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Sejuani OriginalCentered.jpg
Sejuani
Sejuani (Universe)Sejuani (Universe)
Sejuani (League of Legends)Sejuani (League of Legends)
Sejuani (Esports)Sejuani (Esports)
Sejuani (Teamfight Tactics)Sejuani (Teamfight Tactics)
Sejuani (Legends of Runeterra)Sejuani (Legends of Runeterra)
Sejuani (Development)Sejuani (Development)

Sejuani is a champion in League of Legends.[1]

The champion Sejuani Sejuani consists of two beings:

  • The iceborn human Sejuani Sejuani, and her mount, the Drüvask boar Bristle Bristle. They are not distinct units for any gameplay purpose, but many abilities consist of effects that originate from or affect Bristle, with Sejuani commanding him, but this is only an aesthetic distinction.

Abilities

Edit

Fury of the North

Sejuani Fury of the North.png

Innate - Frost Armor: Sejuani receives Sejuani Frost Armor.png Frost Armor if she hasn't taken damage from enemy Champion icon.png champions or Monster icon.png monsters in the last 12 seconds, lingering for 3 seconds after taking damage from them.

Sejuani Frost Armor.png Frost Armor engulfs Bristle Bristle in True Ice, granting Sejuani Slow immune 2.png slow immunity, Cripple immune.png cripple immunity, Armor icon.png 10 (+ 50% bonus armor) bonus armor, and Magic resistance icon.png 10 (+ 50% bonus magic resistance) bonus magic resistance.

Innate - Icebreaker: Enemies Stun icon.png stunned by Sejuani become Frozen for the disable's duration. Sejuani's next basic attack or ability against a Frozen enemy will consume the effect to deal them 10% of their Health icon.png maximum health as bonus magic damage, capped at 300 against epic monsters.

Info
  • Gaining Frost Armor does not remove any pre-existing Slow icon.png slows or Cripple icon.png cripples.
  • Icebreaker will not trigger if the basic attack is Shen Spirit's Refuge.png blocked.
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Icebreaker's interactions with Jax Counter Strike.png dodging and Blind icon.png blinding effects via basic attack.
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Sivir Spell Shield.png Spell shield interaction with Icebreaker.

Edit

Arctic Assault

Sejuani Arctic Assault.png

Active: Sejuani signals Bristle Bristle to Dash.png dash to the target location, dealing magic damage to all enemies in her path and Airborne icon.png knocking them up for 0.5 second. The charge will prematurely end upon colliding with an enemy Champion icon.png champion.

Magic Damage:
90 / 140 / 190 / 240 / 290 (+ 60% AP)

Sejuani can cast any of her abilities during Arctic Assault.

    "Stampede!"

Info
  • Champions will slightly be Airborne icon.png knocked back, while minions and monsters will instead be slightly Airborne icon.png pulled for a fixed distance.
  • Arctic Assault cannot Airborne icon.png knock enemies over terrain.
  • Casting Flash Flash during Arctic Assault will end the dash and affect enemies at the new location.

Edit

Winter's Wrath

Sejuani Winter's Wrath.png

Active: After 0.25 seconds into the cast time, Sejuani swings her flail in a cone in the target direction, dealing physical damage to enemies within and Airborne icon.png knocking back all Minion icon.png minions and Monster icon.png monsters hit.

Swing Damage:
20 / 25 / 30 / 35 / 40 (+ 20% AP) (+ 2% of her maximum health)

Sejuani then lashes out with her flail after the remaining 0.75 seconds of the cast time in a line in the same direction, dealing physical damage to enemies struck and Slow icon.png slowing them by 75% for 0.25 seconds.

Lash Damage:
30 / 70 / 110 / 150 / 190 (+ 60% AP) (+ 6% of her maximum health)
Total Damage:
50 / 95 / 140 / 185 / 230 (+ 80% AP) (+ 8% of her maximum health)

Sejuani can move while casting Winter's Wrath. Both swings will strike in the cast direction, but their hitboxes follow Sejuani's movement.

Info
  • Sivir Spell Shield.png Spell shields will block only a single instance of damage - either the swing or the lash.

