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{{Infobox item|Sated Devourer}}
+
{{Item header|Sated Devourer}}
   
{{ii|Devourer}} automatically transforms into this item upon reaching 30 Stacks.
+
{{ii|Devourer}} automatically transformed into this item upon reaching 30 stacks.
   
 
{{Cost Analysis
 
{{Cost Analysis
 
|description=
 
|description=
  +
 
{{gold value}}
 
{{gold value}}
 
* 40% [[attack speed]] = {{g|1000}}
 
* 40% [[attack speed]] = {{g|1000}}
* 60 [[on-hit damage]] = {{g|1500}}
+
* 60 [[On-hit effect|on-hit damage]] = {{g|1500}}
 
** '''Total Gold Value''' = {{g|2500}}
 
** '''Total Gold Value''' = {{g|2500}}
   
 
{{gold efficiency}}
 
{{gold efficiency}}
*{{ii|Sated Devourer}} is {{gec|<!-- Sated -->Devourer|2500}} gold efficient without its [[passive]].
+
* {{ii|Sated Devourer}} was {{gec|<!-- Sated -->Devourer|2500}} gold efficient without its [[passive]].
 
}}
 
}}
   
== Notes ==
+
==Possible Upgrade for==
* ''Phantom Hit'' only triggers on units.
 
* {{ii|Sated Devourer}} is very similar to {{ii|Feral Flare}}, a jungle item from [[Season 4]] that transformed from {{ii|Wriggle's Lantern}} when it reached 30 stacks.
 
* Unlike {{ii|Feral Flare}} and the old {{ii|Devourer}}, '''Sated Devourer''' does not gain stacks indefinitely.
 
 
== Possible Upgrade for ==
 
 
{{Column|2|
 
{{Column|2|
 
{{Recipe/item|Skirmisher's Sabre}}
 
{{Recipe/item|Skirmisher's Sabre}}
Line 26: Line 22:
 
}}
 
}}
   
  +
<gallery widths="96" spacing="small" captionalign="center" captionposition="below">
== Similar Items ==
 
  +
Skirmisher's Sabre (Bloodrazor) item.png|Skirmisher's Sabre
  +
Stalker's Blade (Bloodrazor) item.png|Stalker's Blade
 
Tracker's Knife (Bloodrazor) item.png|Tracker's Knife
  +
</gallery>
  +
 
==Similar Items==
 
{{Column|2|
 
{{Column|2|
  +
{{Recipe/item|Bloodrazor}}
 
{{Recipe/item|Cinderhulk}}
 
{{Recipe/item|Cinderhulk}}
 
{{Recipe/item|Runeglaive}}
 
{{Recipe/item|Runeglaive}}
Line 35: Line 38:
 
{{Recipe/item|Nashor's Tooth}}
 
{{Recipe/item|Nashor's Tooth}}
 
{{Recipe/item|Wit's End}}
 
{{Recipe/item|Wit's End}}
  +
{{Recipe/item|Feral Flare}}
 
}}
 
}}
  +
  +
==Notes==
 
* ''Phantom Hit'' only triggered on units.
 
* {{ii|Sated Devourer}} was very similar to {{ii|Feral Flare}}, a jungle item from [[Season 2014]] that transformed from {{ii|Wriggle's Lantern}} when it reached 30 stacks.
 
* Unlike {{ii|Feral Flare}} and the old {{ii|Devourer}}, '''Sated Devourer''' did not gain stacks indefinitely.
  +
* See {{ii|Devourer}} for the reasons to why it was removed.
   
 
==Usage==
 
==Usage==
 
* Sated Devourer's attack counter and empowered effect both occur ''on-attack'', not ''on-hit''. The item will not interact with abilities that apply on-hit effects (e.g. {{ai|Ravage|Evelynn}}, {{ai|Mystic Shot|Ezreal}}, {{ai|Infinite Duress|Warwick}}).
{{stub}}
 
 
** Additionally, effects that cause you to ''attack'' more than once will only be counted once (i.e. {{ai|Ranger's Focus|Ashe}}, {{ai|Double Strike|Master Yi}} and {{ai|Lightslinger|Lucian}}) - you cannot increase the frequency that Phantom Hit will occur.
*Sated Devourer's attack counter and empowered effect both occur ''on-attack'', not ''on-hit''. The item will not interact with abilities that apply on-hit effects (e.g. {{ai|Ravage|Evelynn}}, {{ai|Mystic Shot|Ezreal}}, {{ai|Infinite Duress|Warwick}}).
 
