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== Notes == |
== Notes == |
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* The {{sbc|Eternity}} passive will trigger with effects like {{iis|Seraph's Embrace}} active and {{iis|Muramana}} passive. |
* The {{sbc|Eternity}} passive will trigger with effects like {{iis|Seraph's Embrace}} active and {{iis|Muramana}} passive. |
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− | * If the owner is protected with a shield and receives damage, |
+ | * If the owner is protected with a shield and receives damage, they will continue to restore mana. |
* The additional stats over time are not unique. One can have multiple {{ii|Rod of Ages}} while all of their stats simultaneously increase. |
* The additional stats over time are not unique. One can have multiple {{ii|Rod of Ages}} while all of their stats simultaneously increase. |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V9.13]] |
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+ | * Total cost reduced to {{g|2600}} from {{g|2700}}. |
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+ | ** Combine cost reduced to {{g|650}} from {{g|750}}. |
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+ | |||
;[[V7.10]] |
;[[V7.10]] |
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* {{ii|Rod of Ages (Quick Charge)}} |
* {{ii|Rod of Ages (Quick Charge)}} |
Revision as of 20:05, 25 June 2019
Recipe
Template:Item data Rod of Ages
Recipe
Template:Item data Rod of Ages (Quick Charge)Cost Analysis
Template:Gold value math
Full Gold Value
- 500 health = 1333.33
- 400 mana = 560
- 100 ability power = 2175
Gold efficiency
- 97.12% gold efficient without its passive and 156.47% gold efficient at max stacks. is
- On manaless champions the item is 80.96% gold efficient without the passive and 134.94% gold efficient at maximum stacks.
Similar Items
Notes
- The Eternity passive will trigger with effects like active and passive.
- If the owner is protected with a shield and receives damage, they will continue to restore mana.
- The additional stats over time are not unique. One can have multiple while all of their stats simultaneously increase.
Strategy
- Because this item takes 10 minutes to reach its full potential, it is best obtained early on in the game.
- It is a strong item for casters in need of durability, mana, and power.
- Awe passive will grant 9 bonus ability power from mana.
- The early and are useful in lane for the healing sustain and increased mana pool. The only downside to this build is that / and take considerable time to stack.
can be very effectively combined with an because the
Trivia
- may have been originally named as "Guinsoo's Rod of Oblivion", and its icon is still named as such in the League of Legends install directory.
- uses the .
- The name is likely a reference to Def Leppard's 1983 song "Rock of Ages". (The movie of the same name, which is also named after the song, was not released until 3 years after the item came out.)
- The Crystal Scar during Rotating Game Modes. version is also used on the
Patch History
- Replaced normal version on the Howling Abyss.
- Total cost increased to 2700 from 2600.
- Eternity: Mana to health conversion reduced to 20% from 25%.
- Total cost reduced to 2600 from 3000
- Ability power reduced to 60 from 80.
- Mana reduced to 300 from 400.
- Mana per stack reduced to 10 from 40.
- New Passive effect - Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 25% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second).
- Total cost reduced to 2700 from 2800.
- Health reduced to 300 from 450.
- Mana reduced to 400 from 450.
- Mana per stack increased to 40 from 20.
- Ability power per stack increased to 4 from 2.
- Now displays the current stacks over the icon.
- No longer loses stacks when selling the item and then undoing the sale.
- Map-specific version added for Crystal Scar.
- Total cost reduced to 2800 from 3035.
- Mana reduced to 450 from 525.
- Health per stack increased to 20 from 18.
- Passive – Valor's Reward:
- On level-up heal reduced to 150 from 250.
- Now retains passive when upgraded, with both remaining Unique so they cannot stack.
- Now show you in its tooltip what the current stats on its passive are.
- Health increased to 450 from 360.
- Mana increased to 525 from 425.
- Ability power increased to 50 from 30.
- Health per stack reduced to 18 from 27.
- Mana per stack reduced to 20 from 30.
- Ability power per stack reduced to 2 from 3.
- Maximum stats unchanged.
- Health reduced to 425 from 450.
- Mana reduced to 425 from 450.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items