6,075 Pages

Riven OriginalCentered.jpg
Riven
Select icon nav.svgUniverse icon nav.png
Select icon nav.svgLeague of Legends icon nav.png
Select icon nav.svgTeamfight Tactics icon nav.png
Select icon nav.svgLegends of Runeterra icon nav.png

Abilities

Edit
Runic Blade
Runic Blade.png

Innate: Riven gains a Charge for 6 seconds every time she uses an ability, stacking up to 3 times and refreshing on subsequent ability casts. Riven's basic attacks consume a Charge to deal 30% − 60% (based on level) AD bonus physical damage.

Runic Blade is affected by Critical strike icon.png critical strike modifiers.

Info
Notes
  • Critical strike icon.png Critical strike is applied after the damage from Runic Blade is calculated.
  • Runic Blade's duration refreshes whenever Riven gains or consumes a stack.
  • The bonus damage applies Life steal icon.png life steal.
  • Runic Blade charges are not consumed when attacking structures and Ward icon.png wards and the extra damage is not applied.

Edit
Broken Wings
EFFECT RADIUS: 150 / 250 / 200 / 300
CAST TIME: none
COOLDOWN: 13
Broken Wings.png

Riven can activate Broken Wings three times before the ability goes on cooldown. If Riven does not recast the ability within 4 seconds, the ability goes on cooldown.

Each of the three casts has Riven slash with her sword, dealing physical damage to all enemies struck, Bladework.png resetting her basic attack timer, and ordering her to basic attack the target of Broken Wings if there are any.

Physical Damage:
15 / 35 / 55 / 75 / 95 (+ 45 / 50 / 55 / 60 / 65% AD)
Total Physical Damage:
45 / 105 / 165 / 225 / 285 (+ 135 / 150 / 165 / 180 / 195% AD)

First Cast: Riven Dash.png dashes up to 225 units towards the target enemy or in the direction she is currently facing, affecting all enemies around the target area 100 units away. This cast cannot cross terrain.

Second Cast: Riven mimics the first cast's effects.

Third Cast: Riven mimics the first cast's effects in an expanded radius while also Airborne icon.png knocking back all affected enemies 75 units over 0.75 seconds. This cast can cross terrain.

Info
Notes
  • Each cast counts as a single ability activation for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
  • The basic attack reset is not considered one for Hail of Blades Hail of Blades.
  • If Broken Wings was cast at a target, Riven will attempt to basic attack the target afterwards.

Edit
Ki Burst
EFFECT RADIUS: 250 / 300
CAST TIME: 0.25
COOLDOWN: 11 / 10 / 9 / 8 / 7
Ki Burst.png

Active: Before the cast time, Riven's sword emits a burst of runic energy that shocks nearby enemies, dealing physical damage and applying a Stun icon.png stun for 0.75 seconds.

Physical Damage:
55 / 85 / 115 / 145 / 175 (+ 100% bonus AD)

Info
Notes
  • Ki Burst is always cast from the original casting position.

Edit
Valor
TARGET RANGE: 250
CAST TIME: none
COOLDOWN: 12 / 11 / 10 / 9 / 8
Valor.png

Active: Riven Dash.png dashes to the target location (but not through terrain) while Hybrid resistances icon.png shielding herself for 1.5 seconds.

Shield Strength:
95 / 125 / 155 / 185 / 215 (+ 100% bonus AD)

Other abilities can be cast during the dash, and Broken Wings Broken Wings may be cast during Ki Burst Ki Burst or Blade of the Exile Blade of the Exile cast times if they're used at the end or briefly after the dash.*

Valor will cast at max range if cast beyond that.

Info
Notes
  • No additional notes.

Map-Specific Differences
The Thinking Manatee profileicon.png Ultra Rapid Fire differences
  • Shield AD ratio halved.

Edit
Blade of the Exile
CAST TIME: 0.25
COOLDOWN: 120 / 90 / 60
Blade of the Exile.png

Active: Riven mends her broken blade and empowers it for 15 seconds, gaining 20% AD Attack damage icon.png bonus attack damage, Range icon.png 75 bonus range on her basic attacks, and increased range on Broken Wings Broken Wings and Ki Burst Ki Burst. After 0.5 seconds, she gains the ability to cast Wind Slash Wind Slash once for the duration.

Edit
Wind Slash
TARGET RANGE: Range center.png 1100
WIDTH: Range model.png 200
ANGLE: 18°
SPEED: 1600
CAST TIME: 0.25
Wind Slash.png

Active: Riven unleashes a wave of energy via three missiles spread in a cone in the target direction, dealing physical damage once to all enemies they pass through, increased by 0% − 200% (based on missing health).

Minimum Physical Damage:
100 / 150 / 200 (+ 60% bonus AD)
Maximum Physical Damage:
300 / 450 / 600 (+ 180% bonus AD)

If Wind Slash hits an enemy while Riven is unseen, it will briefly grant Sight icon.png vision of the area around Riven to the enemies.

Notes
  • The bonus AD is gained and determined on cast.

Notes
  • Wind Slash counts as an ability activation for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
  • Wind Slash will fire from wherever Riven is at the end of the cast time.
  • Each enemy can only be damaged by one missile.


References

Community content is available under CC-BY-SA unless otherwise noted.