  +
** Bolts generated by {{ii|Runaan's Hurricane}} even when hitting 2 additional targets will still count only as 1 attack towards trigering Phantom Hit.
**Additionally, effects that cause you to ''attack'' more than once will only be counted once (i.e. {{ai|Ranger's Focus|Ashe}}, {{ai|Double Strike|Master Yi}} and {{ai|Lightslinger|Lucian}}) - you cannot increase the frequency that Phantom Hit will occur.
 
**Bolts generated by {{ii|Runaan's Hurricane}} even when hitting 2 additional targets will still count only as 1 attack towards trigering Phantom Hit.
+
* For all intents and purposes, Phantom Hit is identical to {{ii|Runaan's Hurricane}} except the "additional bolt" will target the same enemy as your attack target, but is modified to deal no base damage.
*For all intents and purposes, Phantom Hit is identical to {{ii|Runaan's Hurricane}} except the "additional bolt" will target the same enemy as your attack target, but is modified to deal no base damage.
 
 
* The Phantom hit will proc both {{ii|Titanic Hydra}} and {{ii|Ravenous Hydra}} essentially doubling the AOE damage, however the titanic hydra is superior in this aspect as it also deals on-hit damage on the primary target.
 
* The Phantom hit will proc both {{ii|Titanic Hydra}} and {{ii|Ravenous Hydra}} essentially doubling the AOE damage, however the titanic hydra is superior in this aspect as it also deals on-hit damage on the primary target.
**While dealing no base damage, Riot stated on-hit effects with AD ratios shouldn't be affected. {{sbc|Probable Bug:}} {{cai|Fishbones|Jinx}} is not interacting with Sated Devourer (both the 10% bonus damage and splash damage).
+
** While dealing no base damage, Riot stated on-hit effects with AD ratios shouldn't be affected. {{sbc|Probable Bug:}} {{cai|Switcheroo!|Jinx|Fishbones}} is not interacting with Sated Devourer (both the 10% bonus damage and splash damage).
*One-use on-hit effects, such as {{ai|Siphoning Strike|Nasus}} and {{ii|Sheen}}, remain '''one-use''', as the on-hit effect will be consumed by the initial strike and be unavailable for the second.
+
* One-use on-hit effects, such as {{ai|Siphoning Strike|Nasus}} and {{ii|Sheen}}, remain '''one-use''', as the on-hit effect will be consumed by the initial strike and be unavailable for the second.
*{{cis|Azir}} "Phantom Hit" will duplicate his soldier's attacks, causing them to hit twice every fourth attack.
+
* {{cis|Azir}} "Phantom Hit" will duplicate his soldier's attacks, causing them to hit twice every fourth attack.
*It is important to know the difference between an on-hit effect (which Phantom Hit will apply) and an on-attack effect (which Phantom Hit will not), these effects are listed below.
+
* It is important to know the difference between an on-hit effect (which Phantom Hit will apply) and an on-attack effect (which Phantom Hit will not), these effects are listed below.
 
* While [[life steal]] is not specifically disabled, the lack of base physical damage makes it ineffective.
*{{pending for test}} [[Critical strike]] (e.g. for {{ii|Statikk Shiv}}).
 
  +
*While [[Life Steal]] is not specifically disabled, the lack of base physical damage makes it ineffective.
 
 
<tabber>
 
<tabber>
  +
 
Hide=
 
Hide=
  +
|-|
 
On-Hit Effects=
+
|-|On-Hit Effects=
*Effects that trigger ''on-hit'' will trigger 3 times every 2 attacks (or 4 attacks for ranged champions), affecting abilities such as:
+
Effects that trigger ''on-hit'' will trigger 3 times every 2 attacks (or 4 attacks for ranged
  +
champions), affecting abilities such as:
**{{cai|Blood Price|Aatrox}} / {{ai|Blood Thirst|Aatrox}} (stack generation)
 
  +
**{{cai|Headshot|Caitlyn}} (stack generation)
 
