League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement


Previous Lore

"Ugh, it's gonna take forever to scrape your face off my suit!" - Rumble Rumble

Even amongst yordles, Rumble was always the runt of the litter. As such, he was used to being bullied. In order to survive, he had to be scrappier and more resourceful than his peers. He developed a quick temper and a reputation for getting even, no matter who crossed him. This made him something of a loner, but he didn't mind. He liked to tinker, preferring the company of gadgets, and he could usually be found rummaging through the junkyard.

Rumble showed great potential as a mechanic, and his teachers recommended him for enrollment at the Yordle Academy of Science and Progress in Piltover. He may very well have become one of Heimerdinger's Heimerdinger's esteemed protégés, but Rumble refused to go. He believed that Heimerdinger and his associates were 'sellouts' trading superior yordle technology to humans for nothing more than a pat on the head while yordles remained the butt of their jokes.

When a group of human graduates from the Yordle Academy sailed to Bandle City to visit the place where their mentor was born and raised, Rumble couldn't resist the temptation to see them face-to-face (so to speak) He only intended to get a good look at the humans, but four hours and several choice words later, he returned home bruised and bloodied with an earful about how he was an embarrassment to 'enlightened' yordles like Heimerdinger.

The next morning, Rumble left Bandle City without a word, and wasn't seen again for months. When he returned, he was at the helm of a clanking, mechanized monstrosity. He marched it to the center of town amidst dumbfounded onlookers and there announced that he would show the world what yordle-tech was really capable of achieving.

"Ugh, it's gonna take forever to scrape your face off my suit!" - Rumble Rumble

Even amongst yordles, Rumble was always the runt of the litter. As such, he was used to being bullied. In order to survive, he had to be scrappier and more resourceful than his peers. He developed a quick temper and a reputation for getting even, no matter who crossed him. This made him something of a loner, but he didn't mind. He liked to tinker, preferring the company of gadgets, and he could usually be found rummaging through the junkyard.

He showed great potential as a mechanic. His teachers recommended him for enrollment at the Yordle Academy of Science and Progress in Piltover, where he may very well have become one of Heimerdinger's Heimerdinger's esteemed protégés, but Rumble refused to go. He believed that Heimerdinger and his associates were 'sellouts', trading superior yordle technology to humans for nothing more than a pat on the head while yordles remained the butt of their jokes.

When a group of human graduates from the Yordle Academy sailed to Bandle City to visit the place where their mentor was born and raised, Rumble couldn't resist the temptation to see them face-to-face (so to speak) He only intended to get a good look at the humans, but four hours and several choice words later, he returned home bruised and bloodied with an earful about how he was an embarrassment to 'enlightened' yordles like Heimerdinger.

The next morning he left Bandle City without a word, and wasn't seen again for months. When he returned, he was at the helm of a clanking, mechanized monstrosity. He marched it to the center of town amidst dumbfounded onlookers and there announced that he would join the League of Legends to show the world what yordle-tech was really capable of, without hiding behind a foreign banner.

