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Current version

V12.7
  • Overload Overload
    • AP ratio increased to 50% AP from 45% AP.
    • Mana ratio reduced to 2% bonus mana from 3%.
V12.5 - March 9th Hotfix
  • Arcane Mastery Arcane Mastery
    • AP ratio increased to 10% per 100 AP from 5% per 100 AP.
  • Overload Overload
    • Base damage reduced to 70 / 90 / 110 / 130 / 150 from 75 / 100 / 125 / 150 / 175.
    • AP ratio increased to 45% AP from 40% AP.
V11.19
  • Overload Overload
    • AP ratio reduced to 40% AP from 45% AP.
  • Spell Flux Spell Flux
    • Cooldown increased to 3.5 / 3.25 / 3 / 2.75 / 2.5 from 3.25 / 3 / 2.75 / 2.5 / 2.25.
V11.13 - June 23rd Hotfix
V11.13
V11.11
  • Stats
    • Health growth increased to 110 from 98.
V11.1
  • Overload Overload
    • Mana cost reduced to 40 / 38 / 36 / 34 / 32 from 40 at all ranks.
V10.23
  • Stats
    • Mana growth increased to 70 from 50.
V10.20
  • Overload Overload
    • Base damage increased to 75 / 100 / 125 / 150 / 175 from 65 / 90 / 115 / 140 / 165.
V10.13
  • Stats
    • Base magic resistance increased to 36 from 34.
    • Base attack damage increased to 58 from 56.
V10.8
  • Stats
    • Base health increased to 575 from 570.48.
    • Base armor increased to 22 from 21.552.
    • Base attack damage increased to 56 from 55.04.
  • Overload Overload
    • Bonus movement speed increased to 28 / 32 / 36 / 40 / 44% from 20 / 25 / 30 / 35 / 40%.
V10.6
  • Stats
    • Mana regeneration growth increased to 1 from 0.8.
  • Rune Prison Rune Prison
    • Base damage increased to 80 / 110 / 140 / 170 / 200 from 80 / 100 / 120 / 140 / 160.
V9.24
  • Overload Overload
    • Base damage reduced to 65 / 90 / 115 / 140 / 165 from 80 / 105 / 130 / 155 / 180.
V9.17
  • Stats
    • Base magic resistance increased to 34 from 30.
V9.14 - July 17th Hotfix
  • General
    • Bug Fix: Now properly buffers ability casts.
V9.14
  • General
    • New Effect: Can now buffer his ability casts.
  • Stats
    • Base health regeneration increased to 8 from 7.
    • Health regeneration growth increased to 0.8 from 0.55.
  • Overload Overload
    • Bug Fix: No longer cancels his movement when spammed during its cast time.
    • Bug Fix: No longer bounces back to its original target if Spell Flux Spell Flux is applied to it during other bounces.
  • Spell Flux Spell Flux
    • Bug Fix: Now correctly triggers Manaflow Band Manaflow Band when it bounces to a champion.
    • Bug Fix: No longer bounces back to its original target off of other targets that have Flux on them.
V9.12
  • Stats
    • Base mana reduced to 300 from 400.
    • Base mana regeneration increased to 8 from 6.
  • Overload Overload
    • Spell ranks reduced to 5 from 6.
    • Base damage changed to 80 / 105 / 130 / 155 / 180 from 60 / 85 / 110 / 135 / 160 / 185.
    • Removed: If Ryze consumes 2 Runes, he no longer shields himself for 65 − 150 (based on level) (+ 60% AP) (+ 3% bonus mana) damage for 2 seconds. He still gains the bonus movement speed.
    • Bonus damage changed to 10 / 40 / 70 / 100% (based on Realm Warp.png Realm Warp's rank) from 40 / 50 / 60 / 70 / 80% (based on Spell Flux.png Spell Flux's rank).
    • Bonus movement speed changed to 20 / 25 / 30 / 35 / 40% from 25 / 28 / 31 / 34 / 37 / 40%.
  • Rune Prison Rune Prison
    • Mana ratio increased to 4% bonus mana from 1%.
    • Mana cost changed to 40 / 55 / 70 / 85 / 100 from 50 / 60 / 70 / 80 / 90.
    • New Effect: Now Slow icon.png slows for 35% for 1.5 seconds rather than Root icon.png rooting for 0.75 seconds.
    • New Effect: Spell Flux Spell Flux now converts the Slow icon.png slow to a Root icon.png root rather than increasing the crowd control duration.
  • Spell Flux Spell Flux
    • Base damage reduced to 60 / 80 / 100 / 120 / 140 from 70 / 90 / 110 / 130 / 150.
    • Mana cost reduced to 40 / 55 / 70 / 85 / 100 from 60 / 70 / 80 / 90 / 100.
    • New Effect: Now always bounces off the primary target.
    • Removed: Bounces no longer damages secondary enemies hit for half damage.
    • Removed: No longer spreads Spell Flux on kill.
  • Realm Warp Realm Warp
    • Spell ranks increased to 3 from 2.
    • New Effect: Now increases Overload's Overload's increased damage to 40 / 70 / 100% against targets with Spell Flux Spell Flux.
    • New Effect: Immediately casts at maximum range when attempting to cast beyond maximum range.
    • Minimum cast range increased to 1000 units from 730.
    • Maximum cast range increased to 3000 units at all ranks from 1750 / 3000.
    • Cooldown changed to 210 / 180 / 150 seconds from 180 at all ranks.