Edit

Permafrost

Sejuani Frost Stack.png

Passive: Winter's Wrath Winter's Wrath and both Sejuani's and nearby allied Melee role.png melee champions' basic attacks apply Frost to enemy Champion icon.png champions, medium / large Monster icon.png monsters and large Minion icon.png minions for 5 seconds, stacking up to 4 times and refreshing on subsequent attacks from them.

Sejuani Permafrost.png

Active: Sejuani hurls a trap at the Sight icon.png visible enemy with 4 stacks of Frost closest to the cursor, which upon arrival consumes all stacks to deal them magic damage, Knockdown icon.png knock them down, and Stun icon.png stun them for 1 second.

Magic Damage:
55 / 105 / 155 / 205 / 255 (+ 60% AP)

Enemy champions Stun icon.png stunned by Sejuani cannot gain Frost for 10 seconds.

Permafrost Fiora Bladework.png resets Sejuani's basic attack timer.

Info
  • Permafrost's targerting prioritizes champions within 50 of cursor, then non-champions within 50 of cursor, then champions within 350 of cursor, then closest unit to cursor within 2500 (this only applies if there is no target directly under the cursor).
  • Frost stacks will not be applied if the basic attack is Shen Spirit's Refuge.png blocked.
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Permafrost's stack application interaction with parrying effects (dodge dodge, Blind icon.png blind).

Edit

Glacial Prison

Sejuani Glacial Prison.png

Active: Sejuani throws an ice bola in the target direction that stops upon hitting an enemy champion, dealing them magic damage and Stun icon.png stunning them for 1 second.

Magic Damage:
125 / 150 / 175 (+ 40% AP)

Upon reaching maximum range or colliding with an enemy champion after traveling over 400 units, the bola deals increased damage and instead Stun icon.png stuns for 1.5 seconds, and creates a frost storm at the surrounding area for 2 seconds which forms a glacier on the ground that Slow icon.png slows enemies within by 30% and grants Sight icon.png sight of the area in a smaller radius.

Increased Magic Damage:
200 / 300 / 400 (+ 80% AP)

At the end of the duration, the glacier shatters, dealing magic damage to enemies within the area and Slow icon.png slowing them by 80% for 1 second as well as Reveal icon.png revealing them and granting Sight icon.png sight of the area for 0.5 seconds.

Magic Damage:
200 / 300 / 400 (+ 80% AP)

The enemy hit by the bola is not affected by the storm's effects.

    "A gift from the Freljord!"

Info
  • Applies Annie Disintegrate.png spell damage to the primary target and Katarina Death Lotus.png area damage to secondary targets in the ice storm.
  • Sivir Spell Shield.png Spell shields will block only a single instance of damage.
  • Glacial Prison will cast from wherever Sejuani is at the end of the cast time.
  • Both areas of effect will be centered on the first champion struck, not at the location the missile collided with them.

