Patch History[]
- Shield per component increased to 20 / 30 / 50 (based on the number of Scraps) from 20 / 40 / 60.
- V12.4 - Returning
- New Scrap: .
- Removed Scraps: , .
- Item given is now more logical for the champion (e.g. units like and will no longer roll or ).
- Shield per component increased to 20 / 40 / 60 (based on the number of Scraps) from 20 / 35 / 60.
- New Effect: Item generation now tries to avoid creating items with poor synergy.
- V11.22 - Added
- Synergy: At the start of combat, a number of incomplete components on Scrap champions turn into full items for the rest of combat. Additionally your team also gains a shield for each item component equipped in your army, including those that are part of a full item.
- 2 Scraps: 1 component, 20 shield
- 4 Scraps: 3 components, 35 shield
- 6 Scraps: All components, 60 shield
- Champions: , , , , , , .
- Item: .