Fifth rework

V9.8
  • Spell Flux Spell Flux
    • Bug Fix: Range/cast indicator now appears correctly.
V9.4
V8.18
V8.11
V8.8
  • Spell Flux Spell Flux
    • Mana cost increased to 60 / 70 / 80 / 90 / 100 from 40 / 55 / 70 / 85 / 100.
  • SKT T1 Ryze SKT T1 Ryze
    • Bug Fix: Crowd cheers have been restored in his recall animation.
V8.7
V8.5
  • Spell Flux Spell Flux
    • Base damage increased to 70 / 90 / 110 / 130 / 150 from 50 / 75 / 100 / 125 / 150.
    • New Effect: Spreading Spell Flux now only deals 50% damage.
  • Realm Warp Realm Warp
    • Cooldown increased to 180 seconds from 120.
V8.4
  • Spell Flux Spell Flux
    • Bug Fix: Now correctly spreads to nearby units when it kills units who have any form of life after death.
V8.3
V8.2
  • Rune Prison Rune Prison
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
  • Spell Flux Spell Flux
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.23
  • Overload Overload
    • Bug Fix: Fixed a bug where multiple instances of the same shielding effect were stacking, rather than refreshing. This bug mostly occurred at high levels of CDR.
    • Bug Fix: Fixed a bug where if his target died during the cast time of Rune Prison Rune Prison or Spell Flux Spell Flux, he wouldn't get the cooldown reset effect of Overload.
V7.22
  • Stats
    • Base health increased to 570 from 558.48.
    • Health growth increased to 98 from 86.
V7.18
V7.13
  • Overload Overload
    • Bug Fix: Fixed a bug where the ability icon would still be highlighted despite being on cooldown after Rune Prison Rune Prison and Spell Flux Spell Flux cast is canceled due to target's untargetability.
V7.10
  • SKT T1 Ryze SKT T1 Ryze
    • Bug Fix: Broccoli is now properly centered during his recall animation.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
  • Spell Flux Spell Flux
    • New Effect: If target dies while the projectile is traveling, Spell Flux will still spread to nearby enemies.
V7.8
V7.5
  • Rune Prison Rune Prison
    • Root duration reduced to 0.75 seconds from 1. Fluxed Fluxed target still rooted for 2 seconds.
  • Spell Flux Spell Flux
    • Cooldown increased to 3.25 / 3 / 2.75 / 2.5 / 2.25 seconds from 2.25 at all ranks.
V7.4
  • Overload Overload
    • Bonus damage reduced to 40 / 50 / 60 / 70 / 80% from 40 / 55 / 70 / 85 / 100%.
V7.1
  • Overload Overload
    • Shield changed to 65 − 150 (based on level) from 60 − 200 (based on level).
    • Bonus movement speed reduced to 25 / 28 / 31 / 34 / 37 / 40% from 25 / 30 / 35 / 40 / 45 / 50%.
V6.18
  • Realm Warp Realm Warp
    • Bug Fix: Tooltip changed to properly indicate a 1750-range at rank 1.
V6.17
  • Realm Warp Realm Warp
    • Range increased to 1750 / 3000 from 1500 / 3000.
V6.14 Rework 5 / Visual & Gameplay Update
  • General
  • Arcane Mastery Arcane Mastery (Innate)
    • New ability icon
    • Passive: Ryze's maximum mana is increased by 5% per 100 AP.
  • Overload Overload (Q)
    • Now has 6 ranks instead of 5.
    • Passive: Ryze's other basic abilities reset Overload's cooldown and generate a Rune for 4 seconds, up to a maximum of 2.
    • Active: Ryze unleashes a runic blast in the target direction, dealing 60 / 85 / 110 / 135 / 160 / 185 45% AP 3% bonus mana) magic damage to the first enemy struck and consuming all of his Runes.
    • If Ryze consumes 2 Runes, he shields himself for up to 60 − 200 (based on level) 60% AP 3% bonus mana) damage for 2 seconds and gains 25 / 30 / 35 / 40 / 45 / 50% bonus movement speed for the duration.
    • Flux: Flux: Overload deals 40 / 55 / 70 / 85 / 100% increased damage, based on Spell Flux's rank, and spreads to all nearby enemies marked with Flux, consuming the mark on all targets.
    • Mana cost: 40
    • Cooldown: 6 seconds
  • Rune Prison Rune Prison (W spell)
    • Active: Ryze instantly deals 80 / 100 / 120 / 140 / 160 20% AP 1% bonus mana) magic damage and Root icon.png roots the target enemy for 1 second.
    • Flux: Flux: Rune Prison's Root icon.png root duration is doubled to 2 seconds.
    • Mana cost: 50 / 60 / 70 / 80 / 90
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds
  • Spell Flux Spell Flux (E spell)
    • Active: Ryze hurls an orb of runic energy at the target enemy, dealing 50 / 75 / 100 / 125 / 150 30% AP 2% bonus mana) magic damage and marking them with Flux for 3 seconds, causing his next basic ability against them to consume the mark and gain bonus effects.
    • Flux: Flux: Spell Flux spreads to all nearby enemies, applying its damage and marking them with Flux.
    • Enemies killed by Spell Flux or while marked with Flux also trigger its bonus effect.
    • Mana cost: 40 / 55 / 70 / 85 / 100
    • Cooldown: 2.25 seconds
  • Realm Warp Realm Warp (R)
    • Only has 2 ranks
    • Active: Ryze channels for 2 seconds, during which he opens a 475-width portal around him, and upon successfully completing the channel, he and all allies within the portal blink to the target location.
    • Ryze can move around and cast spells during this channel, which can be interrupted by both Silence icon.png silencing and Root icon.png immobilizing effects.
    • Realm Warp can only be ranked up twice, with ranks available at levels 6 and 11. Instead, Overload Overload has 6 ranks.
    • Mana cost: 100
    • Cooldown: 120 seconds
    • Range: 1500 / 3000

