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m (Housekeeping, replaced: |-| → |-| (2), <tabber> → <tabber> , ==Possible Upgrade for== → == Possible Upgrade for == (6))
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}}
 
}}
   
==Possible Upgrade for==
+
== Possible Upgrade for ==
 
{{Column|2|
 
{{Column|2|
 
{{Recipe/item|Skirmisher's Sabre}}
 
{{Recipe/item|Skirmisher's Sabre}}
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</gallery>
 
</gallery>
   
==Similar Items==
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== Similar Items ==
 
{{Column|2|
 
{{Column|2|
 
{{Recipe/item|Bloodrazor}}
 
{{Recipe/item|Bloodrazor}}
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}}
 
}}
   
==Notes==
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== Notes ==
 
* ''Phantom Hit'' only triggered on units.
 
* ''Phantom Hit'' only triggered on units.
 
* {{ii|Sated Devourer}} was very similar to {{ii|Feral Flare}}, a jungle item from [[Season 2014]] that transformed from {{ii|Wriggle's Lantern}} when it reached 30 stacks.
 
* {{ii|Sated Devourer}} was very similar to {{ii|Feral Flare}}, a jungle item from [[Season 2014]] that transformed from {{ii|Wriggle's Lantern}} when it reached 30 stacks.
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* See {{ii|Devourer}} for the reasons to why it was removed.
 
* See {{ii|Devourer}} for the reasons to why it was removed.
   
==Usage==
+
== Usage ==
 
* Sated Devourer's attack counter and empowered effect both occur ''on-attack'', not ''on-hit''. The item will not interact with abilities that apply on-hit effects (e.g. {{ai|Ravage|Evelynn}}, {{ai|Mystic Shot|Ezreal}}, {{ai|Infinite Duress|Warwick}}).
 
* Sated Devourer's attack counter and empowered effect both occur ''on-attack'', not ''on-hit''. The item will not interact with abilities that apply on-hit effects (e.g. {{ai|Ravage|Evelynn}}, {{ai|Mystic Shot|Ezreal}}, {{ai|Infinite Duress|Warwick}}).
 
** Additionally, effects that cause you to ''attack'' more than once will only be counted once (i.e. {{ai|Ranger's Focus|Ashe}}, {{ai|Double Strike|Master Yi}} and {{ai|Lightslinger|Lucian}}) - you cannot increase the frequency that Phantom Hit will occur.
 
** Additionally, effects that cause you to ''attack'' more than once will only be counted once (i.e. {{ai|Ranger's Focus|Ashe}}, {{ai|Double Strike|Master Yi}} and {{ai|Lightslinger|Lucian}}) - you cannot increase the frequency that Phantom Hit will occur.
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<tabber>
 
<tabber>
 
 
Hide=
 
Hide=
   
  +
|-|
|-|On-Hit Effects=
+
On-Hit Effects=
 
Effects that trigger ''on-hit'' will trigger 3 times every 2 attacks (or 4 attacks for ranged
 
Effects that trigger ''on-hit'' will trigger 3 times every 2 attacks (or 4 attacks for ranged
 
champions), affecting abilities such as:
 
champions), affecting abilities such as:
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* {{cai|Double Strike|Master Yi}} (stack generation)
 
* {{cai|Double Strike|Master Yi}} (stack generation)
   
  +
|-|
|-|On-Attack Effects=
+
On-Attack Effects=
 
Phantom Hit does not cause you to ''attack'' twice. Effects that trigger when you attack or whose counters increase when you ''attack'' will only apply '''once''' per attack, regardless of Phantom Hit. This affects abilities such as:
 
Phantom Hit does not cause you to ''attack'' twice. Effects that trigger when you attack or whose counters increase when you ''attack'' will only apply '''once''' per attack, regardless of Phantom Hit. This affects abilities such as:
   
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</tabber>
 
</tabber>
   
==Icons==
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== Icons ==
 
<gallery spacing="small" captionalign="center" captionposition="below">
 
<gallery spacing="small" captionalign="center" captionposition="below">
 
Poacher's Knife (Sated Devourer) item.png|Poacher's Knife (Removed)
 
Poacher's Knife (Sated Devourer) item.png|Poacher's Knife (Removed)
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</gallery>
 
</gallery>
   
==Patch History==
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== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
 
;[[V6.9]]
 
;[[V6.9]]
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[[es:Devorador Saciado]]
 
[[es:Devorador Saciado]]
 
[[pl:Nasycony Pożeracz]]
 
[[pl:Nasycony Pożeracz]]
  +
[[de:Gesättigter Verschlinger]]

Revision as of 12:37, 17 May 2020

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Sated DevourerSated Devourer was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Sated Devourer OriginalSquare.png|20xpx|border|link=Template:Item data Sated Devourer/LoL|Template:Item data Sated Devourer]] [[Template:Item data Sated Devourer/LoL|Template:Item data Sated Devourer]].