Patch history

For the expanded patch notes, see here.
V11.19
  • Arctic Assault Arctic Assault
    • Cooldown reduced to 18 / 16.5 / 15 / 13.5 / 12 seconds from 20 / 18 / 16 / 14 / 12.
    • Base damage increased to 90 / 140 / 190 / 240 / 290 from 80 / 130 / 180 / 230 / 280.
V11.10
  • Permafrost Permafrost
    • Targeting changed to "Prioritizes champions within 50 of cursor, then non-champions within 50 of cursor, then champions within 350 of cursor, then closest unit to cursor within 2500 (this only applies if there is no target directly under your cursor)" from 250 for all targets.
V11.5
  • Winter's Wrath Winter's Wrath
    • Second hit health ratio increased to 6% of her maximum health from 5.25%.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V10.22
  • Glacial Prison Glacial Prison
    • Base damage increased to 125 / 150 / 175 from 100 / 125 / 150.
    • Empowered and explosion base damage increased to 200 / 300 / 400 from 150 / 250 / 350.
V10.16
V10.14
  • Permafrost Permafrost
    • Base damage increased to 55 / 105 / 155 / 205 / 255 from 40 / 90 / 140 / 190 / 240.
    • On-target cooldown reduced to 8 seconds at all levels from 10 / 9 / 8 (based on level).
V10.3
  • Stats
    • Base attack speed increased to 0.688 from 0.625.
  • Fury of the North Fury of the North
    • New Effect: Now also falls off after hits from small monsters.
V10.1
  • Stats
    • Health growth increased to 100 from 95.
  • Fury of the North Fury of the North
    • Bonus armor ratio increased to 50% bonus armor from 35%.
    • Bonus magic resistance ratio increased to 50% bonus magic resistance from 35%.
  • Permafrost Permafrost
    • Base damage increased to 40 / 90 / 140 / 190 / 240 from 40 / 80 / 120 / 160 / 200.
V9.22
  • Stats
    • Base attack damage increased to 66 from 64.
    • Health regeneration growth increased to 1 from 0.85.
    • Attack speed growth increased to 3.5% from 3%.
  • Arctic Assault Arctic Assault
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 80 / 120 / 160 / 200 / 240
    • AP ratio increased to 60% AP from 40% AP.
  • Permafrost Permafrost
    • Bug Fix: Passive now properly resets its debuff duration when reapplying at max stacks.
V9.19
  • Fury of the North Fury of the North
    • Target's health ratio reduced to 10% of the target's maximum health at all levels from 10 / 15 / 20% (based on level).
V9.16
  • Fury of the North Fury of the North
    • Bonus armor changed to 10 (+ 35% bonus armor) from 20 (+ 25% bonus armor).
    • Bonus magic resistance changed to 10 (+ 35% bonus magic resistance) from 20 (+ 25% bonus magic resistance).
  • Arctic Assault Arctic Assault
    • Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 17 / 15.5 / 14 / 12.5 / 11.
V9.13
  • Stats
    • Health growth reduced to 95 from 105.
  • Winter's Wrath Winter's Wrath
    • Second hit health ratio reduced to 5.25% of her maximum health from 6%.
V9.8
  • Winter's Wrath Winter's Wrath
    • First hit health ratio increased to 2% of her maximum health from 1.5%.
    • Second hit health ratio increased to 6% of her maximum health from 4.5%.
V9.1
  • Stats
    • Health growth increased to 105 from 88.
    • Base armor increased to 34 from 31.
    • Armor growth increased to 4.25 from 3.
    • Base magic resistance increased to 32.1 from 27.1.
    • Magic resistance growth increased to 1.25 from 0.75.
    • Attack damage growth increased to 4 from 3.
  • Fury of the North Fury of the North
    • Bonus armor reduced to 20 (+ 25% bonus armor) from 20 / 70 / 120 (based on level) (+ 100% total armor).
    • Bonus magic resistance reduced to 20 (+ 25% bonus magic resistance) from 20 / 70 / 120 (based on level) (+ 100% total magic resistance).
    • Resistance linger increased to 3 seconds from 2.
  • Arctic Assault Arctic Assault
    • Base damage increased to 80 / 120 / 160 / 200 / 240 from 60 / 90 / 120 / 150 / 180.
  • Winter's Wrath Winter's Wrath
    • Second hit base damage increased to 30 / 70 / 110 / 150 / 190 from 30 / 65 / 100 / 135 / 170.