Fourth rework

V6.11
  • Overload Overload
    • Base damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 95 / 130 / 165 / 200.
  • Desperate Power Desperate Power
    • Cooldown increased to 50 seconds at all ranks from 50 / 40 / 30.
V6.8
V6.4
  • Overload Overload
    • Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 85 / 110 / 135 / 160.
V6.3
  • Arcane Mastery Arcane Mastery
    • New Effect: Supercharge only applies to Ryze's next 5 ability casts (duration unchanged).
  • Desperate Power Desperate Power
    • Cooldown reduced to 50 / 40 / 30 seconds from 80 / 60 / 40.
V5.22
  • Stats
    • Base mana increased to 392.4 from 342.4.
    • Mana growth reduced to 52 from 55.
V5.14
  • Arcane Mastery Arcane Mastery
    • Stack duration reduced to 6 seconds from 10.
  • Overload Overload
    • Base damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 95 / 120 / 165 / 200.
  • Spell Flux Spell Flux
    • Base damage reduced to 36 / 52 / 68 / 84 / 100 from 50 / 66 / 82 / 98 / 114.
    • AP ratio reduced to 20% AP from 30% AP.
V5.12
  • Arcane Mastery Arcane Mastery
    • Supercharge duration reduced to 2.5 seconds from 6.
    • Stack duration reduced to 10 seconds from 12.
    • Removed: Supercharge cooldown.
  • Overload Overload
    • New Effect: Passively increases Arcane Mastery Arcane Mastery's supercharge duration to 3 / 3.5 / 4 / 4.5 / 5 seconds.
    • Base damage changed to 60 / 95 / 130 / 165 / 200 from 65 / 95 / 125 / 155 / 185.
    • Projectile width increased to 55 from 50
    • Mana cost changed to 40 at all ranks from 30 / 35 / 40 / 45 / 50.
  • Rune Prison Rune Prison
    • Base damage changed to 80 / 100 / 130 / 140 / 160 from 65 / 95 / 125 / 155 / 185,
    • Root duration changed to 1 / 1.1 / 1.2 / 1.3 / 1.4 seconds from 0.75 / 1 / 1.25 / 1.5 / 1.75.
    • Removed: Canceling active movement/attack commands.
  • Spell Flux Spell Flux
    • Removed: Canceling active movement/attack commands.
V5.11
  • Arcane Mastery Arcane Mastery
    • Bug Fix: Supercharge applying after target death or line-of-sight loss (continued from V5.10, only applied to Overload Overload).
V5.10
  • Arcane Mastery Arcane Mastery
    • Supercharge application changed to at beginning of ability cast times from at end.
    • Supercharge duration increased to 6 seconds at all ranks from 「 3 / 4 / 5 / 6 」「 3 (+ Desperate Power Desperate Power's Rank) 」.
  • Overload Overload
    • Base damage increased to 65 / 95 / 125 / 155 / 185 from 65 / 90 / 115 / 140 / 165.
  • Desperate Power Desperate Power
    • Duration increased to 6 seconds at all ranks from 4 / 5 / 6.
V5.9
V5.8 Rework 4
  • General
    • New textures for all skins.
    • Base mana regen reduced to 5 from 6.
