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+ | {{StrategyHeader}} |
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− | ==Gameplay== |
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− | By '''NeeksNaman''' <ref>[http://forums.na.leagueoflegends.com/board/showthread.php?t=2475323 Rengar, the Pridestalker, Revealed!]</ref> |
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− | ''The ultimate predator's many things: methodical, determined, and unrelenting. Meet {{ci|Rengar}}, the Pridestalker, one of the most-feared hunters in all of Valoran, whether he's slashing his way through foes or leaping from the shadows of the brush to take enemies by surprise. Rengar's monstrous, most-sought {{ii|Head of Kha'Zix|prize}}, however, remains at large, missing from the Pridestalker's impressive trophy wall.'' |
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− | ''As a top-laner or jungler, Rengar's brutal {{ai|Savagery|Rengar|strikes}} and {{ai|Battle Roar|Rengar|roars}} tear through his enemies. When you use any of his abilities on an enemy, you generate a point of Ferocity. Once you've stored five Ferocity points, Rengar's skills become available instantly and the next skill activated gains a powerful new secondary effect. Players will have to strategically manage their Ferocity, activating the appropriate ability for each precarious situation. Rengar's {{ai|Unseen Predator|Rengar|passive}} also grants his auto attack a leap when used from the brush or while invisible, giving this apex predator immense ganking potential from hiding.'' |
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− | ''Rengar's ultimate ability, {{ai|Thrill of the Hunt|Rengar}}, grants him invisibility, extra movement speed and Ferocity points. The true power behind Rengar's {{ai|Thrill of the Hunt|Rengar|ultimate}} is his visibility of enemies under the fog of war. Rengar enters an all-consuming hunting mode, allowing him to see enemy locations and their hearts beating faster and louder as he closes in.'' |
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− | ''No hunter would be whole without his trophies and Rengar is no stranger to collecting the prized remains of his downed prey. Playing as Rengar grants optional access to the {{ii|Bonetooth Necklace}}, a unique store item that collects trophies as he racks up kills and assists. Slaying enemies will increase the power of the {{ii|Bonetooth Necklace|necklace}} and new bonuses unlock when trophy thresholds are met. You're never forced to purchase or use the {{ii|Bonetooth Necklace}}, but are rewarded for an aggressive playstyle if you choose to use it.'' |
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+ | {{Recommended items |
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+ | }} |
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+ | {{Recommended items |
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+ | }} |
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+ | {{Recommended items |
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+ | }} |
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+ | {{Recommended items |
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+ | |map = Twisted Treeline (Jungler) |
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+ | }} |
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+ | {{Recommended items |
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+ | }} |
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− | == |
+ | == Tips == |
+ | ;Playing As {{ci|Rengar}} |
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+ | * Use {{cai|Thrill of the Hunt|Rengar|ultimate}} to find and assassinate high priority targets in team fights and skirmishes. |
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+ | * A lot of {{cis|Rengar}} comes from empowered abilities he uses at the right moment - choose wisely! |
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+ | * Make sure to take paths through brush when chasing opponents to take advantage of {{cai|Unseen Predator|Rengar|passive}}. |
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+ | |||
+ | ;Playing Against {{ci|Rengar}} |
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+ | * {{ci|Rengar}} gains an empowered ability when his resource bar is full. Try to confront him when it's low. |
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+ | * {{cai|Unseen Predator|Rengar|passive}} enables him to leap out of brush and gives him a free ferocity stack when he haven't any ferocity stacks , so avoid fighting him when near bushes. |
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+ | * {{cai|Thrill of the Hunt|Rengar|ultimate}} grants him temporary stealth, so try to avoid traveling alone when injured. |
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+ | * {{ai|Battle Roar|Rengar}} heals 50% of the damage he's taken in the last 1.5 seconds, if you trade with him when his W on cooldown you can win the trades or slay him easily. |
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+ | |||
+ | == Tricks == |
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+ | ;Ability Usage |
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* {{ai|Unseen Predator|Rengar}} allows you to gank unexpectedly. Use {{ai|Thrill of the Hunt|Rengar}} in order to not be seen across the map as you move towards your gank or save it for chasing if you think the target can escape with {{si|Flash}} and/or [[stealth]] or [[dash]] ability. |
* {{ai|Unseen Predator|Rengar}} allows you to gank unexpectedly. Use {{ai|Thrill of the Hunt|Rengar}} in order to not be seen across the map as you move towards your gank or save it for chasing if you think the target can escape with {{si|Flash}} and/or [[stealth]] or [[dash]] ability. |
