Recipe
Template:Item data Rod of Ages
Recipe
Template:Item data Rod of Ages (Quick Charge)Cost Analysis
Gold Value
- 300 health = 800
- 300 mana = 420
- 60 ability power = 1305
Full Gold Value
- 500 health = 1333.33
- 400 mana = 560
- 100 ability power = 2175
Gold efficiency
- 97.12% gold efficient without its passive and 156.47% gold efficient at max stacks. is
- On manaless champions the item is 80.96% gold efficient without the passive and 134.94% gold efficient at max stacks.
Similar Items
Strategy
- It is one of the most common items for casters that need durability or mana, as it gives a large amount of health, mana, and ability power.
- ability power. The early and are useful in lane for the healing sustain and increased mana pool. The only downside to this build is that / and take considerable time to stack. can be very effectively combined with an , the passive on making give a total of 112
Notes
- "Every spending of mana" will restore health this includes items like active and passive.
- If the owner is protected with a shield and receives damage, he will continue to restore mana.
- Because this item takes 10 minutes to reach its full potential, it is best obtained early on in the game.
- The additional stats over time is not "unique". One can have a second and can put all stat increases to use.
Trivia
- may have been originally named as 'Guinsoo's Rod of Oblivion', and its icon is still named as such in the League of Legends install directory.
- uses the .
Patch History
- Howling Abyss
- Passive gains a stack every 40 seconds from 60.
- Ability power reduced to 60 from 80.
- Mana reduced to 300 from 400.
- Mana gained per stack reduced to 10 from 40.
- New passive effect - Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 25% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second).
- Combine cost reduced to 650 from 950.
- Total cost reduced to 2700 from 2800.
- Base health reduced to 300 from 450.
- Base mana reduced to 400 from 450.
- Mana growth increased to 40 per minute from 20 per minute.
- Ability power growth increased to 4 per minute from 2 per minute.
- Now displays the current stacks over the icon.
- No longer loses stacks when selling the item and then undoing the sale.
- Map-specific version added for Crystal Scar.
- Item cost reduced to 2800 from 3035.
- Combine cost reduced to 740 from 850.
- Mana reduced to 450 from 525.
- Passive's health per minute increased to 20 from 18.
- Passive – Valor's Reward:
- On level-up heal reduced to 150 from 250.
- Now retains passive when upgraded, with both remaining Unique so they cannot stack.
- Now show you in its tooltip what the current stats on its passive are.
- Item tweaked to give more stats upfront. Total stats left unchanged.
- Base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power.
- Bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power.
- Health and mana reduced to 425 from 450.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items