    • Mana regen growth increased to 1 from 0.8.
    • Armor growth reduced to 3 from 3.9.
  • Arcane Mastery Arcane Mastery
    • New Effect: Ryze's spells grant a stack of Arcane Mastery for 12 seconds. At 5 stacks, Ryze becomes supercharged for 「 3 / 4 / 5 / 6 」「 3 + Desperate Power Desperate Power's Rank 」 seconds, gaining a shield that blocks 25 − 110 (based on level) 8% maximum Mana) damage, and causing his spellcasts to reduce his other abilities' cooldowns by 「 Overload Overload's Rank 」「 4 - 2.4 」 to a minimum of 0.25 seconds.
  • Overload Overload
    • Removed: Passive 2 / 4 / 6 / 8 / 10% cooldown reduction.
    • Targeting changed to linear, collision skillshot from single-targeted.
    • Range increased to 900 from 625.
    • Base damage increased to 65 / 90 / 115 / 140 / 165 from 55 / 75 / 95 / 115 / 135.
    • AP ratio increased to 55% AP from 40% AP.
    • Mana ratio reduced to 2 / 2.5 / 3 / 3.5 / 4% from 6.5% at all ranks.
    • Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 60 at all ranks.
    • Cooldown increased to 4 seconds from 3.5.
  • Rune Prison Rune Prison
    • Base damage reduced to 65 / 95 / 125 / 155 / 185 from 60 / 95 / 130 / 165 / 200.
    • AP ratio reduced to 40% AP from 60% AP.
    • Mana ratio reduced to 2.5% from 4.5%.
  • Spell Flux Spell Flux
    • New Effect: Ryze unleashes an orb of energy at the target enemy, dealing magic damage and reducing their magic resistance for 5 seconds, stacking up to 3 times. After striking the target, the orb splits to damage and shred up to 6 nearby enemies before returning to the original target - dealing 「 50% 」「 25 / 33 / 41 / 49 / 57 15% AP 1% maximum Mana) 」 bonus damage and further reducing their magic resistance per orb that returns.
    • Base damage reduced to 50 / 66 / 82 / 98 / 114 from 50 / 70 / 90 / 110 / 130.
    • AP ratio reduced to 30% AP from 35% AP.
    • Mana ratio increased to 2% from 1%.
      • Maximum damage to original target increased to 200 / 272 / 328 / 392 / 456 (+ 120% AP) (+8% maximum mana) from 150 / 210 / 270 / 330 / 390 (+ 105% AP) (+ 3% maximum mana).
    • Magic resistance reduction changed to 8 / 9 / 10 / 11 / 12% from a flat 12 / 15 / 18 / 21 / 24.
    • New Effect: Magic resistance reduction now stacks up to 3 times.
    • Projectile speed increased to 1400 from 1000.
    • Cooldown reduced to 7 seconds from 14.
  • Desperate Power Desperate Power
    • New Effect: Passively grants 10 / 20 / 30% cooldown reduction and increases Arcane Mastery's Arcane Mastery's duration by 1 / 2 / 3 seconds.
    • Cooldown changed to 80 / 60 / 40 seconds from 70 / 60 / 50.
    • Duration reduced to 4 / 5 / 6 seconds from 5 / 6 / 7.