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** Be careful with this as opponents will know if they are revealed. |
** Be careful with this as opponents will know if they are revealed. |
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− | * {{ai|Unseen Predator|Rengar}} allows {{ci|Rengar}} to lunge to his enemies while [ |
+ | * {{ai|Unseen Predator|Rengar}} allows {{ci|Rengar}} to lunge to his enemies while [http://leagueoflegends.wikia.com/wiki/Stealth camouflaged] using his ultimate. Use this to your advantage and use {{ai|Thrill of the Hunt|Rengar}} combined with {{ai|Savagery|Rengar}} for an exceptionally well executed combo in rapid succession, then slow the enemy using your {{ai|Bola Strike|Rengar}}. |
− | * {{ci|Rengar}} can hop over walls using {{ai|Unseen Predator|Rengar}}. Place a [[ward]] next to a jungle camp and get inside a brush over the wall, then simply attack the monsters. However, make sure they're inside your circle |
+ | * {{ci|Rengar}} can hop over walls using {{ai|Unseen Predator|Rengar}}. Place a [[ward]] next to a jungle camp and get inside a brush over the wall, then simply attack the monsters. However, make sure they're inside your circle. |
** This is a great tactic for stealing epic monsters when counter-jungling or killing the enemy jungler. |
** This is a great tactic for stealing epic monsters when counter-jungling or killing the enemy jungler. |
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− | * Maxing {{ai|Savagery|Rengar}} first gives you |
+ | * Maxing {{ai|Savagery|Rengar}} first gives you some wave clear power and burst. |
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− | ** Before rework some might have argued that {{ai|Savagery|Rengar}} was a one-point wonder skill, as its scaling was based on {{cis|Rengar}} total attack damage and thus remained powerful even at Rank 1, having given good AS bonus. |
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+ | ** When jungling alternate between {{ai|Battle Roar 2|Rengar|Battle Roar}} and {{ai|Savagery 2|Rengar|Savagery}}. |
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− | + | * Maxing {{ai|Battle Roar|Rengar}} first gives you a good burst of [[Area of effect|AoE]] damage. Consider it over maxing {{ai|Bola Strike|Rengar}}, when jungling or playing defensively. |
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− | ** The sustain of {{ai|Empowered Savagery|Rengar}} with a {{ii|Vampiric Scepter}} is better than {{ai|Empowered Battle Roar|Rengar}} if you can do full damage with the stacked attack speed. Use this to your advantage to get faster clear times, and get life back. |
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− | * Maxing {{ai|Battle Roar|Rengar}} first gives you a good burst of [[AoE]] damage and a high defense boost for a few seconds. Consider it over maxing {{ai|Savagery|Rengar}}, when jungling or playing defensively. |
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* {{ci|Rengar}} can use his ultimate in order to see invisible champions, such as {{ci|Shaco}}, {{ci|Twitch}}, {{ci|Evelynn}}, or another {{ci|Rengar}}. |
* {{ci|Rengar}} can use his ultimate in order to see invisible champions, such as {{ci|Shaco}}, {{ci|Twitch}}, {{ci|Evelynn}}, or another {{ci|Rengar}}. |
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− | * When you cast {{ai|Thrill of the Hunt|Rengar}} {{Ci|Rengar}} does not immediately turn |
+ | * When you cast {{ai|Thrill of the Hunt|Rengar}} {{Ci|Rengar}} does not immediately turn [http://leagueoflegends.wikia.com/wiki/Stealth camouflaged] but after about a 2-second delay. So keep this in mind while you are in battle. |
− | * {{ |
+ | * {{ai|Thrill of the Hunt|Rengar}} allows Rengar to scout as it reveals enemy champions in a huge radius. This can allow his team to catch enemy champions hiding in bushes, or to prevent an ambush by the enemy hiding in bushes. This can also prevent enemy champions juking you or your allies using the fog of war or bushes. |
* When ganking a warded lane, use {{ai|Thrill of the Hunt|Rengar}} outside of the ward's range. |
* When ganking a warded lane, use {{ai|Thrill of the Hunt|Rengar}} outside of the ward's range. |
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− | * |
+ | * Using {{Ai|Thrill of the Hunt|Rengar}} with 4 Ferocity charges can lead to an overwhelming burst of damage, as he can leave stealth with an empowered skill, use his 3 non-empowered skills in quick succession on his target. |
⚫ | * {{ci|Rengar}} can cast {{ai|Bola Strike|Rengar}} and {{ai|Bola Strike 2|Rengar|Bola Strike}} when he's leaping mid-air with {{ai|Unseen Predator|Rengar}}. Therefore, casting {{ai|Thrill of the Hunt|Rengar}} first, leaping on an enemy champion with {{ai|Unseen Predator|Rengar}} then using {{ai|Bola Strike 2|Rengar|Bola Strike}} mid-air almost guarantees a root, then following {{ai|Bola Strike|Rengar}} for further slow. It is extremely effective when ganking and is very easy for your teammates to deal more damage for a kill. |
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− | * Using {{Ai|Thrill of the Hunt|Rengar}} with 5 Ferocity charges can lead to an overwhelming burst of damage, as he can leave stealth with an empowered skill, use his 3 non-empowered skills in quick succession on his target and then already use another empowered skill because of the Ferocity gain after leaving stealth. |
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⚫ | * {{ci|Rengar}} can cast {{ai|Bola Strike|Rengar}} and {{ai| |
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+ | ;Rune Usage |
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− | ;Jungling |