    • Bug Fix: Second hit slow duration normalized to 0.25 seconds. Previously could last slightly longer depending on server timing.
  • Permafrost Permafrost
    • Stun duration reduced to 1 second at all ranks from 1 / 1.1 / 1.2 / 1.3 / 1.4.
    • Target range reduced to 600 from 750.
    • Base damage increased to 40 / 80 / 120 / 160 / 200 from 20 / 35 / 50 / 65 / 80.
V8.18
  • Permafrost Permafrost
    • Base damage reduced to 20 / 35 / 50 / 65 / 80 from 30 / 45 / 60 / 75 / 90.
  • Glacial Prison Glacial Prison
    • Ice storm shatter slow duration reduced to 1 second from 3.
V8.14
V8.12
  • Fury of the North Fury of the North
    • Damage against monsters changed to 10 / 15 / 20 (based on level)% of their maximum health from 400.
      • The damage is capped at 300 against epic monsters.
  • Winter's Wrath Winter's Wrath
    • Mana cost reduced to 65 from 80.
    • New Effect: Flail swing now scales with 20% AP.
    • New Effect: Flail lash now scales with 60% AP.
  • Permafrost Permafrost
    • Base damage increased to 30 / 45 / 60 / 75 / 90 from 20 / 30 / 40 / 50 / 60.
    • AP ratio increased to 60% AP from 30% AP.
    • New Effect: Frost can now also be applied to medium monsters and large minions.
    • New Effect: On-target cooldown now only applies to enemy champions.
V8.7
  • Stats
    • Health growth reduced to 88 from 95.
  • Permafrost Permafrost
    • Stun duration reduced to 1 / 1.1 / 1.2 / 1.3 / 1.4 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
V8.3
  • Arctic Assault Arctic Assault
    • Cooldown increased to 17 / 15.5 / 14 / 12.5 / 11 seconds from 13 / 12.5 / 12 / 11.5 / 11.
V8.2
  • Permafrost Permafrost
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.23
  • Stats
    • Base armor reduced to 31 from 36.
V7.22
  • Stats
    • Base attack damage increased to 64 from 56.
    • Base armor increased to 36 from 22.
V7.21
  • Stats
    • Base armor reduced to 22 from 27.
    • Armor growth reduced to 3 from 4.
    • Base magic resistance reduced to 27.1 from 32.1.
    • Magic resistance growth reduced to 0.75 from 1.25.
  • Fury of the North Fury of the North
    • Base resistances increased to 20 / 70 / 120 (based on level) from 20 / 60 / 100 (based on level).
    • Time-out duration changed to 2 seconds at all levels from 1 / 2 / 3 (based on level).
    • Combat timer changed to 12 seconds at all levels from 15 / 12 / 9 (based on level).
  • Permafrost Permafrost
    • New Effect: Tooltip now mentions Permafrost's displacement effect.
    • Base damage reduced to 20 / 30 / 40 / 50 / 60 from 40 / 60 / 80 / 100 / 120.
V7.16
  • Poro Rider Sejuani Poro Rider Sejuani
    • Bug Fix: Baby poro once again runs over to Bristle during Sejuani's death.
V7.14
  • Winter's Wrath Winter's Wrath
    • Bug Fix: The second hit no longer counts as a separate spellcast.
V7.10
  • Fury of the North Fury of the North
    • Frost Armor bonus resistances reduced to 20 / 60 / 100 (based on level) from 100 at all levels.
  • Arctic Assault Arctic Assault
    • Shifted slightly to address instances where Sejuani collided with targets behind her.
  • Winter's Wrath Winter's Wrath
    • New Effect: Cooldown starts once both swings are complete instead of on-cast.
    • Cooldown reduced to 9 / 8 / 7 / 6 / 5 seconds from 10 / 9 / 8 / 7 / 6.
V7.9 May 5th Hotfix
  • Fury of the North Fury of the North
    • Bug Fix: Fixed a bug causing it not to break from instances of damage that were entirely absorbed by a shield.
    • Cooldown increased to 15 / 12 / 9 (based on level) seconds from 9 at all levels.
V7.9 May 4th Hotfix
  • Stats
    • Base health reduced to 560 from 600.
  • Winter's Wrath Winter's Wrath
    • Mana cost increased to 80 from 60.
    • First hit base damage reduced to 20 / 25 / 30 / 35 / 40 from 30 / 35 / 40 / 45 / 50.
    • Second hit base damage reduced to 30 / 65 / 100 / 135 / 170 from 40 / 75 / 110 / 145 / 180.
V7.9
  • General
  • Stats
    • Base health regeneration reduced to 8.5 from 8.675.
    • Base mana regeneration reduced to 7 from 7.205.
    • Mana regeneration increased to 0.7 from 0.45.
