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Image
Ryze OriginalCentered.jpg
Ryze
Ryze (Universe)Ryze (Universe)
Ryze (League of Legends)Ryze (League of Legends)
Ryze (Esports)Ryze (Esports)
Ryze (Teamfight Tactics)Ryze (Teamfight Tactics)
Ryze (Development)Ryze (Development)
Ryze (Trivia)Ryze (Trivia)

Ryze is a champion in League of Legends.[1]

Abilities

Edit

Arcane Mastery

Arcane Mastery.png

Innate: Ryze gains (10% per 100 AP) Mana icon.png maximum mana.

Info

Edit

Overload

Overload 5.png

Passive: Ryze's other basic ability casts Cooldown reduction icon.png reset Overload's cooldown and charge a Rune Rune stack that lasts 4 seconds, which refreshes on subsequent casts and stacks up to 2 times.

Overload.png

Active: Ryze unleashes a runic blast in the target direction that deals magic damage to the first enemy hit and consumes all Rune Rune stacks.

Magic Damage:
70 / 90 / 110 / 130 / 150 (+ 50% AP) (+ 2% bonus mana)
Overload 4.png

If Ryze consumed 2 stacks, he gains Movement speed icon.png bonus movement speed for 2 seconds.

Bonus Movement Speed:
28 / 32 / 36 / 40 / 44%

Flux Flux Bonus: Overload deals 10 / 40 / 70 / 100% (based on Realm Warp.png Realm Warp's rank) Critical strike magic icon.png increased damage and spreads to surrounding Fluxed enemies.

Info
  • Applies Disintegrate.png spell damage to the primary target and Death Lotus.png area damage to secondary targets affected by Flux Flux.
  • This ability will cast from wherever the caster is at the start of the cast time.

Edit

Rune Prison

Rune Prison.png

Active: Ryze seizes the target enemy, dealing magic damage and Slow icon.png slowing them by 35% for 1.5 seconds.

Magic Damage:
80 / 110 / 140 / 170 / 200 (+ 60% AP) (+ 4% bonus mana)

Flux Flux Bonus: The target is Root icon.png rooted instead of Slow icon.png slowed.

Info
  • If the target becomes Untargetable icon.png untargetable, Death.png dies, or is too far away or no longer in Sight icon.png sight during the cast time, this ability will cancel but does not go on Cooldown icon.png cooldown nor pay its cost (if applicable).

Edit

Spell Flux

Spell Flux.png

Active: Ryze projects an orb upon the target enemy that deals magic damage.

The target and surrounding enemies are also marked with Flux for 3 seconds. Ryze's basic abilities against Flux targets consume the mark to become empowered with an additional effect.

Magic Damage:
60 / 80 / 100 / 120 / 140 (+ 30% AP) (+ 2% bonus mana)

Flux Flux Bonus: Spell Flux spreads farther.

Info
  • Spell Flux's second cast on a target will apply a new Flux debuff as well as triggering the previous one (effectively refreshing the duration).
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 bounce range Range model.png to-edge or Range center.png to-center?
    • Game data notes additional range checks of 400 (bounce range) and 500 (Q damage bounce range) against 'large' enemies.
  • Spell Flux can be buffered 0.5 seconds before it comes off cooldown.
  • If the target becomes Untargetable icon.png untargetable, Death.png dies, or is too far away or no longer in Sight icon.png sight during the cast time, this ability will cancel but does not go on Cooldown icon.png cooldown nor pay its cost (if applicable).

Edit

Realm Warp

Passive: Overload's Overload's Flux Flux empowered damage is increased.

Bonus Overload Damage:
40 / 70 / 100%
Realm Warp.png

Active: Ryze Channeling icon.png channels for 2 seconds to open a portal beneath him, marking the target location as its destination and gaining Sight icon.png sight of the area. Ryze is able to act while channeling, but the portal will cancel if he is Silence icon.png interrupted.

Upon completion, Ryze and allied units within will Flash.png blink to the location and become Root icon.png rooted, Disarm icon.png disarmed, Silence icon.png silenced and Untargetable icon.png untargetable for 0.75 seconds.

