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Runaan's Hurricane is a finished item in League of Legends icon League of Legends.


Runaan's Hurricane item
Runaan's Hurricane
Gold 2600 (Gold 600)
Dagger item
Gold 300
Zeal item
Gold 1400 (Gold 300)
Dagger item
Gold 300
Dagger item
Gold 300

Cost Analysis

Gold Value

Gold Efficiency*

  • Runaan's Hurricane item Runaan's Hurricane is 90.6% gold efficient, without its passive.

Similar Items


Runaan's Hurricane screenshot

The two bolts fired by Runaan's Hurricane (with the normal basic attack in the middle).

  • The bolts are considered a Projectile projectile.
  • The bolts cannot target Turret icon structures and Ward icon wards.
  • The movement speed stat only increases flat movement speed, and will not interact with other percentage increases.
  • Inherent Glamour Shapeshifting champions may also buy the item, but the effect will only trigger while in their ranged form.
  • The bolts act as a basic attack.
  • The bolts will apply on-hit effects, with a few exceptions such as Vayne OriginalSquare Vayne's Silver Bolts Silver Bolts.
  • Runaan's Hurricane also triggers a 0 physical damage on-hit to the main target that can sometimes stack Black Cleaver item Black Cleaver.
  • Azir OriginalSquare Azir will also trigger the effect when commanding his Arise! soldiers to attack within his normal attack range (the bolts will not gain the soldiers' extended Range icon attack range)
  • The bolts' damage is not modified by Attack damage icon attack damage modifiers (i.e. Trinity Force item Trinity Force, New Destiny New Destiny, Hyper Charge Hyper Charge).
    • The only exceptions are Ranger's Focus 2 Ranger's Focus and Switcheroo! Fishbones, whose secondary bolts change both visually and mechanically.
  • The bolts will not trigger effects that are consumed by the primary attack (i.e. Kircheis Shard item Energized), but will do so if they are not consumed.


  • The item is generally purchased by champions who want to increase their survival in teamfights (because the bolts apply lifesteal), to easy push a wave or to maximize the on-hit potential (i.e. Rend Rend).
    • Champions like Kog'Maw OriginalSquare Kog'Maw and Varus OriginalSquare Varus may purchase it even if they are not going to purchase other crit items.
  • Twitch OriginalSquare Twitch can use it very well with his Spray and Pray Spray and Pray. The bolts do not get the penetrating bonus but it is possible for an enemy to be damaged by both Twitch's pass-through attacks and the additional bolts, while also placing two stacks of Deadly Venom Deadly Venom on the targets.
  • Aphelios OriginalSquare Aphelios' weapons each have distinct benefits from it, making it an overall great item for him. Gravitum Gravitum's slow can be spread to allow Binding Eclipse Binding Eclipse to affect more enemies quickly. Infernum Infernum's splash damage will apply to each bolt and allow clumped enemies to be hit more than once. Crescendum Crescendum will affect the bolts' attack speed, but no other unique interaction will occur. Severum Severum's bolts will apply healing, and Calibrum Calibrum's's bolts will gain bonus range. Basic attacks against Moonshot Moonshot's marked targets will fire bolts, regardless of range.  Gravitum Gravitum and  Calibrum Calibrum are the only two weapons whose abilities benefit from Runaan's Hurricane item Runaan's Hurricane.
  • Jinx OriginalSquare Jinx's Switcheroo! Switcheroo! also has a powerful synergy. Pow-Pow Pow-Pow gains a stack of the attack speed buff for each bolt that hits, and Switcheroo! Fishbones' modifies the additional bolts to do splash damage, which can stack on all enemies for all three projectiles. If enemies are bunched up, a few well-placed rockets can devastate them.
  • There're some crit-focused champions which shouldn't purchase it. For example, champions which do not have a synergy with its passive (e.g. Vayne OriginalSquare Vayne, Draven OriginalSquare Draven) or champions which are focused on casting abilities instead of constantly auto-attacking (e.g. Jhin OriginalSquare Jhin).


Patch history

  • Bug Fix: Wind's Fury's multi-attacks properly give the holder 1 stack of Conqueror rune Conqueror instead of a stack per enemy hit.
  • Bonus movement speed increased to 9% from 7%.
  • Combine cost reduced to Gold 600 from Gold 800.
  • Total cost reduced to Gold 2600 from Gold 2800.
    • Combine cost reduced to Gold 800 from Gold 900.
  • Critical strike chance reduced to 25% from 30%.
  • Total cost reduced to Gold 2800 from Gold 2900.
    • Combine cost reduced to Gold 900 from Gold 1000.
  • Total cost increased to Gold 2900 from Gold 2600.
    • Combine cost increased to Gold 1000 from Gold 800.
  • New Recipe: Dagger item Dagger + Zeal item Zeal + Dagger item Dagger + Gold 800 = Gold 2600
  • Removed: Basic attacks deal an additional 15 physical damage on hit.
  • Wind's Fury bolt AD ratio increased to 40% AD from 25% AD.
  • Total cost increased to Gold 2600 from Gold 2500.
V5.22 Reworked
  • Runaan's Hurricane item Runaan's Hurricane:
    • Recipe: Recurve Bow item Recurve Bow + Zeal item Zeal + Gold 300 = Gold 2500
    • +40% attack speed.
    • +5% movement speed.
    • +30% critical strike chance.
    • Unique passive: +15 bonus on-hit physical damage.
    • Unique passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing 25% AD physical damage. Bolts can critically strike and apply on-hit effects.
  • Added Unique passive: +10 bonus on-hit physical damage.
  • Item cost increased to Gold 2500 from Gold 2400.
  • Combine cost reduced to Gold 500 from Gold 600.
  • Item cost reduced to Gold 2400 from Gold 2450.
  • Item cost reduced to Gold 2450 from Gold 2750.
  • Combine cost reduced to Gold 700 from Gold 1000.
  • Secondary target radius increased to 375 from 300.
  • Fixed a bug where Hurricane could target invisible enemies.
V1.0.0.152 Added
  • Runaan's Hurricane item Runaan's Hurricane:
    • Recipe: Dagger item Dagger + Dagger item Dagger + Recurve Bow item Recurve Bow + Gold 1000 = Gold 2750
    • +70% Attack Speed.
    • Unique passive: Your basic attacks fire minor bolts at 2 nearby targets, each dealing 10 + 50% of your Attack Damage. These apply on-hit effects.


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