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This article or section may contain obsolete information, but exists here for historical purposes.

The 9 Types of Seals

Seals are the yellow runes. They have physical and magical defensive boosts, which are very useful to squishier champions and tanks alike. There are no Seals of Scaling Cooldown Reduction, Armor Penetration or Magic Penetration. There are 24 variants of seals.

The Seals are represented in three forms: a chalice, a shield, and a wing.


List of Seals

The following table describes all of the seals, along with their effects and their rank. For a complete list of all runes, see the list of runes.

Name Rank Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Ability Power Secondary 0.33 0.462 0.594

410 IP Influence Point

Scaling Ability Power

(Ability Power per level)

Secondary 0.0577
(1.0386)
0.0808
(1.4544)
0.1038
(1.8684)

410 IP Influence Point

Armor Primary 0.56

5 IP Influence Point

0.78

35 IP Influence Point

1.0

102 IP Influence Point

Scaling Armor

(Armor per level)

Primary 0.0933
(1.6794)
0.13
(2.34)
0.1667 per level
(3.006)

410 IP Influence Point

Attack Damage Secondary 0.2364 0.3309 0.4254

205 IP Influence Point

Scaling Attack Damage

(Attack Damage per level)

Secondary 0.0338
(0.6084)
0.0473
(0.8514)
0.0608
(1.0944)

205 IP Influence Point

Attack Speed Secondary 0.42% 0.59% 0.76%

410 IP Influence Point

Cooldown Reduction Secondary 0.20% 0.29% 0.36%

410 IP Influence Point

Critical Chance Secondary 0.23% 0.32% 0.42%

410 IP Influence Point

Critical Damage Secondary 0.43% 0.61% 0.78%

820 IP Influence Point

Energy Regeneration

Energy Regen / 5 sec

Primary 0.63

820 IP Influence Point

Scaling Energy Regeneration

(Energy Regen / 5 sec per level)

Primary 0.064
(1.152)

820 IP Influence Point

Gold Generation

(Gold / 10 sec)

Secondary 0.25

410 IP Influence Point

Health Primary 4.48

5 IP Influence Point

6.24

35 IP Influence Point

8.0

820 IP Influence Point

Percentage Health Primary 0.28% 0.39% 0.5%

820 IP Influence Point

Scaling Health

(Health per level)

Primary 0.7467
(13.4406)
1.04
(18.72)
1.3334
(24.0012)

410 IP Influence Point

Health Regeneration

(Health Regen / 5 sec)

Primary 0.31

5 IP Influence Point

0.43

35 IP Influence Point

0.556

820 IP Influence Point

Scaling Health Regeneration

(Health Regen / 5 sec per level)

Primary 0.0625
(1.125)
0.0875
(1.575)
0.1125
(2.025)

410 IP Influence Point

Magic Resist Secondary 0.4125

5 IP Influence Point

0.5775

35 IP Influence Point

0.7425

205 IP Influence Point

Scaling Magic Resist

(Magic Resist per level)

Secondary 0.0536
(0.9648)
0.075
(1.35)
0.0965
(1.737)

410 IP Influence Point

Mana Secondary 3.8281 5.3594 6.8906

410 IP Influence Point

Scaling Mana

(Mana per level)

Secondary 0.6481
(11.6658)
0.9074
(16.3332)
1.1667
(21.0006)

IP Influence Point

Mana Regeneration

(Mana Regen / 5 sec)

Primary 0.2255 0.316 0.4065

205 IP Influence Point

Scaling Mana Regeneration

(Mana Regen / 5 sec per level)

Primary 0.036
(0.648)
0.05
(0.9)
0.065
(1.17)

205 IP Influence Point

  • Flat health runes threshold is 1600 max health.
  • Scaling health runes threshold is 4822/4800/4788 max health.

Special Runes

There were some runes that were only available for a limited time:

2009 Snowdown Showdown Runes

  • SealElusiveSnowflake.pngSeal of the Elusive Snowflake (Tier 2.5, Dodge).
  • SealStoutSnowman.png Lesser Seal of the Stout Snowman (Tier 1.5, 0.72 − 12.98 (based on level) health).

2010 Winter Games Celebration Runes

  • SealExtreme.pngSeal of the Extreme (Tier 2.5, dodge)
  • SealMedalist.png Lesser Seal of the Medalist (Tier 1.5, 3.564 health)