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+ | *{{ri|Hail of Blades}} is the best keystone for {{ci|Rengar}} when jungling as it provides more burst damage as the game progresses. Combining the triggering attack with {{cis|Rengar}} ultimate will helps to take out a squishy target in a blink of eyes. If you use Q, mid air, you can get a bug where {{ci|Rengar}} will do his q and auto on the same second. This causes {{ci|Rengar}} to have high burst damage and gives him strong skirmishes, outdamging {{ri|Electrocute}} and {{ri|Dark Harvest}} because of the initial burst along with the extra attack speed for 2 more auto attacks + 1 Emp Q reset. |
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+ | *{{ri|Fleet Footwork}} is a good replacement for {{ri|Hail of Blades}} if you are going to be a little less aggressive. |
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+ | * {{ri|Electrocute}} is also a good choice as it can easily be proc'ed off of a simple E-Q combo. |
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− | + | ;Item Usage |
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{{ci|Rengar}} is generally played as an assassin or a bruiser, relying on mobility and disabling the enemies and dealing massive amounts of damage in a short burst. Therefore, he is meant to be built with items that help him achieve this. |
{{ci|Rengar}} is generally played as an assassin or a bruiser, relying on mobility and disabling the enemies and dealing massive amounts of damage in a short burst. Therefore, he is meant to be built with items that help him achieve this. |
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* {{ii|Ravenous Hydra}} is a must for {{ci|Rengar}}, because of its very high AD, some health regen and [[life steal]], and it also gives very nice wave clear and its active is very important for his one-shot combo. |
* {{ii|Ravenous Hydra}} is a must for {{ci|Rengar}}, because of its very high AD, some health regen and [[life steal]], and it also gives very nice wave clear and its active is very important for his one-shot combo. |
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* {{ii|Youmuu's Ghostblade}} Is an exceptionally good item for Rengar since his skills are limited only by cooldowns, and the item's stats and active effect synergize well with his kit. |
* {{ii|Youmuu's Ghostblade}} Is an exceptionally good item for Rengar since his skills are limited only by cooldowns, and the item's stats and active effect synergize well with his kit. |
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− | * [[CDR]] is one of the stronger stats you can get on Rengar, because you are not limited by mana whatsoever and Rengar's empowered abilities are VERY powerful. |
+ | * [[Cooldown reduction|CDR]] is one of the stronger stats you can get on Rengar, because you are not limited by mana whatsoever and Rengar's empowered abilities are VERY powerful. |
− | ** {{ii|Youmuu's Ghostblade}} and {{ii|Spirit Visage}} are great items on {{ci|Rengar}}, each giving 10% [[CDR]]. |
+ | ** {{ii|Youmuu's Ghostblade}} and {{ii|Spirit Visage}} are great items on {{ci|Rengar}}, each giving 10% [[Cooldown reduction|CDR]]. |
− | ** {{ii|The Black Cleaver}} is also great on {{ci|Rengar}}, giving 20% [[CDR]], AD, health, and armor shred. |
+ | ** {{ii|The Black Cleaver}} is also great on {{ci|Rengar}}, giving 20% [[Cooldown reduction|CDR]], AD, health, and armor shred. |
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+ | * {{ii|Frozen Mallet}}'s {{nie|Icy}} passive allows {{ci|Rengar}} to squeeze in a lot more attacks when the enemy would otherwise escape. |
− | * Rengar has higher than average base attack speed |
+ | * Rengar has higher than average base attack speed as well as good AS per level scaling. |
− | * {{ii|Spirit Visage}} can be a good choice since it grants you MR, health and cooldown reduction as well as empowering {{ |
+ | * {{ii|Spirit Visage}} can be a good choice since it grants you MR, health and cooldown reduction as well as empowering {{ai|Battle Roar 2|Rengar|Battle Roar's}} healing and any lifesteal/spellvamp items that you may have. |
− | * {{ii|Banshee's Veil}} is a good choice as it can block a spell while you are engaging a fight with your ultimate, allowing you to not be interrupted by abilities such as {{ai|Death Sentence|Thresh}} or any kind of AoE ability. |
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* Since {{ci|Rengar}} will sometimes need initiate for your team, it might be a good idea to buy tankiness and initiation items, such as {{ii|Locket of the Iron Solari}} or {{ii|Sunfire Cape}}. {{ii|Ravenous Hydra}} is a very good choice to deal AoE damage and add burst to a target. |
* Since {{ci|Rengar}} will sometimes need initiate for your team, it might be a good idea to buy tankiness and initiation items, such as {{ii|Locket of the Iron Solari}} or {{ii|Sunfire Cape}}. {{ii|Ravenous Hydra}} is a very good choice to deal AoE damage and add burst to a target. |
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* A possible item is {{ii|Trinity Force|Triforce}}, as it pushes his burst damage even higher, but as this is not an optimal bursting item, purchase when very much ahead of opponents. However, if building a fighter {{ci|Rengar}}, this will be a decent purchase. |
* A possible item is {{ii|Trinity Force|Triforce}}, as it pushes his burst damage even higher, but as this is not an optimal bursting item, purchase when very much ahead of opponents. However, if building a fighter {{ci|Rengar}}, this will be a decent purchase. |
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* {{ci|Rengar}} can take almost any boots and benefit from them. |
* {{ci|Rengar}} can take almost any boots and benefit from them. |
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** {{ii|Berserker's Greaves}} gives you bonus attack speed for DPS builds. |
