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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Sett
Sett (Universe)Sett (Universe)
Sett (League of Legends)Sett (League of Legends)
Sett (Esports)Sett (Esports)
Sett (Teamfight Tactics)Sett (Teamfight Tactics)
Sett (Legends of Runeterra)Sett (Legends of Runeterra)
Sett (Wild Rift)Sett (Wild Rift)
Sett (Development)Sett (Development)

Sett is a champion in League of Legends.[1]

Abilities[]

Edit

Pit Grit

Innate - Heart of the Half-Beast: Sett  regenerates「 an additional Champions killed with Comeuppance (R)0.15 / 0.5 / 1 / 2 (based on level) health per second for every  Champions killed with Comeuppance (R)5% of his missing health. 」「 up-to Champions killed with Comeuppance (R)2.85 / 9.5 / 19 / 38 (based on level) health per second (maximum reached at  Champions killed with Comeuppance (R)95% missing health). 」

Innate - Heavy Hands: Sett's basic attacks alternate between his inheritLeft Punch and a inheritRight Punch on-attack. Sett begins attacking with his inheritLeft Punch, and will reset back to it after 2 seconds of not performing a inheritRight Punch.

Sett's inheritRight Punch is empowered to gain  50 bonus range (unless Knuckle Down Knuckle Down is active), attack at 8 times the inheritLeft Punch's Champions hit with Martial Cadence (P)attack speed, and deal Damage mitigated by Master-At-Arms (R)5 − 90 (based on level) Champions stunned with Pyromania (P)(+ 55% bonus AD) Champions killed from outside standard Attack rangebonus physical damage.

Info
  • The inheritRight Punch does not grant Champions hit with Martial Cadence (P) bonus attack speed, rather its windup is sped up and fixed at 「 12.5% of a inheritLeft Punch's windup time. 」「 800% of a inheritLeft Punch's windup speed. 」
    • The windup is still affected by cripples and attack speed buffs that were not already active for the previous inheritLeft Punch's.
  • The bonus physical damage from the inheritRight Punch benefits from  life steal.

Edit

Knuckle Down

Active: Sett empowers his next two basic attacks within 5 seconds to gain  50 bonus range and deal Champions killed from outside standard Attack rangebonus physical damage, capped at 400 total damage of each attack against monsters.

Bonus Physical Damage:
10 / 20 / 30 / 40 / 50 Champions killed with Comeuppance (R)(+ 1% Champions stunned with Pyromania (P)(+ 1 / 1.5 / 2 / 2.5 / 3% per 100 AD) of target's maximum health)
Total Bonus Physical Damage:
20 / 40 / 60 / 80 / 100 Champions killed with Comeuppance (R)(+ 2% Champions stunned with Pyromania (P)(+ 2 / 3 / 4 / 5 / 6% per 100 AD) of target's maximum health)

For 1.5 seconds, Sett also gains  Champions killed 5s before or after using Chronobreak (R)30% bonus movement speed while facing visible enemy champions within 2000 units.

Knuckle Down resets Sett's basic attack timer. The empowered attacks are guaranteed to be a inheritLeft Punch followed by a inheritRight Punch, resetting Sett's current Pit Grit Pit Grit state (if applicable) and ignoring the usual time-out period for a follow-up inheritRight Punch.

Info
  • The bonus movement speed buff is named Looking For a Fight.
  • Knuckle Down can be dodged, blocked or missed while Sett is blinded.

Edit

Haymaker

Passive: Sett stores 100% of post-mitigation damage taken as Grit on his resource bar, up to a cap of Champions killed with Comeuppance (R)50% of his maximum health. Each instance of stored Grit decays in value by 30% every second after 4 seconds.

Active: Sett charges up a strike over the cast time. Additionally, he immediately consumes all of his stored Grit to grant himself a shield at the start of the cast time that is equal to the expended Grit for 3 seconds, decaying in strength over the duration after 0.75 seconds.

After the cast time, he unleashes a blast in a cone in the target direction that deals Champions killed from outside standard Attack rangephysical damage to enemies hit; those hit in a center line are dealt  Skillshots dodged with Void Surge (Q) true damage instead.

Damage:
80 / 100 / 120 / 140 / 160 (+ 25% Champions stunned with Pyromania (P)(+ 25% per 100 bonus AD) of expended Grit)

Info
  • PENDING FOR TEST: Trapezoid effect hitbox geometry values, backwards range (true damage rectangle does NOT start at 0 distance from Sett; doesn't have as much reach backwards while still being edge range).
  • The shield is granted at the start of the cast time and will decay afterwards.
    • The buff for the shield is named Down But Not Out.
  • Sett does not store Grit from damage that was mitigated by shields.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • Sett will turn towards the target direction at the start of the cast time.
  • Sett will glow when attaining 90% Grit. Casting Haymaker at this amount has a different visual and audio effect.
90% Grit Sett

Sett will turn golden (base skin).

