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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Seraphine OriginalCentered
Seraphine
Seraphine (Universe)Seraphine (Universe)
Seraphine (League of Legends)Seraphine (League of Legends)
Seraphine (Esports)Seraphine (Esports)
Seraphine (Teamfight Tactics)Seraphine (Teamfight Tactics)
Seraphine (Legends of Runeterra)Seraphine (Legends of Runeterra)
Seraphine (Wild Rift)Seraphine (Wild Rift)
Seraphine (Development)Seraphine (Development)
Seraphine (Trivia)Seraphine (Trivia)

Champion Select[]

Pick
Ban

Movement[]

First Move[]

  • ▶️   "I sing to help them find themselves. The stage just makes it easier."
  • ▶️   "Everything sings to me! I've gotta sing it all back."
  • ▶️   "It can't be as simple as us versus them. I know if I sing loud enough, they'll listen!"
  • ▶️   "Wow. All these songs sound amazing. I'll bring them into harmony!"
  • ▶️   "When I'm on stage, I feel complete. I wanna help everyone find that peace."
  • ▶️   "Hello, world! I'm Seraphine, and you are beautiful!"
  • ▶️   "Everyone's singing the same song and they don't even know it!"

Moving[]

Long Move[]

  • ▶️   "Some songs start with a rhyme, some with a rhythm... Mine, starts with the crowd."
  • ▶️   "We fight for our lives every day. Every one of us."
  • ▶️   "We get as close to death as we can to feel alive."
  • ▶️   "We're all looking for meaning, even after we've found it."
  • ▶️   "Cities have songs too. Zaun and Piltover sing together in a dazzling duet."
  • ▶️   "Even if I heard every song, it would never be enough."
  • ▶️   "Breathe with your belly, breathe with your belly... Gah! Breathing is hard."
  • ▶️   "Moods are like melodies. They go up, they go down, and sometimes, they surprise!"
  • ▶️   "One day, the music will stop. Better dance while you can!"
  • ▶️   "I have this feeling like I'm yearning for something I've lost. One day, I'll catch it in a song."
  • ▶️   "For the longest time, I couldn't hear myself over the crowd. So, I made them part of me!"
  • ▶️   "Pilties say a new idea is just seven old ones all mixed up. That's kinda how my songs work."

First Encounter[]

First Encounter with a Champion
First Encounter with Azir Azir
First Encounter with Camille Camille
  • ▶️   "Camille! Sorry, but you're the only one marching to your drum."
First Encounter with Ekko Ekko
First Encounter with Jhin Jhin
First Encounter with Jinx Jinx
  • ▶️   "Whoa! I can't follow your song at all, and I... love it!"
First Encounter with Lux Lux
First Encounter with Neeko Neeko
First Encounter with Sona Sona
First Encounter with Vi Vi

Joke[]

Laugh[]

Dance[]

Dance Response
  • ▶️   "Do you make carpets? Because you are cutting that rug!"

Attack[]

Basic Attacking[]

Attacking[]

Ability Casting[]

Using High Note High Note[]

Echo Echo cast

Using Surround Sound Surround Sound[]

Echo Echo cast

Using Beat Drop Beat Drop[]

Hitting a Champion
Echo Echo cast

Using Encore Encore[]

Kills and Objectives[]

Killing a Champion
Killing Jhin Jhin
Scoring First Blood
Scoring a Pentakill

Other Gameplay[]

Low Health

Pinging[]

'Assist'
'Danger'
'Enemy Missing'
'On My Way'

Recall Recall[]

Death[]

Respawn

Sound Effects[]

Idle[]

Homeguard

Taunt[]

Joke[]

Laugh[]

Dance[]

Basic Attacking[]

Ability Casting[]

Using Stage Presence Stage Presence[]

Echo
Music
Notes

Using High Note High Note[]