** {{ii|Berserker's Greaves}} gives you bonus attack speed for DPS builds. |
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− | ** {{ii|Ionian |
+ | ** {{ii|Ionian Boots of Lucidity}} gives you 10% CDR for reduced cooldown on your skills, which is very effective on a skill-based resourceless champion. |
− | ** {{ii|Boots of Mobility |
+ | ** {{ii|Boots of Mobility}} gives you more mobility and allows you to travel the map and gank more often. |
− | ** {{ii|Ninja Tabi |
+ | ** {{ii|Ninja Tabi}} gives you armor and damage reduction from autoattacks. |
+ | ** {{ii|Mercury's Treads}} gives you magic resistance and {{nie|Tenacity}} to make you less vulnerable to crowd control. |
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⚫ | ** Core items needed to oneshot someone are {{ii|Ravenous Hydra}} or {{ii|Tiamat}} and {{ii|Youmuu's Ghostblade}} followed by a {{ii|The Black Cleaver}}, and last two items can be recommended boots for assassin Rengar ({{ii|Boots of Mobility}} or {{ii|Ionian Boots of Lucidity}}) and a defensive item like {{ii|Banshee's Veil}} or {{ii|Randuin's Omen}} or an {{ii|Guardian Angel}} or instead of a defensive item you can buy one more offensive item, for example {{ii|The Bloodthirster}} or {{ii|Trinity Force}} (and in some cases {{ii|Infinity Edge}}). |
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⚫ | ** When trying to assassinate very mobile champion like {{ci|LeBlanc}} or {{ci|Zed}} is recommended to use {{ai|Bola Strike 2|Rengar|Bola Strike}} instead of {{ai|Savagery 2|Rengar|Savagery}} unless you are sure you can kill them before they can react for example with {{ai|Distortion|LeBlanc}} or {{ai|Living Shadow|Zed}} in this case. |
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⚫ | ** With an assassin build you want to maximize your burst damage and consistency, which is why it's recommended forgoing boots for another damage / crit item late game, like {{ii|Statikk Shiv}}. This is done by many high-skill Rengar players such as {{sbc|dekar173, Avail, Youmuus, Ryan Choi, ChaosRain77, Pridestalker, NIGHTBLUE3.}} |
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− | ;Assassin |
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⚫ | * Core items needed to oneshot someone are {{ii|Ravenous Hydra}} or {{ii|Tiamat}} and {{ii|Youmuu's Ghostblade}} followed by a {{ii|The Black Cleaver}}, and last two items can be recommended boots for assassin Rengar ({{ii|Boots of Mobility}} or {{ii|Ionian Boots of Lucidity}}) and a defensive item like {{ii|Banshee's Veil}} or {{ii|Randuin's Omen}} or an {{ii|Guardian Angel}} or instead of a defensive item you can buy one more offensive item, for example {{ii|The Bloodthirster}} or {{ii|Trinity Force}} (and in some cases {{ii|Infinity Edge}}). |
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− | * Combo with this build is meant to burst one enemy down in less time that he can react or in short to oneshot.To do this you need to have 5 Ferocity Points, then activate {{Ai|Thrill of the Hunt |Rengar}} and {{ii|Youmuu's Ghostblade}}. Before you jump press {{Ai|Empowered Savagery|Rengar}} and then while in the air press {{Ai|Bola Strike|Rengar}} and {{ii|Ravenous Hydra}} for burst combo which kills enemy in less than 1 second or even oneshot enemy carry. |
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⚫ | * When trying to assassinate very mobile champion like {{ |
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− | * Because assassin {{Ci|Rengar}} was reworked so you can't burst someone down as easy as it used to be but it's still possible with combo mentioned earlier. |
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⚫ | * With an assassin build you want to maximize your burst damage and consistency, which is why it's recommended forgoing boots for another damage / crit item late game, like {{ii| |
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− | {{ri |
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− | |s1 = Doran's Shield |
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− | |s2 = Health Potion |
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− | |s3 = Warding Totem |
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− | |e1 = Ninja Tabi |
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− | |e2 = The Brutalizer |
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− | |e3 = Ravenous Hydra |
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− | |o1 = Blade of the Ruined King |
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− | |o2 = Youmuu's Ghostblade |
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− | |o3 = Maw of Malmortius |
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− | |d1 = Randuin's Omen |
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− | |d2 = Spirit Visage |
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− | |d3 = Guardian Angel |
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− | |c1 = Health Potion |
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− | |c2 = Stealth Ward |
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− | |c3 = Vision Ward |
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− | |c4 = Elixir of Wrath}} |
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− | {{ri |
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− | |s1 = Hunter's Machete |
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− | |s2 = Health Potion |
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− | |s2# = 2 |
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− | |s3 = Warding Totem |
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− | |e1 = Boots of Mobility |
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− | |e2 = Stalker's Blade (Warrior) |
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− | |e3 = Ravenous Hydra |
