Template:Item data Rylai's Crystal ScepterRylai's Crystal Scepter was an advanced item in League of Legends for .
Recipe
Template:Item data Rylai's Crystal Scepter
Cost Analysis
Template:Gold value math
Gold efficiency
- 106.06% gold efficient, without its passive. is
Similar Items
Notes
- passive does not stack with , or any other slow. The strongest slow will be effective until it is expired, any other slow that was applied and not expired will take effect after that.
- The following will not trigger a slow:
Trivia
- ability-based counterpart of . is the
- Rylai is the name of the Crystal Maiden hero in DotA. Rylai specializes in using ice-based crowd control abilities to disable and slow her opponents.
- Archmage from Warcraft 3's Brilliance Aura ability. icon is almost identical to the icon for the Crystal Maiden's and
Patch History
- Ability power increased to 90 from 85.
- Ability power increased to 85 from 75.
- New Recipe: + + + 915 = 2600
- Health reduced to 300 from 400.
- Ability power reduced to 75 from 100.
- Unique passive:
- New Effect: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
- Removed: 40% slow for 1.5 seconds for single target abilities.
- Removed: 40% slow for 1 second for area of effect abilities.
- Removed: 20% slow for 1 second for damage over time, multi-hit, and pets abilities.
- New Recipe: 315 = 3000 + + +
- Single Target Slow increased to 40% from 35%
- Area of Effect Slow (instant) increased to 40% from 15%
- Damage over time or Multi-hit Slow increased to 20% for 1 second from 15% for 1.5 seconds
- Summoned minions (e.g. , ) now slow on-hit 20% for 1 second
- New particle added
- Ability power increased to 100 from 80.
- Health reduced to 400 from 500.
- Item cost reduced to 2900 from 3105.
- Combine cost reduced to 605 from 700.
- Slow duration reduced to 1.5 from 2.
- Updated the tooltip to reflect slow information for single target and damage-over-time slows.
- Slow duration increased to 2 seconds from 1.5 seconds.
- It will now trigger on dealing non-periodic spell damage, instead of spell hit. This means that spells like or , which previously triggered the effect, won’t anymore; however, will now slow on dealing damage instead of on the initial cast, will now trigger the effect when you hit units, etc.
- Slows from items will no longer stack. (i.e. , ) The largest slow will take effect until duration wears then next largest slow will take effect if it’s still active.
- Single target slow reduced from 40% to 35%.
- V0.9.25.21 Remake.
- Health and ability power.
- Now causes single target spells to slow by 40% for 1.5 seconds (15% for multi target spells).
- Removed the internal 6 second cooldown.
- Increased proc window from 4 to 6 seconds.
- V0.9.22.7 Added
- +500 health.
- +500 mana.
- +80 ability power.
- Passive: After a spell cast, your champion's next basic attack reduces your target's movement speed by 35% for 2.5 seconds. This effect can only occur once every 6 seconds.
:
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items