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League of Legends Wiki
For the non-Shadow equivalent of the item, see Redemption Redemption.
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.

Notes[]

  • Multiple Sacrificial Redemptions functioned additively:
1 × item 2 × item 3 × item
Champions killed with Comeuppance (R)25% missing health heal
Champions killed with Comeuppance (R)-5% current health
Champions killed with Comeuppance (R)50% missing health heal
Champions killed with Comeuppance (R)-10% current health
Champions killed with Comeuppance (R)75% missing health heal
Champions killed with Comeuppance (R)-15% current health

Patch History[]

V11.15 - Removed
  • Removed from the game.
V11.11
V11.10
  • Heal increased to Champions killed with Comeuppance (R)25% missing health from inherit20%.
  • Self damage changed to Champions killed with Comeuppance (R)5% current health from inherit10%.
V11.9 - Added
  • Stats: 150 health, 15 starting mana.
  • Passive: The wearer radiates an aura to allies on the board, expect the wearer, that heals them for Champions killed with Comeuppance (R)20% missing health every 5 seconds. Each time this happens the wearer takes Champions killed with Comeuppance (R)10% current health Skillshots dodged with Void Surge (Q) true damage.
  • Recipe: Shadow Belt Shadow Belt + Tear of the Goddess Tear of the Goddess, Giant's Belt Giant's Belt + Shadow Tear Shadow Tear, Shadow Belt Shadow Belt + Shadow Tear Shadow Tear.