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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Riven OriginalSkin WR
Riven
Riven (Universe)Riven (Universe)
Riven (League of Legends)Riven (League of Legends)
Riven (Esports)Riven (Esports)
Riven (Teamfight Tactics)Riven (Teamfight Tactics)
Riven (Legends of Runeterra)Riven (Legends of Runeterra)
Riven (Wild Rift)Riven (Wild Rift)
Riven (Development)Riven (Development)
Riven (Trivia)Riven (Trivia)

Riven is a champion in Wild Rift.[1]

Loadouts

Abilities[]

Runic Blade

Riven Runic Blade WR

Innate: Riven's ability casts generate a stack of Charge for 6 seconds, stacking up to 3 times and refreshing upon generating or consuming stacks. Riven's basic attacks each consume a stack to deal Champions killed from outside standard Attack rangebonus physical damage equal to Champions stunned with Pyromania (P)32% − 60% (based on level) AD, reduced to「 50% 」「 Champions stunned with Pyromania (P)16% − 30% (based on level) AD 」against Monster icon monsters and Turret icon structures.

The bonus damage is affected by Critical strike icon WR critical strike modifiers.

Info
  • No additional details.

Broken Wings

Riven Broken Wings WR

Riven can cast Broken Wings three times before the ability goes on cooldown, with a 0.3125-second static cooldown between casts. If Riven does not recast the ability within 4 seconds of the previous cast, it goes on cooldown.

Active: Riven slashes with her sword in the target direction, dealing Champions killed from outside standard Attack rangephysical damage to enemies hit Bladework resetting her basic attack timer, and ordering her to basic attack the target of Broken Wings.

Physical Damage:
20 / 45 / 70 / 95 Champions stunned with Pyromania (P)(+ 55 / 60 / 65 / 70% AD)
Total Physical Damage:
60 / 135 / 210 / 285 Champions stunned with Pyromania (P)(+ 165 / 180 / 195 / 210% AD)

First Cast: Riven Dash dashes up to 225 units forward, or in the target direction, striking enemies in the area 100 units away. This cast cannot cross terrain.

Second Cast: Riven mimics the first cast's effects.

Third Cast: Riven mimics the first cast's effects in a larger area while also Airborne icon WR 2 knocking back enemies hit 75 units over 0.5 seconds. This cast can cross terrain.

Info
  • Each cast counts as a single ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse Force Pulse passive.
  • The Third Cast prevents Riven from using basic attacks and abilities for longer than the other 2 casts.

Ki Burst

Riven Ki Burst WR

Active: Riven emits a flash of runic energy before the cast time, dealing Champions killed from outside standard Attack rangephysical damage to nearby enemies and Stun icon WR stunning them for 0.75 seconds.

Physical Damage:
55 / 95 / 135 / 175 Champions stunned with Pyromania (P)(+ 100% bonus AD)

Info
  • Riven is briefly unable to basic attack after the cast time.
  • PENDING FOR TEST: Broken Wings Broken Wings may be cast while Long Staff item basic attacking briefly after casting Ki Burst.(bug)

Valor

Riven Valor WR

Active: Riven Dash dashes in the target direction, though not through terrain, and gains a Hybrid resistances icon shield for 2 seconds.

Shield Strength:
75 / 110 / 145 / 180 Champions stunned with Pyromania (P)(+ 90% bonus AD)

Riven can cast any of her abilities during the dash.

Info

Blade of the Exile

Riven Blade of the Exile WR

Active: Riven expands her blade for 15 seconds, gaining Attack damage icon Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage equal to Champions hit with Bandage Toss (Q) at greater than 75% of max rangeAttack damage icon 20% AD, Range icon 75 bonus attack range, and increased range on Broken Wings Broken Wings and Ki Burst Ki Burst. After 0.5 seconds, she can cast Wind Slash Wind Slash within the duration.

Scoring a Champion icon champion Damage rating takedown will reset the number of casts of Wind Slash Wind Slash, as well as extend the duration by 3 seconds, extending up to 12 seconds.

▶️   "I am awakened."

Wind Slash

Riven Wind Slash WR

Active: Riven unleashes a wave of energy in a cone in the target direction that deals Champions killed from outside standard Attack rangephysical damage to enemies hit, increased by Champions killed with Comeuppance (R)0% − 200% (based on target's missing health).

