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"I thought maybe you could love me like you used to. Even though I'm... different. But you changed too. So, here's to the new us."

In Dev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years.

This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s).

For further information on these changes, see Canonical inconsistencies

Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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Seraphine
Seraphine (Universe)Seraphine (Universe)
Seraphine (League of Legends)Seraphine (League of Legends)
Seraphine (Esports)Seraphine (Esports)
Seraphine (Teamfight Tactics)Seraphine (Teamfight Tactics)
Seraphine (Legends of Runeterra)Seraphine (Legends of Runeterra)
Seraphine (Wild Rift)Seraphine (Wild Rift)
Seraphine (Development)Seraphine (Development)

Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they’re not alone, that they’re stronger together, and that, in her eyes, their potential is limitless.


"This one’s for you!"  Seraphine
Read Biography

Background[]

Early Life[]

As a young girl, Seraphine developed a passion for music of all kinds. This passion only grew after her Mother's departure, leaving just her and her father in their Piltovian home. As she grew older Seraphine began to develop her magical powers, however her power was so strong that she quickly began to feel overwhelmed and could not hear herself which caused her to begin trying to repress them. Her father, seeing the anguish his daughter was going through, created special hearing aids that would help her stabilize her powers. Seraphine's subtle updates to her stage and "secret" underground trips to Zaun continued throughout her adolescent years, as she grew even more involved with the antics of the war, finding her place in the conflict. Soon it became evident that her father was both aware and proud of her musical antics, seeing his previous dream of sharing his songs with the world in his daughter.

Concerts in Zaun[]

At some point, Seraphine met Acorn, her chipmunk companion (otherwise known as "the Hextechnician"), who began accompanying her on her undisclosed trips underground. Seraphine's father began helping her with her equipment, touching up her guitar after long concerts, while she focused on making her disguise as flashy as possible.

Seraphine slowly began building her reputation throughout Zaun, performing soulful concerts and attracting large groups of its citizens, who were dazed and intrigued by her colorful, powerful songs. She actively began competing with other popular performers underground, including the infamous Zaun Diva, Scratch, both impressed with the other's musical capabilities.

Appearance[]

Seraphine is a beautiful pale-skinned young woman with bright blue sapphire eyes and dyed bright pink hair tipped with dark violet that reaches her knees. She wears bright pink lipstick makeup and a light blue star painted on her right cheek.

Her attire is a mix of Piltovan and Zaunite aesthetics with an added visual flair for her theatrical performances. She wears a brown garb over a leather blue shirt, with leather gloves and a matching leather blue skirt with leather boots.

Personality[]

Seraphine is a warm, friendly person and very fond of music, when she was a child she liked to play in her parents' workshop when her magic power grew she became somewhat withdrawn as she heard many voices and could not hear herself, her parents created some special hearing aids for her that helped her control that power.

When she came down to the city of Zaun, she was overcome with many emotions, most of them negative due to Piltover's contempt for Zaun. When she sang for the first time at the border of the two cities, she proudly saw how the people of both cities lived in harmony, so she set herself a goal that through her music she would unite the two neighboring cities.

Abilities[]

  • Magical Physiology: Seraphine was born with the magical ability to hear the emotions and souls of others, an ability that might grow the more she trains and expands her knowledge about magic. Due to her initial attempt to suppress her abilities rather than embrace them, she isn't formally trained in her magic but utilizes it nonetheless for her performances.
    • Empathetic Sound Magic: Empathetic Sound Magic: Seraphine can magically hear the emotions of others through an intense form of empathy, allowing her to hear the true thoughts and emotions of an individual. Her hearing is so intense and acute that she initially had to use a dampening device to keep from hearing the discordant emotions of the entirety of Piltover and Zaun combined. Eventually, Seraphine began to embrace her magic and is now capable of hearing the thoughts, feelings and memories of entire crowds. Along with that, she can create her own music to influence others' emotions, most notably singing songs of unity and compassion.
      • Sound Projection: Seraphine can manipulate sound waves and use them to create concentrated magical energy which she uses to launch energy beams or shape it to create energy shields. Although she does not like violence, she does not hesitate to use her powers to defend herself.
      • Healing Magic: Through certain magical songs, Seraphine can heal wounds.
  • Musical Mastery: Seraphine is extremely musically talented, having a magnificent and beautiful voice along with skill in playing several instruments such as her custom-made hexcoustic guitar.
  • Hextech Music Platform: Hextech Music Platform: Seraphine often performs on top of her custom made Hextech musical platform as a stage. This device was crafted after Seraphine dismantled her hearing dampener, choosing to embrace her magic as her parents created the platform stage as a Hextech amplifier of her powers, allowing her to more fully hear the thoughts and feelings of people as well as amplify her own magical music. Though she isn't very combative, Seraphine can also use her platform to produce powerful soundwaves.

Relations[]

Brackern[]

Seraphine understands the brackerns' singing language to an extent thanks to her magical hearing, therefore she comprehends the song from the hextech crystal in her platform. She'd probably be the only human able to communicate well with Skarner Skarner. However, she does not know that they seek help, and they do enjoy her songs of togetherness.

Caitlyn Caitlyn[]

Caitlyn is an adoring fan of Seraphine's singing performance.

1 Acorn[]

Acorn is Seraphine's pet squirrel whom often acts as her companion. Acorn is believed by Seraphine's fans to be the heart of her idol operation, but in truth he is often disobedient and uncontrollable, to her annoyance.

3 Acoustician[]

Being an acoustician, Seraphine's father gave her a hextech device to dampen her acute magical hearing. Proud of Seraphine's idol career, he supports her performances even if she withholds details from him and even allowed her to perform in the Undercity.