**{{cai|Hextech Shrapnel Shells|Corki}} (bonus damage)
+
* {{cai|Blood Price|Aatrox}} / {{ai|Blood Thirst|Aatrox}} (stack generation)
**{{cai|Hemorrhage|Darius}} (stack application)
+
* {{cai|Headshot|Caitlyn}} (stack generation)
**{{cai|Moonsilver Blade|Diana}} (stack generation)
+
* {{cai|Hemorrhage|Darius}} (stack application)
**{{cai|Z-Drive Resonance|Ekko}} (stack application)
+
* {{cai|Moonsilver Blade|Diana}} (stack generation)
**{{cai|Spider Form / Human Form|Elise}} (bonus damage and healing)
+
* {{cai|Z-Drive Resonance|Ekko}} (stack application)
  +
* {{cai|Spider Form|Elise}} / {{ai|Human Form|Elise}} (bonus damage and healing)
**{{cai|Hyper|Gnar}} (stack application) and [[Fury]] generation
+
* {{cai|Hyper|Gnar}} (stack application) and {{tip|Fury}} generation
**{{cai|Quickdraw|Graves}} (cooldown reduction)
 
**{{cai|Seastone Trident|Fizz}} (bonus damage)
+
* {{cai|Seastone Trident|Fizz}} (bonus damage)
**{{cai|Hiten Style|Irelia}} (bonus damage and healing)
+
* {{cai|Hiten Style|Irelia}} (bonus damage and healing)
**{{cai|Relentless Assault|Jax}} (stack generation) and {{ai|Grandmaster's Might|Jax}} (stack generation)
+
* {{cai|Relentless Assault|Jax}} (stack generation) and {{ai|Grandmaster's Might|Jax}} (stack generation)
**{{cai|Gathering Fire|Karma}} (cooldown reduction)
+
* {{cai|Gathering Fire|Karma}} (cooldown reduction)
**{{cai|Rend|Kalista}} (stack application)
+
* {{cai|Rend|Kalista}} (stack application)
**{{cai|Nether Blade|Kassadin}} (passive damage)
+
* {{cai|Nether Blade|Kassadin}} (passive damage)
**{{cai|Holy Fervor|Kayle}} (stack application) and {{ai|Righteous Fury|Kayle}} (bonus damage to target ONLY)
+
* {{cai|Holy Fervor|Kayle}} (stack application) and {{ai|Righteous Fury|Kayle}} (bonus damage to target ONLY)
**{{cai|Electrical Surge|Kennen}} (stack generation)
+
* {{cai|Electrical Surge|Kennen}} (stack generation)
**{{cai|Bio-Arcane Barrage|Kog'Maw}} (bonus damage)
+
* {{cai|Bio-Arcane Barrage|Kog'Maw}} (bonus damage)
**{{cai|Flurry|Lee Sin}}(Energy return doubled while only consuming 1 stack of Flurry)
+
* {{cai|Flurry|Lee Sin}}(Energy return doubled while only consuming 1 stack of Flurry)
**{{cai|Alpha Strike|Master Yi}} (cooldown reduction) and {{ai|Wuju Style|Master Yi}} (bonus damage)
+
* {{cai|Alpha Strike|Master Yi}} (cooldown reduction) and {{ai|Wuju Style|Master Yi}} (bonus damage)
**{{cai|Brutal Strikes|Malphite}} (splash damage)
+
* {{cai|Brutal Strikes|Malphite}} (splash damage)
**{{cai|Impure Shots|Miss Fortune}} (stack application/bonus damage)
+
* {{cai|Umbra Blades|Nocturne}} (cooldown reduction)
**{{cai|Umbra Blades|Nocturne}} (cooldown reduction)
+
* {{cai|Visionary|Nunu}} (Stack generation)
**{{cai|Visionary|Nunu}} (Stack generation)
+
* {{cai|Reckless Swing|Olaf}} (cooldown reduction)
**{{cai|Reckless Swing|Olaf}} (cooldown reduction)
+
* {{cai|Clockwork Windup|Orianna}} (stack generation)
 
* {{cai|Aegis Protection|Pantheon}} (blocks both attacks as they hit simultaneously)
**{{cai|Clockwork Windup|Orianna}} (stack generation)
 
 
* {{ci|Rek'Sai}} {{tip|Fury}} generation
**{{cai|Aegis Protection|Pantheon}} (blocks both attacks as they hit simultaneously)
 
**{{cai|Paragon of Demacia|Poppy}} (stack generation)
+
* {{ci|Renekton}} {{tip|Fury}} generation
**{{ci|Rek'Sai}} [[Fury]] generation
+
* {{ci|Riven}} (Runic Blade - Bonus damage)
 
