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Synergy

Shadow TFT icon Shadow
Kindred ShadowfireSquareMalzahar OverlordSquareMaster Yi AssassinSquareSenna OriginalSquareSion WarmongerSquareVeigar OriginalSquare
Soulbound TFT icon Soulbound
Lucian OriginalSquareSenna OriginalSquare

Gameplay

Often finding herself in the team's backlines, Senna is damaging support that aids her team by empowering their auto-attacks.

Due to her traits, she can be played in 2 ways primarily.

In Light comps, she is extremely dependable on having Guardian Angel item Guardian Angel to survive incoming assassins and backline threats, Morellonomicon item Morellonomicon is her core item as it helps her fellow Light units to apply the % Max HP/healing debuff to entire enemy compositions.

In Shadow comps, however, she has her ability autos amplify by her Shadow buff, with Jeweled Gauntlet item Jeweled Gauntlet and Infinity Edge item Infinity Edge together for extreme burst as her fellow Shadow units can apply her destructive critically empowered autos to deal devastating damage.

Trivia

  • Her ability is based on her League of Legends ability Piercing Darkness Piercing Darkness. However, bonus on-hit effects are unique to Teamfight Tactics.
  • Senna and Lucian OriginalSquare Lucian came to Set 2 at the same time, bringing the Soulbound TFT icon Soulbound trait to Set 2. The trait references their romantic relationship in the lore.

Patch History

V10.6 - Disabled
  • Disabled due to Set 3.
V10.4
  • Ability bonus on-hit damage increased to 20 / 45 / 70 from 15 / 40 / 65.
V10.1
  • Ability bonus on-hit damage increased to 15 / 40 / 65 from 15 / 30 / 55.
  • Bug Fix: Untargetable units should no longer be targeted or crowd controled.
V9.24b
  • Ability bonus on-hit damage reduced to 15 / 30 / 55 from 25 / 45 / 75.
V9.24 - Added
  • Tier 2 Shadow TFT icon Shadow Soulbound TFT icon Soulbound.
  • Piercing Darkness Active - Piercing Darkness: Fires a beam through her furthest ally (or a nearest enemy if there is no ally), dealing 50 / 100 / 150 magic damage to enemies hit by the beam, and granting allies 25 / 45 / 75 bonus magic damage on-hit for 5 seconds.


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