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Skill usage
- Autoattacking in between each
- Since Template:Cctip, following up with auto-attacks and her other skills. produces three charges, which is exactly the number that can store, you may wish to complete it to initiate a fight with her
- It is a good idea to learn how to auto-attack cancel with
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. This can be done by using any of her abilities immediately as the damage is applied during an auto-attack. Because auto-attack animation is longer than the time it takes for the damage to actually register, doing this can cut off more than a second with a combo such as:
- You must apply a new attack command in between each to obtain the quickest damage possible.
- The best way to go about this is by auto attacking, immediately pressing when the damage of the AA is dealt, while hovering over the target. As the animation of the is playing, order Riven to move anywhere beside the target and immediately right click the target again. Both of these clicks should happen before the animation of the is finished. This will allow both the animation of the and of the auto attack to be cancelled and will significantly increase your burst speed once mastered.
allows for the most sustained damage as you consume stacks to deal extra damage.
- Some combinations of abilities allow for better speed. For example, any cast of
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can be used while the animation of is still running. The fastest way to burst down a squishy target if you can do it without additional auto attacks is:
- Every ability in this combo will cancel the animation of the ability before it, except for the 2nd and the 3rd .
- lasts for 15 seconds so use it at the start of the fight instead of the end of the fight.
- Using
- Beware using skills right before a skirmish, as your abilities will be on cooldown and thus be unavailable for the fight.
in conjunction with will give you small boosts of mobility as they move you forwards a bit. This is a very efficient way to move around the map, as your moves cost nothing. , however, allows you to click on the mini-map and use it to continue moving, while will cancel your move actions.
- Template:Cctip. can also allow you to chase an enemy so that you can
- Remember that
- Make sure you test what map terrain is jumpable over. An example being: the walls separating the river and the jungle in Summoner's Rift.
and give you some mobility boosts for fleeing, but only the 3rd strike of can pass map terrain. You can, however, dash with all of them through terrain generated by abilities like , , or .
- Be aware that has a cast time and a travel time as well, so you shouldn't waste it on enemies who are just about to leave its range. Try using smart cast to save precious seconds in aiming the ability.
- below 25% maximum health, therefore use to finish off enemies who are fleeing or deciding to stay despite low health. deals maximum damage to multiple opponents at or
- no-mana costs, and her instant cast . Play aggressively and use to shield your way through harass. is an all-around strong champion in top solo lane due to her ability to avoid ganks with her mobility, her
- resets her auto-attacks on each cast and it is useful to cut off the animation (tested under attack speed slows).
- dash speed is roughly equivalent to 475 movement speed. At 550 movement speed, however, simply moving is faster than using Broken Wings as a method of faster travel.
- Crescent activation of the . However, its own animation cannot be cancelled. can be used to cancel the animation of her auto-attacks and the
- Riven may cancel the animation of with 3rd cast. Use this to speed up your combo.
- Don't use Template:Cctip or Template:Cctip, because you risk missing them if they away or simply dodge it. As the range is quite long and shaped like a cone, it's easiest to hit when the enemy is not right next to you, so it may be wise to hold on to it until they try to escape. right away if the target is no longer
Build usage
- AD and bonus AD. Building heavy attack damage items will not only help maximize her damage, but also increase her survivability through her .
- As such, you will probably at least want to get a , a , or a , which deals more damage overall (active included).
entire kit benefits from - cooldown reduction which will allow her to use all her moves more frequently. However, at later levels, is likely to have at least one of her abilities available for use even without cooldown reduction due to preferring to take her time to autoattack between casts and the cooldown of starting even if you delay the latter two casts of it, which make the stat less needed then.
- With this being said, items such as and are good items for her.
benefits heavily from - Having a way to Template:Cctip the enemy or speed yourself up is mandatory on Riven.