Realm Warp will cast at max range if cast beyond that.

Info
  • Realm Warp will try to predict whether an ally is trying to run out of it or not and will not teleport allies that are very near the edge and move click outside of it.
  • Blinked units retain the same relative positions to one another upon arrival.
    • If no Champion icon.png champions but one or more Minion icon.png minions are teleported, Realm Warp will not teleport the minion closest to its center, and furthermore shuffles the positions of the other teleported minions.(bug)
      • If a champion is present, the innermost minion is teleported on top the outermost champion's new position, and the remaining minions are teleported to their proper intended positions.(bug)
  • Realm Warp will teleport allies even if they are in a Zombie icon.png zombie state, are Untargetable icon.png untargetable, or are affected by Stun icon.png crowd control.
  • Realm Warp will not teleport allies that are using an ability that preloads UnstoppableForceMarker or are being affected by another ally's Realm Warp first.
  • Realm Warp will still teleport an allied Rift Herald Rift Herald that is winding up its leap.
  • Realm Warp has various interactions with Channeling icon.png channeled abilities that are being performed by an ally. Some channels will prevent their caster from being teleported and others will not.
    • For channels that do not prevent the teleport, Realm Warp will specifically not apply its Silence icon.png silence to the caster.
    • Cast times will not prevent the teleport.


Other Spells
Prevents teleport Does not prevent teleport
Teleport Teleport Hexflash Hexflash
Recall Recall / Empowered Recall Empowered Recall Eye of the Herald Eye of the Herald
Champion abilities
Prevents teleport Does not prevent teleport
Caitlyn's Caitlyn's Ace in the Hole Ace in the Hole Akshan's Akshan's Comeuppance Comeuppance
Galio's Galio's Hero's Entrance Hero's Entrance Corki's Corki's The Package The Package
Kayn's Kayn's Umbral Trespass Umbral Trespass* Fiddlesticks' Fiddlesticks' Bountiful Harvest Bountiful Harvest and Crowstorm Crowstorm*
Jhin's Jhin's Curtain Call Curtain Call Galio's Galio's Shield of Durand Shield of Durand
Warwick's Warwick's Jaws of the Beast Jaws of the Beast* Gragas' Gragas' Drunken Rage Drunken Rage
Xerath's Xerath's Rite of the Arcane Rite of the Arcane Irelia's Irelia's Defiant Dance Defiant Dance
Ivern's Ivern's Friend of the Forest Friend of the Forest
Janna's Janna's Monsoon Monsoon
Karthus' Karthus' Requiem Requiem
Katarina's Katarina's Death Lotus Death Lotus
Lucian's Lucian's The Culling The Culling
Malzahar's Malzahar's Nether Grasp Nether Grasp
Master Yi's Master Yi's Meditate Meditate
Miss Fortune's Miss Fortune's Bullet Time Bullet Time*
Nunu's Nunu's Biggest Snowball Ever! Biggest Snowball Ever! and Absolute Zero Absolute Zero
Ornn's Ornn's Living Forge Living Forge
Pantheon's Pantheon's Comet Spear Comet Spear, Aegis Assault Aegis Assault, and Grand Starfall Grand Starfall
Poppy's Poppy's Keeper's Verdict Keeper's Verdict
Pyke's Pyke's Bone Skewer Bone Skewer
Quinn's Quinn's Behind Enemy Lines Behind Enemy Lines
Rammus' Rammus' Powerball Powerball
Sion's Sion's Decimating Smash Decimating Smash and Unstoppable Onslaught Unstoppable Onslaught
Shen's Shen's Stand United Stand United
Tahm Kench's Tahm Kench's Abyssal Dive Abyssal Dive
Taliyah's Taliyah's Weaver's Wall Weaver's Wall
Twisted Fate's Twisted Fate's Destiny Destiny
Urgot's Urgot's Mercy Mercy
Varus' Varus' Piercing Arrow Piercing Arrow
Vel'Koz's Vel'Koz's Life Form Disintegration Ray Life Form Disintegration Ray
Vi's Vi's Vault Breaker Vault Breaker
Viego's Viego's Spectral Maw Spectral Maw
Vladimir's Vladimir's Tides of Blood Tides of Blood
Warwick's Warwick's Infinite Duress Infinite Duress
Xerath's Xerath's Arcanopulse Arcanopulse
Yuumi's Yuumi's You and Me! You and Me! and Final Chapter Final Chapter
Zac's Zac's Elastic Slingshot Elastic Slingshot
Zilean's Zilean's Time in a Bottle Time in a Bottle
  • The following table refers for interactions while Ryze is Channeling icon.png channeling:
Type Channel
Attacking Allowed
Abilities Allowed
Movement Allowed
Items Usable All the other item-actives are usable
Disabled N/A
Interrupted by Stopwatch Stopwatch Zhonya's Hourglass Zhonya's Hourglass
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Disabled N/A
Interrupted by N/A
Interrupted by
  • Death, unless protected by Revival icon.png Resurrection
  • Grounded icon.png Grounding effects
  • Stun icon.png Immobilizing effects
  • Silence icon.png Cast-inhibiting effects
  • Champion skins

