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== Cost Analysis ==
 
== Cost Analysis ==
{{gold value}}
+
{{gold value}}
* 25 [[attack damage]] = {{g|875}}
+
* 30 [[attack damage]] = {{g|1050}}
* 10 [[Armor penetration#Lethality|Lethality]] = {{g|225}}
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* 10 [[Armor penetration#Lethality|Lethality]] = {{g|50}}
 
** '''Total Gold Value''' = {{g|1100}}
 
** '''Total Gold Value''' = {{g|1100}}
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* Although not a [[basic item]], and having a [[passive]], {{ii|Serrated Dirk}} is the [[item]] from which the [[Armor penetration#Lethality|Lethality]] gold value is derived. From this item derives a value of approximately {{g|22.5}} per point of Lethality.
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* Although not a [[basic item]], {{ii|Serrated Dirk}} is the [[item]] from which the [[Armor penetration#Lethality|Lethality]] gold value is derived. From this item derives a value of approximately {{g|5}} per point of Lethality.
   
 
{{Builds into section|Serrated Dirk}}
 
{{Builds into section|Serrated Dirk}}
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{{Recipe/item|Caulfield's Warhammer}}
 
{{Recipe/item|Caulfield's Warhammer}}
 
{{Recipe/item|Last Whisper}}
 
{{Recipe/item|Last Whisper}}
{{Recipe/item|Poacher's Dirk}}
 
 
}}
 
}}
   
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== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
  +
;[[V9.24b]]
  +
* Attack damage increased to 30 from 25.
  +
  +
;[[V9.23]]
  +
* Now builds into {{ii|Sanguine Blade}} and {{ii|Umbral Glaive}}.
  +
* {{sbc|Removed Unique Passive - Headhunter:}} After killing any enemy, your next damaging spell will deal {{as|40 '''bonus''' physical damage}} to all enemies it hits (30 second cooldown).
  +
  +
;[[V9.1]] - January 21, 2019
  +
* No longer builds into {{ii|Spectral Cutlass}} and {{ii|Sword of the Divine}}, due to the [[Nexus Blitz]] being no longer available for play-testing.
  +
  +
;[[V8.17]]
 
* Added for the recipe for {{ii|Sword of the Divine}}.
  +
 
;[[V8.16]] - Start of the experimental game mode [[Nexus Blitz]]
 
;[[V8.16]] - Start of the experimental game mode [[Nexus Blitz]]
 
* Re-added back to the recipe for {{ii|Spectral Cutlass}}.
 
* Re-added back to the recipe for {{ii|Spectral Cutlass}}.
* Added for the recipe for {{ii|Sword of the Divine}}.
 
   
 
;[[V8.12]] - End of the ''Curse of the Drowned'' event (June 18th, 2018)
 
;[[V8.12]] - End of the ''Curse of the Drowned'' event (June 18th, 2018)
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== References ==
 
== References ==
{{Reflist}}
+
{{Reflist}}
 
{{Items}}
 
{{Items}}
   

Revision as of 23:10, 20 December 2019

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Serrated DirkSerrated Dirk was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Serrated Dirk OriginalSquare.png|20xpx|border|link=Template:Item data Serrated Dirk/LoL|Template:Item data Serrated Dirk]] [[Template:Item data Serrated Dirk/LoL|Template:Item data Serrated Dirk]].

Recipe

Template:Item data Serrated Dirk

Cost Analysis

Gold Value

Gold efficiency

  • Although not a basic item, Serrated Dirk Serrated Dirk is the item from which the Lethality gold value is derived. From this item derives a value of approximately 5 Gold 5 per point of Lethality.

Template:Builds into section

Similar Items

Trivia

Patch History

V9.24b
  • Attack damage increased to 30 from 25.
V9.23
  • Now builds into Sanguine Blade Sanguine Blade and Umbral Glaive Umbral Glaive.
  • Removed Unique Passive - Headhunter: After killing any enemy, your next damaging spell will deal 40 bonus physical damage to all enemies it hits (30 second cooldown).
V9.1 - January 21, 2019
V8.17
V8.16 - Start of the experimental game mode Nexus Blitz
V8.12 - End of the Curse of the Drowned event (June 18th, 2018)
  • Removed from recipe for Spectral Cutlass Spectral Cutlass, due to the item being removed from the game.
V8.11 - Start of the Curse of the Drowned event
V7.24b
  • Lethality reduced to 10 from 12.
V7.22
  • Lethality increased to 12 from 10.
V7.14
  • New Passive - Headhunter: After killing any enemy, your next damage spell will deal 40 bonus physical damage (30 second cooldown).
  • Removed: +20 out-of-combat movement speed.
  • New Effect: Tooltip now mentions how much armor the item's lethality is currently negating.
V6.22
  • Attack damage increased to 25 from 20.
  • Removed Unique Passive: After killing a unit, your next basic attack or single target spell deals 15 bonus damage.
  • Removed Unique Passive: +10 armor penetration.
  • New Unique Passive: +10 Lethality.
  • New Unique Passive: +20 out-of-combat movement speed.
V6.3
V5.22 Added
  • Serrated Dirk Serrated Dirk:
    • Recipe: Long Sword Long Sword + Long Sword Long Sword + 400 Gold 400 = 1100 Gold 1100
    • +20 attack damage.
    • Unique passive: +10 armor penetration.
    • Unique passive: After killing a unit, your next basic attack or single target spell deals 15 bonus damage.

References

List of Items