hit; those hit in a center line are dealt Critical strike true icon Hybrid penetration icon true damage instead.

Damage:
80 / 100 / 120 / 140 / 160 (+ 25% (+ 25% per 100 bonus AD) of expended Grit)

Info
  • PENDING FOR TEST: Trapezoid effect hitbox geometry values, backwards range (true damage rectangle does NOT start at 0 distance from Sett; doesn'T have as much reach backwards while still being edge range).
  • The shield is created immediately and will decay after the blast delay.
    • The buff for the shield is named Down But Not Out.
  • Sett does not store Grit from damage that was mitigated by Hybrid resistances icon shields.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • Sett will turn towards the target direction at the start of the cast time.
  • Sett will glow when attaining 90% Grit. Casting Haymaker at this amount has a different visual and audio effect.
90% Grit Sett

Sett will turn golden (base skin).

Edit

Facebreaker

Facebreaker

Active: Sett Airborne icon pulls in enemies at his front and back along the target direction, dealing physical damage and Slow icon slowing them by 70% for 0.5 seconds.

Physical Damage:
50 / 70 / 90 / 110 / 130 (+ 60% AD)

If Facebreaker affects at least one enemy on each side, all enemies are Stun icon stunned for 1 second upon landing.

Sett is unable to move or attack for 0.25 seconds after Facebreaker's cast time.

▶️   "Facebreaker!"

Info
  • Sett will afterwards attempt to basic attack the closest target picked up by Facebreaker, prioritising champions and prioritising those in front of him.
  • If Facebreaker does not hit an enemy, Haymaker Haymaker is also unable to be cast for 0.25 seconds after the cast time.
  • Targets will be pulled towards Sett's location in a straight line and rebound to 150 units from him back in the same line.
  • The spell indicator is slightly shorter than the actual hitbox' rectangle length, and slightly wider than the width (note that the effects are edge-range from the hitbox rectangle).
  • If targets on either opposite side are protected by Spell Shield spell shields, Facebreaker will not Stun icon stun.
  • This ability will cast from wherever the caster is at the end of the cast time.
Type Cast time
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Edit

    The Show Stopper

    The Show Stopper

    Active: Sett Suppression icon suppresses and True Sight icon reveals the target enemy Champion icon champion while Dash dashing with Unstoppable icon displacement immunity to their location and You and Me! attaching them to himself upon arrival. He leaps another 600 units in the same direction to slam the target into the ground, creating a massive shockwave and quickly Dash sliding forward 250 units beyond the impact.

    Enemies within the epicenter take Critical strike physical icon physical damage, and other enemies hit by the shockwave take physical damage that is reduced by up to 75% based on proximity. All targets hit are Slow icon slowed by 99% for 1 second.

    Physical Damage:
    200 / 300 / 400 (+ 120% bonus AD) (+ 40 / 50 / 60% of primary target's bonus health)
    Reduced Damage:
    50 / 75 / 100 (+ 30% bonus AD) (+ 10 / 12.5 / 15% of primary target's bonus health)

    The dash will end and create the impact prematurely upon encountering terrain that cannot be dashed through, whether by distance or invalid space.

    ▶️   "This is gonna hurt!"

    Info
    • At maximum cast range and if the dash is not shortened due to terrain in Sett's way, The Show Stopper's movement takes 1.5 seconds, causing the slam within 1.23 seconds.
    • Sett will dash from The Show Stopper even if the target resists the You and Me! attachment or detaches from him, which can be done so by negating or removing the Suppression icon suppression. This includes if the target:
    • Sett will only attach the target to him if they are still suppressed upon his arrival.
    • If the dash is interrupted, the target will be detached from Sett and the suppression will end immediately.
      • If Sett enters Revival icon resurrection the moment before the attachment, Sett will continue to perform the dash.(bug)
    • If the target is Untargetable icon untargetable upon Sett's arrival, he will stop the dash immediately.
    • If the target is 2000 or more units away before Sett's arrival, he will not attach them to him. The Suppression icon suppression will last 5 seconds in this case.(bug)
    • The "crater" VFX originates from the target's landing, which inaccurately illustrates the damage's area of effect (from Sett).(bug)