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− | |o1 = Blade of the Ruined King |
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− | |o2 = Youmuu's Ghostblade |
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− | |o3 = Maw of Malmortius |
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− | |d1 = Randuin's Omen |
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− | |d2 = Spirit Visage |
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− | |d3 = Guardian Angel |
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− | |c1 = Health Potion |
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− | |c2 = Stealth Ward |
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− | |c3 = Vision Ward |
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− | |c4 = Elixir of Wrath}} |
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− | {{ri |
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− | |s1 = Boots of Speed |
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− | |s2 = Doran's Shield |
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− | |s3 = Doran's Blade |
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− | |s4 = Health Potion |
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− | |s4# = 2 |
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− | |e1 = Mercury's Treads |
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− | |e2 = Trinity Force |
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− | |o1 = The Bloodthirster |
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− | |o2 = Entropy |
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− | |o3 = Blade of the Ruined King |
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− | |d1 = Spirit Visage |
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− | |d2 = Frozen Mallet |
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− | |d3 = Randuin's Omen |
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− | |c1 = Health Potion}} |
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− | {{ri |
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− | |map = Crystal Scar |
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− | |s1 = Boots of Speed |
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− | |s2 = Prospector's Blade |
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− | |s3 = Health Potion |
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− | |s3# = 2 |
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− | |e1 = Mercury's Treads |
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− | |e2 = Phage |
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− | |e3 = Sunfire Cape |
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− | |o1 = Blade of the Ruined King |
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− | |o2 = Trinity Force |
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− | |o3 = The Black Cleaver |
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− | |d1 = Randuin's Omen |
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− | |d2 = Spirit Visage |
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− | |c1 = Health Potion}} |
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− | {{ri |
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− | |s1 = Boots of Speed |
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− | |s2 = Doran's Blade |
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− | |e1 = Mercury's Treads |
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− | |e2 = Trinity Force |
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− | |o1 = The Black Cleaver |
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− | |o2 = Blade of the Ruined King |
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− | |o3 = Ravenous Hydra |
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− | |d1 = Sunfire Cape |
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− | |d2 = Randuin's Omen |
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− | |d3 = Spirit Visage |
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− | |c1 = Health Potion}} |
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* Since {{ci|Rengar}} deals mostly physical damage, buying armor is a top priority. {{ii|Ninja Tabi}} and {{ii|Thornmail}} are very effective against him since the majority of his damage comes from autoattacks enhanced with {{ai|Savagery|Rengar}}. |
* Since {{ci|Rengar}} deals mostly physical damage, buying armor is a top priority. {{ii|Ninja Tabi}} and {{ii|Thornmail}} are very effective against him since the majority of his damage comes from autoattacks enhanced with {{ai|Savagery|Rengar}}. |
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* Avoid fighting {{ci|Rengar}} near and especially inside [[brush]]es as his passive {{ai|Unseen Predator|Rengar}} provides him with great mobility and utility. |
* Avoid fighting {{ci|Rengar}} near and especially inside [[brush]]es as his passive {{ai|Unseen Predator|Rengar}} provides him with great mobility and utility. |
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** His passive has no cooldown making [[slow]]s ineffective when fighting him inside brushes as he can constantly close the distance. |
** His passive has no cooldown making [[slow]]s ineffective when fighting him inside brushes as he can constantly close the distance. |
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− | ** Skilled players can use {{ai|Unseen Predator|Rengar}} to |
+ | ** Skilled players can use {{ai|Unseen Predator|Rengar}} to juke and escape when being chased and even dodge [[skillshot]]s and avoid [[Area of effect|AoE]] damage. |
− | * Avoid |
+ | * Avoid dueling {{ci|Rengar}} as his kit makes him excel at it. |
− | ** {{ai|Battle Roar|Rengar}} and {{ai| |
