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League of Legends Wiki
(→‎Abilities: another typo)
Line 61: Line 61:
 
|onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal.
 
|onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal.
 
** Critical strikes will not interact with ''Flail of the Northern Wind's'' bonus damage.
 
** Critical strikes will not interact with ''Flail of the Northern Wind's'' bonus damage.
** {{Pending for test}} 'Flail of the Northern Wind's'' interaction with {{ai|Counter Strike|Jax|dodge}}, {{ai|Aegis Protection|Pantheon|block}},
+
** {{Pending for test}} ''Flail of the Northern Wind's'' interaction with {{ai|Counter Strike|Jax|dodge}}, {{ai|Riposte|Fiora|parry}}, {{ai|Aegis Protection|Pantheon|block}} and [[blind]] has yet to be tested.
 
|spellshield=will only block the damage from the enhanced autoattack portion of the ability
 
|spellshield=will only block the damage from the enhanced autoattack portion of the ability
 
|additional=
 
|additional=

Revision as of 15:48, 16 February 2014

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Abilities

Frost Armor

Damaging an enemy with an ability or basic attack grants Error: Parameter '3' is not accepted. bonus armor and reduces movement-slowing effects on Sejuani by Error: Parameter '3' is not accepted.% for 2 seconds. Subsequent damage will increase the duration by 2 seconds up to a cap of 8 seconds, with further damage refreshing the duration.

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Arctic Assault

Active: Sejuani charges forward, knocking enemies into the air and dealing magic damage equal to a flat amount plus a percentage of their maximum health (max 300 damage to monsters). This charge stops after knocking an enemy champion into the air.

  • Magic damage: 40 / 70 / 100 / 130 / 160 (+ 40% AP) (+ 4 / 6 / 8 / 10 / 12% of enemy's maximum health)

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Flail of the Northern Winds

Active: Sejuani's next basic attack deals bonus magic damage to the target and enemies near it. She then swings her flail, dealing magic damage each second to enemies within range for 4 seconds. If this ability is reactivated, Sejuani immediately starts swinging her flail.

  • Bonus Magic Damage: 40 / 60 / 80 / 100 / 120 (+ 30% AP)
  • AoE Damage per Second: 20 / 30 / 40 / 50 / 60 (+ 2.5% of bonus health) (+ 15% AP)
  • Total AoE Damage: 80 / 120 / 160 / 200 / 240 (+ 10% of bonus health) (+ 60% AP)
  • Maximum Damage to One Target: 120 / 180 / 240 / 300 / 360 (+ 10% of bonus health) (+ 90% AP)

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Permafrost

Passive: Sejuani's abilities and basic attacks apply Frost to enemies for 4 seconds.

Active: All nearby enemies with Frost take magic damage and are slowed, and the Frost debuff is removed from the targets of Permafrost. This spell is unable to be cast if no enemies in range have the Frost debuff.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 50% AP)
  • Slow: 50 / 55 / 60 / 65 / 70%
  • Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5

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Glacial Prison

Active: Sejuani throws her frost-forged bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies for a duration. If the bola reaches its maximum range, it shatters and slows enemies by 90% instead for the same duration. All enemies in the shatter area take magic damage.

  • Magic Damage: 150 / 250 / 350 (+ 80% AP)
  • Stun/Slow Duration: 1.25 / 1.5 / 1.75

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References

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