Minimum Physical Damage:
100 / 150 / 200 Champions stunned with Pyromania (P)(+ 60% bonus AD)
Maximum Physical Damage:
300 / 450 / 600 Champions stunned with Pyromania (P)(+ 180% bonus AD)

Notes
  • All bonuses are gained after 0.5 seconds of the ability starting the cast.
    • The Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage is calculated only once upon cast.
  • If Riven has a basic attack buffered before the end of Blade of the Exile's cast time, the buffered basic attack will start 0.33 seconds after the end of the cast time.
    • The delay will not apply to basic attack commands input after Blade of the Exile's cast time.

Notes
  • Wind Slash counts as an ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse Force Pulse passive.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • Wind Slash's wave is made up of three individual missiles spread in a cone.
    • Each enemy can be damaged by only one missile.
  • If Wind Slash hits an enemy while Riven is not visible, it will briefly grant Sight icon sight of the area around her to enemies.
  • If Riven has a basic attack buffered before the end of Wind Slash's cast time, the buffered basic attack will start 0.528 seconds after the end of the cast time.
    • The delay is not applied if a basic attack command is input after the cast time.

Patch history[]

For the expanded patch notes, see here.
V5.2
  • Broken Wings Broken Wings
    • Cooldown reduced from 13 seconds to 12.
  • Blade of the Exile Blade of the Exile
    • Bonus attack damage increased from Champions stunned with Pyromania (P)20% AD to inherit25%.
V5.1b - May 30 Hotfix
  • Blade of the Exile Blade of the Exile
    • New effect: Scoring a champion takedown will reset the number of casts of Wind Slash Wind Slash, as well as extend the duration by 3 seconds, extending up to 12 seconds.
V4.4b
  • Runic Blade Runic Blade
    • Bonus damage increased from Champions stunned with Pyromania (P)22% − 50% (based on level) AD to 32% − 60% (based on level).
  • Ki Burst Ki Burst
    • Cooldown reduced from 10 / 9 / 8 / 7 seconds to 8.5 / 8 / 7.5 / 7.
V4.3b
  • Runic Blade Runic Blade
    • Damage against monsters reduced from 100% to 50%.
  • Broken Wings Broken Wings
    • Base damage increased from 15 / 40 / 65 / 90 to 20 / 45 / 70 / 95.
    • AD ratio increased from Champions stunned with Pyromania (P)50 / 55 / 60 / 65% AD to inherit55 / 60 / 65 / 70%.
  • Valor Valor
    • Cooldown reduced from 10 / 9 / 8 / 7 seconds 9 / 8 / 7 / 6.
V4.2
  • Stats
    • Base movement speed increased from 335 to 345.
V3.5b
  • Stats
    • Armor growth increased from 3.9 to 4.5.
    • Base health regeneration icnreased from 10.5 to 12.
  • Valor Valor
    • Shield AD ratio reduced from Champions stunned with Pyromania (P)100% AD to inherit90%.
V3.4b
  • Stats
    • Health growth increased from 105 to 115.
V3.3
  • Stats
    • Base health increased from 610 to 650.
    • Base health regeneration increased from 9 to 10.5.
  • Valor Valor
    • Base shield reduced from 105 / 145 / 185 / 225 to 75 / 110 / 145 / 180.
  • Blade of the Exile Blade of the Exile
    • Duration reduced from 15 seconds to 12.
    • Cooldown reduced from 90 / 70 / 50 seconds to 75 / 60 / 45.
V3.1
  • Valor Valor
    • Shield duration increased from 1.5 seconds to 2.
V3.0
  • Stats
    • Base health regeneration increased from 7.5 to 9.
    • Health regeneration growth increased from 0.55 to 0.68.
V2.5
  • Broken Wings Broken Wings
    • Base damage reduced from 20 / 45 / 70 / 95 to 15 / 40 / 65 / 90.
  • Valor Valor
    • Cooldown increased from 9 / 8 / 7 / 6 seconds to 10 / 9 / 8 / 7.
V2.3b
  • Valor Valor
    • Base shield increased from 95 / 135 / 175 / 215 to 105 / 145 / 185 / 225.
V2.3 - Added
  • Released June 3, 2021 (00:01 UTC).

See also[]

References[]

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