+ | ** {{ai|Battle Roar|Rengar}} and {{ai|Battle Roar 2|Rengar|Battle Roar}} make him deceptively tanky. That alongside [[life steal]] and {{ai|Savagery|Rengar}} allow {{ci|Rengar}} to quickly regain health and with {{ai|Thrill of the Hunt|Rengar}} and {{ai|Savagery 2|Rengar|Savagery}} to overpower you even if he was at low health when you started fighting. |
− | * When {{ci|Rengar}} uses {{ai|Thrill of the Hunt|Rengar}}, nearby allies will get an {{wikia|metalgear| |
+ | * When {{ci|Rengar}} uses {{ai|Thrill of the Hunt|Rengar}}, nearby allies will get an {{wikia|metalgear|exclamation point}} on top of their heads, which means he is close and could pounce you. |
** Always stick together or close to a tower so he can't leap towards your allies. |
** Always stick together or close to a tower so he can't leap towards your allies. |
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− | * Avoid engaging {{ci|Rengar}} when he already has 2 or more Ferocity, as when he uses all 3 of his basic abilities he will be able to cast one |
+ | * Avoid engaging {{ci|Rengar}} when he already has 2 or more Ferocity, as when he uses all 3 of his basic abilities he will be able to cast one empowered spell as well. |
* Beware if {{ci|Rengar}} is jungling as he has great [[gank]]ing potential with {{ai|Thrill of the Hunt|Rengar}} - in addition to his high damage output and burst capabilities, {{ai|Bola Strike|Rengar}} and {{ii|Phage}} or {{ii|Frozen Mallet}} prevent his target from escaping. |
* Beware if {{ci|Rengar}} is jungling as he has great [[gank]]ing potential with {{ai|Thrill of the Hunt|Rengar}} - in addition to his high damage output and burst capabilities, {{ai|Bola Strike|Rengar}} and {{ii|Phage}} or {{ii|Frozen Mallet}} prevent his target from escaping. |
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− | * If {{ci|Rengar}} uses {{ai|Thrill of the Hunt|Rengar}} while your team has sight of him a distinctive sound can be heard. Otherwise you will receive no warning of the |
+ | * If {{ci|Rengar}} uses {{ai|Thrill of the Hunt|Rengar}} while your team has sight of him a distinctive sound can be heard. Otherwise you will receive no warning of the ability's use, unless {{ci|Rengar}} comes within 1450 range of enemy champion. |
** This also works if you are in sight of a bush that he uses {{ai|Thrill of the Hunt|Rengar}} in. |
** This also works if you are in sight of a bush that he uses {{ai|Thrill of the Hunt|Rengar}} in. |
||
* {{Ci|Rengar}} relies heavily on perfect surprise attacks and burst to take down his target, stunning him and getting out of melee range will stop his momentum and ruin his initial attack. |
* {{Ci|Rengar}} relies heavily on perfect surprise attacks and burst to take down his target, stunning him and getting out of melee range will stop his momentum and ruin his initial attack. |
||
− | * Placing a {{ii| |
+ | * Placing a {{ii|Control Ward}} near your lane can prevent {{ci|Rengar}} from ganking you with {{ai|Thrill of the Hunt|Rengar}}. Placing one when {{Ci|Rengar}} uses {{ai|Thrill of the Hunt|Rengar}} to run can prevent his stealthy escape. |
* Traps such as {{ai|Noxious Trap|Teemo}} can punish him for entering bushes, hindering his ability to leap at you. Additionally, he is particularly susceptible to Blinds, as almost all of his damage is autoattack reliant. |
* Traps such as {{ai|Noxious Trap|Teemo}} can punish him for entering bushes, hindering his ability to leap at you. Additionally, he is particularly susceptible to Blinds, as almost all of his damage is autoattack reliant. |
||
− | * {{ |
+ | * {{ci|Rengar}} doesn't trade very well at low Ferocity, so if you can keep him at a distance and poke him constantly you will make him much more vulnerable in lane. However, be wary if he has maximum Ferocity, because in early laning a {{ai|Savagery 2|Rengar|Savagery}} > {{ai|Savagery|Rengar}} combo can take more than half your health. |
− | * {{cis|Rengar}} damage, burst and sustain relies mostly on his |
+ | * {{cis|Rengar}} damage, burst and sustain relies mostly on his empowered abilities. Aim to engage Rengar when he is low on Ferocity stacks so that he cannot heal back any damage ({{ai|Battle Roar 2|Rengar|Battle Roar}}) or counter burst you ({{ai|Savagery 2|Rengar|Savagery}}) or nullify your engage abilities using his strong CC ({{ai|Bola Strike 2|Rengar|Bola Strike's}} {{tip|root}}) |
− | * {{ |
+ | * {{ci|Rengar}} cannot function well in large-scale teamfights, as he is an assassin focused on picking off lone targets. Grouping late game and focusing him can make his ability to fight significantly lower. |
+ | ** However it can only happen if {{ci|Rengar}} builds glass cannon. Some Rengar players especially Jungle Rengar players would probably require to build tank items on him in order to compensate {{ai|Battle Roar|Rengar}} and {{ai|Battle Roar 2|Rengar|Battle Roar}}. It is very important to keep him underfarmed in order to hinder a Fighter Builld Rengar in teamfights. |
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+ | |||
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− | ==References== |
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− | {{Reflist}} |
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+ | [[ru:Rengar/Strategy]] |
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[[Category:Champion strategies]] |
[[Category:Champion strategies]] |
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+ | [[Category:Rengar]] |
Latest revision as of 12:30, 17 May 2020
Strategy is highly subjective and may become outdated without any notice. Because of this, the League of Legends Wiki has decided to retire strategy pages and would recommend using other platforms (such as YouTube) to find guides. For more information visit this thread.