    • Base armor reduced to 27 from 29.54.
    • Armor growth increased to 4 from 3.
    • Base attack range increased to 150 from 125.
    • Base attack damage reduced to 56 from 57.544.
    • Attack damage growth reduced to 3 from 3.3.
    • Base attack speed reduced to 0.625 from 0.67.
    • Attack speed growth increased to 3% from 1.45%.
  • Fury of the North Fury of the North
    • Renamed Fury of the North from Frost Armor.
    • Frost Armor: Sejuani receives Frost Armor if she hasn't taken damage in the last 9 seconds, lingering for 1 / 2 / 3 (based on level) seconds after taking damage from enemy champions. Frost Armor engulfs Bristle Bristle in True Ice, becoming immune to Slow icon.png slows and gains 100 (+ 100% total armor) bonus armor and 100 (+ 100% total magic resistance) bonus magic resistance.
    • Icebreaker: Enemies Stun icon.png stunned by Sejuani are frozen. Sejuani's next basic attack or ability against them deals 10 / 15 / 20 (based on level)% of their maximum health as bonus magic damage, or 400 against minions and monsters.
  • Arctic Assault Arctic Assault
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100.
    • Cooldown reduced to 13 / 12.5 / 12 / 11.5 / 11 seconds from 15 / 14 / 13 / 12 / 11.
    • Base damage reduced to 60 / 90 / 120 / 150 / 180 from 80 / 125 / 170 / 215 / 260.
    • Knockup duration reduced to 0.5 seconds from 0.75.
    • Removed: No longer knocks up enemies around the first target hit.
  • Winter's Wrath Winter's Wrath
    • Renamed Winter's Wrath from Flail of the Northern Winds.
    • New Effect: New ability icon.
    • Mana cost increased to 60 at all ranks from 40 / 35 / 30 / 25 / 20.
    • Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 11 / 10 / 9 / 8 / 7.
    • Damage type changed to physical from magic.
    • Rework: After a 0.25-seconds delay, Sejuani swings her flail in a cone in the target direction, dealing 30 / 35 / 40 / 45 / 50 (+ 1.5% maximum health) physical damage to all enemies hit and Airborne icon.png knocking back minions and monsters. She then lashes out with her flail after 0.75 seconds in a straight line in the same direction, dealing 40 / 75 / 110 / 145 / 180 (+ 4.5% maximum health) additional physical damage and briefly Slow icon.png slowing to all enemies hit. Sejuani can move freely during Winter's Wrath. Both swings will strike in the cast direction, but their hitboxes follow Sejuani's movement.
  • Permafrost Permafrost
    • New Effect: New ability icon.
    • Mana cost reduced to 20 from 55.
    • Cooldown reduced to 1.5 seconds at all ranks from 10 / 9 / 8 / 7 / 6.
    • New Effect:Winter's Wrath Winter's Wrath, Sejuani's and nearby Melee role.png melee allied champions' basic attacks now apply Frost to enemy champions and large monsters.
    • New Effect: Require 4 stacks of Frost to activate.
    • Base damage reduced to 40 / 60 / 80 / 100 / 120 from 80 / 105 / 130 / 155 / 180.
    • AP ratio reduced to 30% AP from 50% AP.
    • New Effect: Now has a per-target cooldown of 10 / 9 / 8 (based on level) seconds.
    • Removed: Slowing for 50 / 55 / 60 / 65 / 70% for 1.5 seconds.
    • New Effect: Activating Permafrost now stuns them for 1 / 1.25 / 1.5 / 1.75 / 2 seconds.
  • Glacial Prison Glacial Prison
    • Cooldown reduced to 120 / 100 / 80 seconds from 130 / 115 / 100.
    • Rework: Sejuani throws a True Ice bola in a line, dealing 100 / 125 / 150 (+ 40% AP) magic damage and Stun icon.png stunning for 1 second the first enemy champion that collides with. The bola's base damage increases the further it travels, up to 150 / 187.5 / 225. If the bola travels before exploding it stuns enemies hit for 2 seconds. The bola shatters upon collision or reaching maximum range, creating a storm for 2 seconds, Slow icon.png slowing other enemies by 30%. At the end of the duration the storm shatters the ground, deals 150 / 250 / 350 (+ 80% AP) magic damage and Slow icon.png slowing by 80% for 3 seconds.

See also

References

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