    Map-Specific Differences
    Nexus Blitz icon Nexus Blitz differences edit
    • Damage against Scuttle Racer Scuttle Racer, loot Teemo Teemo, loot Veigar Veigar, and practice dummy is now based off the champion with the most bonus health on the enemy team.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Sett (Collection).
    Sett OriginalSkin
    Original
    RP 975
    14.01.2020
    A leader of Ionia's growing criminal underworld, Sett rose to prominence in the wake of the war with Noxus. Though he began as a humble challenger in the fighting pits of Navori, he quickly gained notoriety for his savage strength, and his ability to take seemingly endless amounts of punishment. Now, having climbed through the ranks of local combatants, Sett has muscled to the top, reigning over the pits he once fought in.
    Separator
    ActorXander Mobus
    ArtistAlex 'alexplank' Flores
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.5
    • Knuckle Down Knuckle Down
      • New Effect: Now triggers spell effects upon dealing damage.
    V14.4
    • Knuckle Down Knuckle Down
      • Bug Fix: Damage cap against monsters is now properly applied to the total damage and not just the bonus damage.
    V13.17
    • The Show Stopper The Show Stopper
      • Bug Fix: Spell shield now properly removes the suppression effect after blocking the attachment.
    V13.14
    V13.3
    V12.20
    • Stats
      • Base magic resistance reduced to 28 from 32.
    • Pit Grit Pit Grit
      • Bonus health regeneration reduced to 0.15 / 0.5 / 1 / 2 (based on level) from 0.25 / 0.5 / 1 / 2 (based on level).
      • Right Punch bonus AD ratio increased to 55% bonus AD from 50%.
    V12.17
    V12.16
    • General
      • Bug Fix: Joke voice line is now properly played.
    V12.10
    • Stats
      • Base health increased to 670 from 600.
      • Health growth increased to 114 from 100.
      • Armor growth increased to 5.2 from 4.
      • Magic resistance growth increased to 2.05 from 1.25.
    V12.8
    • Facebreaker Facebreaker
      • Bug Fix: Inputting a cast for the spell while it was on cooldown no longer interrupts the user's attack and movement commands.
    V12.6 - March 30th Hotfix
    V12.5
    • The Show Stopper The Show Stopper
      • Bug Fix: Caster no longer becomes locked out of their basic abilities if they are performing The Show Stopper while Berserk icon Berserked and their target dies in the process.
    V12.4
    • Stats
      • Health growth increased to 100 from 93.
    V11.9
    • Haymaker Haymaker
      • Bonus AD ratio increased to 20% per 100 bonus AD from 10%.
    • The Show Stopper The Show Stopper
      • Bonus AD ratio increased to 120% bonus AD from 100%.
    V11.8
    • Pit Grit Pit Grit
      • Undocumented/Bug Fix: No longer uses the icon of Carnivore Carnivore (Cho'Gath's Cho'Gath's passive) in the enemy's Death Recap.
    • Knuckle Down Knuckle Down
      • Removed: Damage is no longer capped at 400 per punch against minions.
    V10.18
    • Pit Grit Pit Grit
      • AD ratio changed to 50% bonus AD from 15% total AD.
    • Knuckle Down Knuckle Down
      • Base health ratio reduced to 1% of target's maximum health at all ranks from 1 / 2 / 3 / 4 / 5%.
      • AD ratio increased to 1 / 1.5 / 2 / 2.5 / 3% per 100 AD from 1% per 100 AD at all ranks.
    • The Show Stopper The Show Stopper
      • Bug Fix: Casting it on Yone Yone during the very end of Fate Sealed Fate Sealed no longer suppresses Yone Yone as he blinks to another enemy champion.
    V10.16
    • Haymaker Haymaker
      • Base damage reduced to 80 / 100 / 120 / 140 / 160 from 80 / 105 / 130 / 155 / 180.
    • Facebreaker Facebreaker
      • Base damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 80 / 110 / 140 / 170.
    V10.14
    • Facebreaker Facebreaker
      • Bug Fix: Displacing minions or jungle monsters no longer extends their hitboxes.
    V10.10
    • The Show Stopper The Show Stopper
      • Bug Fix: Now properly completes the slam on champion clones even as they're about to expire.
    V10.9
    V10.8
    • Haymaker Haymaker
      • Base damage reduced to 80 / 105 / 130 / 155 / 180 from 90 / 120 / 150 / 180 / 210.
    V10.6
    V10.5
    • Stats
      • Base armor reduced to 33 from 37.
      • Base health regeneration reduced to 7 from 8.