* {{cai|Junkyard Titan|Rumble}} (bonus damage)
**{{ci|Renekton}} [[Fury]] generation
 
 
* {{cai|Frost Armor|Sejuani}} (stack generation)
**{{ci|Riven}} (Runic Blade - Bonus damage)
 
**{{cai|Junkyard Titan|Rumble}} (bonus damage)
+
* {{cai|Hallucinate|Shaco}} (clone attacks)
**{{cai|Frost Armor|Sejuani}} (stack generation)
+
* {{cai|Ki Strike|Shen}} (cooldown reduction)
 
* {{cai|Twin Bite|Shyvana}} (cooldown reduction), {{ai|Burnout|Shyvana}} (bonus damage), {{ai|Flame Breath|Shyvana}} (bonus damage) and {{ai|Dragon's Descent|Shyvana}} (Rage generation).
**{{cai|Hallucinate|Shaco}} (clone attacks)
 
**{{cai|Ki Strike|Shen}} (cooldown reduction)
+
* {{cai|Glory in Death|Sion}} (bonus damage)
 
* {{cai|Crystal Slash|Skarner}} (cooldown reduction)
**{{cai|Twin Bite|Shyvana}} (cooldown reduction), {{ai|Burnout|Shyvana}} (bonus damage), {{ai|Flame Breath|Shyvana}} (bonus damage) and {{ai|Dragon's Descent|Shyvana}} (Rage generation).
 
**{{cai|Glory in Death|Sion}} (bonus damage)
+
* {{cai|An Acquired Taste|Tahm Kench}} (stack application)
**{{cai|Crystal Slash|Skarner}} (cooldown reduction)
+
* {{cai|Toxic Shot|Teemo}} (bonus damage)
**{{cai|An Acquired Taste|Tahm Kench}} (stack application)
+
* {{cai|Flay|Thresh}} (bonus damage)
**{{cai|Toxic Shot|Teemo}} (bonus damage)
+
* {{cai|Explosive Shot|Tristana}} (stack application)
 
* {{ci|Tryndamere}} {{tip|Fury}} generation
**{{cai|Flay|Thresh}} (bonus damage)
 
**{{cai|Explosive Shot|Tristana}} (stack application)
+
* {{cai|Stacked Deck|Twisted Fate}} (stack generation)
 
* {{cai|Deadly Venom|Twitch}} (stack application)
**{{ci|Tryndamere}} [[Fury]] generation
 
**{{cai|Stacked Deck|Twisted Fate}} (stack generation)
+
* {{cai|Phoenix Stance|Udyr}} (Stack generation)
**{{cai|Deadly Venom|Twitch}} (stack application)
+
* {{cai|Silver Bolts|Vayne}} (stack application)
**{{cai|Phoenix Stance|Udyr}} (Stack generation)
+
* {{cai|Denting Blows|Vi}} (stack application)
**{{cai|Silver Bolts|Vayne}} (stack application)
+
* {{cai|Blighted Quiver|Varus}} (stack application and bonus damage)
**{{cai|Denting Blows|Vi}} (stack application)
+
* {{cai|Eternal Thirst|Warwick}} (stack generation, bonus damage and healing)
 
* {{cai|Three Talon Strike|Xin Zhao}} (bonus damage and knockup) and {{ai|Battle Cry|Xin Zhao}} (stack generation on units)
**{{cai|Blighted Quiver|Varus}} (stack application and bonus damage)
 
**{{cai|Eternal Thirst|Warwick}} (stack generation, bonus damage and healing)
+
* {{ii|Blade of the Ruined King}} (bonus damage)
 
* {{ii|Frozen Mallet}}
**{{cai|Three Talon Strike|Xin Zhao}} (bonus damage and knockup) and {{ai|Battle Cry|Xin Zhao}} (stack generation on units)
 
 
* {{ii|Furor}}
**{{ii|Blade of the Ruined King}} (bonus damage)
 
  +
* {{ii|Hextech Gunblade}} (cooldown reduction)
**{{ii|Frozen Mallet}}
 
 
* {{ii|Muramana}} (bonus damage - consumes mana twice)
**{{ii|Furor}}
 
**{{ii|Hextech Gunblade}} (cooldown reduction)
+
* {{ii|Nashor's Tooth}} (bonus damage)
 
* {{ii|Phage}} / {{ii|The Black Cleaver}} / {{ii|Trinity Force}} (Rage)
**{{ii|Muramana}} (bonus damage - consumes mana twice)
 
