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This article was last edited by FrostFist on 17-Nov-2022 18:54.
Season 3

Season Three is the third ranked season in League of Legends. The pre-season started on November 20, 2012. Season Three patch changes began on December 4, 2012, with patch V1.0.0.152, almost four weeks after the release of patch V1.0.0.151. The new patch introduced the champion Nami Nami, a new set of masteries, the removal, remake and addition of items, the removal of the summoner spells Surge Surge and Promote Promote, and the addition of Barrier Barrier to Summoner's Rift and Twisted Treeline. The end of the pre-season and the official start of Season 3 Champion Series began on February 1, 2013. The Season 3 Championship took place October 4–6, 2013, at the Los Angeles convention center.

New Features[]

Notable Game Changes[]

Summoner's Rift[]

  • Gold adjustments
    • Ambient gold gain increased to 16 per 10 seconds from 13 per 10 seconds - gold gained from farming lane minions and jungle monsters have been slightly reduced to compensate.
  • Melee Minion:
    • Base gold value reduced to 20 Gold 20 from 22 Gold 22.
  • Ranged Minion:
    • Base gold value reduced to 15 Gold 15 from 16 Gold 16.
  • Siege Minion:
    • Base gold value increased to 40 from 27.
    • Scaling gold value based on time increased to 1 from 0.5.
    • Minion gold values now update more often on a 90-second interval instead of 180.
  • Kill and Death streak adjustment
    • Kill Streak bonus now caps at 500 Gold 500, down from 600 Gold 600.
    • Kill Streaks and Death Streaks now accelerate faster by roughly 50%.
      • Example: A player with a 4 kill streak will be worth 500 Gold 500 - compared to before which required an 8 kill streak.
      • Example: A player with a 4 death streak will be worth 126 Gold 126 - compared to before which required a 6 death streak.
  • Assist Gold
    • The bonus gold added for multiple players participating in a kill has been reduced to 150% from 158%.
  • Jungle:
    • Initial difficulty of all jungle camps has been increased.
    • Camp difficulty and rewards have been re-distributed more into the large monster in each camp.
    • Scaling difficulty and rewards of the primary jungle camps have been **significantly increased.
    • Overall rewards have been re-distributed between the 3 primary jungle camps (Wolves, Wraiths, Golems) to better match their difficulty and convenience.
    • New jungle items have been added to the store and old jungle items have been adjusted.
  • Leashing has been changed:
    • Jungle monsters now attack the closest target rather than chasing their original target.
    • Whenever jungle monsters switch targets it counts as a “leash” - the maximum amount of leashes after which jungle monsters will reset has been increased to 10 from 3.
    • Jungle monsters now deal 50% bonus damage to non-champions (ex: Malzahar's Malzahar's Summon Voidling Summon Voidling, Shaco's Shaco's Jack in the Box Jack in the Box). Initial difficulty of all jungle camps has been increased.
  • The "Banking" system has been removed.

Items[]

Boot Upgrades[]

  • All Tier 2 boots can now be upgraded further with an enchantment for a gold cost – All Tier 2 boots share from the same pool of enchantments.
    • Enchantment - Alacrity Enchantment - Alacrity: Increases movement speed by 15.
    • Enchantment - Furor Enchantment - Furor: Dealing damage to a champion with a single target attack or spell grants you a movement speed boost that decays over 2 seconds.
    • Enchantment - Distortion Enchantment - Distortion: Your Ghost Ghost, Teleport Teleport and Flash Flash cooldowns are reduced by a percentage.
    • Enchantment - Captain Enchantment - Captain: Allied champions moving towards you gain a movement speed boost. Additionally, nearby allied minions gain a large movement speed bonus.
    • Enchantment - Homeguard Enchantment - Homeguard: Being at fountain instantly restores your health and mana. Additionally, you gain a very large movement speed boost that decays over 8 seconds. This passive is disabled if you are in combat.

Summoner Spells[]

Masteries[]

  • Masteries have been reworked.
    • All Mastery Pages have been reset.

Runes[]

  • Runes have been renamed to be more representative of their actual function (e.g. Mark of Desolation renamed to Mark of Armor Penetration).

Media[]

Season Three Login Music

Season Three Login Animation[]

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