    This article section only contains champion skins. For all associated collection items, see Ryze (Collection).
    Ryze OriginalSkin.jpg
    Original
    RP 260
    21.02.2009
    Widely considered one of the most adept sorcerers on Runeterra, Ryze is an ancient, hard-bitten archmage with an impossibly heavy burden to bear. Armed with immense arcane power and a boundless constitution, he tirelessly hunts for World Runes—fragments of the raw magic that once shaped the world from nothingness. He must retrieve these artifacts before they fall into the wrong hands, for Ryze understands the horrors they could unleash on Runeterra.
    Separator.png
    Actor.pngSean Schemmel
    Artist.pngJoshua 'HUGEnFAST' Brian Smith
    Loot eligible.png Loot eligible

    Patch history

    For the expanded patch notes, see here.
    V12.7
    • Overload Overload
      • AP ratio increased to 50% AP from 45% AP.
      • Mana ratio reduced to 2% bonus mana from 3%.
    V12.5 - March 9th Hotfix
    • Arcane Mastery Arcane Mastery
      • AP ratio increased to 10% per 100 AP from 5% per 100 AP.
    • Overload Overload
      • Base damage reduced to 70 / 90 / 110 / 130 / 150 from 75 / 100 / 125 / 150 / 175.
      • AP ratio increased to 45% AP from 40% AP.
    V11.19
    • Overload Overload
      • AP ratio reduced to 40% AP from 45% AP.
    • Spell Flux Spell Flux
      • Cooldown increased to 3.5 / 3.25 / 3 / 2.75 / 2.5 from 3.25 / 3 / 2.75 / 2.5 / 2.25.
    V11.13 - June 23rd Hotfix
    V11.13
    V11.11
    • Stats
      • Health growth increased to 110 from 98.
    V11.1
    • Overload Overload
      • Mana cost reduced to 40 / 38 / 36 / 34 / 32 from 40 at all ranks.
    V10.23
    • Stats
      • Mana growth increased to 70 from 50.
    V10.20
    • Overload Overload
      • Base damage increased to 75 / 100 / 125 / 150 / 175 from 65 / 90 / 115 / 140 / 165.
    V10.13
    • Stats
      • Base magic resistance increased to 36 from 34.
      • Base attack damage increased to 58 from 56.
    V10.8
    • Stats
      • Base health increased to 575 from 570.48.
      • Base armor increased to 22 from 21.552.
      • Base attack damage increased to 56 from 55.04.
    • Overload Overload
      • Bonus movement speed increased to 28 / 32 / 36 / 40 / 44% from 20 / 25 / 30 / 35 / 40%.
    V10.6
    • Stats
      • Mana regeneration growth increased to 1 from 0.8.
    • Rune Prison Rune Prison
      • Base damage increased to 80 / 110 / 140 / 170 / 200 from 80 / 100 / 120 / 140 / 160.
    V9.24
    • Overload Overload
      • Base damage reduced to 65 / 90 / 115 / 140 / 165 from 80 / 105 / 130 / 155 / 180.
    V9.17
    • Stats
      • Base magic resistance increased to 34 from 30.
    V9.14 - July 17th Hotfix
    • General
      • Bug Fix: Now properly buffers ability casts.
    V9.14
    • General
      • New Effect: Can now buffer his ability casts.
    • Stats
      • Base health regeneration increased to 8 from 7.
      • Health regeneration growth increased to 0.8 from 0.55.
    • Overload Overload
      • Bug Fix: No longer cancels his movement when spammed during its cast time.
      • Bug Fix: No longer bounces back to its original target if Spell Flux Spell Flux is applied to it during other bounces.