Recipe

Template:Item data Sated Devourer

Devourer Devourer automatically transformed into this item upon reaching 30 stacks.

Cost Analysis

Gold Value

Gold efficiency

  • Sated Devourer Sated Devourer was 172.41% gold efficient without its passive.


Possible Upgrade for

Similar Items

Notes

Usage

  • Sated Devourer's attack counter and empowered effect both occur on-attack, not on-hit. The item will not interact with abilities that apply on-hit effects (e.g. Ravage Ravage, Mystic Shot Mystic Shot, Infinite Duress Infinite Duress).
    • Additionally, effects that cause you to attack more than once will only be counted once (i.e. Ranger's Focus Ranger's Focus, Double Strike Double Strike and Lightslinger Lightslinger) - you cannot increase the frequency that Phantom Hit will occur.
    • Bolts generated by Runaan's Hurricane Runaan's Hurricane even when hitting 2 additional targets will still count only as 1 attack towards trigering Phantom Hit.
  • For all intents and purposes, Phantom Hit is identical to Runaan's Hurricane Runaan's Hurricane except the "additional bolt" will target the same enemy as your attack target, but is modified to deal no base damage.
  • The Phantom hit will proc both Titanic Hydra Titanic Hydra and Ravenous Hydra Ravenous Hydra essentially doubling the AOE damage, however the titanic hydra is superior in this aspect as it also deals on-hit damage on the primary target.
    • While dealing no base damage, Riot stated on-hit effects with AD ratios shouldn't be affected. Probable Bug: Jinx's Jinx's Fishbones Fishbones is not interacting with Sated Devourer (both the 10% bonus damage and splash damage).
  • One-use on-hit effects, such as Siphoning Strike Siphoning Strike and Sheen Sheen, remain one-use, as the on-hit effect will be consumed by the initial strike and be unavailable for the second.
  • Azir's Azir's "Phantom Hit" will duplicate his soldier's attacks, causing them to hit twice every fourth attack.
  • It is important to know the difference between an on-hit effect (which Phantom Hit will apply) and an on-attack effect (which Phantom Hit will not), these effects are listed below.
  • While life steal is not specifically disabled, the lack of base physical damage makes it ineffective.

Effects that trigger on-hit will trigger 3 times every 2 attacks (or 4 attacks for ranged champions), affecting abilities such as:

The following will trigger when being hit by Phantom Hit:

The following are likely bugged and are not interacting with the item:

The following have been specifically disabled:

Phantom Hit does not cause you to attack twice. Effects that trigger when you attack or whose counters increase when you attack will only apply once per attack, regardless of Phantom Hit. This affects abilities such as:

For effects such as Aatrox's Aatrox's Blood Thirst Blood Thirst, the game will pro-actively use the champion's empowered attack animation if the attack would trigger the effect due to Phantom Hit - e.g. Aatrox will perform his lunge animation on every 2nd attack (with Phantom Hit). This does not apply to Diana's Diana's Moonsilver Blade Moonsilver Blade.

Icons

Patch History

V6.9
V5.22
  • Attack speed reduced to 40% from 50%.
  • On-hit damage increased to 60 from 50.
V5.19
  • New Effect: Phantom Hit triggers on every 4th basic attack instead of every 2nd basic attack for ranged champions.
V5.18
  • On-hit damage reduced to 50 from 60.
V5.13
  • Added
    • Obtained after gaining 30 Devourer Devourer stacks.
    • +50% attack speed, +60 on-hit magic damage.
    • Unique Passive – Phantom Hit: On every second attack you are accompanied by a phantom that strikes your target. The phantom's attack deals no base damage but will apply all on-hit effects (including both champion and item effects).


References


List of Items