Millie Millie[]

Millie is one of Seraphine's biggest fans and the leader of her fan club. While she is too shy to engage in conversation before leaving, Seraphine still enjoys talking with Millie.

Scratch Scratch[]

Scratch has a friendly rivalry towards Seraphine, with both having enjoyment performing together. Judging by her flustered reaction when Acoustician tells her Seraphine talks about her a lot, Scratch's feelings toward Seraphine may be greater than just simple friendship.

Read More

Biography

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Biography

The Starry-Eyed Songstress

By Daniel Couts

Starring Champion

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Short Story

Standing Room Only

By Daniel Couts

Zaun and Piltover sing to one another.

Mentioned Champion

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Game

CONV/RGENCE

By Double Stallion Games

Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions.

Alternate Universes

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Music Video

ALL OUT

By K/DA

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Game

Another Sky: Wild Rift Edition

By Ty Sheedlo

Join the Star Guardians as they fight for the future by saving a ghost from their past!

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Music Video

Everything Goes On

By Porter Robinson

Together with some familiar faces, a new generation of Star Guardians ascend to battle a looming threat. But even when confronted with eternal darkness, their hope burns brighter than fear.

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Video

Fight for Final City

When Anima Squad stands together, the Primordians don’t stand a chance.

EditImageReference

Comic

Harmonies: Issue 1

By Michael Yichao

In a difficult moment during a recording secession, Akali reassures a nervous Seraphine that K/DA's bonds run deep.

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Comic

Harmonies: Issue 2

By Michael Yichao

Seraphine navigates a life-changing moment as she embraces her dream becoming reality.

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Comic

Harmonies: Issue 4

By Michael Yichao

Kai'Sa dances through life, finding her way to present moment as a part of K/DA.

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Comic

Harmonies: Issue 5

By Michael Yichao

Ahri reflects on the long road that led to her forming K/DA: breaking old bonds while establishing new ties, navigating the flood of attention (and expectation) following their initial success, and looking forward to their bright future.

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Game

Lunar Feast

By Unknown

Mythmaking is hungry work. Thankfully, you and your elite team of chefs are ready to cook up a storm in League of Legends: Wild Rift's Lunar Feast!

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Video

New Dreams

The school year comes and goes, but we’ll share these memories forever.

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Comic

Sharp: Issue 1

By Michael Yichao

Learn more about K/DA and their upcoming ALL OUT EP in this very special edition of SHARP magazine.
Read through over 16 dedicated pages about Ahri, Evelynn, Kai’Sa and Akali, and how the pop group sensation renewed their ambitions since the launch of their electric 2018 debut single, POP/STARS. Discover how K/DA staged their comeback with THE BADDEST, the first song of their new and long-awaited EP, and meet Seraphine, their talented new collaborator.
This special edition of SHARP also includes a special quiz to prove to yourself and your friend that you are a real BLADE!

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Comic

Star-Crossed: Clockwork

By Jared Rosen, Callie Miller

Xayah grapples with what it means to be a leader, but her latest Star Guardian recruit may be the rational, logical antidote to her angst and axiety.

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Comic

Star-Crossed: Embrace

By Jared Rosen, Callie Miller

Final showdown! The Guardians have played all their cards, but something in Xayah tells her to keep fighting—she’ll find a way to redeem Rakan or die (again) trying.

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Comic

Star-Crossed: Hope

By Jared Rosen, Callie Miller

Months later, some familiar faces from Xayah’s past appear during the heat of battle. Her team may be stronger than ever, but what if Rakan doesn’t want to be saved?

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Comic

Star-Crossed: Shine So Bright

By Jared Rosen, Callie Miller

Xayah's search for Star Guardian allies brings her to, of all places, a concert in the park. Is this bubbly popstar with a penchant for glitter the teammates she's been looking for?

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Game

Swarm (Story)

By Ty Sheedlo, River Jaffe, Elyse Lemoine

Blast-and-juke your way through countless enemies, hopefully gaining enough power along the way to slay the big baddie who awaits you at the end of each map. And if you don't succeed, just dust yourself off, rethink your strategy, power up, and try again.

Trivia[]

  • Seraphine's magical hearing allows her to understand the brackerns' singing language, becoming the first person with the ability to hear them in hextech crystals. However, she's only capable to communicate with one in particular, her own crystal, as result of their deep connection over the years.[2] Her color story implies she's only able to hear it when Piltover and Zaun's songs are in harmony.
    • Despite being the first person to achieve this goal in universe, the first champion known to hear the brackern's soul song was Jayce Jayce.
    • Her biography got tweaked shortly after revealed due to player response to clear up doubts about her characterization. Some of her quotes, especially those about brackern and hextech lore, got some players confused about Seraphine's nature and were removed from her voiceover to avoid misleading connotations.[3] According to Riot Jag, Seraphine was never meant to know the true identity of the entity inside the crystals and these quotes were designed only for player immersion ingame.[4]
  • The song she performs in her color story is implied to be her own champion theme.[5]
    • Champion themes are what Sera would hear when near them, but whatever version she performs would be a fan cover, different from official themes. [6]
  • Stage Presence's Stage Presence's double cast represents a technological overcharge of her stage.[7]
  • Seraphine's spells are her sound and voice amplified, her basic attacks come from the sound waves of her fingers snapping.[8]
  • Seraphine is 17 in 996 AN, according to Riot Reav3.[1]
  • Seraphine has chromesthesia, a perceptual phenomenon in which auditory stimulation leads to visual experience, being able to see colors and shapes in sounds.
  • Seraphine's favorite flavor of ice cream is cotton candy.[9]

Change log[]

Character blurb
12 Oct 2020 (during V10.22) Added.

References[]

See also[]

References[]