Third rework

V5.6
  • Overload Overload
    • Base damage increased to 55 / 75 / 95 / 115 / 135 from 40 / 60 / 80 / 100 / 120.
V4.19
  • Overload Overload
    • Base damage reduced to 40 / 60 / 80 / 100 / 120 from 60 / 85 / 110 / 135 / 160.
V4.5
  • Stats
    • Base armor increased to 15 from 11.
V4.3
  • Stats
    • Base health increased to 414 from 360.
  • Overload Overload
    • Range increased to 625 from 600.
V3.12
  • General
  • Stats
    • Movement speed increased to 340 from 335.
  • Desperate Power Desperate Power
    • Bonus movement speed increased to 80 at all ranks from 60 / 70 / 80.
V3.10
  • Overload Overload
    • Cast range reduced to 600 from 650.
  • Rune Prison Rune Prison
    • Cast range reduced to 600 from 625.
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.
  • Spell Flux Spell Flux
    • Cast range reduced to 600 from 675.
  • Desperate Power Desperate Power
    • Bonus movement speed increased to 60 / 70 / 80 from 35 / 45 / 55.
V1.0.0.152
  • General
    • Movement speed increased to 335 from 310.
V1.0.0.149
  • Spell Flux Spell Flux
    • Bug Fix: Interrupting Ryze's basic attacks.
V1.0.0.148
  • General
    • Ability tooltips updated.
V1.0.0.141
V1.0.0.139 Rework 3
  • General
    • Recommended items updated.
  • Stats
    • Basic attack projectile speed increased to 2400 from 1400.
    • Base attack damage increased to 55 from 49.
  • Overload Overload
    • Animation updated.
    • Mana cost reduced to 60 from 70.
    • Base damage increased to 60 / 85 / 110 / 135 / 160 from 40 / 65 / 90 / 115 / 140.
    • Mana ratio reduced to 6.5% from 7.5%
    • AP ratio increased to 40% AP from 20% AP.
  • Rune Prison Rune Prison
    • Animation updated.
    • Mana ratio reduced to 4.5% from 5%.
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140.
    • Duration reduced to 0.75 / 1 / 1.25 / 1.5 / 1.75 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
  • Spell Flux Spell Flux
    • Animation updated.
    • New Effect: Has a 1% Mana ratio.
    • Projectile speed reduced.
    • Bounce radius increased to 400 from 375.
    • New Effect: Prioritizes enemy champions over Ryze.
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140.
  • Desperate Power Desperate Power
    • Removed: Passive 75 / 150 / 225 bonus mana.
    • New Effect: Grants 35 / 45 / 55 movement speed on cast.