- However, movement speed, so building movement speed items are not as important on as on most other melee champions. is very good at dealing damage while chasing as moves forward both doing damage and giving her an opportunity to get in basic attacks without losing too much distance. The dash distance is unaffected by
- A Template:Cctip, Template:Cctip, Template:Cctip, or otherwise prevented from auto attacking or using her or her to escape and/or shield. is good for this, since you will be using auto attacks in between abilities to maximize your passive (none of your abilities will otherwise proc the slow). It also gives you health which is a must since is squishy when
- works very well on as while she may have four ways to dash, they are all short-ranged and loses damage if used fairly far-away from the enemy, and she is still a melee champion that can be damaged by ranged champions without reprisal until she gets close enough. can move close enough to a target to slow them with and then walk close enough to have casting move her into melee-range while damaging the target.
- armor and magic resistance can tide for a good while before she may require other defensive items.
- works well with , as the former provides a main source of durability and the latter gives a main source of damage.
is an excellent one-stop defensive item, and its passive as well both - magic damage – the attack damage is obviously useful on her while the shield and passive works well with and the life steal from in helping you survive a bit longer in a close-fight. is sensible for if she is fearing
- physical damage, so a is a good item to counter the armor that should be built against you.
- 400 health and the 20% CDR the item gives are very useful. is also a great item on , as can easily stack its passive with her combos, not to mention the extra
does only - is a fairly squishy champion. Grabbing , , or and a few into a match will help your survivability early on. Later these can be built into or a defensive item.
- crowd control since it will disrupt your flurry. Consider taking over and getting against crowd control heavy teams. damage output is severely hampered by
- , built from , should be used after the 2nd hit of or during the last frame of animation of the to maximize the effective time of the active.
- Stacking life steal), health, and AD. early game provides the most cost efficient combination of sustain (though
- Riven is great for Twisted Treeline. Her strong early game and mobility with abilities help her to dominate top lane, as well as give her great ganking ability. She also performs very well in the jungle. After netting a couple of kills early, you should be able to snowball pretty hard.
Jungling
- Starting items:
- Later, any Tier 2 jungle item (Template:Iio Template:Iio Template:Iio Template:Iio) with the enchantment
- You can go with if your team need a tank
- 2 ×
- Skill progression:
- (damage)
- Template:Cctip) (damage +
- (shield)
- 2nd and 3rd Template:Cctip) (damage +
- Jungling order:
- ( )
- ( )
- Gank
- If you don't have CDR runes you will need this order:
- ( )
- ( )
- Gank
- Note: Riven gains her level at CDR on her abilities which have relatively long cooldown. while it grants her
Recommended builds
Countering
- has a strong early game. Be careful when laning against her. If necessary, call your jungler to gank.
- crowd control, and fairly high damage output, dishing out her damage and getting away before you even put yours out. excels at trading with her ,
- In lane, when uses her abilities against your minions rather than yourself, she becomes vulnerable. She'll lack the damage and escape mechanisms that they provide while on cooldown, enabling you to briefly play aggressive. This is usually only advisable when she uses against minions, since it's her main damage and escape ability. Of course, the more abilities she has on cooldown, the better. Take advantage of these situations as much as possible before she gets any cooldown reduction items, as her abilities have high cooldowns at low ranks.
- Building armor will mitigate most of damage since she deals only physical damage.
- Template:Cctip, a Template:Cctip, or even a Template:Cctip) can drastically reduce her damage output.
- Champions with multiple interruptions, such as , can work well as effective counters for her in a 1v1 lane.
relies on her abilities and quick combos more than her basic attacks. As such, anything that can disrupt her combo (such as a - Wait for to use or until after has worn off before striking her. has no innate sustain and the shield is her only source of damage mitigation.
- Do not underestimate bonus attack damage and has a considerably low cooldown late game. defensive stats, even if she is building straight damage. scales off her
- Don't forget about her mobility and overextend when chasing . Her allows her to dash up to 3 times, and her allows her to dash and grants her a shield. This can create a very long gap between you and .
- Save your high-damaging channeled spell (e.g. ) as 3rd and can interrupt channeled spells.
- When you are low on health, do not face as her deals more damage the lower your health is. If you're still squishy and you know she has acquired her ultimate, do not linger around with below 25% health even to turret hug, as she can, and will, flank around to kill you with .
- Avoid towerdiving a Template:Cctip you, making you take even more damage from the tower. , as her kit and mobility excels at countering any attempts to kill her under tower. For example, with , she can
Champion Spotlight
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