Image
Samira
Synergy[]
Trivia[]
- Samira appears as instead of due to the skin being best suited for the origin in her kit.
Synergy[]
Trivia[]
- Samira appears as instead of due to the skin being best suited for the origin in her kit.
Synergy[]
Trivia[]
- Samira appears as instead of due to the skin being best suited for the origin in her kit.
Synergy[]
Trivia[]
- Her ability is based on her League of Legends ability combo of into . The dodge effect is based on the projectile destruction provides.
Patch History[]
- V12.4 - Disabled
- Disabled due to Set 6.5.
- Base health increased to 700 from 650.
- V11.24 - December 14th Hotfix
- Ability AD ratio increased to 175 / 180 / 190% AD from 165 / 170 / 180% AD.
- Base attack damage reduced to 75 from 80.
- Base attack damage reduced to 80 from 85.
- Ability AD ratio reduced to 165 / 170 / 180% AD from 175 / 180 / 190% AD.
- Ability armor reduction reduced to 10 / 15 / 20 from 10 / 20 / 40.
- Ability cast time reduced.
- V11.22 - Returning
-
- Tier 3 .
- Active - Flair: If a target is adjacent to her, she slashes with her blade in a cone towards them dealing 175 / 180 / 190% AD physical damage to all enemies within and reducing their armor by 10 / 20 / 40 (× AP). This armor reduction can stack. If no targets are adjacent, she fires an empowered shot at her target with the same effects and refunds 20 mana.
- V11.9 - Disabled
- Disabled due to Set 5.
- Ability base damage per shot changed to 10 / 20 / 777 from 15 / 25 / 40.
- Ability AD ratio reduced to 30 / 40 / 60% AD from 50 / 60 / 80% AD.
- New Effect: Ability now has a base damage per shot of 15 / 25 / 40.
- Attack range reduced to 2 hexes from 3.
- V11.2 - Added
-
- Tier 5 .
- Active - Inferno Trigger: Dashes and becomes unstoppable, unleashing 3 / 3 / 10 (× AP) shots per second at 3 / 3 / 9 enemies within 2.5 hexes for 2 seconds, each shot deals 50 / 60 / 80% AD physical damage. For the duration, also gains 100% dodge chance.