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League of Legends Wiki
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== Notes ==
 
== Notes ==
 
* The {{sbc|Eternity}} passive will trigger with effects like {{iis|Seraph's Embrace}} active and {{iis|Muramana}} passive.
 
* The {{sbc|Eternity}} passive will trigger with effects like {{iis|Seraph's Embrace}} active and {{iis|Muramana}} passive.
* If the owner is protected with a shield and receives damage, he will continue to restore mana.
+
* If the owner is protected with a shield and receives damage, they will continue to restore mana.
 
* The additional stats over time are not unique. One can have multiple {{ii|Rod of Ages}} while all of their stats simultaneously increase.
 
* The additional stats over time are not unique. One can have multiple {{ii|Rod of Ages}} while all of their stats simultaneously increase.
   
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== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
  +
;[[V9.13]]
  +
* Total cost reduced to {{g|2600}} from {{g|2700}}.
  +
** Combine cost reduced to {{g|650}} from {{g|750}}.
  +
 
;[[V7.10]]
 
;[[V7.10]]
 
* {{ii|Rod of Ages (Quick Charge)}}
 
* {{ii|Rod of Ages (Quick Charge)}}

Revision as of 20:05, 25 June 2019

Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Template:Item data Rod of AgesRod of Ages was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Rod of Ages OriginalSquare.png|20xpx|border|link=Template:Item data Rod of Ages/LoL|Template:Item data Rod of Ages]] [[Template:Item data Rod of Ages/LoL|Template:Item data Rod of Ages]].

Recipe

Template:Item data Rod of Ages

Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Template:Item data Rod of Ages (Quick Charge)Rod of Ages (Quick Charge) was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Rod of Ages (Quick Charge) OriginalSquare.png|20xpx|border|link=Template:Item data Rod of Ages (Quick Charge)/LoL|Template:Item data Rod of Ages (Quick Charge)]] [[Template:Item data Rod of Ages (Quick Charge)/LoL|Template:Item data Rod of Ages (Quick Charge)]].

Recipe

Template:Item data Rod of Ages (Quick Charge)

Cost Analysis

Template:Gold value math

Full Gold Value

Gold efficiency

  • Rod of Ages Rod of Ages is 97.12% gold efficient without its passive and 156.47% gold efficient at max stacks.
  • On manaless champions the item is 80.96% gold efficient without the passive and 134.94% gold efficient at maximum stacks.


Similar Items

Notes

  • The Eternity passive will trigger with effects like Seraph's Embrace's Seraph's Embrace's active and Muramana's Muramana's passive.
  • If the owner is protected with a shield and receives damage, they will continue to restore mana.
  • The additional stats over time are not unique. One can have multiple Rod of Ages Rod of Ages while all of their stats simultaneously increase.

Strategy

  • Because this item takes 10 minutes to reach its full potential, it is best obtained early on in the game. 
  • It is a strong item for casters in need of durability, mana, and power.
  • Rod of Ages Rod of Ages can be very effectively combined with an Archangel's Staff Archangel's Staff because the Awe passive will grant 9 bonus ability power from Rod of Ages' Rod of Ages' mana.

Trivia

  • Rod of Ages Rod of Ages may have been originally named as "Guinsoo's Rod of Oblivion", and its icon is still named as such in the League of Legends install directory.
  • Karthus Lightsbane Karthus Lightsbane uses the Rod of Ages Rod of Ages.
  • The name is likely a reference to Def Leppard's 1983 song "Rock of Ages". (The movie of the same name, which is also named after the song, was not released until 3 years after the item came out.)
  • The Quick Charge Quick Charge version is also used on the Crystal Scar during Rotating Game Modes.


Patch History

V9.13
  • Total cost reduced to 2600 Gold 2600 from 2700 Gold 2700.
    • Combine cost reduced to 650 Gold 650 from 750 Gold 750.
V7.10
V6.12
  • Total cost increased to 2700 Gold 2700 from 2600 Gold 2600.
    • Combine cost increased to 750 Gold 750 from 650 Gold 650.
  • Eternity: Mana to health conversion reduced to 20% from 25%.
V6.9
  • Total cost reduced to 2600 Gold 2600 from 3000 Gold 3000
    • Combine cost reduced to 650 Gold 650 from 950 Gold 950.
  • Ability power reduced to 60 from 80.
  • Mana reduced to 300 from 400.
  • Mana per stack reduced to 10 from 40.
  • New Passive effect - Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 25% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second).
V5.22
  • Total cost increased to 3000 Gold 3000 from 2700 Gold 2700.
  • Ability power increased to 80 from 60.
V5.13
  • Total cost reduced to 2700 Gold 2700 from 2800 Gold 2800.
  • Health reduced to 300 from 450.
  • Mana reduced to 400 from 450.
  • Mana per stack increased to 40 from 20.
  • Ability power per stack increased to 4 from 2.
V5.2
  • Now displays the current stacks over the icon.
  • No longer loses stacks when selling the item and then undoing the sale.
V3.8
V1.0.0.152
  • Total cost reduced to 2800 Gold 2800 from 3035 Gold 3035.
    • Combine cost reduced to 740 Gold 740 from 850 Gold 850.
  • Mana reduced to 450 from 525.
  • Health per stack increased to 20 from 18.
  • Passive – Valor's Reward:
    • On level-up heal reduced to 150 from 250.
V1.0.0.118
V1.0.0.108
  • Now show you in its tooltip what the current stats on its passive are.
V1.0.0.103
  • Health increased to 450 from 360.
  • Mana increased to 525 from 425.
  • Ability power increased to 50 from 30.
  • Health per stack reduced to 18 from 27.
  • Mana per stack reduced to 20 from 30.
  • Ability power per stack reduced to 2 from 3.
  • Maximum stats unchanged.
V0.9.25.21
  • Health reduced to 425 from 450.
  • Mana reduced to 425 from 450.
V0.9.22.16
  • Combine cost increased to 850 Gold 850 from 800 Gold 800.
July 10, 2009 Patch
  • Combine cost reduced to 800 Gold 800 from 865 Gold 865.
May 15, 2009 Patch
  • Combine cost increased to 865 Gold 865 from 665 Gold 665.

References

List of Items