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Champion Spotlight
Recommended Items
Tips
- Playing As
- Use to find and assassinate high priority targets in team fights and skirmishes.
- A lot of comes from empowered abilities he uses at the right moment - choose wisely!
- Make sure to take paths through brush when chasing opponents to take advantage of .
- Playing Against
- gains an empowered ability when his resource bar is full. Try to confront him when it's low.
- enables him to leap out of brush and gives him a free ferocity stack when he haven't any ferocity stacks , so avoid fighting him when near bushes.
- grants him temporary stealth, so try to avoid traveling alone when injured.
- heals 50% of the damage he's taken in the last 1.5 seconds, if you trade with him when his W on cooldown you can win the trades or slay him easily.
Tricks
- Ability Usage
- stealth or dash ability.
- Be careful with this as opponents will know if they are revealed.
allows you to gank unexpectedly. Use in order to not be seen across the map as you move towards your gank or save it for chasing if you think the target can escape with and/or - camouflaged using his ultimate. Use this to your advantage and use combined with for an exceptionally well executed combo in rapid succession, then slow the enemy using your . allows to lunge to his enemies while
- ward next to a jungle camp and get inside a brush over the wall, then simply attack the monsters. However, make sure they're inside your circle.
- This is a great tactic for stealing epic monsters when counter-jungling or killing the enemy jungler.
can hop over walls using . Place a - Maxing first gives you some wave clear power and burst.
- jungler as his heals him for some of the damage he taken. This allows him for excellent survivability both in lanes and jungles.
- When jungling alternate between and .
is a great - Maxing AoE damage. Consider it over maxing , when jungling or playing defensively. first gives you a good burst of
- Use in order to stop enemies from running away.
- is a decent tool for escaping ganks and other nasty situations.
- can use his ultimate in order to see invisible champions, such as , , , or another .
- When you cast camouflaged but after about a 2-second delay. So keep this in mind while you are in battle. does not immediately turn
- allows Rengar to scout as it reveals enemy champions in a huge radius. This can allow his team to catch enemy champions hiding in bushes, or to prevent an ambush by the enemy hiding in bushes. This can also prevent enemy champions juking you or your allies using the fog of war or bushes.
- When ganking a warded lane, use outside of the ward's range.
- Using with 4 Ferocity charges can lead to an overwhelming burst of damage, as he can leave stealth with an empowered skill, use his 3 non-empowered skills in quick succession on his target.
- can cast and when he's leaping mid-air with . Therefore, casting first, leaping on an enemy champion with then using mid-air almost guarantees a root, then following for further slow. It is extremely effective when ganking and is very easy for your teammates to deal more damage for a kill.
- Jungle
- With 3-4 stacks of Ferocity, engage the enemy with .
- Use either for burst damage or for superior CC lockdown during or shortly after leaping.
- Then, use abilities to reach 4 Ferocity stacks again in which time you can to slow them for a ton, or use for further damage.
- Once 4 Ferocity stacks have been reached again use to root them again, or for more damage.
- After level 6 it should be OK to take 1-3 turret hits when ganking a lane to secure a kill.
- This combo is an effective lockdown tactic, which most champions would find escaping difficult (unless you miss the skillshots). This double root combo is mostly inescapable unless they have two or more flash/dash abilities.
- Make sure your lane partner(s) is there to deal the damage or alternatively you deal the damage while they focus CC abilities.
is one of the best CC bursters allowing the player to Double Root:
- Rune Usage
- is the best keystone for when jungling as it provides more burst damage as the game progresses. Combining the triggering attack with ultimate will helps to take out a squishy target in a blink of eyes. If you use Q, mid air, you can get a bug where will do his q and auto on the same second. This causes to have high burst damage and gives him strong skirmishes, outdamging and because of the initial burst along with the extra attack speed for 2 more auto attacks + 1 Emp Q reset.
- is a good replacement for if you are going to be a little less aggressive.
- is also a good choice as it can easily be proc'ed off of a simple E-Q combo.
- Item Usage
is generally played as an assassin or a bruiser, relying on mobility and disabling the enemies and dealing massive amounts of damage in a short burst. Therefore, he is meant to be built with items that help him achieve this.
- life steal, and it also gives very nice wave clear and its active is very important for his one-shot combo. is a must for , because of its very high AD, some health regen and
- Is an exceptionally good item for Rengar since his skills are limited only by cooldowns, and the item's stats and active effect synergize well with his kit.
- CDR is one of the stronger stats you can get on Rengar, because you are not limited by mana whatsoever and Rengar's empowered abilities are VERY powerful.
- Icy passive allows to squeeze in a lot more attacks when the enemy would otherwise escape. 's
- Rengar has higher than average base attack speed as well as good AS per level scaling.