    • Spell Flux Spell Flux
      • Bug Fix: Now correctly triggers Manaflow Band Manaflow Band when it bounces to a champion.
      • Bug Fix: No longer bounces back to its original target off of other targets that have Flux on them.
    V9.12
    • Stats
      • Base mana reduced to 300 from 400.
      • Base mana regeneration increased to 8 from 6.
    • Overload Overload
      • Spell ranks reduced to 5 from 6.
      • Base damage changed to 80 / 105 / 130 / 155 / 180 from 60 / 85 / 110 / 135 / 160 / 185.
      • Removed: If Ryze consumes 2 Runes, he no longer shields himself for 65 − 150 (based on level) (+ 60% AP) (+ 3% bonus mana) damage for 2 seconds. He still gains the bonus movement speed.
      • Bonus damage changed to 10 / 40 / 70 / 100% (based on Realm Warp.png Realm Warp's rank) from 40 / 50 / 60 / 70 / 80% (based on Spell Flux.png Spell Flux's rank).
      • Bonus movement speed changed to 20 / 25 / 30 / 35 / 40% from 25 / 28 / 31 / 34 / 37 / 40%.
    • Rune Prison Rune Prison
      • Mana ratio increased to 4% bonus mana from 1%.
      • Mana cost changed to 40 / 55 / 70 / 85 / 100 from 50 / 60 / 70 / 80 / 90.
      • New Effect: Now Slow icon.png slows for 35% for 1.5 seconds rather than Root icon.png rooting for 0.75 seconds.
      • New Effect: Spell Flux Spell Flux now converts the Slow icon.png slow to a Root icon.png root rather than increasing the crowd control duration.
    • Spell Flux Spell Flux
      • Base damage reduced to 60 / 80 / 100 / 120 / 140 from 70 / 90 / 110 / 130 / 150.
      • Mana cost reduced to 40 / 55 / 70 / 85 / 100 from 60 / 70 / 80 / 90 / 100.
      • New Effect: Now always bounces off the primary target.
      • Removed: Bounces no longer damages secondary enemies hit for half damage.
      • Removed: No longer spreads Spell Flux on kill.
    • Realm Warp Realm Warp
      • Spell ranks increased to 3 from 2.
      • New Effect: Now increases Overload's Overload's increased damage to 40 / 70 / 100% against targets with Spell Flux Spell Flux.
      • New Effect: Immediately casts at maximum range when attempting to cast beyond maximum range.
      • Minimum cast range increased to 1000 units from 730.
      • Maximum cast range increased to 3000 units at all ranks from 1750 / 3000.
      • Cooldown changed to 210 / 180 / 150 seconds from 180 at all ranks.

    Trivia

    • His name comes from Riot Games's CEO Brandon 'Ryze' Beck's alias.
    • Ryze was one of the original playable characters in the the Summoner's Rift Battle Training tutorial, along with Ashe Ashe and Garen Garen.
    • Ryze was the first champion to have 9 skins.
    • His giant scroll can be seen behind an overturned chair in the trailer for the game's Mac version.
      • While the scroll is supposedly indestructible Nocturne Nocturne rips it apart it in 'A Twist of Fate'.
        • Yet later on the scroll is whole again but whether it is capable of self-repairing is uncertain.
    • Ryze was deemed as having next to no counterplay in Ultra Rapid Fire (2014 edition) and was disabled in non-custom games.


    See also

    References

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