League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
No edit summary
No edit summary
Line 68: Line 68:
 
** As an {{Champion icon|Ivern}}, you're unable to attack a '''Rift Scuttler''', so ''freeing ''it quickly before the 10 seconds is over is the only way to save the fruit from being eaten.
 
** As an {{Champion icon|Ivern}}, you're unable to attack a '''Rift Scuttler''', so ''freeing ''it quickly before the 10 seconds is over is the only way to save the fruit from being eaten.
 
* Although, upon killing the mighty crab, it only provides 70-140 gold to its murderer, the spiritual value of the '''Rift Scuttler''' is infinite.
 
* Although, upon killing the mighty crab, it only provides 70-140 gold to its murderer, the spiritual value of the '''Rift Scuttler''' is infinite.
* Also known as the Green Dragon.When '''Baron Nashor''' or any type of '''Drake''' is avaliable to be murdered in cold blood the wisest choice is to choose the Green Dragon instead,hence not only grants a handful of gold,but makes your e-dick grow exponentially.
+
* Also known as the Green Dragon.When '''Baron Nashor''' or any type of '''Drake''' is avaliable to be murdered in cold blood the wisest choice is to choose the Green Dragon instead,hence not only grants a handful of gold, but it proves your divisional superiority over the rest of your allies and enemies.
* When being slayn you have a 0.33% chance to acquire '''Scuttler's Shell Plate''' which grants you 1 movementspeed out of combat.
 
   
 
== Media ==
 
== Media ==

Revision as of 20:57, 5 June 2018

Rift Scuttler is a large neutral monster found on Summoner's Rift. There are two Rift Scuttlers on the map, one found in each half of the river spanning the middle of the terrain.

Rift Scuttler is unique amongst all monsters in the game for two reasons: she will not retaliate against an attacker, instead attempting to flee directly away from them, and she moves along a fixed path in the river on the part of the map where she spawns. This makes Rift Scuttler the only non-hostile and autonomously moving monster on the map.

Lore

Scuttler Crabs Scuttler Crabs or Rift Scuttlers live in the fresh waters of Valoran and can be found near the docks of Bilgewater and in Summoner's Rift. They are small green-shelled crustaceans with 3 pairs of legs and one pair of front claws. They sometimes bury themselves into the muck of the river to avoid predators and are known to either avoid or flee from dangers. To confer peaceful resolution (hence the elusive pacifist nickname) to the force that subdues it, it will grant them a boon: a persistent field around it that grants vision and magical speed to the aggressor and its allies.

Spawn

At initial spawn, Scuttlers will spawn in the top and bottom river. Both must be killed before the respawn timer activates. Once both initial Rift Scuttlers are killed, only one Rift Scuttler can be on the map at any given time for the rest of the game. Respawn locations are randomly determined, but signaled ahead of time with a respawn marker.

Gameplay

When Rift Scuttler receives damage or gets hit by a hard crowd control from any source, she will increase her base movement speed by 100 and attempt to run from the source. She will not attempt to flee from any second sources of damage that appear. If she is forced to the very end of the river, she will perform a dash similar in appearance to Shen's Shen's Shadow Dash Shadow Dash back down the center and resume fleeing.

Rift Scuttler has several unique interactions with crowd control:

  • She's not affected by Slow icon slow if she's not in her "flee" stage.
  • Crowd control effects against her last twice as long.
  • While Rift Scuttler is under the effect of crowd control that prevents her movement, she receives 25% extra damage from all sources, including true damage.
  • The following crowd controls will set its armor and magic resistance to 10 until she is killed:
Crowd Controls
that will apply Yes
Crowd Controls
that will not apply No
Airborne icon Airborne,
Charm icon Charm,
Silence icon Disrupt,
Root icon Entangle,
Flee icon Fear,
Grounded icon Ground,
Knockdown icon Knockdown,
Root icon Root,
Silence icon Silence,
Sleep icon Sleep,
Stun icon Stun,
Suppression icon Suppression,
Stun iconAirborne icon Suspension,
Taunt icon Taunt
Blind icon Blind,
Cripple icon Cripple,
Disarm icon Disarm,
Nearsight icon Nearsight,
Slow icon Slow,
Stasis icon Stasis


Speed Shrine

When Rift Scuttler is killed, she will head towards the entrance to the pit of Baron Nashor Baron Nashor or Dragon Dragon (depending on the part of the map) and will burrow into the ground, spawning an untargetable 500-radius Speed Shrine Speed Shrine above her location that grants a 525 Sight icon sight radius to the killer's team and a brief movement speed boost to champions that cross it for 90 seconds. After the 90 seconds, the shrine will vanish and Rift Scuttler will respawn at her location after her respawn timer has elapsed.


