- You may also be looking for Rune (Historical), a retired feature of the game.
Runes are enhancements that add new abilities or buffs to the champion. The player can choose their loadout of runes before the match begins, during champion select, or their Collection tab.
Runes Reforged (the current system of runes) was introduced in Pre-Season Eight, supplanting the previous system of Runes and Masteries, hence the name Reforged.[1][2][3]
Rune Pages[]
A player can have a maximum of 25 custom rune pages, which are separate from the recommended rune page which cannot be edited and only exists per-game. Players in levels 1 to 9 cannot create nor edit rune pages.
New accounts have three empty rune pages available; additional pages are purchased in the store for 6300 each.
orIt is not possible to enter a match without an active, valid rune page. In such a case, the game will automatically assign the player with the recommended rune page for their champion and role, upon game start.
Rune Recommender[]
Hovering or locking in a champion in the Champion Selection screen allows you to access the Rune Recommender button on the left side of the loadout. The Rune Recommender automatically determines and recommends the best rune sets for your chosen champion and role, and presents up to three different sets. You can select a set in order to apply it to your loadout.
- These recommended rune sets are updated per-patch based on current data and the best runes available for each champion in each role.
- Optionally, the Rune Recommender can also recommend summoner spell loadouts. The option can be enabled or disabled at will by clicking on the slider at the bottom of the Rune Recommender (this option persists through Champion Selection lobbies).
Rune paths[]
Runes are divided into five paths:
- Precision - Improved attacks and sustained damage
- Domination - Burst damage and target access
- Sorcery - Empowered abilities and resource manipulation
- Resolve - Durability and crowd control
- Inspiration - Creative tools and rule bending
Each rune page contains runes from two paths: one primary and one secondary. The primary path has one keystone and three lesser runes. The secondary path has two lesser runes. There are also three Shard slots alongside the Primary and Secondary paths that follow a path separate from the five. Each individual slot can be filled with one selection.
Paths | Keystone | Slot 1 | Slot 2 | Slot 3 |
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Precision Edit Become a Legend |
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Domination Edit Hunt and Eliminate Prey |
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Sorcery Edit Unleash Destruction |
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Resolve Edit Live Forever |
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Inspiration Edit Outwit Mere Mortals |
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Shards[]
Slot 1 Offense |
5.4 bonus Attack Damage or 9 Ability Power (Adaptive) |
10% bonus attack speed |
8 ability haste |
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Slot 2 Flex |
5.4 bonus Attack Damage or 9 Ability Power (Adaptive) |
2% bonus movement speed |
10 − 180 (based on level) bonus health |
Slot 3 Defense |
65 bonus health |
10% tenacity and slow resist |
10 − 180 (based on level) bonus health |
Substitutions[]
There are game modes and champions in which certain runes are essentially useless. The game will substitute unusable runes automatically upon the game start and print a chat message to the player with the change.
- Last updated: V14.16
- In modes without the river, is exchanged with .
- In modes where wards are disabled, and are exchanged with .
- In modes without structures or structures are impervious, is exchanged with .
- For champions without mana, is exchanged with .
- For champions without mana nor energy, is exchanged with .
- For champions without immobilizing effects,
- is an exception to this rule and considered to not have an immobilizing effect despite having an immobilize on his .
is exchanged with and is exchanged with .
- For champions that do not have , is exchanged with .
- For
- is exchanged with .
:
- For , is exchanged with .
- For and , is exchanged with .
- For , is exchanged with .
- In URF:
- is exchanged with .
- is exchanged with .
- is exchanged with .
- In Ultimate Spellbook:
- is exchanged with .
Trivia[]
- During development, Precision and Sorcery were originally going to be Primary path only.[4]
- Runes are referred to internally as "perks".[5]
- Runes and their surrounding areas have distinct visual appearances which bear similarities to certain Runeterran factions. This may be intentional in order to reflect the location of the World Runes:
- Precision - Golden cityscape of Demacia
- Domination - Noxian fortification
- Sorcery - Mountains of Icathia
- Resolve - Riverlands of Southern Freljord
- Inspiration - Beneath the heavens atop Mount Targon
- Every rune that gives bonus Adaptive AD or AP, will always grant about 60% of the amount of AP as AD, or about 166.6% of the amount of AD as AP.
