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Riven
Riven is a champion in Wild Rift.[1]
Abilities[]
- Notes
- All bonuses are gained after 0.5 seconds of the ability starting the cast.
- The bonus attack damage is calculated only once upon cast.
- If Riven has a basic attack buffered before the end of Blade of the Exile's cast time, the buffered basic attack will start 0.33 seconds after the end of the cast time.
- The delay will not apply to basic attack commands input after Blade of the Exile's cast time.
- Notes
- Wind Slash counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering passive.
- This ability will cast from wherever the caster is at the end of the cast time.
- Wind Slash's wave is made up of three individual missiles spread in a cone.
- Each enemy can be damaged by only one missile.
- If Wind Slash hits an enemy while Riven is not visible, it will briefly grant sight of the area around her to enemies.
- If Riven has a basic attack buffered before the end of Wind Slash's cast time, the buffered basic attack will start 0.528 seconds after the end of the cast time.
- The delay is not applied if a basic attack command is input after the cast time.
Patch history[]
- For the expanded patch notes, see here.
- Cooldown reduced from 13 seconds to 12.
- Bonus attack damage increased from 20% AD to 25%.
- V5.1b - May 30 Hotfix
- New effect: Scoring a champion takedown will reset the number of casts of , as well as extend the duration by 3 seconds, extending up to 12 seconds.
- Bonus damage increased from 22% − 50% (based on level) AD to 32% − 60% (based on level).
- Cooldown reduced from 10 / 9 / 8 / 7 seconds to 8.5 / 8 / 7.5 / 7.
- Damage against monsters reduced from 100% to 50%.
- Base damage increased from 15 / 40 / 65 / 90 to 20 / 45 / 70 / 95.
- AD ratio increased from 50 / 55 / 60 / 65% AD to 55 / 60 / 65 / 70%.
- Cooldown reduced from 10 / 9 / 8 / 7 seconds 9 / 8 / 7 / 6.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Armor growth increased from 3.9 to 4.5.
- Base health regeneration icnreased from 10.5 to 12.
- Shield AD ratio reduced from 100% AD to 90%.
- Stats
- Health growth increased from 105 to 115.
- Stats
- Base health increased from 610 to 650.
- Base health regeneration increased from 9 to 10.5.
- Base shield reduced from 105 / 145 / 185 / 225 to 75 / 110 / 145 / 180.
- Duration reduced from 15 seconds to 12.
- Cooldown reduced from 90 / 70 / 50 seconds to 75 / 60 / 45.
- Shield duration increased from 1.5 seconds to 2.
- Stats
- Base health regeneration increased from 7.5 to 9.
- Health regeneration growth increased from 0.55 to 0.68.
- Base damage reduced from 20 / 45 / 70 / 95 to 15 / 40 / 65 / 90.
- Cooldown increased from 9 / 8 / 7 / 6 seconds to 10 / 9 / 8 / 7.
- Base shield increased from 95 / 135 / 175 / 215 to 105 / 145 / 185 / 225.
- V2.3 - Added
- Released June 3, 2021 (00:01 UTC).