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{{Section top}}
 
{{Section top}}
 
{{Champion bio|Ryze
 
{{Champion bio|Ryze
 
|render =
|alias = The Rune Mage
 
|render =
 
 
<gallery>
 
<gallery>
 
Ryze Render.png|Main
 
Ryze Render.png|Main
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Ryze Young Render.png|Young
 
Ryze Young Render.png|Young
 
</gallery>
 
</gallery>
  +
|real_name =
|weapon_pet = {{ai|Overload|Ryze|Rune Magic}}
 
  +
|nickname =
|gender = {{w|Male|♂}} Male
 
 
|alias = The Rune Mage
|race = Human <small>(Magically Altered)</small>
+
|race = [[Human]] <small>(Magically Altered)</small>
  +
|pronoun = He/Him
  +
|age = {{tt|1021 - 1096 Years Old|Estimated Age}}
 
|weapon = {{ai|Overload|Ryze|Rune Magic}}
  +
|status = Alive
 
|birthplace = [[Khom]] <small>(Medieval Times)</small>
 
|birthplace = [[Khom]] <small>(Medieval Times)</small>
 
|residence = Unknown <small>(No Fixed Abode)</small>
 
|residence = Unknown <small>(No Fixed Abode)</small>
|occupation =
+
|family =
  +
|pet =
  +
|occupation =
 
* Archmage
 
* Archmage
 
* Nomad
 
* Nomad
 
* Guardian of Runeterra
 
* Guardian of Runeterra
 
|region = {{fi|Runeterra}}
|faction =
+
|faction =
{{fi|Runeterra}}
 
 
|related = Brand, Evelynn, Miss Fortune, Trundle, Sona, Nasus, Galio, Malzahar
 
|related = Brand, Evelynn, Miss Fortune, Trundle, Sona, Nasus, Galio, Malzahar
|explore =
 
* [http://universe.leagueoflegends.com/en_US/champion/ryze/ Rune Mage]
 
* [[An Old Friend]]
 
* [[From the Ashes]]
 
* [[The Burning Lands]]
 
* [[Call of Power]]
 
 
}}
 
}}
   
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[[fr:Ryze/Historique]]
 
[[fr:Ryze/Historique]]
 
[[pl:Ryze/historia]]
 
[[pl:Ryze/historia]]
  +
[[ru:Ryze/Background]]
 
 
[[sk:Ryze/Background]]
 
[[sk:Ryze/Background]]
 
[[Category:Champion backgrounds]]
 
[[Category:Champion backgrounds]]

Revision as of 00:30, 19 May 2020



Ryze VU Header
"Take care with this world. What is made can be unmade." - Ryze Ryze

Widely considered one of the most adept sorcerers on Runeterra, Ryze is an ancient, hard-bitten archmage with an impossibly heavy burden to bear. Armed with immense arcane power and a boundless constitution, he tirelessly hunts for World Runes — fragments of the raw magic that once shaped the world from nothingness. He must retrieve these artifacts before they fall into the wrong hands, for Ryze understands the horrors they could unleash on Runeterra.

Rune Mage

Ryze was just a young apprentice young apprentice when he first learned of the arcane powers that had shaped the world.

His master, a sorcerer named Tyrus of Helia, was a member of an ancient order whose mission had been to gather and protect the most dangerous artifacts in Runeterra. Ryze overheard Tyrus speaking in hushed tones with another mage, discussing something called “World Runes.” When Tyrus noticed his apprentice, he abruptly ended the conversation, tightly clutching the scroll that never left his side.

In spite of the order’s best efforts, knowledge of the Runes began to spread—few could even begin to understand their importance, or the sheer power held within them, and yet all saw them as weapons that could be turned against their rivals. Ryze and Tyrus traveled between the various peoples of Valoran, trying to quell paranoia and encourage restraint. But over time, their missions became increasingly precarious, and Ryze could sense his master’s growing desperation. Finally, in the Noxii territories where Ryze was born, the first cataclysmic blow was struck in what would eventually be known as the Rune Wars.

Two nations were pitted against one another, and tensions were running high. Tyrus pleaded with their leaders in parley at the village of Khom, but he saw this conflict had already escalated beyond his ability to mediate. Fleeing into the hills, he and Ryze bore horrified witness to the destructive power of the World Runes firsthand.

The earth fell away beneath them, the bedrock itself seeming to retch and squeal, while the sky above them recoiled as if mortally wounded. They looked back upon the valley where the rival armies had stood, and beheld insanity—destruction on a scale so massive that it defied all physical sense. The buildings, the people, all were gone, and the ocean, once a day’s journey to the east, now rushed to meet them.

Ryze fell to his knees and stared into the great hole torn in the world. Nothing remained. Not even the village he once called home.

Open warfare soon raged across Runeterra. Ryze felt compelled to join the conflict, to pick a side and lend his magical strength to the cause, but Tyrus stayed his hand. The two of them had to guide others back toward peace, and pray there was anything left of the world by the time it was all over.

Wherever they met those who held the World Runes, Tyrus pleaded for restraint. Many were deeply sobered by the threat of total annihilation—indeed, those who had already suffered most bitterly in the war might have agreed to turn over their Runes to him, and yet none of them wished to be the first to do so.

