"You belong in a museum!"
- 500 health = 1333.33
- Stealth Ward = 75
- Stealth Ward deployed, becoming gold efficient after deploying 4 wards and increasing indefinitely with each ward deployed afterwards. is gold efficient. Its gold efficiency increases by for every
- If you're only buying for the wards (although you might want to consider just instead), it pays for itself in 22 wards:
- The raw stats gained from upgrading into (350 health) are gold efficient.
active item cooldown reduction stacked additively with and , and multiplicatively with (which could reduce the cooldown of upgrades, before this feature got removed).
- Starter items
- Potions and Consumables
- Basic items
- Advanced items
- Finished items
- Minion and Turret items
- Special Game Mode Exclusive items
- Removed items
Community content is available under CC-BY-SA unless otherwise noted.