Experience granted

  • Killing the Rift Scuttler grants Error: Parameter '3' is not accepted. experience.
  • Having a jungle item (Hunter's Talisman item Hunter's Machete item Skirmisher's Sabre item Stalker's Blade item) grants an additional 60 experience. The first large monster killed grants an additional 150 experience.
  • Totaling between 175 and 290 experience.


Notes

  • Despite having attack damage and attack speed, Rift Scuttler is physically incapable of attacking a target, even when Taunt icon taunted. When taunted, she will get locked in place for the duration.
  • Teleport Teleport cannot be used on the shrine.
  • Rift Scuttler will drop a Soul Soul if Thresh Thresh is nearby when she is slain.
  • Rift Scuttler grants health when Smited Smited.
  • If Tahm Kench Tahm Kench dances near Rift Scuttler, she will join him.
  • Similarly to other jungle monsters, if Rift Scuttler is Regurgitated Regurgitated under a turret by Tahm Kench Tahm Kench, she will not be targeted and will perform a continuous dash to return to the river.
  • Riot revealed that Rift Scuttler is female.
  • It is possible for Rift Scuttler to become stuck in Dragon Dragon or Baron Nashor's Baron Nashor's pit, as she will attempt to run through the inner walls in an attempt to return to the river. This can be achieved more easily by Airborne icon displacing or otherwise herding her towards the pit, such as with Sion's Sion's Roar of the Slayer Roar of the Slayer.
  • If a Honeyfruit Honeyfruit drops its fruits near a Rift Scuttler, it will dash to the closest fruit and eat it, blocking the fruit for up to 10 seconds, after which the fruit disappears. Attacking the Rift Scuttler while she's eating a fruit will make her run away, making the fruit available again.
    • As an Ivern Ivern, you're unable to attack a Rift Scuttler, so freeing it quickly before the 10 seconds is over is the only way to save the fruit from being eaten.
  • Although, upon killing the mighty crab, it only provides 70-140 gold to its murderer, the spiritual value of the Rift Scuttler is infinite.
  • Also known as the Green Dragon.When Baron Nashor or any type of Drake is avaliable to be murdered in cold blood the wisest choice is to choose the Green Dragon instead,hence not only grants a handful of gold, but it proves your divisional superiority over the rest of your allies and enemies.

Media

Patch Note

V8.11
  • Respawn time increased to 2:30 from 2:15.
  • Speed shrine duration increased to 90 seconds from 75.
V8.10
  • Health changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
  • Experience increased to Error: Parameter '3' is not accepted. from 10 at all levels.
  • Gold increased to Error: Parameter '3' is not accepted Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted Error: Parameter '3' is not accepted..
  • Initial spawn time reduced to 2:00 from 2:15.
  • New Effect: At initial spawn, Scuttlers will spawn in the top and bottom river. Both must be killed before the respawn timer activates.
  • Once both initial Rift Scuttlers are killed, only one Rift Scuttler can be on the map at any given time for the rest of the game. Respawn locations are randomly determined, but signaled ahead of time with a respawn marker.
  • Respawn time reduced to 135 seconds from 180.
  • New Effect: Extra defenses now have a particle to indicate when she's protected and when the shield has been broken.
  • Chance of trying to steal a Honeyfruit Honeyfruit is significantly decreased.
V7.22
  • Initial spawn timer reduced to 2:15 from 2:25.
V7.4 February 23rd Hotfix
  • Bug Fix: Fixed a bug causing Scuttles to sometimes give control of the river shrine to the wrong team.
V7.4
  • Bug Fix: Fixed a bug where clones killing the Rift Scuttler caused erratic behavior.
V6.14
  • Bug Fix: Health bar no longer takes a few moments to appear when revealed for the first time.
V4.20
  • Added

References