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League of Legends Wiki
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For the non-Shadow equivalent of the item, see Redemption Redemption.
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This article or section may contain obsolete information, but exists here for historical purposes.


Notes

  • Multiple Sacrificial Redemptions functioned additively:
1 × item 2 × item 3 × item
25% missing health heal
-5% current health
50% missing health heal
-10% current health
75% missing health heal
-15% current health

Patch History

V11.15 - Removed
  • Removed from the game.
V11.11
V11.10
  • Heal increased to 25% missing health from 20%.
  • Self damage changed to 5% current health from 10%.
V11.9 - Added
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