Edit

Facebreaker

Active: Sett pulls in enemies at his front and back along the target direction, dealing Champions killed from outside standard Attack rangephysical damage and slowing them by 70% for 0.5 seconds. Facebreaker deals Champions killed from outside standard Attack range100 bonus physical damage to monsters.

Physical Damage:
50 / 70 / 90 / 110 / 130 Champions stunned with Pyromania (P)(+ 60% AD)
Monster Physical Damage:
150 / 170 / 190 / 210 / 230 Champions stunned with Pyromania (P)(+ 60% AD)

If Facebreaker affects at least one enemy on each side, all enemies are stunned for 1 second upon landing.

If no enemies are hit, Sett is unable to move or attack for 0.25 seconds after Facebreaker's cast time.

▶️   "Facebreaker!"

Info
  • Sett will afterwards attempt to basic attack the closest target picked up by Facebreaker, prioritising champions and prioritising those in front of him.
  • Targets will be pulled towards Sett's location in a straight line and rebound to 150 units from him back in the same line.
  • The spell indicator is slightly shorter than the actual hitbox' rectangle length, and slightly wider than the width (note that the effects are edge-range from the hitbox rectangle).
  • Targets protected by spell shields don't count toward the requirement to stun.
  • This ability will cast from wherever the caster is at the end of the cast time.
Type Cast time
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death, unless protected by Resurrection
  • Edit

    The Show Stopper

    Active: Sett suppresses and reveals the target enemy champion while dashing with displacement immunity to their location and attaching them to himself upon arrival. He leaps another 600 units in the same direction to slam the target into the ground, creating a massive shockwave and quickly sliding forward 250 units beyond the impact.

    Enemies within the epicenter take Champions killed from outside standard Attack rangephysical damage, and other enemies hit by the shockwave take Champions killed from outside standard Attack rangephysical damage that is reduced by up to 75% based on proximity. All targets hit are slowed by 99% for 1 second.

    Physical Damage:
    200 / 300 / 400 Champions stunned with Pyromania (P)(+ 120% bonus AD) Champions killed with Comeuppance (R)(+ 40 / 50 / 60% of primary target's bonus health)
    Reduced Damage:
    50 / 75 / 100 Champions stunned with Pyromania (P)(+ 30% bonus AD) Champions killed with Comeuppance (R)(+ 10 / 12.5 / 15% of primary target's bonus health)

    The dash will end and create the impact prematurely upon encountering terrain that cannot be dashed through, whether by distance or invalid space.

    ▶️   "This is gonna hurt!"

    Info
    • At maximum cast range and if the dash is not shortened due to terrain in Sett's way, The Show Stopper's movement takes 1.5 seconds, causing the slam within 1.23 seconds.
    • Sett will dash from The Show Stopper even if the target resists the attachment or detaches from him, which can be done so by negating or removing the suppression. This includes if the target:
    • Sett will only attach the target to him if they are still suppressed upon his arrival.
    • If the dash is interrupted, the target will be detached from Sett and the suppression will end immediately.
      • If Sett enters resurrection the moment before the attachment, Sett will continue to perform the dash.(bug)
    • If the target is untargetable upon Sett's arrival, he will stop the dash immediately.
    • If the target is 2000 or more units away before Sett's arrival, he will not attach them to him. The suppression will last 5 seconds in this case.(bug)
    • The "crater" VFX originates from the target's landing, which inaccurately illustrates the damage's area of effect (from Sett).(note)

