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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Samira
Samira (Universe)Samira (Universe)
Samira (League of Legends)Samira (League of Legends)
Samira (Esports)Samira (Esports)
Samira (Teamfight Tactics)Samira (Teamfight Tactics)
Samira (Legends of Runeterra)Samira (Legends of Runeterra)
Samira (Wild Rift)Samira (Wild Rift)
Samira (Development)Samira (Development)




The Path of Champions[]


Samira is a playable champion in The Path of Champions. See more at Samira (The Path of Champions).

Champion Stars

Stars Power
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Skins[]

Original Samira: Base Skin
1 Wildcards 1 / 29-Mar-2023
Level 1

"I'm always running down some mark who ran up debts he couldn’t pay. And running from those debts makes you the wrong kind of enemies--the ones who call me."

Level 2

"Had a feeling there was more going on here than a little 8 debt evader. 6 Indari calls these 'complications.' I call them flavor."

Samira's All Out

"6 Indari’s pulled some strings to get us in without a fuss. Here's hoping there’ll be time for me to make one on our way out." - 2Samira


Edit

Soul Fighter Samira: Rare Skin
Features:
  • 5 new artworks
This skin is available for purchase.
750 Coins 750 / 28-Jun-2023
Level 1

A stylish daredevil and thrill-seeking bounty hunter, Samira's abundant soul power has caught the interest of the God's Eye--but Samira has plans of her own. She is chasing her biggest mark yet: Viego.

Level 2

"Power? I don't need your power. One eye's all I need to style on your little henchman. Ha!"

Samira's All Out

"Strength without style is just boring, bozo!" - Soul Fighter Samira

Flair

"Another volunteer for my highlight reel. Bring it on, scrub!" - Samira

Flair

"Another volunteer for my highlight reel. Bring it on, scrub!" - Samira


Edit

Trivia[]

Quotes[]

Summoned[]

Enemy 4Jack present

  • ▶️   Samira: "Ah, looks like you need a lesson in fashion and fighting."
  • ▶️   Samira: "I have to hand it to you, you've certainly cultivated a look."

Allied 5Sett present

Enemy 5Sett present

  • ▶️   Sett: *scoffs* "Nice fit. Is it for all that daring espionage?"
    • ▶️   Samira: "Nice shoes. They for kicking the eyes out of spiders?"

Allied 5 Adroit Artificer present

  • ▶️   Samira: "Trust me. You'll be sold out sooner than you know."
    • ▶️   Miel: "Well, um, you'll always be our favorite customer."

Allied 3 Bout Security present

Allied 6 Captain Indari present

  • ▶️   Indari: "Dear Samira, always one stunt away from death."
    • ▶️   Samira: "It's what the jobs call for - which is why you call for me."
  • ▶️   Indari: "Got another job. Try to be less heedless this time, eh?"
    • ▶️   Samira: "Sorry Indari. You know me: It's all or nothing."

Allied 4 Dashing Dandy present

  • ▶️   Samira: "Hope you're ready to go out in a blaze of glory."
    • ▶️   Dashing Dandy: "Uh, can we cut 'going out' and keep 'blaze of glory'?"
  • ▶️   Samira: "Don't worry! We either win, or we die spectacularly!"
    • ▶️   Dashing Dandy: "Yeah! I... Wait, say that second part again?"

Allied 2 Daring Demolisher present

  • ▶️   Samira: "This could be your big break. Maybe you'll find a rich patron."
    • ▶️   Lani: "Someone's gotta invest in all this experimental stuff."

Enemy 8 The Old Timer present

Sees a Unit Summoned[]

Enemy 4Jack

  • ▶️   Jack: "I've come a long way for a fight... don't let me down."
  • ▶️   Jack: "All flash, no fight."
    • ▶️   Samira: "Did someone bust up your teeth or have you always been that ugly?"

Allied 5Sett

  • ▶️   Samira: "A bastard and a refugee. We're quite a pair, eh?"
  • ▶️   Samira: "Fists aren't the most effective weapon, but I admire your panache."

Enemy 5Sett

Allied 5 Adroit Artificer

Allied 3 Bout Security

Allied 6 Captain Indari

  • ▶️   Samira: "I like this job. Daring and dangerous."
  • ▶️   Samira: "Can't believe you've put up with me all these years."
    • ▶️   Indari: "My dear Samira, you're too precious to let go."

Allied 4 Dashing Dandy

  • ▶️   Dashing Dandy: "Time for my arena debut! Right, Samira?"
  • ▶️   Dashing Dandy: "W-wait... Sett's here? H-how do I look?"

Allied 2 Daring Demolisher

  • ▶️   Lani: "These arena types look showy. I bet they pay well."

Enemy 8 The Old Timer

  • ▶️   The Old Timer: "You can't take me. I'm the best brawler here."
    • ▶️   Samira: "I hope so, I'd hate to waste my time on anyone less."

Allied 3 Brazen Buccaneer

Allied 3 Dame the Despoiler

Allied 1 Elegant Edge

Allied 4 Inferna

Level Up[]

Rally effect[]

Sees a Spell or Skill Resolve[]

Allied 1 All Out

Attack Declared[]

Block Declared[]

Death[]

Turn timer appears[]

Allied turn timer

Enemy turn timer

Chosen[]

Removed from choice[]

Victory[]

Defeat[]

  • ▶️   "Ugh, any mission I walk away from can't have been that worthwhile."
  • ▶️   "Let's face it, these people just have no taste."
  • ▶️   "Let them have this one, they seem to need it."

Change Log[]

Samira
V5.1
  • Text becomes: " Plunder or strike: Create a 1 Flair in hand if you don't already have one."
    • Old text: "When I'm summoned or strike: Create a 1 Flair in hand or, if you already have one, reduce its cost by 1."
V4.10
  • Text becomes: "When I'm summoned or strike: Create a 1 Flair in hand or, if you already have one, reduce its cost by 1."
    • Old text: "When I'm summoned or strike: Create a 1 Flair in hand if you don't have one."
V4.3
  • Added.
Samira (Level 2)
V5.1
  • Text becomes: " Plunder or strike: Create a 1 Flair in hand if you don't already have one. When you play 6 cards, Rally. Resets when you start a round with the attack token."
    • Old text: "When I'm summoned or strike: Create a 1 Flair in hand or, if you already have one, reduce its cost by 2. When you play 6 cards, Rally. Resets when you start a round with the attack token."
V4.10
  • Text becomes: "When I'm summoned or strike: Create a 1 Flair in hand or, if you already have one, reduce its cost by 2. When you play 6 cards, Rally. Resets when you start a round with the attack token."
    • Old text: "When I'm summoned or strike: Create a 0 cost 1 Flair in hand. When you play 6 cards, Rally. Resets when you start a round with the attack token."
V4.5
  • Text becomes: "When I'm summoned or Strike: Create a 0 cost 1 Flair in hand. When you play 6 cards, Rally. Resets when you start a round with the attack token."
    • Old Text: "When I'm summoned or Strike: Create a 0 cost 1 Flair in hand. When you play 6 cards, Rally."
V4.3
  • Added.
Samira's All Out
V4.4
  • Text becomes: "Give an ally +2|+0 this round. Plunder: give it +2|+1 instead. Create a 2Samira in your deck."
    • Old Text: "Give an ally +2|+0 this round. Plunder: give it +2|+2 instead. Create a 2Samira in your deck."
V4.3
  • Added.


References