      • Health regeneration growth reduced to 0.5 from 0.75.
    • The Show Stopper The Show Stopper
      • Slow duration reduced to 1 second from 1.5.
      • Bug Fix: Now properly gets assist credit even when the target dies while suppressed.
    V10.4
    V10.3
    • Stats
      • Base health regeneration reduced to 8 from 9.25.
    • Haymaker Haymaker
      • New Effect: Tooltip now displays the maximum damage.
      • Cooldown increased to 18 / 16.5 / 15 / 13.5 / 12 seconds from 16 / 14 / 12 / 10 / 8.
      • Base damage reduced to 90 / 120 / 150 / 180 / 210 from 90 / 125 / 160 / 195 / 230.
      • Bug Fix: If he has no points in Haymaker, Illaoi's Illaoi's Test of Spirit Test of Spirit will now properly extrude his vessel.
    • The Show Stopper The Show Stopper
      • Bug Fix: No longer suppresses Mordekaiser Mordekaiser for a large amount of time if he's suppressed before entering the Death Realm Death Realm.
    V10.2 - January 23rd Hotfix
    • Facebreaker Facebreaker
      • Bug Fix: The ability's range is no longer greater than what the indicator shows.
    V10.1 - Added
    • Pit Grit Pit Grit (Innate)
      • Innate - Heavy Hands: Sett's basic attacks alternate between a left punch then a right punch. Sett begins attacking with a left punch, and will reset back to it after 2 seconds of not performing a right punch.
      • Sett's right punch gains 50 bonus range, attacks at 8 times the left punch's attack speed, and deals 5 − 90 (based on level) (+ 15% AD) bonus physical damage.
      • Innate - Heart of the Half-Beast: Sett gains 0.25 / 0.5 / 1 / 2 (based on level) health regeneration per second for every 5% of his missing health.
    • Knuckle Down Knuckle Down (Q)
      • Active: Sett gains 30% bonus movement speed within 1.5 seconds while moving towards enemy champions.
      • Sett's next two basic attacks within 5 seconds each deal 10 / 20 / 30 / 40 / 50 (+ 1 / 2 / 3 / 4 / 5% (+ 1% per 100 AD) of target's maximum health) bonus physical damage, capped at 400 damage per punch against Minion icon minions and Monster icon monsters. Consuming an attack will refresh the timer.
      • Knuckle Down resets Sett's basic attack timer.
      • Cooldown: 9 / 8 / 7 / 6 / 5 seconds.
    • Haymaker Haymaker (W)
      • Passive: Sett stores 100% of post-mitigation damage taken as Grit on his secondary resource bar, up to 50% of his maximum health. Each instance of accumulated Grit decays by 30% every second after 4 seconds.
      • Active: Sett blasts an area in the target direction, dealing 90 / 125 / 160 / 195 / 230 (+ 25% (+ 10% per 100 bonus AD) of expended Grit) physical damage to enemies hit. Enemies hit through the center take true damage instead.
      • Down but not out: Sett also gains a rapidly decaying shield for 3 seconds equal to the Grit expended.
      • Cost: 100% of current Grit.
      • Cooldown: 16 / 14 / 12 / 10 / 8 seconds.
      • Target Range: 790.
      • Width: 805 / 180.
      • Angle: 27°.
      • Cast Time: 0.75 seconds.
    • Facebreaker Facebreaker (E)
      • Active: Sett Airborne icon pulls in enemies at his front and back, dealing 50 / 80 / 110 / 140 / 170 (+ 60% AD) physical damage and Slow icon slowing them by 50% for 0.5 seconds.
      • If Facebreaker affects at least one enemy on each side, all enemies are Stun icon stunned for 1 second upon landing.
      • Cooldown: 16 / 14.5 / 13 / 11.5 / 10 seconds.
      • Target Range: 490.
      • Width: 350.
    • The Show Stopper The Show Stopper (R)
      • Active: Sett Suppression icon suppresses the target enemy champion and then Dash dashes with Unstoppable icon displacement immunity at a fixed distance toward it, Airborne icon carrying it along for 1.5 seconds before slamming it into the ground.
      • Enemies within the impact area take 200 / 300 / 400 (+ 100% bonus AD) (+ 40 / 50 / 60% of primary target's bonus health) physical damage, reduced by up to 40% on the edges, and are Slow icon slowed by 99% for 1.5 seconds.
      • The dash will prematurely end upon reaching a wall that cannot be dashed through.
      • Cooldown: 120 / 100 / 80 seconds.
      • Target Range: 400.
      • Effect Radius: 600.

    Trivia[]


    See also[]

    References

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