    Map-Specific Differences
    Nexus Blitz differences edit
    • Damage against Scuttle Racer Scuttle Racer, loot Teemo Teemo, loot Veigar Veigar, and practice dummy is now based off the champion with the most Champions killed with Comeuppance (R)bonus health on the enemy team.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Sett (Collection).
    Original
    RP 975
    14.01.2020
    A leader of Ionia's growing criminal underworld, Sett rose to prominence in the wake of the war with Noxus. Though he began as a humble challenger in the fighting pits of Navori, he quickly gained notoriety for his savage strength, and his ability to take seemingly endless amounts of punishment. Now, having climbed through the ranks of local combatants, Sett has muscled to the top, reigning over the pits he once fought in.
    Xander Mobus
    Alex 'alexplank' Flores
    Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.10
    • Facebreaker Facebreaker
      • New Effect: Now deals 100 bonus damage to monsters.
    V14.5
    • Knuckle Down Knuckle Down
      • New Effect: Now triggers spell effects upon dealing damage.
    V14.4
    • Knuckle Down Knuckle Down
      • Bug Fix: Damage cap against monsters is now properly applied to the total damage and not just the bonus damage.
    V13.17
    • The Show Stopper The Show Stopper
      • Bug Fix: Spell shield now properly removes the suppression effect after blocking the attachment.
    V13.14
    V13.3
    V12.20
    • Stats
      • Base magic resistance reduced to 28 from 32.
    • Pit Grit Pit Grit
      • Bonus health regeneration reduced to 0.15 / 0.5 / 1 / 2 (based on level) from 0.25 / 0.5 / 1 / 2 (based on level).
      • Right Punch bonus AD ratio increased to Champions stunned with Pyromania (P)55% bonus AD from inherit50%.
    V12.17
    • Haymaker Haymaker
      • Bonus AD ratio increased to Champions stunned with Pyromania (P)25% per 100 bonus AD from inherit20%.
    • Facebreaker Facebreaker
      • Slow increased to 70% from 50%.
    • The Show Stopper The Show Stopper
      • Bug Fix: No longer disables the target's Hexflash Hexflash and Flash Flash permanently.
    V12.16
    • General
      • Bug Fix: Joke voice line is now properly played.
    V12.10
    • Stats
      • Base health increased to 670 from 600.
      • Health growth increased to 114 from 100.
      • Armor growth increased to 5.2 from 4.
      • Magic resistance growth increased to 2.05 from 1.25.
    V12.8
    • Facebreaker Facebreaker
      • Bug Fix: Inputting a cast for the spell while it was on cooldown no longer interrupts the user's attack and movement commands.
    V12.6 - March 30th Hotfix
    V12.5
    • The Show Stopper The Show Stopper
      • Bug Fix: Caster no longer becomes locked out of their basic abilities if they are performing The Show Stopper while Berserked and their target dies in the process.
    V12.4
    • Stats
      • Health growth increased to 100 from 93.
    V11.9
    • Haymaker Haymaker
      • Bonus AD ratio increased to Champions stunned with Pyromania (P)20% per 100 bonus AD from inherit10%.
    • The Show Stopper The Show Stopper
      • Bonus AD ratio increased to Champions stunned with Pyromania (P)120% bonus AD from inherit100%.
    V11.8
    • Pit Grit Pit Grit
      • Undocumented/Bug Fix: No longer uses the icon of Carnivore Carnivore (Cho'Gath's Cho'Gath's passive) in the enemy's Death Recap.
    • Knuckle Down Knuckle Down
      • Removed: Damage is no longer capped at 400 per punch against minions.
    V10.18
    • Pit Grit Pit Grit
      • AD ratio changed to Champions stunned with Pyromania (P)50% bonus AD from Champions stunned with Pyromania (P)15% total AD.
    • Knuckle Down Knuckle Down
      • Base health ratio reduced to Champions killed with Comeuppance (R)1% of target's maximum health at all ranks from inherit1 / 2 / 3 / 4 / 5%.
      • AD ratio increased to Champions stunned with Pyromania (P)1 / 1.5 / 2 / 2.5 / 3% per 100 AD from Champions stunned with Pyromania (P)1% per 100 AD at all ranks.
    • The Show Stopper The Show Stopper
      • Bug Fix: Casting it on Yone Yone during the very end of Fate Sealed Fate Sealed no longer suppresses Yone Yone as he blinks to another enemy champion.
    V10.16
    • Haymaker Haymaker
      • Base damage reduced to 80 / 100 / 120 / 140 / 160 from 80 / 105 / 130 / 155 / 180.
    • Facebreaker Facebreaker
      • Base damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 80 / 110 / 140 / 170.
    V10.14
    • Facebreaker Facebreaker
      • Bug Fix: Displacing minions or jungle monsters no longer extends their hitboxes.
    V10.10
    • The Show Stopper The Show Stopper
      • Bug Fix: Now properly completes the slam on champion clones even as they're about to expire.
    V10.9
    V10.8
    • Haymaker Haymaker
      • Base damage reduced to 80 / 105 / 130 / 155 / 180 from 90 / 120 / 150 / 180 / 210.
    V10.6
    V10.5
    • Stats
      • Base armor reduced to 33 from 37.