- can be a good choice since it grants you MR, health and cooldown reduction as well as empowering healing and any lifesteal/spellvamp items that you may have.
- Since will sometimes need initiate for your team, it might be a good idea to buy tankiness and initiation items, such as or . is a very good choice to deal AoE damage and add burst to a target.
- A possible item is , as it pushes his burst damage even higher, but as this is not an optimal bursting item, purchase when very much ahead of opponents. However, if building a fighter , this will be a decent purchase.
- gives you bonus attack speed for DPS builds.
- gives you 10% CDR for reduced cooldown on your skills, which is very effective on a skill-based resourceless champion.
- gives you more mobility and allows you to travel the map and gank more often.
- gives you armor and damage reduction from autoattacks.
- Tenacity to make you less vulnerable to crowd control. gives you magic resistance and
can take almost any boots and benefit from them.
- The assassin build is recommended only for assassin
- This build is full glass cannon build with only offensive items or maybe one defensive item.
- In this build most important stats are cooldown reduction, attack damage, and probably the most important one, armor penetration.
- Core items needed to oneshot someone are or and followed by a , and last two items can be recommended boots for assassin Rengar ( or ) and a defensive item like or or an or instead of a defensive item you can buy one more offensive item, for example or (and in some cases ).
- With this build your basic attacks and physical damage abilities will penetrate most (if not all) armor of Marksmen without defensive items or even Mages without , which is equivalent to dealing true damage.
- This build is very hard to counter in low ELO because this build counters armor so hardest counters of this build are because of the active and due to its revival passive.
- It's mostly built on toplane health, life steal and some very needed attack damage. and before this build players usually build 3 or 4 s. Stacking s is very good in the early laning phase because it gives you
- When trying to assassinate very mobile champion like or is recommended to use instead of unless you are sure you can kill them before they can react for example with or in this case.
- With this build you get around 500-600 attack damage or more and you still have a lot of armor penetration so you kill squishier targets easily and tanks like or with moderate effort.
- If you have built Icy or the AoE slow (respectively) and both items give health which is always useful. or you will be very hard to run away from because of
- Don't buy on assassin if you are very ahead, as a round of your skills will kill your target, rendering the attack speed useless.
- With an assassin build you want to maximize your burst damage and consistency, which is why it's recommended forgoing boots for another damage / crit item late game, like dekar173, Avail, Youmuus, Ryan Choi, ChaosRain77, Pridestalker, NIGHTBLUE3. . This is done by many high-skill Rengar players such as
players. It capitalizes on ability to catch out single targets and quickly burst them down.
- Countering
- Since deals mostly physical damage, buying armor is a top priority. and are very effective against him since the majority of his damage comes from autoattacks enhanced with .
- Avoid fighting brushes as his passive provides him with great mobility and utility.
- His passive has no cooldown making slows ineffective when fighting him inside brushes as he can constantly close the distance.
- Skilled players can use skillshots and avoid AoE damage. to juke and escape when being chased and even dodge
near and especially inside - Avoid dueling
- life steal and allow to quickly regain health and with and to overpower you even if he was at low health when you started fighting. and make him deceptively tanky. That alongside
as his kit makes him excel at it.
- When exclamation point on top of their heads, which means he is close and could pounce you.
- Always stick together or close to a tower so he can't leap towards your allies.
uses , nearby allies will get an - Avoid engaging when he already has 2 or more Ferocity, as when he uses all 3 of his basic abilities he will be able to cast one empowered spell as well.
- Beware if ganking potential with - in addition to his high damage output and burst capabilities, and or prevent his target from escaping. is jungling as he has great
- If
- This also works if you are in sight of a bush that he uses in.
uses while your team has sight of him a distinctive sound can be heard. Otherwise you will receive no warning of the ability's use, unless comes within 1450 range of enemy champion.
- relies heavily on perfect surprise attacks and burst to take down his target, stunning him and getting out of melee range will stop his momentum and ruin his initial attack.
- Placing a near your lane can prevent from ganking you with . Placing one when uses to run can prevent his stealthy escape.
- Traps such as can punish him for entering bushes, hindering his ability to leap at you. Additionally, he is particularly susceptible to Blinds, as almost all of his damage is autoattack reliant.
- doesn't trade very well at low Ferocity, so if you can keep him at a distance and poke him constantly you will make him much more vulnerable in lane. However, be wary if he has maximum Ferocity, because in early laning a > combo can take more than half your health.
- root) damage, burst and sustain relies mostly on his empowered abilities. Aim to engage Rengar when he is low on Ferocity stacks so that he cannot heal back any damage ( ) or counter burst you ( ) or nullify your engage abilities using his strong CC (
- However it can only happen if builds glass cannon. Some Rengar players especially Jungle Rengar players would probably require to build tank items on him in order to compensate and . It is very important to keep him underfarmed in order to hinder a Fighter Builld Rengar in teamfights.
cannot function well in large-scale teamfights, as he is an assassin focused on picking off lone targets. Grouping late game and focusing him can make his ability to fight significantly lower.