Samira stares death in the eye with unyielding confidence, seeking thrill wherever she goes. After her Shuriman home was destroyed as a child, Samira found her true calling in Noxus, where she built a reputation as a stylish daredevil taking on dangerous missions of the highest caliber. Wielding black-powder pistols and a custom-engineered blade, Samira thrives in life-or-death circumstances, eliminating any who stand in her way with flash and flair.
"Virtues, I've got a few. Vices, a few more." — Samira | |
Background[]
Early life[]
Samira was born in the city of Amakra in Shurima, she lived together with her parents and worked with them as street artists, they dazzled, captivated and amazed the spectators, which Samira loved, but she was worried about her parents, who although they saw how happy their daughter was, they wished she had a much more comfortable life than theirs.
Before Samira turned fourteen Amakra was attacked by a group of bandits, who captured and sacrificed people in honor of an ancient wizard, Samira hid with her parents and later they escaped from the city and arrived at Bel'zhun a Noxian refuge.
Contemporary history[]
Samira, determined to prove that she was not afraid of danger, enlisted in a Noxian battalion led by 6 Captain Indari, who, seeing Samira's bubbly and impulsive personality, made her give her a place in her battalion, proving to be an excellent member.On Indari's orders, Samira traveled to the Rokkun plain to dismantle a separatist group, however the fortress in which they were based exploded, full of emotion Samira entered the fortress while it was falling apart, suffering a permanent wound to her left eye. Samira rescued Indari, who was seriously injured, losing sensation in her legs. Indari was forced to disband her battalion, after which Samira returned to Amakra.
Samira tried to live a quiet life together with her parents, but being still for a long time made her too anxious until she finally understood that she could not continue with that kind of life.
Recent events[]
Samira returned to Noxus and looked for Indari, thinking that she would understand her more than anyone, Samira proposed a new collaboration to Indari and that is that she would be in charge of looking for mercenary jobs so that Samira would take them, she accepted although fearing for her disciple.
So little by little Samira's reputation rose more and more to such an extent that she was known, feared and respected both in Shurima and in Noxus, she traveled with the whole world fulfilling each job that Indari gave her, jumping into adventure.
Appearance[]
Samira is a beautiful woman with tanned skin, she has an athletic and voluptuous physique, a round face with a mole on the right side of her lip, thick lips, wears an eyepatch over her right eye and her left eye is emerald green. Long black hair which she wears braided in a French braid that falls over her right shoulder on which she has woven golden jewels.
She has a slightly revealing uniform of red and black colors with leather boots, a short skirt and a short t-shirt that reveals her abdomen as well as several tattoos on her left arm.
Personality[]
Samira is quite a stubborn and impulsive woman, determined to show that she is not afraid of danger, enjoying the adrenaline rush that it caused her, despite everything she cared a lot about her parents wishing they were safe.
Abilities[]
- Swordsmanship: Samira proved to be very skilled with the use of the sword.
- Marksmanship: Samira is excellent in the use of firearms, being able to use two pistols at the same time.
- Acrobatics: Samira is an extremely talented acrobat, being able to perform acrobatics in the air being able to combine her sword and pistol attacks with her jumps and pirouettes.
Relations[]
Parents[]
Samira performed in street performances alongside her parents when she was young. While she enjoyed performing, they wished her to live a more stable life. When her family immigrated to Noxus, she had to support her injured parents by herself but struggled to make ends meet. After becoming a mercenary, Samira told her parents about her tattoos and impressive feats. Samira is close to her mother, recalling the stories and advice she gave her when she was young.
[]
Samira was forced to evacuate Amakra after it was attacked by Xerath's followers, and harbors a resentment towards him for his followers' destruction of her hometown.
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Indari was impressed with Samira's bravery and commissioned her to be part of her own private warband. When Indari was caught in an explosion that severely wounded her, Samira risked her life to rescue her at the cost of her own eye. Despite Indari's shame towards her own failure, Samira knew that she understood her desire for thrills more than anybody and proposed to work with her again. Indari now supports Samira behind the scenes by providing her with mercenary work and takes pride in Samira's and determination though she can get frustrated at her recklessness causing trouble, though she has actually been conspiring with
without Samira's knowledge.and []
Samira obtained her guns from Lani and Miel, two Noxian gunsmiths.
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LeBlanc sees Samira as an important factor in her plans to take over Noxus, so she indirectly manipulates Samira through Indari into carrying out her missions to benefit her own goals.
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Samira was unknowingly sent to find Rell under LeBlanc's instruction, by proxy of Indari.
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Samira once fought Darius when he was under the influence of the Ruination caused by
.Read More
Biography
Starring Champion
Alternate Universes
Trivia[]
- Samira is 32 years old as of 996 AN (she was born around 964 AN).[2]
- She lost her eye in a secessionist uprising in the Rokrund Plains that is the same uprising in The Black Powder Plot, which happened around 991 AN.[3]
- Her favorite fruit is pomegranate.[4]
- Samira is an homage to "character-action" games like Devil May Cry and Bayonetta.
Change log[]
Character blurb | |
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1 September 2020 (During V10.18) | Added. |