**{{ii|Nashor's Tooth}} (bonus damage)
+
* {{ii|Recurve Bow}} (bonus damage)
 
* {{ii|Runaan's Hurricane}} (bonus damage)
**{{ii|Phage}} / {{ii|The Black Cleaver}} / {{ii|Trinity Force}} (Rage)
 
**{{ii|Recurve Bow}} (bonus damage)
+
* {{ii|Sanguine Blade}} (stack generation)
**{{ii|Runaan's Hurricane}} (bonus damage)
+
* {{ii|Sated Devourer}} (bonus damage)
**{{ii|Sanguine Blade}} (stack generation)
+
* {{ii|Statikk Shiv}} (stack generation)
 
* {{ii|Tiamat}} / {{ii|Ravenous Hydra}} / {{ii|Titanic Hydra}}(Cleave)
**{{ii|Sated Devourer}} (bonus damage)
 
**{{ii|Statikk Shiv}} (stack generation)
+
* {{ii|Wit's End}} (bonus damage)
  +
**{{ii|Tiamat}} / {{ii|Ravenous Hydra}} / {{ii|Titanic Hydra}}(Cleave)
 
 
The following will trigger when being hit by Phantom Hit:
**{{ii|Wit's End}} (bonus damage)
 
  +
* {{cai|Tantrum|Amumu}} (reducing his cooldowns)
*The following will trigger when being hit by Phantom Hit:
 
** {{cai|Tantrum|Amumu}} (reducing his cooldowns)
+
* {{cai|Molten Shield|Annie}} (reflect damage)
** {{cai|Molten Shield|Annie}} (reflect damage)
+
* {{cai|Concussive Blows|Braum}} (stack application)
  +
* {{cai|Bulwark|Galio}} (healing) and {{ai|Idol of Durand|Galio}} (damage generation)
** {{cai|Concussive Blows|Braum}} (stack application)
 
** {{cai|Bulwark|Galio}} (healing) and {{ai|Idol of Durand|Galio}} (damage generation)
+
* {{cai|Counter Strike|Jax}} (damage generation)
** {{cai|Counter Strike|Jax}} (damage generation)
+
* {{cai|Defensive Ball Curl|Rammus}} (reflect damage)
  +
** {{cai|Paragon of Demacia|Poppy}} (stack generation)
 
 
The following are likely bugged and are not interacting with the item:
** {{cai|Defensive Ball Curl|Rammus}} (reflect damage)
 
 
* {{cai|Switcheroo! 2|Jinx|Pow-Pow}} (stack generation) and {{ai|Switcheroo!|Jinx|Fishbones}} (10% bonus damage and splash damage)
* The following are likely bugged and are not interacting with the item:
 
  +
** {{cai|Pow-Pow|Jinx}} (stack generation) and {{ai|Fishbones|Jinx}} (10% bonus damage and splash damage)
 
* The following have been specifically '''disabled''':
+
The following have been specifically '''disabled''':
** {{cai|Double Strike|Master Yi}} (stack generation)
+
* {{cai|Double Strike|Master Yi}} (stack generation)
  +
|-|
 
On-Attack Effects=
+
|-|On-Attack Effects=
*Phantom Hit does not cause you to ''attack'' twice. Effects that trigger when you attack or whose counters increase when you ''attack'' will only apply '''once''' per attack, regardless of Phantom Hit. This affects abilities such as:
+
Phantom Hit does not cause you to ''attack'' twice. Effects that trigger when you attack or whose counters increase when you ''attack'' will only apply '''once''' per attack, regardless of Phantom Hit. This affects abilities such as:
  +
** {{cai|Ranger's Focus|Ashe}} (stack generation and empowered active)
 
 
* {{cai|Ranger's Focus|Ashe}} (stack generation and empowered active)
** {{cai|Meeps|Bard}}
 
** {{cai|Vorpal Spikes|Cho'Gath}}
+
* {{cai|Traveler's Call 2|Bard|Meeps}}
** {{cai|Righteous Fury|Kayle}} (splash damage)
+
* {{cai|Vorpal Spikes|Cho'Gath}}
 
