Image
Rengar
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Base attack damage increased from 58 to 62.
- Attack damage growth increased from 3.6 to 4.
- Health growth increased from 105 to 112.
- Armor growth increased from 3.9 to 4.3.
- Removed: Leaping at 0 stacks no longer grants 1 stack.
- New Effect: Whenever Rengar reaches 0 Ferocity, his next leap now generates 1 Ferocity, regardless of current Ferocity.
- Ferocity generated by a leap now displays a different color.
- New Effect: Ferocity expires after 8 seconds out of combat.
- Bonus attack damage changed from 1 / 4 / 9 / 16 / 25% bonus AD to 4 / 8 / 12 / 16 / 20% bonus AD.
- Base damage increased from 40 / 80 / 120 / 160 to 50 / 90 / 130 / 170.
- Empowered base damage increased from 40 − 250 (based on level) to 50 − 260 (based on level).
- New Effect: The attack will critically strike for 0% − 75% (based on critical strike chance) bonus damage.
- Damage against turrets reduced from 100% to 60%.
- Removed: Empowered cast no longer grants bonus movement speed.
- New Effect: Heal damage ratio against monsters increased from 60% to 100%.
- New Effect: Reveals around the target for 2 seconds.
- New Effect: Can be cast during a .
- Base damage increased from 60 / 120 / 180 / 240 to 70 / 130 / 190 / 250.
- Empowered base damage increased from 65 − 310 (based on level) to 75 − 320 (based on level).
- Cooldown reduced from 90 / 75 / 60 seconds to 75 / 65 / 55.
- Bonus movement speed increased from 30 / 40 / 50% to 40 / 50 / 60%.
- Stats
- Base movement speed increased from 345 to 355.
- Bonus attack damage per Bonetooth Necklace stack reduced from 5 / 10 / 15 / 20 / 25% (based on takedowns) to 1 / 7 / 13 / 19 / 25% (based on takedowns).
- Bonus attack speed reduced from 50% to 40%.
- Empowered bonus attack speed reduced from 55% − 125% (based on level) to 45% − 115% (based on level).
- Base damage increased from 50 / 90 / 130 / 170 to 60 / 100 / 140 / 180.
- Damage taken stored as Grey Health increased from 50% to 60%.
- Duration reduced from 12 / 16 / 20 seconds to 12 / 14 / 16.
- Cooldown reduced from 100 / 80 / 60 seconds to 90 / 75 / 60.
- Stats
- Base attack damage reduced from 64 to 58.
- Stats
- Base armor reduced from 45 to 40.
- Base attack damage reduced from 70 to 64.
- Base damage reduced from 80 / 110 / 140 / 170 to 50 / 90 / 130 / 170.
- Slow reduced from 45 / 60 / 75 / 90% to 30 / 50 / 70 / 90%.
- Cooldown increased from 90 / 75 / 60 seconds to 100 / 80 / 60.
- Bug Fix: Attacking an enemy in melee range while in brush with 0 Ferocity now grants 1 Ferocity.
- Bug Fix: Casting Battle Roar after Empowered Battle Roar will correctly heal him.
- V2.2c - May 19 Hotfix
- Stats
- Attack damage growth reduced from 5.5 to 3.6.
- V2.2b - Added
- Released May 6, 2021 (00:01 UTC).