Media[]
History[]
Removed runes[]
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
- (replaced by )
Rune presets[]
Prior to the introduction of the Rune Recommender in V12.23, the client offered five preset rune pages that could not be edited, but were viewable in the player's Collection tab. Also, if an invalid rune page was selected, it was substituted for one of the preset rune pages upon game start. The preset selection depended on your champion's traits.
- 'The Perfect' preset was originally called 'The Prefect,' as with the Set Title. It is unknown why this was changed.
Rune traits[]
Prior to the introduction of Shards in V8.23, players received a bonus based on the combination of their sets (e.g. Sorcery + Precision). These combinations had specific Titles, which are shared with the corresponding presets. The following is listed for archive purposes:
Secondary ► | Precision | Domination | Sorcery | Resolve | Inspiration |
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Primary ▼ | |||||
Precision | — | The Merciless Elite | The Brazen Prefect | The Eternal Champion | The Savant |
Domination | The Twisted Surgeon | — | The Aether Blade | The Immortal Butcher | The Wicked Maestro |
Sorcery | The Incontestable Spellslinger | The Calamity | — | The Ancient One | The Cryptic |
Resolve | The Imperious Behemoth | The Leviathan | The Arcane Colossus | — | The Enlightened Titan |
Inspiration | The Elegant Duelist | The Ruthless Visionary | The Stargazer | The Timeless | — |
Champion stat adjustments[]
After the launch of Runes Reforged, the balance of champion stats was heavily impacted due to their dependence on the old Rune system's direct stat buffs.
- The following generalize the changes made to compensate for the loss of attack damage from marks and health or armor from seals, which were almost unanimously used due to the lack of options (and thus the game has been balanced, for example, around most champions having 9 bonus armor from seals). The exact values may vary for specific cases, as Riot also took this opportunity to better distinguish classes (e.g., tanks from non-tanks; ranged from melee), as well as buff or nerf specific champions.
- AD champions had the base damage on their abilities increased by 5.
- Ranged AD champions also had their base attack damage increased by 8.
- Most champions had their base armor increased by 9.
- Most mages had their base health increased by 12, instead. Primarily excluding junglers.
- Melee supports had their base armor increased by 20, instead.
- AD champions had the base damage on their abilities increased by 5.
Patch History[]
- New: , , , .
- Removed: , , , , , , .
- Slot 2 option 2 changed to 2% bonus movement speed from 6 bonus armor.
- Slot 2 option 3 changed to 10 − 180 (based on level) bonus health from 8 bonus magic resistance.
- Slot 3 option 1 bonus health changed to 65 at all levels from 15 − 140 (based on level).
- Slot 3 option 2 changed to 10% tenacity and slow resist from 6 bonus armor.
- Slot 3 option 3 changed to 10 − 180 (based on level) bonus health from 8 bonus magic resistance.
- New: .
- Removed: .
- New: Rune Recommender.
- Removed: Preset Rune pages.
- New: .
- Removed: .
- Slot 3 bonus health increased to 15 − 140 (based on level) from 15 − 90 (based on level).
- Slot 1 cooldown reduction shard now grants 8 ability haste at all levels, instead of 1% − 10% (based on level) cooldown reduction.
- New: .
- Removed: .
- Slot 1 and 2 adaptive shard reduced to (5.4 bonus AD or 9 AP) from (6 bonus AD or 10 AP).
- Slot 2 and 3 armor shard increased to 6 bonus armor from 5.
- Slot 2 and 3 magic resistance shard increased to 8 bonus magic resistance from 6.
- Offense attack speed shard increased to 10% bonus attack speed from 9%.
- New:
- New: Rune shards
- Removed: .
- Removed: .
- Removed: .
- Removed: .
- Removed: .
- Removed: .
- New: .
- New: .
- New: .
- Removed: .
- New: .
- New: .
- Removed: .
- Removed: .
- New: .
- New: .
- Removed: .
- Added an option to hide preset pages.
- V7.22 - Added
- Added to the live servers.
- Any Rune Pages the player owned in the previous system have been transferred across to the new system, in addition to the currency compensation received.
- Individual rune changes are documented on the respective rune's page.