* {{cai|Righteous Fury|Kayle}} (splash damage)
** {{cis|Lulu}} {{ci|Pix}}
 
  +
* {{cai|Pix, Faerie Companion|Lulu|Pix}}
** {{cai|Hyper Charge|Jayce}} (stack decrement)
 
** {{cai|Tidecaller's Blessing|Nami}}
+
* {{cai|Hyper Charge|Jayce}} (stack decrement)
** {{cai|Queen's Wrath|Rek'Sai}}
+
* {{cai|Tidecaller's Blessing|Nami}}
** {{cai|Ricochet|Sivir}}
+
* {{cai|Queen's Wrath|Rek'Sai}}
** {{cai|Thunder Claws|Volibear}} (splash damage)
+
* {{cai|Ricochet|Sivir}}
** {{cai|Battle Cry|Xin Zhao}} (stack generation on structures)
+
* {{cai|Thunder Claws|Volibear}} (splash damage)
** {{ii|Guinsoo's Rageblade}} (stack generation)
+
* {{cai|Battle Cry|Xin Zhao}} (stack generation on structures)
** {{ii|Muramana}} (stack generation)
+
* {{ii|Guinsoo's Rageblade}} (stack generation)
** {{ii|Runaan's Hurricane}} (minor bolts)
+
* {{ii|Muramana}} (stack generation)
  +
* {{ii|Runaan's Hurricane}} (minor bolts)
|-|
 
  +
Pending for test=
 
 
For effects such as {{cai|Blood Thirst|Aatrox}}, the game will pro-actively use the champion's empowered attack animation if the attack would trigger the effect due to Phantom Hit - e.g. Aatrox will perform his lunge animation on every 2nd attack (with Phantom Hit). This does not apply to {{cai|Moonsilver Blade|Diana}}.
:''{{Pending for test}}: Please assist in completing this list.''
 
*{{ci|Mordekaiser}} (Children of the Grave - Clone's attacks)
 
   
 
</tabber>
 
</tabber>
*For effects such as {{cai|Blood Thirst|Aatrox}}, the game will pro-actively use the champion's empowered attack animation if the attack would trigger the effect due to Phantom Hit - e.g. Aatrox will perform his lunge animation on every 2nd attack (with Phantom Hit). This does not apply to Diana's Moonsilver Blade.
 
   
== Icons ==
+
==Icons==
 
<gallery spacing="small" captionalign="center" captionposition="below">
 
<gallery spacing="small" captionalign="center" captionposition="below">
Skirmisher's Sabre (Sated Devourer) item.png|Skirmisher's Sabre
+
Poacher's Knife (Sated Devourer) item.png|Poacher's Knife (Removed)
Stalker's Blade (Sated Devourer) item.png|Stalker's Blade
+
Ranger's Trailblazer (Sated Devourer) item.png|Ranger's Trailblazer (Removed)
Tracker's Knife (Sated Devourer) item.png|Tracker's Knife
 
 
</gallery>
 
</gallery>
   
== Patch history ==
+
==Patch History==
 
{{scroll box|content=
 
{{scroll box|content=
'''[[V5.22]]:'''
+
;[[V6.9]]
  +
* Removed
  +
** Replaced by {{ii|Bloodrazor}}.
  +
  +
;[[V5.22]]
  +
* Attack speed reduced to 40% from 50%.
 
* On-hit damage increased to 60 from 50.
 
* On-hit damage increased to 60 from 50.
   
'''[[V5.19]]:'''
+
;[[V5.19]]
* Phantom Hit triggers on every 4th basic attack instead of every 2nd basic attack for ranged champions.
+
* {{sbc|New Effect:}} Phantom Hit triggers on every 4th basic attack instead of every 2nd basic attack for ranged champions.
   
'''[[V5.18]]:'''
+
;[[V5.18]]
 
* On-hit damage reduced to 50 from 60.
 
* On-hit damage reduced to 50 from 60.
   
'''[[V5.13]]:'''
+
;[[V5.13]]
*Added to the game.
+
* Added
*Obtained after stacking '''30 Devourer stacks'''. ''(see {{ii|Devourer}})''
+
** Obtained after gaining '''30 {{ii|Devourer}} stacks'''.
  +
** +50% attack speed, +60 on-hit magic damage.
  +
** {{sbc|Unique Passive – Phantom Hit:}} On every second attack you are accompanied by a phantom that strikes your target. The phantom's attack deals no base damage but will apply all on-hit effects (including both champion and item effects).
 