Previous Splash Art

Patch History

V9.7
  • Scrap Shield Scrap Shield
    • Bonus movement speed increased to 20 / 25 / 30 / 35 / 40% from 10 / 15 / 20 / 25 / 30%.
  • The Equalizer The Equalizer
    • Cooldown reduced to 100 / 85 / 70 seconds from 110 / 100 / 90.
V9.6
  • The Equalizer The Equalizer
    • New Effect: Now triggers effects that are triggered by DoT AoE abilities.
V8.12
  • Scrap Shield Scrap Shield
    • Base shield strength increased to 100 / 130 / 160 / 190 / 220 from 80 / 110 / 140 / 170 / 200.
    • AP ratio increased to 50% AP from 40% AP.
  • The Equalizer The Equalizer
    • Base damage increased to 140 / 210 / 280 from 130 / 185 / 240.
    • AP ratio increased to 35% AP from 30% AP.
V8.7
  • Flamespitter Flamespitter
    • Total base damage increased to 175 / 210 / 245 / 280 / 315 from 135 / 180 / 225 / 270 / 315.
    • Damage to minions changed to 60 / 65 / 70 / 75 / 80% from 75%.
V8.3
  • Stats
    • Base health regeneration reduced to 8 from 8.008.
V7.22 November 9th Hotfix
V7.22
  • Stats
    • Base armor increased to 31 from 25.88.
    • Base health increased to 589 from 584.4.
    • Health growth increased to 85 from 80.
V7.19
V7.18
  • Junkyard Titan Junkyard Titan
    • New Effect: Heat bar now turns orange when at or above 80 Heat.
V7.12
  • Junkyard Titan Junkyard Titan
    • Heat decay start increased to 4 seconds from 3.
    • Heat decay speed changed to 10 per tick every second from 5 for 5 ticks, then 10 per tick every 0.5 seconds.
  • Flamespitter Flamespitter
    • Damage to minions reduced to 75% from 100%.
    • Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 6 at all ranks.
    • Base damage increased to 135 / 180 / 225 / 270 / 315 from 75 / 135 / 195 / 255 / 315.
    • AP ratio increased to 110% AP from 100% AP.
  • Scrap Shield Scrap Shield
    • Duration reduced to 1.5 seconds from 2.
    • Shield strength increased to 80 / 110 / 140 / 170 / 200 from 50 / 80 / 110 / 140 / 170.
  • Electro Harpoon Electro Harpoon
    • Base damage increased to 60 / 85 / 110 / 135 / 160 from 45 / 70 / 95 / 120 / 145.
V7.7
V6.11
  • Flamespitter Flamespitter
    • Damage area updated to face enemies right when Rumble is issued an attack command from when his target is dealt basic attack damage.
V6.8
V6.5
V6.4
  • Electro Harpoon Electro Harpoon
    • New Effect: Rumble stores a charge every 5 seconds (up to 2 at once)
    • Cooldown reduced to 0 seconds from 10.
    • Heat Heat gain reduced to 10 from 20.
    • Slow duration reduced to 2 seconds from 3.
    • New Effect: Second charge can be used while overheated overheated if Rumble reaches 100 Heat by using the first one (cannot use charges stored during overheating overheating)
V6.1
  • General
    • Model collision radius reduced to 35 from 50.
  • Flamespitter Flamespitter
    • Range increased to 600 from 550.
    • Tick rate increased to every 0.25 seconds from 0.5 (maximum damage unchanged)
V5.16
  • The Equalizer The Equalizer
    • Cooldown increased to 120 / 110 / 100 from 105 / 90 / 75.
    • Damage zone start point changed to 150 units closer to initial location.
V5.14
  • Flamespitter Flamespitter
    • Bug Fix: Damaging untargetable enemies.
    • Bug Fix: Inconsistent range.
  • The Equalizer The Equalizer
    • Bug Fix: Damaging untargetable enemies.
V5.1
V4.19
V4.15
  • Junkyard Titan Junkyard Titan
    • Bug Fix: Basic attacks being canceled if Rumble is about to hit an enemy right when overheating overheating ends.
    • Bug Fix: Rumble's first basic attack upon overheating overheating occasionally not dealing bonus damage.
    • Bug Fix: Rumble not fading out upon entering brush while overheated overheated.
  • Flamespitter Flamespitter
    • Bug Fix: Lack of responsiveness when interacting with Danger Zone's Danger Zone's bonuses if cast right before/after Rumble gains 50 Heat.
  • Scrap Shield Scrap Shield
    • Bug Fix: Lack of responsiveness when interacting with Danger Zone's Danger Zone's bonuses if cast right before/after Rumble gains 50 Heat.
V4.9
  • Flamespitter Flamespitter
    • Bug Fix: Dealing less damage than intended when hitting targets for extended periods of time.
    • Bug Fix: Dealing less damage than intended when Rumble is on purple team.
V4.6
V4.5
  • Stats
    • Base armor increased to 20 from 16.
V4.2
V3.7
  • Flamespitter Flamespitter
    • Base damage reduced to 75 / 135 / 195 / 255 / 315 from 90 / 160 / 230 / 300 / 370.
    • AP ratio reduced to 100% AP from 135% AP.
    • Danger Zone Danger Zone extra damage increased to 50% from 25%.
  • Electro Harpoon Electro Harpoon
    • Base damage reduced to 45 / 70 / 95 / 120 / 145 from 55 / 85 / 115 / 145 / 175.
    • AP ratio reduced to 40% AP from 50% AP.
V3.6
  • Flamespitter Flamespitter
    • Removed: Preventing Rumble from automatically acquiring basic attack targets.
V3.5
  • Electro Harpoon Electro Harpoon
    • Bug Fix: Visual effect disappearing before projectile finishes traveling.
  • The Equalizer The Equalizer
    • Removed: Initial damage.
    • Removed: 0.5 seconds delay before first damage tick.
    • New Effect: First damage tick applies on-cast.
    • Damage per second increased to 130 / 185 / 240 (+ 30% AP) from 100 / 140 / 180 (+ 20% AP) (total damage unchanged)
V1.0.0.152
  • Stats
    • Movement speed increased to 345 from 320.
V1.0.0.144
  • Junkyard Titan Junkyard Titan
    • Overheated Overheated basic attack bonus damage AP ratio reduced to 25% AP from 30% AP.
  • Flamespitter Flamespitter
    • Base damage reduced to 90 / 160 / 230 / 300 / 370 from 90 / 180 / 270 / 360 / 450.
    • Bug Fix: Lasting slightly longer than intended.
V1.0.0.141
V1.0.0.136
  • General
    • Recommended items updated.
V1.0.0.129
  • The Equalizer The Equalizer
    • New Effect: Can be quick cast by holding down the smart cast hotkey to mark the damage area's start point, pressing R, and then releasing the hotkey.
V1.0.0.123
  • The Equalizer The Equalizer
    • Bug Fix: Sometimes ending early if Rumble dies while active.
V1.0.0.121
  • Flamespitter Flamespitter
    • Base damage changed to 30 / 60 / 90 / 120 / 150 from 40 / 65 / 90 / 115 / 140.
    • AP ratio reduced to 45% AP from 50% AP.
V1.0.0.120
  • The Equalizer The Equalizer
    • Base damage per second reduced to 100 / 140 / 180 from 120 / 160 / 200.
    • AP ratio per second reduced to 20% AP from 25% AP.
    • Cooldown increased to 105 / 90 / 75 seconds from 90 / 75 / 60.
V1.0.0.118b
  • Junkyard Titan Junkyard Titan
    • Removed: Overheated Overheated basic attack bonus damage applying spell effects and Spell Vamp.
  • Flamespitter Flamespitter
    • Cooldown increased to 6 seconds from 5.
  • The Equalizer The Equalizer
    • Bug Fix: Sometimes displaying incorrect team indicator when at 'low' visual settings.
V1.0.0.118
  • General
    • Pathing size reduced.
  • Flamespitter Flamespitter
    • Bug Fix: Particle lasting longer than intended.
  • Electro Harpoon Electro Harpoon
    • Bug Fix: Particle traveling further than projectile.
April 29th Hotfix
  • The Equalizer The Equalizer
    • Bug Fix: Fog of war display errors.
    • Bug Fix: Team color display errors.
V1.0.0.116
  • Added

References

Advertisement