      • Base health regeneration reduced to 7 from 8.
      • Health regeneration growth reduced to 0.5 from 0.75.
    • The Show Stopper The Show Stopper
      • Slow duration reduced to 1 second from 1.5.
      • Bug Fix: Now properly gets assist credit even when the target dies while suppressed.
    V10.4
    V10.3
    • Stats
      • Base health regeneration reduced to 8 from 9.25.
    • Haymaker Haymaker
      • New Effect: Tooltip now displays the maximum damage.
      • Cooldown increased to 18 / 16.5 / 15 / 13.5 / 12 seconds from 16 / 14 / 12 / 10 / 8.
      • Base damage reduced to 90 / 120 / 150 / 180 / 210 from 90 / 125 / 160 / 195 / 230.
      • Bug Fix: If he has no points in Haymaker, Illaoi's Illaoi's Test of Spirit Test of Spirit will now properly extrude his vessel.
    • The Show Stopper The Show Stopper
      • Bug Fix: No longer suppresses Mordekaiser Mordekaiser for a large amount of time if he's suppressed before entering the Death Realm Death Realm.
    V10.2 - January 23rd Hotfix
    • Facebreaker Facebreaker
      • Bug Fix: The ability's range is no longer greater than what the indicator shows.
    V10.1 - Added
    • Pit Grit Pit Grit (Innate)
      • Innate - Heavy Hands: Sett's basic attacks alternate between a inheritleft punch then a inheritright punch. Sett begins attacking with a inheritleft punch, and will reset back to it after 2 seconds of not performing a inheritright punch.
      • Sett's inheritright punch gains 50 bonus range, attacks at 8 times the inheritleft punch's Champions hit with Martial Cadence (P)attack speed, and deals 5 − 90 (based on level) Champions stunned with Pyromania (P)(+ 15% AD) Champions killed from outside standard Attack rangebonus physical damage.
      • Innate - Heart of the Half-Beast: Sett gains 0.25 / 0.5 / 1 / 2 (based on level) health regeneration per second for every Champions killed with Comeuppance (R)5% of his missing health.
    • Knuckle Down Knuckle Down (Q)
      • Active: Sett gains Champions killed 5s before or after using Chronobreak (R)30% bonus movement speed within 1.5 seconds while moving towards enemy champions.
      • Sett's next two basic attacks within 5 seconds each deal 10 / 20 / 30 / 40 / 50 Champions killed with Comeuppance (R)(+ 1 / 2 / 3 / 4 / 5% Champions stunned with Pyromania (P)(+ 1% per 100 AD) of target's maximum health) Champions killed from outside standard Attack rangebonus physical damage, capped at 400 damage per punch against minions and monsters. Consuming an attack will refresh the timer.
      • Knuckle Down resets Sett's basic attack timer.
      • Cooldown: 9 / 8 / 7 / 6 / 5 seconds.
    • Haymaker Haymaker (W)
      • Passive: Sett stores 100% of post-mitigation damage taken as Grit on his secondary resource bar, up to Champions killed with Comeuppance (R)50% of his maximum health. Each instance of accumulated Grit decays by 30% every second after 4 seconds.
      • Active: Sett blasts an area in the target direction, dealing 90 / 125 / 160 / 195 / 230 (+ 25% Champions stunned with Pyromania (P)(+ 10% per 100 bonus AD) of expended Grit) Champions killed from outside standard Attack rangephysical damage to enemies hit. Enemies hit through the center take Skillshots dodged with Void Surge (Q) true damage instead.
      • Down but not out: Sett also gains a rapidly decaying shield for 3 seconds equal to the Grit expended.
      • Cost: 100% of current Grit.
      • Cooldown: 16 / 14 / 12 / 10 / 8 seconds.
      • Target Range: 790.
      • Width: 805 / 180.
      • Angle: 27°.
      • Cast Time: 0.75 seconds.
    • Facebreaker Facebreaker (E)
      • Active: Sett pulls in enemies at his front and back, dealing 50 / 80 / 110 / 140 / 170 Champions stunned with Pyromania (P)(+ 60% AD) Champions killed from outside standard Attack rangephysical damage and slowing them by 50% for 0.5 seconds.
      • If Facebreaker affects at least one enemy on each side, all enemies are stunned for 1 second upon landing.
      • Cooldown: 16 / 14.5 / 13 / 11.5 / 10 seconds.
      • Target Range: 490.
      • Width: 350.
    • The Show Stopper The Show Stopper (R)
      • Active: Sett suppresses the target enemy champion and then dashes with displacement immunity at a fixed distance toward it, carrying it along for 1.5 seconds before slamming it into the ground.
      • Enemies within the impact area take 200 / 300 / 400 Champions stunned with Pyromania (P)(+ 100% bonus AD) Champions killed with Comeuppance (R)(+ 40 / 50 / 60% of primary target's bonus health) Champions killed from outside standard Attack rangephysical damage, reduced by up to 40% on the edges, and are slowed by 99% for 1.5 seconds.
      • The dash will prematurely end upon reaching a wall that cannot be dashed through.
      • Cooldown: 120 / 100 / 80 seconds.
      • Target Range: 400.
      • Effect Radius: 600.

    Trivia[]


    See also[]


    References

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