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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Rengar OriginalCentered
Rengar
Rengar (Universe)Rengar (Universe)
Rengar (League of Legends)Rengar (League of Legends)
Rengar (Esports)Rengar (Esports)
Rengar (Teamfight Tactics)Rengar (Teamfight Tactics)
Rengar (Wild Rift)Rengar (Wild Rift)
Rengar (Development)Rengar (Development)
Rengar (Trivia)Rengar (Trivia)

Abilities[]

Unseen Predator

Unseen Predator

Innate: If Rengar is in brush or camouflaged, he will leap to the target with his next attack. If Rengar has no inheritFerocity he gains inherit1 Ferocity. Gains inherit1 Ferocity upon casting a basic ability. Reaching inherit4 Ferocity enhances his next basic ability, allowing it to be cast separately from the base version.

All inheritFerocity is lost upon leaving combat.

Bonetooth Necklace: Rengar gains Champions hit with Bandage Toss (Q) at greater than 75% of max range5 / 10 / 15 / 20 / 25% (based on unique champion takedown) attack damage.

Info
  • No additional details.

Savagery

Rengar Savagery WR

Active: Rengar's next 2 basic attacks within 3 seconds gain Champions hit with Martial Cadence (P)50% bonus attack speed. The first basic attack is empowered to deal Champions killed from outside standard Attack rangebonus physical damage.

Bonus Physical Damage:
40 / 80 / 120 / 160 Champions stunned with Pyromania (P)(+ 5 / 10 / 15 / 20% AD)

Ferocity: The first attack deals 40 − 250 (based on level) Champions stunned with Pyromania (P)(+ 40% AD) Champions killed from outside standard Attack rangebonus physical damage and gains Champions hit with Martial Cadence (P)50% bonus attack speed. Hitting this attack grants Champions hit with Martial Cadence (P)55% − 125% (based on level) bonus attack speed for 5 seconds.

Info
  • No additional details.

Battle Roar

Battle Roar

Active: Rengar roars, dealing Damage mitigated with Shifting Sands (E)magic damage and healing for 50% of damage taken in the last 2 seconds.

Magic Damage:
50 / 90 / 130 / 170 Multiple champions hit with Between Worlds (R)(+ 80% AP)

Ferocity: Instead deals 80 − 220 (based on level) Multiple champions hit with Between Worlds (R)(+ 80% AP) Damage mitigated with Shifting Sands (E)magic damage. Rengar also gains Champions killed 5s before or after using Chronobreak (R)40 / 50 / 60% (based on level) bonus movement speed for 2.5 seconds and removes all crowd control effects from himself.

Info
  • No additional details.

Bola Strike

Bola Strike

Active: Rengar throws a bola that deals Champions killed from outside standard Attack rangephysical damage and Slow icon slows for 1.75 seconds.

Physical Damage:
60 / 120 / 180 / 240 Champions stunned with Pyromania (P)(+ 80% bonus AD)
Slow:
30 / 50 / 70 / 90%

Ferocity: Instead deals 65 − 310 (based on level) Champions stunned with Pyromania (P)(+ 80% bonus AD) Champions killed from outside standard Attack rangephysical damage and Root icon WR roots instead of slows.

Info
  • No additional details.

Thrill of the Hunt

Thrill of the Hunt

Active: Rengar gains Champions killed 5s before or after using Chronobreak (R)30% bonus movement speed and reveals the nearest enemy champion for a few seconds. Rengar becomes camouflaged after 1 second and his next attack shreds the target's Healing from Spirit of Dread (W)armor for 4 seconds.

Duration:
12 / 16 / 20
Armor Reduction:
inherit16 / 24 / 32

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.2c
  • Stats
    • Base attack damage increased from 58 to 62.
    • Attack damage growth increased from 3.6 to 4.
    • Health growth increased from 105 to 112.
    • Armor growth increased from 3.9 to 4.3.
  • Unseen Predator Unseen Predator
    • Removed: Leaping at 0 stacks no longer grants 1 stack.
    • New Effect: Whenever Rengar reaches 0 Ferocity, his next leap now generates 1 Ferocity, regardless of current Ferocity.
    • Ferocity generated by a leap now displays a different color.
    • New Effect: Ferocity expires after 8 seconds out of combat.
    • Bonus attack damage changed from Champions stunned with Pyromania (P)1 / 4 / 9 / 16 / 25% bonus AD to Champions stunned with Pyromania (P)4 / 8 / 12 / 16 / 20% bonus AD.
  • Savagery Savagery
    • Base damage increased from 40 / 80 / 120 / 160 to 50 / 90 / 130 / 170.
    • Empowered base damage increased from 40 − 250 (based on level) to 50 − 260 (based on level).
    • New Effect: The attack will Critical strike icon critically strike for 0% − 75% (based on critical strike chance) bonus damage.
    • Damage against turrets reduced from 100% to 60%.
  • Battle Roar Battle Roar
    • Removed: Empowered cast no longer grants bonus movement speed.
    • New Effect: Heal damage ratio against monsters increased from 60% to 100%.
  • Bola Strike Bola Strike
    • New Effect: Reveals around the target for 2 seconds.
    • New Effect: Can be cast during a leap leap.
    • Base damage increased from 60 / 120 / 180 / 240 to 70 / 130 / 190 / 250.
    • Empowered base damage increased from 65 − 310 (based on level) to 75 − 320 (based on level).
  • Thrill of the Hunt Thrill of the Hunt
    • Cooldown reduced from 90 / 75 / 60 seconds to 75 / 65 / 55.
    • Bonus movement speed increased from 30 / 40 / 50% to 40 / 50 / 60%.
V4.2
  • Stats
    • Base movement speed increased from 345 to 355.
V4.0c
  • Unseen Predator Unseen Predator
    • Bonus attack damage per Bonetooth Necklace stack reduced from 5 / 10 / 15 / 20 / 25% (based on takedowns) to 1 / 7 / 13 / 19 / 25% (based on takedowns).
  • Savagery Savagery
    • Bonus attack speed reduced from 50% to 40%.
    • Empowered bonus attack speed reduced from 55% − 125% (based on level) to 45% − 115% (based on level).
V3.5a
  • Battle Roar Battle Roar
    • Base damage increased from 50 / 90 / 130 / 170 to 60 / 100 / 140 / 180.
    • Damage taken stored as Grey Health increased from 50% to 60%.
V3.3
V3.2
  • Stats
    • Base attack damage reduced from 64 to 58.
V2.4c
  • Stats
    • Base armor reduced from 45 to 40.
    • Base attack damage reduced from 70 to 64.
V2.4a
V2.4
V2.2c - May 19 Hotfix
  • Stats
    • Attack damage growth reduced from 5.5 to 3.6.
V2.2b - Added
  • Released May 6, 2021 (00:01 UTC).

See also[]

References[]

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