Second rework

V1.0.0.134
  • Overload Overload
    • Mana ratio reduced to 7.5% from 8%.
V1.0.0.121
  • Overload Overload
    • Base damage increased to 40 / 65 / 90 / 115 / 140 from 30 / 55 / 80 / 105 / 130.
V1.0.0.116
  • Overload Overload
    • Mana ratio reduced to 8% from 10%.
  • Desperate Power Desperate Power
    • Spell vamp increased to 15 / 20 / 25% from 15% at all ranks.
V1.0.0.111 Rework 2
  • General
    • Fixed a bug where Ryze's base mana regen did not get updated properly during the previous patch's revamp.
  • Stats
    • Base magic resistance reduced to 30 from 35.
  • Overload Overload
    • Base damage reduced to 30 / 55 / 80 / 105 / 130 from 50 / 90 / 130 / 170 / 210.
    • AP ratio reduced to 20% AP from 45% AP.
    • Range increased to 675 from 600.
    • Projectile speed increased to 1400 from 1200.
    • Cooldown reduced to 3.5 seconds at all ranks from 11 / 10 / 9 / 8 / 7.
    • Mana cost changed to 70 at all ranks from 30 / 65 / 80 / 95 / 110.
  • Rune Prison Rune Prison
    • Damage application changed to instant from being split in ticks over the duration.
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 80 / 120 / 160 / 200 / 240.
    • AP ratio changed to 60% AP at all ranks from 40 / 60 / 80 / 100 / 120% AP.
    • New Effect: Deals 5% maximum Mana as bonus damage.
    • Duration reduced to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 1.2 / 1.5 / 1.8 / 2.1 / 2.4
    • Cast range increased to 625 from 600.
  • Spell Flux Spell Flux
    • Base damage reduced to 50 / 70 / 90 / 110 / 130 from 70 / 85 / 100 / 115 / 130.
    • AP ratio reduced to 35% AP per hit from 38% AP.
    • Cast range increased to 675 from 625.
    • Cooldown increased to 14 seconds from 9.
    • Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 60 / 80 / 100 / 120 / 140.
  • Desperate Power Desperate Power
    • Removed: 50 / 80 / 110 Bonus AP
    • New Passive Effect: Grants 75 / 150 / 225 bonus mana.
    • New Active Effect: Grants 15% spell vamp.
    • Bonus area-of-effect damage reduced to 50% from 65%.
    • Cooldown increased to 70 / 60 / 50 seconds from 50 at all ranks.
    • Duration reduced to 5 / 6 / 7 seconds from 8.

