- For the non-Shadow equivalent of the item, see .
Notes[]
- Multiple Sacrificial Redemptions functioned additively:
1 × item | 2 × item | 3 × item |
---|---|---|
25% missing health heal -5% current health |
50% missing health heal -10% current health |
75% missing health heal -15% current health |
Patch History[]
- V11.15 - Removed
- Removed from the game.
- Bug Fix: Self damage no longer provides stacks to .
- Heal increased to 25% missing health from 20%.
- Self damage changed to 5% current health from 10%.
- V11.9 - Added
- Stats: 150 health, 15 starting mana.
- Passive: The wearer radiates an aura to allies on the board, expect the wearer, that heals them for 20% missing health every 5 seconds. Each time this happens the wearer takes 10% current health true damage.
- Recipe: + , + , + .