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League of Legends Wiki
(→‎Usage: Edit Master Yi section)
Tags: Visual edit apiedit
(Undid revision 2260883 by Andyvorld (talk))
Tag: rte-source
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**{{cai|Bio-Arcane Barrage|Kog'Maw}} (bonus damage)
 
**{{cai|Bio-Arcane Barrage|Kog'Maw}} (bonus damage)
 
**{{cai|Flurry|Lee Sin}}(Flurry - Energy return doubled while only consuming 1 stack of Flurry)
 
**{{cai|Flurry|Lee Sin}}(Flurry - Energy return doubled while only consuming 1 stack of Flurry)
**{{ai|Alpha Strike|Master Yi}} (cooldown reduction) and {{ai|Wuju Style|Master Yi}} (bonus damage)
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**{{{cai|Alpha Strike|Master Yi}} (cooldown reduction) and {{ai|Wuju Style|Master Yi}} (bonus damage)
 
**{{cai|Brutal Strikes|Malphite}} (splash damage)
 
**{{cai|Brutal Strikes|Malphite}} (splash damage)
 
**{{cai|Impure Shots|Miss Fortune}} (stack application/bonus damage)
 
**{{cai|Impure Shots|Miss Fortune}} (stack application/bonus damage)

Revision as of 18:30, 14 July 2015

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This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V6.9.

Sated Devourer was an epic item in League of Legends icon League of Legends.

Recipe

Sated Devourer item
Sated Devourer
1450 Gold 1450 (Special)
Devourer item
1450 Gold 1450 (450 Gold 450)
Recurve Bow item
700 Gold 700 (400 Gold 400)
Dagger item
300 Gold 300

Builds Into


References

List of Items

Devourer Devourer automatically transforms into this item upon reaching 30 Devouring stacks.

Cost Analysis

Gold Value

Gold efficiency

  • Sated Devourer Sated Devourer is 192.86% gold efficient, without its passive.


Notes

Possible Upgrade for

Similar Items

Usage

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This article was last edited by Andyvorld on 14-Jul-2015 18:30.
  • Sated Devourer's attack counter and empowered effect both occur on-attack, not on-hit. The item will not interact with abilities that apply on-hit effects (e.g Ravage Ravage, Mystic Shot Mystic Shot, Infinite Duress Infinite Duress).
    • Additionally, effects that cause you to attack more than once will only be counted once (i.e. Ranger's Focus Ranger's Focus, Double Strike Double Strike and Lightslinger Lightslinger) - you cannot increase the frequency that Phantom Hit will occur.
  • For all intents and purposes, Phantom Hit is identical to Runaan's Hurricane Runaan's Hurricane except the "additional bolt" will target the same enemy as your attack target, but is modified to deal no base damage.
    • Due to dealing no base damage: on-hit abilities with AD ratios will deal no damage too. This affects abilities such as Fishbones Fishbones (10% bonus damage and splash damage).
  • One-use on-hit effects, such as Siphoning Strike Siphoning Strike and Sheen Sheen, remain one-use, as the on-hit effect will be consumed by the initial strike and be unavailable for the second.
  • Azir's Azir's "Phantom Hit" will not duplicate his soldier's attacks, but will cause him to perform a damageless attack against his target concurrently his soldier's attack - allowing him to apply on-hit effects.
    • This will NOT occur if his target is out of his personal attack range.
    • The number of soldiers does NOT affect how many times on-hit effects are applied.
    • The on-hit effects will only occur versus his attack target - they will NOT be applied to all enemies damaged.
    • For example: Your soldiers are dealing 200 damage per strike, every other strike will also have a 60 damage tick from Sated Devourer (as well as damage from effects such as Nashor's Tooth Nashor's Tooth and Arcane Blade mastery 2014 Arcane Blade.
  • It is important to know the difference between an on-hit effect (which Phantom Hit will apply) and an on-attack effect (which Phantom Hit will not), these effects are listed below.

  • Phantom Hit does not cause you to attack twice. Effects that trigger when you attack or whose counters increment when you attack will only apply once per attack, regardless of Phantom Hit. This affects abilities such as:
  • PENDING FOR TEST:: Please assist in completing this list.
    • Bard Bard (Meeps - Damage)
    • Mordekaiser Mordekaiser (Children of the Grave - Clone's attacks)
    • Nautilus Nautilus (Titan's Wrath - Splash damage)
    • Riven Riven (Runic Blade - Bonus damage)
    • Shyvana Shyvana (Burnout - Duration extension)
    • Udyr Udyr (Phoenix - Stack generation)
    • Yorick Yorick (Omen of Death - Clone's attacks)

  • For effects such as Aatrox's Aatrox's Blood Thirst Blood Thirst, the game will pro-actively use the champion's empowered attack animation if the attack would trigger the effect due to Phantom Hit - e.g. Aatrox will perform his lunge animation on every 2nd attack (with Phantom Hit).
  • Icons

    Patch history

    V5.13:

    • Added to the game.
    • Obtained after stacking 30 Devourer stacks. (see Devourer Devourer)

    List of Items