First rework

V1.0.0.104
  • Recommended items updated.
V1.0.0.99
V1.0.0.98
  • Overload Overload
    • New Effect: Passively grants 2 / 4 / 6 / 8 / 10% cooldown reduction.
  • Rune Prison Rune Prison
    • Duration increased to 1.2 / 1.5 / 1.8 / 2.1 / 2.4 seconds from 0.8 / 1.2 / 1.6 / 2 / 2.4.
    • New Effect: Deals damage over 2 / 3 / 4 / 5 / 6 ticks.
    • Damage changed to evenly split by number of ticks from every 0.4 seconds.
  • Spell Flux Spell Flux
    • Magic resistance reduction changed to 12 / 15 / 18 / 21 / 24 from 15 at all ranks.
  • Desperate Power Desperate Power
    • Cooldown increased to 50 seconds from 40.
V1.0.0.86
  • General
    • Base attack damage increased to 50 from 47
    • Base armor increased to 11 from 10.
    • Armor per level increased to 3.9 from 3.7.
  • Spell Flux Spell Flux
    • Removed: Magic resistance debuff no longer stacks.
    • Magic resistance reduction increased to 15 from 12.
V1.0.0.83
  • Rune Prison Rune Prison
    • Removed: Preventing target from attacking while rooted.
V1.0.0.82
V1.0.0.79
  • Spell Flux Spell Flux
    • Nagic resistance reduction reduced to 12 per hit from 15.
V1.0.0.74
  • General
    • Movement speed increased to 310 from 300.
    • Attack range increased to 550 from 425.
    • Base attack damage increased to 49.5 from 45.
    • Base mana increased to 305 from 293.
    • Base mana regen increased to 4.9 from 4.6.
    • Base health increased to 446 from 420.
    • Health per level increased to 86 from 78.
    • Base armor increased to 14.2 from 10.1.
    • Armor per level increased to 3.7 from 3.2.
  • Overload Overload
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 from 70 / 105 / 140 / 175 / 210.
  • Spell Flux Spell Flux
    • Base damage increased to 70 / 85 / 100 / 115 / 130 from 50 / 70 / 90 / 110 / 130
    • AP ratio increased to 38% AP from 33% AP.
  • Desperate Power Desperate Power
    • Cooldown reduced to 40 seconds at all ranks from 60 / 50 / 40.
V1.0.0.61 Rework 1
  • Arcane Mastery Arcane Mastery
    • Removed: Bonus magic damage on basic attacks, bonus maximum mana.
    • New Effect: After using an ability all the others have their cooldowns reduced by 1.5 seconds.
  • Overload Overload
    • Base damage changed to 70 / 105 / 140 / 175 / 210 from 60 / 110 / 160 / 210 / 260.
    • AP ratio reduced to 45% AP from 80% AP.
    • Bonus damage changed to 10% maximum mana from 12% of current mana.
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 16 / 14 / 12 / 10 / 8.
    • Mana cost reduced to 50 / 65 / 80 / 95 / 110 from 60 / 90 / 120 / 150 / 180.
  • Rune Prison Rune Prison
    • Root duration reduced to 0.8 / 1.2 / 1.6 / 2 / 2.4 seconds from 1 / 1.5 / 2 / 2.5 / 3.
    • Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 80 / 100 / 120 / 140 / 160.
    • Cooldown reduced to 14 seconds from 16.
  • Spell Flux Spell Flux
    • Bounces reduced to 5 from 6.
    • New Effect: Bounces between minions, enemy champions, and Ryze
    • Base damage reduced to 50 / 70 / 90 / 110 / 130 from 240 / 360 / 480.
    • AP ratio reduced to 33% AP from 70% AP.
    • New Effect: Reduces every enemy target's magic resistance by 15 for 5 seconds, stacking up to 5 times
    • Projectile speed increased
    • Range: 700
    • Cooldown: 9 seconds
    • Mana cost: 60 / 80 / 100 / 120 / 140
  • Desperate Power Desperate Power - New R
    • For 8 seconds Ryze gains 60 / 100 / 140 Bonus AP and 65% bonus area-of-effect damage on all abilities.
    • Cooldown: 60 / 50 / 40 seconds
    • Mana cost: None.

Release version

V1.0.0.32
  • Spell Flux Spell Flux
    • Base damage reduced to 240 / 360 / 480 from 300 / 400 / 500.
  • Rune Prison Rune Prison
    • Range reduced to 550 from 600.
V0.9.25.24
V0.9.25.21
  • Overload Overload
    • Mana cost increased to 60 / 90 / 120 / 150 / 180 from 40 / 75 / 110 / 145 / 180.
V0.9.22.15
  • General
    • Base attack damage increased to 42 from 39.
  • Overload Overload
    • Base damage increased to 60 / 110 / 160 / 210 / 260 from 20 / 80 / 140 / 200 / 260.
V0.9.22.7
  • Overload Overload
    • AP ratio reduced to 80% AP from 100% AP.
  • Spell Flux Spell Flux
    • AP ratio reduced to 70% AP from 75% AP.
May 23, 2009 Patch
  • Spell Flux Spell Flux
    • AP ratio reduced to 75% AP total from 100% AP per bounce.
May 15, 2009 Patch
  • Recommended items updated.
May 9, 2009 Patch
April 25, 2009 Patch
  • Recommended items updated.
April 11, 2009 Patch
  • Overload Overload
    • Tooltip updated (base damage portion was showing low numbers).
Alpha Week 7
Alpha Week 4
  • Overload Overload
    • Fixed a tooltip error.
  • Rune Prison Rune Prison
    • Cast range reduced to 600 from 625.
    • Damage increased to 80 per second from 75.
  • Spell Flux Spell Flux
    • Base damage increased to 300 / 400 / 500 from 260 / 340 / 420.
Alpha Week 3
  • Overload Overload
    • Current mana ratio reduced to 12% from 20%.
Alpha Week 2
  • General
    • Bug Fix: Basic attack timing bugs.
  • Arcane Mastery Arcane Mastery
    • Tooltip updated to reflect appropriate ability functionality.
    • Spell coefficient increased.
  • Overload Overload
    • Fixed tooltip typos.
  • Rune Prison Rune Prison
    • Fixed tooltip typos.

See also

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