}}
 
}}
   
{{items}}
+
{{References}}
   
 
{{Items}}
<References/>
 
   
 
[[es:Devorador Saciado]]
 
[[es:Devorador Saciado]]
 
[[pl:Nasycony Pożeracz]]
 
[[pl:Nasycony Pożeracz]]
  +
[[de:Gesättigter Verschlinger]]

Revision as of 15:17, 28 January 2020

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Sated DevourerSated Devourer was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Sated Devourer OriginalSquare.png|20xpx|border|link=Template:Item data Sated Devourer/LoL|Template:Item data Sated Devourer]] [[Template:Item data Sated Devourer/LoL|Template:Item data Sated Devourer]].

Recipe

Template:Item data Sated Devourer

Devourer Devourer automatically transformed into this item upon reaching 30 stacks.

Cost Analysis

Gold Value

Gold efficiency

  • Sated Devourer Sated Devourer was 172.41% gold efficient without its passive.


Possible Upgrade for

Similar Items

Notes

Usage

  • Sated Devourer's attack counter and empowered effect both occur on-attack, not on-hit. The item will not interact with abilities that apply on-hit effects (e.g. Ravage Ravage, Mystic Shot Mystic Shot, Infinite Duress Infinite Duress).
    • Additionally, effects that cause you to attack more than once will only be counted once (i.e. Ranger's Focus Ranger's Focus, Double Strike Double Strike and Lightslinger Lightslinger) - you cannot increase the frequency that Phantom Hit will occur.
    • Bolts generated by Runaan's Hurricane Runaan's Hurricane even when hitting 2 additional targets will still count only as 1 attack towards trigering Phantom Hit.
  • For all intents and purposes, Phantom Hit is identical to Runaan's Hurricane Runaan's Hurricane except the "additional bolt" will target the same enemy as your attack target, but is modified to deal no base damage.
  • The Phantom hit will proc both Titanic Hydra Titanic Hydra and Ravenous Hydra Ravenous Hydra essentially doubling the AOE damage, however the titanic hydra is superior in this aspect as it also deals on-hit damage on the primary target.
    • While dealing no base damage, Riot stated on-hit effects with AD ratios shouldn't be affected. Probable Bug: Jinx's Jinx's Fishbones Fishbones is not interacting with Sated Devourer (both the 10% bonus damage and splash damage).
  • One-use on-hit effects, such as Siphoning Strike Siphoning Strike and Sheen Sheen, remain one-use, as the on-hit effect will be consumed by the initial strike and be unavailable for the second.
  • Azir's Azir's "Phantom Hit" will duplicate his soldier's attacks, causing them to hit twice every fourth attack.
  • It is important to know the difference between an on-hit effect (which Phantom Hit will apply) and an on-attack effect (which Phantom Hit will not), these effects are listed below.
  • While life steal is not specifically disabled, the lack of base physical damage makes it ineffective.

Effects that trigger on-hit will trigger 3 times every 2 attacks (or 4 attacks for ranged champions), affecting abilities such as:

The following will trigger when being hit by Phantom Hit:

The following are likely bugged and are not interacting with the item:

The following have been specifically disabled:

Phantom Hit does not cause you to attack twice. Effects that trigger when you attack or whose counters increase when you attack will only apply once per attack, regardless of Phantom Hit. This affects abilities such as:

For effects such as Aatrox's Aatrox's Blood Thirst Blood Thirst, the game will pro-actively use the champion's empowered attack animation if the attack would trigger the effect due to Phantom Hit - e.g. Aatrox will perform his lunge animation on every 2nd attack (with Phantom Hit). This does not apply to Diana's Diana's Moonsilver Blade Moonsilver Blade.

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Patch History

V6.9
V5.22
  • Attack speed reduced to 40% from 50%.
  • On-hit damage increased to 60 from 50.
V5.19
  • New Effect: Phantom Hit triggers on every 4th basic attack instead of every 2nd basic attack for ranged champions.
V5.18
  • On-hit damage reduced to 50 from 60.
V5.13
  • Added
    • Obtained after gaining 30 Devourer Devourer stacks.
    • +50% attack speed, +60 on-hit magic damage.
    • Unique Passive – Phantom Hit: On every second attack you are accompanied by a phantom that strikes your target. The phantom's attack deals no base damage but will apply all on-hit effects (including both champion and item effects).


References


List of Items