As time passed and the conflict spread, Ryze noticed his master growing more distant. While Tyrus attended clandestine meetings with great leaders and archmages, he sent his apprentice on errands that seemed of little importance, often for many weeks at a time. Eventually, Ryze decided to confront him and, to his horror, discovered that Tyrus of Helia had secretly come into possession of not one Rune, but two.

Bitter and angry, the older mage insisted that common mortals were like reckless children, toying with powers they did not understand. He would no longer play diplomat to ignorant power-mongers. He had to stop them. Ryze tried to reason with Tyrus, but it was no use—before him stood a flawed man, susceptible to the same temptations as those he decried. The allure of the Runes had left its mark upon him. Where once he desired only peace, now he had the means to bring about the end of all things. Ryze had to act, even if it meant destroying his only true friend and ally in the world.

In an instant, he unleashed all the magic he could muster. A moment later, Tyrus’s corpse lay smoldering on the floor.

Ryze trembled as his mind struggled to process what he had done. If these deadly artifacts could corrupt a mage with the strength and integrity of Tyrus, how was Ryze to handle them? At the same time, he knew he could not entrust them to any other living soul...

Soon, the greatest civilizations all but destroyed one another, ending the war. Ryze now understood the task he had inherited—as long as any World Rune remained unsecured, Runeterra was surely doomed. This knowledge was to become a lonely burden indeed, for ever since that day he has scoured the world in search of the last remaining Runes. He continues to reject the promise of power within each one, choosing instead to bind them in secret locations, far from prying and greedy eyes.

Even with his life abnormally prolonged by the magic he is exposed to, Ryze cannot afford to rest, for rumors of the World Runes have begun to emerge once more, and the peoples of Runeterra seem to have forgotten the price of wielding them.

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Biography

Ryze OriginalCentered
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Biography

The Rune Mage

By John O'Bryan

Starring Champion

Freljord Warded Gateway To The Howling Abyss
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Freljord Crest icon

Short Story • 5 Minute Read

An Old Friend

By John O'Bryan

Ryze would have been cold if his body wasn't simmering with nervous energy. With all that weighed on him that day, the harsh Freljordian elements scarcely seemed to have an effect. Neither was he daunted by the distant howl of a hungry ice troll. He had come to do a job. Not one he relished, but one that had to be done, and one he could no longer avoid.

Ryze Call of Power concept 04
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Video

Call of Power

Ryze scours Runeterra for fragments of a forgotten past, each step bringing him closer to incredible power—and terrible ruin.

Freljord Master And Apprentice
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Short Story • 32 Minute Read

From the Ashes

By Aaron Dembski-Bowden

I can't do it.

Ruination Novel Cover 02
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Short Story

Ruination (Novel)

By Anthony Reynolds Lenné

Camavor is a brutal land with a bloody legacy. Where the empire’s knights go, slaughter follows. Kalista seeks to change that. When her young and narcissistic uncle, Viego, becomes king she vows to temper his destructive instincts as his loyal confidant, advisor, and military general. But her plans are thwarted when an assassin’s poisoned blade strikes Viego’s wife, Isolde, afflicting her with a malady for which there is no cure. As Isolde’s condition worsens, Viego descends into madness and grief, threatening to drag Camavor down with him. Kalisa makes a desperate gambit to save the kingdom: She searches for the long-lost Blessed Isles, rumored to hold the queen’s salvation if only Kalista can find them. But corruption grows in the Blessed Isle’s capital, where a vengeful warden seeks to ensnare Kalista in his cruel machinations. She will be forced to choose between her loyalty to Viego and doing what she knows is right–for even in the face of utter darkness, one noble act can shine a light that saves the world.

Ryze The Burning Lands cover 02
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Comic

The Burning Lands

By Aaron Dembski-Bowden, Anthony Reynolds Lenné

Legends speak of an ageless mage with violet skin.

Mentioned Champion

Brand OriginalCentered
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Biography

The Burning Vengeance

By Ariel Lawrence, Laurie Goulding

Shadow Isles Ruins
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Short Story

The Echoes Left Behind

By Anthony Reynolds Lenné

Blood pooled beneath him, bright crimson against pristine white stone. His sword lay nearby, its blade broken. His killers stood around him, shadows on the periphery, but he saw nothing except her.

The Mageseeker Promo 01
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Game

The Mageseeker

By Digital Sun

In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time.

Alternate Universes

Runeterra Legacy A Twist of Fate
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A Twist of Fate

The battle seems decided... until there is a Twist of Fate.

Worlds Ignite
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IGNITE

By Numerous creators

Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift...

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Journey to Thy Golden Mustache!

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Make History

In this battle of regions, one will conquer all others to make history.

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Ryze's 10-Year Realm Warp

Greetings, Summoners. Let me take you on a trip through the last ten years of League.

Worlds RISE
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RISE

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Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height.

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Road to the Cup

As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise?

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WARRIORS

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The battle begins, and sixteen teams across the globe are fighting towards one goal – to win the League of Legends World Championship.

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